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- Crosses the Line Twice: Several scenes, noticably Wade Wilson's rampage and Carson Baye's death.
- Crowning Moment of Awesome: Most characters will get one at some point. Some of the better examples can be found on the relevant page.
- Darkness-Induced Audience Apathy: It can be a little hard to care when you know all but one person's going to die, that person will be a shell of their former selves, and Danya or his successors will inevitably win in the end (even if it doesn't look like it).
- LGBT Fanbase: A lot of site members fit this, and it has been noted that character demographics tend to skew on the more diverse side (even if the characters are supposed to come from areas where things are more conservative).
- Mary Sue: Plenty of them show up in the application process. Some make it onto the island, but far less than there used to be. As of the more recent seasons, the general rule is that they try to screen out obvious "players" who seem like they were written specifically to succeed in the arena (e.g. a violent upbringing, gritty working-class background, antisocial attitude, experience with weapons and/or fighting), in favor of more Ordinary High School Students who may only hold some of those traits.
- Narm: Due to the written medium, a poorly-placed typo or the like can utterly ruin a scene's mood. Also, the gore in some scenes is so hilariously over the top and childish (not to mention some of the one-liners...), that it's almost impossible to take seriously. On the other hand...
- Nightmare Fuel: ...some scenes use gore in a skilled enough manner to give the reader a serious case of the willies. A classic example would have to be Damien Carter-Madison's death scene, where his dying hallucination sees his former classmates drag him into the gates of what is heavily implied to be Hell. It's... unnerving and frightening, to say the least. Now has its own page.
- Obvious Judas: When the phrase "pre-made player" is used, this trope is what handlers are referring to. Generally it means that a character is obviously going to play just from a casual read-through of their profile. Such traits include any mixture of Dark and Troubled Past, excellent manipulation skills, prior experience with weapons and/or martial arts, mental instability, or outright sociopathy. While more common in earlier versions, the site's staff has made an effort to avert this during profile submissions by asking characters with these traits to be rewritten, if not denied outright.
- Paranoia Fuel: It's all too easy to start applying the mindsets of characters to your own classmates.
- Tear Jerker: Several, although given the premise, that isn't really surprising.
- They Wasted a Perfectly Good Character: A typical version features a large, fully fleshed-out cast. Death order is decided by random chance. As a result, you're going to end up feeling this way about at least one character.
- The Woobie: It's to be expected, given the premise. Most characters go through a round of cutie or haughty-breaking, and the more sympathetic ones tend to be some variant of this.
- Critical Research Failure: An early scene with Andrew Swainson has his murder attempt stymied by leaving the safety on. He's carrying a Glock, a handgun famous for having no manual safety devices whatsoever.
- Alas, Poor Scrappy: The death of Liam Black was considered to be well-written, and genuinely saddening, in spite of the fact that the character was extremely unpopular whilst alive.
- Memetic Badass: Bobby Jacks, who in-game managed to headshot a student from behind without looking at them. This led to tales of Bobby ricocheting bullets Revolver Ocelot-style (which led to the nickname Bocelot), killing students from several threads away, and firing his gun in v3 and killing a student in v4.
- Base-Breaking Character: Maxwell Lombardi. He's either hated for being cliche and over the top, or loved for those exact same reasons.
- Ensemble Darkhorse: Mr. Kwong. It's very unusual for a non-student to get much attention (either in or out of character), but you'd be hard pressed to find a handler that doesn't like him.
- Moe: Sierra Manning, a cute emotional girl whose cuteness is only amplified by her lisp.
- This trope could also easily explain why Orn "Dutchy" Ayers is so popular on the board. Dutchy is an Icelandic, free-loving comic book nerd who watches soccer and cries Tender Tears over the plight of third-world countries among other things. Add in his in-game posts, which makes many handlers see him as The Woobie, and his habit of wearing a Pointless Band-Aid over his nose, and you have a character who most of the board adores. Which makes his mental scarring and subsequent death all that more painful.
- Moral Event Horizon: Sarah Atwell's slow, calculated torture of Eve Walker-Luther.
- Portmanteau Couple Name: The broship of Liam "Brook" Brooks and Jason Harris is generally referred to as "Brason", while Garry Villette and Saul Fetteralf are commonly referred to as either "Garul" or "Gaul".
- Sarah Xu and Reiko Ishida, who are often called "Sareiko" when mentioned together.
- Base-Breaking Character: Jerry Fury as a parody of early SOTF can either be seen as a hilarious take on old character tropes and attitudes or an unfunny character that falls into the trappings of those very same tropes.
- Ensemble Darkhorse: Josie Knight, a new terrorist in V6, quickly became a favourite due to her high tier snark. Another new terrorist, Boris Petrikov, gained popularity due to his more Punch Clock Villain attitude and general "sad dad" demeanor.
- Foe Yay: Georgia Lee Day and Fiyori Senay are antagonistic towards each other throughout pregame and the main game itself, but they also have several intimate interactions. Georgia Lee even dies in Fiyori's arms moments after Fiyori declares her hatred of her.
- Moral Event Horizon: Isabel Ramirez torturing an already-injured Conrad Harrod to death, reflecting on how much she is enjoying it the whole while. She goes on to do this to other people as well.
- Running Gag: People misspelling or mispronouncing Alvaro Vacanti's name, both in-universe and OOC.
- Base-Breaking Character: Anastasia Arcadia in TV2, who was already divisive with her over-the-top quirky hedonist persona, and either won readers over or lost them completely when she went off the deep end.
- Cargo Ship: As an officially canonical example from Virtua, no less: Sycanus Appletin and her teddy bear are... rather close. At one point she is shown making out with it.
- Darkness-Induced Audience Apathy: Second Chances.
- Evo can easily invoke this. The characters have no friends, some people get permanently and horribly mutilated before the game even starts and even if they win, there's a chance if their change was too great they'd never let them go home and they'd be an experiment forever.
- SOTF-TV is an inversion, in that the Lighter and Softer comedic elements caused some handlers to feel less concern for the characters.
- It's the Same, Now It Sucks: Second Chances, again, as reusing old characters who were mostly handled by the same writers, combined with the same basic plotline as SOTF Main, limited its novelty value for a lot of readers. It wasn't helped by most of the characters coming from V4, the version that took place just before Second Chances, which meant that most of the characters had just been seen in action a few months ago.
- Memetic Badass: From SOTF-TV you have Jared Fuckin' Clayton, a previous winner who was enlisted as a mentor for one of the teams. He serves as this in-universe as well.
- Portmanteau Couple Name: In TV2, the couple Vahka Basayev and Regina Aston is referred to OOC as Vagina.