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  • Alternative Character Interpretation: Did Crypto ever really care about Natalya, or was his fondness for her purely sexual? Some of their interactions suggest the former, while the ending, her phone call in Big Willy Unleashed!, and casually brushing her death off in the next game suggests the latter.
  • Aluminum Christmas Trees:
  • Anti-Climax Boss:
    • Bongwater, the first boss, is surrounded by several KGB agents, his Revelade dart gun can wipe Crypto's health down in seconds, and he has a large health bar. However, he's surrounded by several explosive barrels, which means he can be killed just by hitting him with one.
    • Oranchov's Blisk mutant form might give you some trouble, since it comes early in the game. Unless you use the Anal Probe (which you find mere moments before the fight) to turn him human again. He's about as squishy as any KGB Agent.
  • Awesome Music:
  • Base-Breaking Character: Natalya Ivanova. She has several fans who enjoy her for being an attractive Action Girl and her snarky conversations with Crypto. She also has several detractors who dislike her for her escort missions and since Crypto spends a lot of the game lusting for her.
  • Best Boss Ever: The fight with Kojira. You're an alien invader fighting a Godzilla Expy across the streets of Not!Tokyo, with her being able to destroy buildings to increase health and being mostly impervious to Crypto's saucer weaponry.
  • Breather Level: Most of the Ruin Lives missions are this. They usually follow simple objectives and don't involve killing off or defending a character from enemies.
  • Captain Obvious Reveal: Scanning Ponsonby's mind reveals that he's the head of the British Majestic organisation well before it actually comes up in gameplay.
  • Cargo Ship: One of the "Ruin Lives" missions involves destroying a Takoshimese businessman's beloved "New Car-san".
  • Crosses the Line Twice: The "Ruin Lives" missions where you screw over people just for the hell of it. With hilarious results.
  • Cry for the Devil: The Blisk may have been more villainous than the Furon, with the latter wanting to keep humanity alive to harvest their DNA, while the former wanted to irradiate earth to kill all other living beings and turn it into the new Blisk home world, but almost hard not feel sorry for them at the end. Once Milenkov is dead, the remaining Blisk on the moon send out a distress signal, frantically begging any sentient lifeforms to rescue them while Crypto hunts them down to extinction.
  • Franchise Original Sin: The sequel is Lighter and Softer than the first game, with a higher uptick in humor, Crypto going from an Ax-Crazy Jerkass who holds seething contempt for humanity to a Lovable Sex Maniac, human allies and cosmopolitan levels. While fans of the franchise still like Destroy All Humans! 2, many see this as the start of Big Willy Unleashed and Path of the Furon's Denser and Wackier decline that nearly killed the franchise for good.
  • Fridge Brilliance: When Crypto confronts Milenkov, the latter reveals that not only is he the Blisk leader who is posing as the Soviet Premier, but the other Soviet Premiers of Lenin, Stalin, and Khrushchev were also Blisk leaders, and when Crypto asks about Trotsky, Milenkov scoffs at the idea and says no. Why not? Historically Stalin became the leader of the Soviet Union after usurping power following Lenin's death, and Trotsky was his main political rival, whom Stalin sent into exile, and eventually had assassinated when he was hiding in Mexico.
  • Harsher in Hindsight:
    • The secret commentary of the first game features both Crypto and Pox talking very fondly of the possibilities of a third game. This becomes rather harsh considering how the canonical third game, Path of the Furon, killed the series for a decade.
    • This exchange becomes a bit less amusing and a lot more ironic in light of developer Pandemic's acquisition by EA, which resulted in them becoming one of a number of companies EA ruthlessly acquired and shut down, laying off 1,500 of their employees:
      KGB Agent: The worker's revolution is inevitable!
      Crypto: Riiiight. You don't know much about capitalism, do you, Ivan?
      KGB Agent: I know corporations fatten themselves on the toil of the American worker, even as they pull the strings of the American government!
      Crypto: Exactly! You can't beat that kinda muscle!
  • Hilarious in Hindsight:
    • When Kojira is unleashed onto Takoshima, Pox runs through to Crypto what boils down to a therapy session to help "teach it confidence and self-esteem." Given that Pox is voiced by Richard Steven Horvitz, Pox sounds an awful lot like Razputin psychoanalyzing a person's mind as he explores it, though Pox was being sarcastic. Made doubly ironic when you remember that Razputin essentially did what Pox said and healed the brainwashed mind of a different water-dwelling beast wrought by mad science (the Hulking Lungfish).
    • The Blisk Evil Plan for Earth was to flood it to make it their haven, since Mars had become a barren wasteland during the Martian War. In 2015, scientists discovered that there is actually water on Mars.
  • Porting Disaster: While the PS4 port of this game runs marginally smoother than the first, it sometimes also crashes at times and still maintains a majority of glitches found in the original.
  • Scrappy Mechanic: Non-mission-obtained Furotech Cells in the second game. Most of them are scattered either in easy rooftop locations in a group clutter, or either in extremely difficult locations (e.g. on top of an arch in Albion). Even worse, if you destroy a building in one city, that renders a cell unable to be obtained unless you leave the area, sometimes even permanently unobtainable (e.g. after destroying the Soviet Embassy during one of the final Albion side missions).
  • Surprisingly Improved Sequel: While the story and characters can be debated, in terms of gameplay it expanded and improved on the first game's features and brought plenty new to the table.
  • Suspiciously Similar Song: The "Free Love" song sounds very similar to "Purple Haze".
  • Tear Jerker:
    • One "Ruin Lives" mission in Albion involves Eddie, who is secretly interested in getting a sex change, but worried about losing her wife as a result. When Crypto body-snatches her to tell her wife, she's resulved and chews him out for it. The newspaper at the end of the mission reveals she went through it out, but lost her wife..
    • At the end of the mission "I Left My Parts in San Fran.. Er, Bay City" Pox finally manages to get in contact with Furon high command. When he mentions all their collected Furon DNA was destroyed along with their ship, the admiral unloads into Pox, shouting that yes, maybe they will send them another ship, along with a new commander who is actually competent! For possibly the only time in the series, Pox looks just utterly depressed as all he does his hang his head in silence.
  • That One Boss: Kojira can be extremely frustrating to beat at first. She can demolish buildings to regain health, her upper body is nearly impervious to Crypto's attacks, and her attacks can wipe out Crypto's health bars very quickly.
  • That One Level:
    • Natalya's escort missions are generally amongst the most loathed missions in the game for their tediousness. However, "From Russia With Guns" is, hands down, regarded as one of the worst escort missions in the game. What doesn't sound like such a chore in theory (get Natalya to Soho while killing KGB agents trying to stop her) actually is one. While Natalya is a decent shooter, you have to make sure to not stop a few centimeters away from her or else she will not follow Crypto. It doesn't go without mentioning that Crypto is a no-show for the Elite Mooks, who have machine guns and EMP mines of all things to try and gun him and Natalya down. And once you reach Soho, you have to go all the way to Canal Side, despite the fact that from where they started, Canal Side was just north of where they were. The Saucer part where you have to escort Natalya's car to Canal Side while avoiding tanks of all things is extremely painful, as Natalya's car can stop even with barriers removed or in front of enemy tanks. Thankfully, beating it unlocks the Meteor Gun.
    • The Kojira Kaiju boss battle can become this. The area the mission takes place in, Takoshima City, has several buildings that allow for Kojira to regenerate her health, which can only be prevented if they are destroyed before she gets to them. Kojira herself is also fairly bulky, being able to withstand most saucer weaponry aside from the Sonic Boom, fast enough to dodge attacks, and can easily lower Crypto's health within seconds. Not to mention that the soldiers tackling her can turn their attention to Crypto, which can further damage him.
    • The first Arkvoodle Cult mission in Takoshima, "Takoshima Rumble", has the same premise as an earlier mission in Bay City, where you have to defend the tents from being destroyed by armed forces in the city. In contrast to the earlier mission, this one falls into this due to two factors. For starters, some of the enemies have a tendency of spawning right in front of a tent, allowing for it to be turned to rubble if Crypto doesn't stop them quickly. This is especially tedious with enemies such as the Black Ninjas, the KGB, and the military, who can destroy the tents in only a few attacks. However, the most glaring part of the mission is because of a glitch in the game where the timer disappears and is then set to 10 minutes. The remake made it simpler by only starting the attack once the player boards the saucer, thus giving you better weapons to use against the hordes of enemies, making them spawn further back, and fixing the timer.
  • That One Sidequest:
    • "I Left My Parts in San Fran.. Er, Bay City", a side mission unlocked early into Bay City, is known for being extremely difficult. The goal is to defend Coit Tower in the saucer against military tanks while Pox tries contacting a Furon general. However, the game spawns an infinite number of tanks until Pox has finished the call, and due to splash damage, it is fairly easy for Coit Tower to end up being destroyed. In addition, the sidequest is unlocked at a point where Crypto likely hasn't upgraded his saucer weaponry and is considerably vulnerable to tanks. This can, however, be cheated by disguising as a soldier and spamming the "Call in the All Clear" which jumps the conversation Pox has considerably each time. The remake made the mission considerably less insufferable by reducing the amount of time you need to defend the tower, as well as making the tower Friendly Fireproof.
    • "Ruin Lives - Take it Like a Man" sounds simple enough on paper - you bodysnatch a person, take them to a phone booth, and make a call. Unfortunately, phone booths are not marked on your minimap (since they normally don't serve a purpose) and there isn't any in sight from the starting point of the mission. Furthermore, because your bodysnatch host loses health over time, you're on a strict timer to find one before they die and you have to start over, and there is no way to refill a bodysnatched human's health. Given its combination of being both bland and frustrating, it's no wonder Black Forest Games deemed it "the most boring mission" and cut it from the remake.
    • The only sidequest and the final mission on Solaris, "Lights Out For Lobsters", involves eliminating the Blisk for good. Given that the Blisk are already tanks even with the upgrades to combat them, this mission can be fairly tedious and time-consuming. The most frustrating part is that the final segment forces Crypto to kill 39 Blisk all in a uranium mine. Said uranium mine is rather cramped, which can result in Crypto being ganged up upon or accidentally setting off a mine. In the remake, the mine section was moved to a separate side mission and the mine was made less cramped, but in return, it added a bonus objective to kill Blisk Warriors with the Dislocator, one of the less effective weapons for actually killing Blisk rather than just tossing them around.

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