- Kingdom Hearts I: Third favorite. Ironically (and shamefully) enough, khfan hadn't beaten the first game until beating Kingdom Hearts II, 358/2 Days, Birth by Sleep, and re: coded. The re: coded bit especially stung. Kingdom Hearts I has a pretty simplistic story, but it's also got solid gameplay, and thanks to Nostalgia Filter it will always hold a special place in my heart as the first game in the series. Only reason it's third favorite is because Birth by Sleep and KHII have really awesome gameplay styles/stories in my book.
- Kingdom Hearts: Chain of Memories: At first, this game was my fifth favorite. But that was only because I was still suffering from re: coded rage, and hadn't played it in ages. Then I picked re: Chain of Memories back up, and... my god, it is awful. The gameplay mechanic is pointless, and overly technical. At least the other games give you the option of saying "Screw this, hack and slash time". And unlike other games of such nature, where at least the little things help take the sting off, in this case the little things actually accentuate everything that's wrong with this game. To be specific, the fact that you have to pick up the experience points enemies drop, the enemies don't drop health or munny, you have to buy cards in random packs which means you can shell out tons of Moogle points for a bunch of useless cards, making customization a bitch... and the damn difficulty curve. Honestly, none of the Disney bosses or enemies are all that hard, just tedious because you have to play with those stupid cards... and then the Organization and Riku Replica fights suddenly become a thousand times more difficult. It is now my least favorite game in the series, the only one I have yet to beat (I'm not even done with Sora's story... second Axel fight's as far as I've ever gotten), and I pray to god they never put out a game this stupid again.
- Kingdom Hearts II: Second favorite. While I admit there was a huge overuse of the Reaction Commands, they were so awesome in most cases that I forgive them anyways. Basically, the gameplay was much easier and more accessible (though the story wasn't, which in my mind is actually a good thing), placing it above the original in my book.
- Kingdom Hearts 358/2 Days: Fourth favorite. Let me start this off by saying the panel system sucks, and there are only two reasons why this game is above coded and Chain of Memories. The first is that the panel system isn't as tedious and unnecessary as the card system of Chain, and the second is that it spins a very touching tale of friendship while simultaneously presenting a clever deconstruction of a character almost everyone expected to be a typical MarySue when first announced.
- Kingdom Hearts Birth By Sleep: Favorite. Far as I'm concerned, it is currently the greatest game in the series. The method of using multiple characters was very well done, as each is fun to use in their own way. The gameplay is the best it's ever been, and it introduces us to one of the greatest Magnificent Bastards ever, Master Xehanort. Jason Dohring was a god awful voice actor, though, and I really could have done without the damn Rumble Racing.
- Kingdom Hearts coded: This game used to be my least favorite. As it stands, it's now my fifth favorite, and that's only because re: Chain of Memories is just so much worse gameplay-wise. I will give re: coded this much, the gameplay is solid and the game is actually pretty fun to play, though to be fair the gameplay mechanics are lifted off Birth by Sleep and Days (and improved in the case of Days). But my main beef with this game is that, it isn't a bad game, it's a bad Kingdom Hearts game, and half the time I feel like it shouldn't even be part of the series. The game's plot itself is extremely weak (definite Excuse Plot, IMO), and even in the overall story it only seems to serve as a lead-in to 3D. Basically, if you like Kingdom Hearts for the plot, you probably won't like it as much as the other games. If you don't really care about plot, then by all means pick up this game.
- Berserk Button: Hates the idea of a Stable Time Loop on general principle. Final Mixes, and the Kingdom Hearts 10th Anniversary Box also tend to provoke his temper.
- Chaotic Neutral: Typically not a bad guy, but he did make a deal with Satan to try and get HD remakes as part of Kingdom Hearts's 10th Anniversary (operative word being try).
- Deadpan Snarker: Moreso in real life than on the Internet (where CAPS allows for better venting of rage), but it's there.
- The Determinator: As much as he rants and raves about recent developments in certain series, he (almost) always sees them through to the end.
- Insane Troll Logic: At least half of his ideas are powered by this.
- Large Ham: When he wants to be. Usually when angry.
- Let's Get Dangerous: While his particular brand of logic leaves much to be desired when it comes to problem-solving, he tends to become more competent when a debate comes down to retention of cold hard facts. On rare occasions even his logical thinking has a chance to shine and come up with something decent.
- Obfuscating Insanity (?): Debatable.
- The Starscream: Serves this role in the Nu Organization over in the Kingdom Hearts thread.
- It's so nice to meet a fellow re:coded fan. — A. Assiduity
- My hatred has recently been diverted to Re: Chain of Memories. I can stand and even enjoy coded a little bit now, just because Re: Chain is so horrible. — Khfan429