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YMMV: Henry Hatsworth in the Puzzling Adventure
  • Anti-Climax Boss: The boss of world 4; despite his intimidating attack patterns, it's easy to rack up damage by juggling him.
    • Several players agree Lance Banson (the second world boss) is actually easier than Lady D, the first world boss. He's easy to juggle, and unlike her, his puzzle world gimmick can be used against him. (Coincidentally, the 4th world boss recycles the same gimmick.)
  • Breather Level: After 4 or 5 levels in Atlantia and the puzzle realm that are truly and brutally Nintendo Hard, not to mention The Captain. Level 4-4 goes much smother with a lot of weak enemies that make a return from the early levels that make great fuel for your Super meter.
  • Crack Pairing: Lady D/Robot!Weasleby in the epilogue, though it's mostly Played for Laughs.
  • Crowning Moment of Awesome:
    • Defeating The Captain.
    • And on that note, defeating the final boss.
    • For a far more frequent Crowning Moment, Tea Time:
    Player, Upon Seeing It For the First Time: "Huh. Not a bad cut scene, stock musiOH MY GOD SUPER ROBOT!
    Just watch it and tell me it's not awesome. And this clip doesn't show it firing super beams.
  • Crowning Music of Awesome: Banson's Aria, Dirty Tricks, and Go, Go, Golden Robo Q!. The entire soundtrack is pretty awesome, really.
    • Crowning Moment of Awesome For EA, since it had made this awesome soundtrack available for FREE DOWNLOAD at their site! Good Show, EA!
      • Unfortunately, due to reformatting of the site, the soundtrack can no longer be found there. Poppycock!
  • Demonic Spiders: The skull enemies, particularly the ones with axes. And the dancers.
    • Any enemy that returns from the Puzzle as a block can become this, especially the skulls.
  • Ear Worm: Every song. Especially the puzzle themes, as you'll be hearing them a lot.
  • Ensemble Darkhorse: Lance Banson.
  • Fridge Horror: At the beginning of the game, Henry recognized Weasleby when he came to visit. And later on, you learn that the Weasleby you've been fighting is Cole in a robot suit. Did Cole kill Weasleby and take his place?
  • Goddamned Bats: At certain points in the levels, the game swarms you with lots of monsters. And they just keep coming...
  • Hell Is That Noise: The Inescapable Ambush theme, which signals the arrival of swarms of Goddamned Bats, and later, Demonic Spiders.
  • Nightmare Fuel: The mud monster in World 5. Doing enough damage turns it into a creepy, zombie-eyed, HUGE puzzle realm block.
  • Memetic Mutation: TEA TIME, MOTHERFUCKAS!
  • Shout-Out: This game felt a bit like an homage to Scrooge McDuck and DuckTales with original "human" (cartoonish) characters in place of the Ducks. Henry Hatsworth is a rich elderly adventurer with more skill than men a third his age who goes around the world searching for valuable treasures, much like Scrooge (the only difference being that he's British). The main antagonist (until the "twist" comes along) is Weasleby, a foppish and arrogant dandy with glasses who probably inherited all his money, much like Scrooge villain John D. Rockerduck (also known as Robax). It's interesting that Scrooge always wears a top hat and Rockerduck a bowler hat, while for Hatsworth and Weasleby their headgear is reversed. Surely coincidence, but there's a similarity there.
  • Squick: The sound The Machine makes when it spews garbage blocks into the puzzle screen. It sounds scarily like real vomiting.
  • Surprise Difficulty: It's a colourful, cartoonish platformer/puzzle hybrid developed by EA's Casual division. You wouldn't think it would give Atlus games a run for their money, would you?
  • That One Attack: The final boss' One-Hit Kill attacks, especially the second one.
  • That One Boss: This game makes a good work of lacking ridiculously easy bosses, but everyone seems to agree that The Captain is the hardest of the bunch.

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