Unforgotten Realms is a web animation following the adventures of Sir Schmoopy of Awesometon, dual-nunchuck-weilding sorcerer, and Eluamous Nailo, wizard in-training, as they quest to find a magical herb that will cure Sir Schmoopy's dying grandmother of her illness. Wait, no. Actually, the show follows Rob and Mike, two "friends", as they play Unforgotten Realms, Mike's roleplaying game as Sir Schmoopy and Eluamous Nailo, respectively. Rob's... interesting roleplaying style quickly and frequently results in throwing Mike's game off the rails, no matter how hard Mike tries to keep things on track. The group is quick to pick up two more allies: Petey, the (totally not evil) Undead dire rat, and Jacques, the magical talking axe. Other important characters include Evil OverlordTimmy the Evil, who plans to destroy Sir Schmoopy, Roamin the crime-solving rank-11 paladin, who tracks down crime with Gaary, a midget who is far more competent then Roamin, and the mysterious Kobolds.The series was originally created as a series of poorly-drawn flash animations on Newgrounds, but after seven episodes, the creator was hired to make Unforgotten Realms for The Escapist, and proceeded to reboot the series, starting with episode one, and making a new episode every other week. The new series follows the same plot as the first one, and the first three episodes are the same as the first three of "Season Zero", with better animation and plot, but from the fourth episode on, it has deviated from the old series into something with a good deal more plot and direction, while keeping many of the old and favorite jokes and catch-phrases.The majority of the humor comes from Sir Schmoopy's interactions with the campaign world, which often results in the plot being ignored, strange characters showing up, and explosions.The show's contract with the Escapist recently ran out, causing the show to be rather unceremoniously removed from the index on the main page. They can still be viewed there as well as the old episodes which are still on Newgrounds.Currently the creator of the series is fund-raising by selling DVDs of the first season while he produces the rest of the the third season and eventually a fourth. This information is available on the website at http://www.urealms.com. He also produces the GRR Podcast with Gaary and Roamin's real life counterparts, as well as doing a daily (usually) stream http://www.twitch.tv/rurikar22/videos.The series is currently on hiatus as Rob is working on an Unforgotten Realms videogame.
Card-Carrying Villain: Timmy the Evil spends his time in his evil lair discussing his evil plans for the not-so-evil adventuring party with the evil Professor Walrus, using indestructible evil crystals to complete his evil plots. Evil.
Although as Walrus points out, Timmy is the only major character who hasn't committed murder.
Feel the wrath of Canadian lumber/Canuck steel fool!
Hah. Fatality, bitch.
Possibly Roamin shouting the name of his attacks.
Couch Gag: Every episode in Season 1 starts with a black screen that tells you something about "The Following Episode", whether that is the fact that it may contain the word "tiddly-wank", that it is kind of long, or that it is protected under Zimbabwe copyright law.
Episode Eight parodies itself, with a completely black screen, and the voice saying that "The Following Episode does not have one of those 'The Following Episode' things at the start of it."
Episode Nine actually doesn't have one, it goes right into the recap and opening theme. And at the end, the familiar screen informs you that "The Following Episode is over."
Gambit Roulette: Timmy the Evil's plan to ensure his own creation involved sending the heroes back in time to, through a convoluted series of events, stab him with an enchanted blade that reverses his alignment under the assumption that "Timmy the Super Nice Guy" is actually Timmy the Evil in disguise - whereas he is in fact Timmy the Super Nice Guy, and thus stabbing him with the blade turns him into Timmy the Evil.
It's probably also got something to do with the fact that Timmy doesn't actually get up to any of these shenanigans until Mike and Rob have to step away from the table for something, so how aware Mike is that this is going on, and how aware he is that it's Timmy specifically, is up for debate.
Game Master: Mike tries, but Rob tends to ignore his authority.
The game also seems to operate somewhat independently, since both Mike and Rob are often surprised by new developments or rules Mike forgot about until he is reminded by the effect. This occurs even without Timmy's changes to the campaign notes.
Harmless Villain: Timmy The Evil - Not in the game, where fighting him directly is impossible, and anything you do to stop him is only what he wanted you to do. Rather, Timmy himself has completely failed to be the Killer DM that will ruin the game his big brother won't let him play, and has actually helped create a better campaign than Mike's original idea.
Killed a defenseless old beggar after blinding him, and then stole the clothes off his body,
Befreinded a dire rat who was an obvious random encounter moments after killing the beggar,
Blinded Eluamous just so he could loot a broken-down carriage,
Attempted to steal the money to repay a debt to the Kingdom of Cottswell, from the Kingdom of Cottswell,
Threw Jacques, Eluamous, and Petey into a well to get at some shiny stuff at the bottom,
Killed two defenseless princesses witches,
Stood idly by and benefited from a Paladin engineering the body theft of a trio of adventurers. Joined in on tossing their bottled pee bodies away into a body of water.
And threw two out of three innocent villagers into a lake of acid due to not thinking thoroughly about a convoluted magical riddle, sparing the lady because she was a girl (in their defense it was kinda the mage who gave them the quest's fault for being in grammatical error and putting his sons and people's lives in general on the line).
Newspaper Dating: Mike uses this as a quick and easy way so Eluamous and Schmoopy find out they are in the past and can move on with the plot.
No Fourth Wall: The recap at the start of each episode has Mike and Rob recapping the last episode to the viewers. Interestingly enough, when the episode proper starts, Mike and Rob, fourth wall in place, will often will also recap the events of the game to each-other.
In Episode Eight, Jason the ghost warlock searches his magical library and produces the script for Episode Eight.
Non Sequitur Thud: "What's that, Mom? Sure, I'd like some pancakes for dinner!" *thud*
Off the Rails: No matter how much Mike just wants to run a regular old game, Rob will constantly throw in random stuff in for equally random reasons.
Timmy has managed to shift them onto his own set of rails by changing Mike's notes.
Only Sane Man: Eluamous seems to be this being as he is one of the two characters done by Mike the other being Maelstrom
Most likely Douglas and Gaary as well.
Pokémon Speak: Played straight with most Kobolds, but subverted with Groundbolds who still say nothing but Kobold. Subverted again (maybe averted, but definitely not a double subversion) when it turns out that Groundbolds can speak normally.
Power Copy: The magical Crystal of Absorb lets a person take on the powers of a dead foe by drawing that creature's soul into the user's body. Rob instantly equates this to being like Mega Man.
Rule of Cool: Sorcerers arent' actually proficient with nunchucks, and duel-wielding drops Sir Schmoopy's attack bonus even further, but in Rob's own words "then I will die looking like a totally Bad Ass dual nunchuck-wielding Abraham Lincoln."
Running Gag: A few, like the nonexistent Lumberjack class, and the notion that all wizards wear monocles.
Schmuck Bait: Double Subversion in the Tower of Ultimate Wizardry. The first floor is a room with a spiky ceiling, and a jolly red candy-like button. The spiked-cieling trap triggers automatically, slowly lowering the spikes, and pressing the button resets it. However, there's no way out of the room. If you don't press the button, a door opens, and the trap resets, all at the last second.
Roamin ringing up the judge to go bowling - "Ey cousin, let's go bowling" "No, Roamin" - is straight out of Grand Theft Auto IV.
Straw Critic: In the second season, practically every episode has had straw criticism in some form (whether it be the narrator calling people idiots for asking questions, or straw criticism acted out between the two main characters. Of course, this isn't suprising, given to the fact he frequently rants about all the criticism he gets on the forums.
Soul Jar: The evil Indestructible Crystal of Change swaps a soul in the crystal with the soul in the body of the one using it. Schmoopy used this to survive an explosion and get into a wolf body Roaman used his Pee as literal souljars.
Space Jews: Elves: Keep in mind that Rob's wife is Jewish in real life, and this is so blatant as to be a possible parody
Elf: No, we elves aren't known for our metalsmithery. Most of us are doctors, or lawyers, or accountants, or bankers, or gold...catchers.
Stuff Blowing Up: There's a reason Sir Schmoopy is referred to as Mister-quick-to-blow-up-himself-and-everyone-around-him...
Theme Song: Roamin has Gaary rap his whenever he's introduced:
R-O-A to the M-I-N, he's a crime-solving, rank-11 paladin. To the R-O-A to the M-I-N, he's a crime-solving, rank-11, paladin. Yeah.
Third-Person Person: Ursa Arcadius, Archduke of the High Bears, would like you to know that he, Ursa Arcadius, Archduke of the High Bears, often begins his sentences by spelling out his title (Ursa Arcadius, Archduke of the High Bears) to everyone, even non-Archdukes of the High Bears.
Vitriolic Best Buds: Roamin and Gaary have openly questioned their "friendship". Mike has done so himself in respect to Rob.
Who Wants to Live Forever?: Descendants of the Dragon Warrior are immortal. They do not age, but they can be killed, and they also do not grow, i.e., they cannot level. This factors heavily into Maelstrom's motivation toward claiming the Nader Gems, in order to become strong.
Who Writes This Crap?!: After the hiatus, Mike recaps the basic plot of their roleplay. He then realizes how retarded it is. Rob stands up for it, saying that the original plot was just as stupid, if not moreso.