Video Game: Jurassic Park Arcade
A foursome of arcade games based on the Jurassic Park movies. The first two were made by Sega, the third by Konami, and the fourth by Raw Thrills.
Jurassic Park (1994)A motion ride Rail Shooter that supposedly takes place after the first movie. For some odd reason, you head back to the island and brave the dangers of the rampant dinosaurs in the search for...something. They never really tell you. The game controls with two joysticks to move the crosshairs around to show the dinosaurs while the seat moves with the action on screen, similar to Sega's previous rail shooter, Rail Chase. The game was, and still is, noticeable for being seen in many a Chuck E Cheese's.This game has been riffed on by Retsupurae, mainly because of its large amount of deviations from the movie.
The Lost World: Jurassic Park (1997)A more traditional light gun game, the game seems to take place in a alternate form of the main movie as you play two park rangers trying to help Ian and Sarah escape the island. Was made into a full theater booth (though not a motion ride) and standard arcade size. Like House of the Dead, it gleans a bit of the system from Virtua Cop in that bosses and certain encounters have colored circles you must shoot to avoid taking damage.For DreamWorks game created for PlayStation and Sega Saturn, see The Lost World: Jurassic Park (Console).
Jurassic Park III (2001)This time you play as two rangers who are under the command of Alan Grant to rescue survivors who have crashed on the island. With the change in developers came a more slower paced version of the game. The main gimmick was that it used a "Escape" button during boss battles to move you to another section of the area to avoid boss attacks. There was also an extremely rare version that used motion sensors ala Konami's previous shooter, Police 911.
Jurassic Park (2015)Not surprisingly with the coming of the fourth Jurassic Park film, a new arcade was commissioned to tie in with it. This time being developed by Raw Thrills. It'll be a mounted gun gun and much more faster paced then it predecessors. Here's a sneak preview.
The games have the following tropes:
- Attack Its Weakpoint
- Alternate Continuity: All three games.
- Big Bad: The first one has the first T-Rex, which acts as the first & Final Boss.
- Bloodless Carnage: In The Lost World, if you fail to save an In Gen employee from a raptor, it tears into his chest and kills him onscreen, but there's no blood at all.
- The Computer Is a Cheating Bastard: The first game especially. It's virtually impossible to get through it without taking a hit.
- The second game's end boss, the male T-rex, would eat a human and regain some of its health about 3/4's of the way through to defeating it. No, shooting it would not avert this.
- Dual Boss: The two T-Rexes at the end of the first game.
- Played with in the second game- the female T-rex summons her mate after going down.
- Excuse Plot
- Fake Difficulty: There is no way to avoid getting hit in the first game.
- Hostage Spirit Link: In the latter two games.
- It's Quiet... Too Quiet: Uttered after a lengthy dinosaur chase in The Lost World. Cue the T-Rex crashing right through the wall in front of you (just before delivering the final shot)!
- Light Gun Game: Again, the latter two games.
- Mix-and-Match Critters: The Carnotaurus in The Lost World is a Chameleon-saur, an ability it had in the novel.
- Rail Shooter: Literally with the first game.
- Stern Chase: The T-Rexes in the first and second games.
- Swallowed Whole: At the end of The Lost World, the male T. rex does this to a hunter to regain some of its health bar.
- You Don't Look Like You: All of the characters who appeared in the movies look nothing like their respective actors.