And how in blazes dost thou get the - fuck it, that's what the wiki's for. -_-
Why do I keep hitting ; when I want '.
i care but i'm restless, i'm here but i'm really gone, i'm wrong and i'm sorry, babySuper Smash Bros. 3DS (Smash Run):
- Make sure you aren't still pressing "Up" when you finish the last crystal in Normal or Hard Crystal Smash so you don't accidentally leave the challenge room as soon as you win, thus missing out on a buttload of stat boosts.
Team Fortress 2
- Those teleport spells in the event maps? They will explode the pumpkin bombs.
- Said teleport spells also will not work on the witching hour bridge in the payload race map. Expect that spell to bounce right off and warp ya to the death pit!
- Get set on fire with the base jumper engaged? You'll be in the air for some time while it's deployed.
- The capacity to defeat the boss enemies on certain maps requires hopeful coordination from both teams, and for nobody on a team to be a tuna-head to see them as mere distractions.
- Want that haunted metal scrap? Just killing the horseman isn't enough.
- Bumper cars are ridiculously silly, yet somehow entertaining.
Splatoon:
Do not carelessly Super Jump into enemy territory.
Moved handles because meh- Unlike most weapons in the game, the Inkzooka follows the Law of Inverse Recoil. Be cautious using it near ledges, especially on Saltspray Rig.
- When backing away from Rollers, make sure you're backing up as a Squid and not a kid.
- Outside of Burst Bombs, sub weapons are very expensive on the Ink.
- Do not take cover when a Charger's Laser Sight wanders near you. Maybe, instead, you should take cover as soon as you notice there's a Charger in the area.
Gaming in general, inspired by Batman: Arkham Asylum:
- Time limits automatically make you sloppier.
It took me ages to beat Shock and Awe (Extreme) because I kept running out of time on the last round.
Any Game Ever
Do not be afraid of loss or failure. We learn when we lose so that we may not repeat our mistakes.
Curse the ill fortune that led you to me.Save for hardcore modes, or any game that makes death permanent. Because then you have a VERY good reason to be afraid of failure or brazen tactics.
I'm mostly referring to my own enjoyment of strategy/tactical games like Total War: ROME 2/SHOGUN 2 or XCOM Enemy Within because I tend to stick them at difficulties so low I can breeze theough them and get seriously worried if I turn it up and start losing.
edited 2nd Jun '15 5:15:20 AM by Plumbum
Curse the ill fortune that led you to me.Granted, failing at hardcore modes or modes with permadeath tend to make those lessons stick better than any other kind. >.>
FE: Genealogy Story Run 7PM PT Sun, Mon, Fri; Expert Unicorn Overlord 7PM PT Wed, Thurs: http://www.twitch.tv/kuroitsubasatenshiEvery Car Is a Pinto. Especially Halo 2, where vehicles explode TWICE
Say to the others who did not follow through You're still our brothers, and we will fight for youJust Cause 2:
- Crouch is fuckmothering useless.
- SMG's are bullet-incontinent.
- Headshots are tedious.
- Sniper rifle is best weapon. Get a position, and pick off Colonels at your leisure from two blocks away.
- Grenades take forever to throw.
- Para-Spidermanning is somehow boring and fun at the same time; it being faster than most vehicles is possible, but remains to be seen. Snagging a plane or chopper is probably faster but more boring.
- Can't cross water very well, though.
- Whoever designed the faction missions is fricking stupid; the first ones are completely identical. That is not how you give a faction a good first impression.
- Everybody's accents are annoying, Panau, Chinese, or American.
- Especially American. Friggin' Texans. Why does the default American character have to be aggressively Texan?
- "Heaow mei ah heaaalllpyuuu?"
- "Ah know [insert faction leader here] tawlks gewd abowt [X], but theeis iz aen M-rayted gayme, so remeamber thay're all aydgy aynd sealf-searveeng abowt it."
- Chinese comes in second, so far at least.
- Rea-pers. Rea-pers, Santosi. You sound like a godsdamned robot with your insistence on fucking up emphasis.
- Especially American. Friggin' Texans. Why does the default American character have to be aggressively Texan?
edited 5th Jun '15 9:22:32 PM by Knowlessman
i care but i'm restless, i'm here but i'm really gone, i'm wrong and i'm sorry, baby- The flipside of finding rare and powerful equipment is that it's rare, so good luck keeping it maintained.
- It's easy to lose track of your health during a fight.
- 100 sneak isn't as powerful as it is in Skyrim.
- Save your sniper ammo for when you actually need to snipe.
- It doesn't take much to attract assassination squads.
- Assassination squads are scary.
- Even with 10 Luck, when playing blackjack, you probably shouldn't hit on a 20.
@last one
i care but i'm restless, i'm here but i'm really gone, i'm wrong and i'm sorry, babyKingdom Hearts II Final Mix
- I am not man enough to fight Lingering Sentiment
- Data Luxord is an asshole
- Data Demyx is the same
- Larxene's mushroom is somehow a bigger bitch than she is
Sorry, "mushroom"?
Say to the others who did not follow through You're still our brothers, and we will fight for youFinal Mix+ has the Organization XIII Mushrooms, which are modified versions of the Black Fungus enemies based on each Organization member, and each of them has a different gimmicky minigame to beat.
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.....wat
Say to the others who did not follow through You're still our brothers, and we will fight for youKingdom Hearts, dude.
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.Shin Megami Tensei meta-series:
Save a lot! Nothing is more infuriating then grinding for a few levels only to get killed by an enemy from a random encounter who spams Mudo and Hama skills.
The higher level you have means you can fuse more powerful demons.
Accurate weapons are better then powerful weapons. You don't want to waste two turns do you?
You gotta start somewhere.Fire Emblem:
Leeroy Jenkins is a terrible strategy, always, no exceptions, especially with Glass Cannon units.
Super Smash Bros:
Your opponent is invincible upon respawning until they hit the ground. You can't exploit that, but they can.
"I have not failed. I've just found 10,000 ways that won't work." -Thomas EdisonOn special delivery, a pair of accurate enemy crossbow medics can cause way more hell than snipers could ever hope to achieve when your team is the one capping. From standard sniper perches they can maintain volleys of bolts at ~80 damage per shot while simultaneously healing their own frontline teammates at the rocket from across the map. If they're also holding their team's sniper hilltop with a crack-shot sniper they're pretty much covered from everything except a lucky spy or an Explosive Jumping soldier/demo.
Minecraft:
- If you're stuck in a rut of making 7x7 houses and putting everything underground in cramped quarters and spartan minimalism, that is damn well fine. Try to do anything outlandish for a change, and a creeper will end up in your house at some point from some dumb flaw or other you didn't think of, and it will not have been worth it.
- Mountain bases aren't worth it when there's nobody around to impress anyway.
- A spiral staircase around a cobble post may look pretty nice, but don't go nuts with it. Don't try to corkscrew the thing up an entire damn mountain; it just isn't efficient and it's a helluva trek up.
- Do not put a Nether portal indoors. Even one zombie pigman can be lethal in close quarters.
- 360 worlds are still too damn small. Find the map's center and park yourself somewhere not on the edge of the damn world, then throw the map away so you can try to forget how fucking small the world is.
I think if it was just not the case that a map could and did show the entirety of the world map, and preferably not the case that you could cross the damn thing in like five minutes on foot, I would be satisfied.
edited 7th Jun '15 2:28:16 PM by Knowlessman
i care but i'm restless, i'm here but i'm really gone, i'm wrong and i'm sorry, babyTip for Special Delivery: Usually, a Demoman with the Sticky Jumper, BASE Jumper and Ullapool Caber is nothing more than a fun troll loadout. In this map, it can easily clear the platform single-handedly when the enemy team's about to cap.
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.
I believe the Large Ember to upgrade weapons to +6 to +10 is found very early in the Depths. Later on, you'll be able to find the Very Large Ember in New Londo when you drain it, but you can get to it early if you're okay with murder.............................
First target for me is always Nito. If you got a spell slot, put the Magic Light(?) spell and run through it. The monsters there are super tough, but it's actually a really small area, relatively speaking.
And then there was silence