The reason Kin can't figure out which key to grab is because the writing that tells you which key to grab was on the ceiling which is where they were looking from, so she couldn't have seen it. And the reason Minmax can't figure it out either is not immediately obvious. Minmax uses Intelligence as his Dump Stat, but then he could just read the riddle aloud and let the others figure it out. Except Minmax exchanged the ability to read for a bonus.
Throughout the story, Minmax reveals a number of stat trades he did that are, frankly, impossible (and lampshaded at times). One wonders, why would a GM put up with such an insufferable munchkin, let alone humor him. Look at Minmax's character growth over the course of the comic. It actually seems he's played by a master role player who specifically took up the role of a munchkin and purposefully played up how messed up such a single-minded person would be, then worked to give him character development. Minmax's player and Hubert have probably played games before, and Hubert would have been somewhat aware of what his player could do with such a character, hence the allowing of such patently silly, well, Min-Maxing.
The sheer fact that the human and dwarven characters are so Ax-Crazy. What is Kore's personality in real life? Or Goblinslayer?
There are almost certainly Greater Finger Horrors somewhere. Otherwise the thing wouldn't have been called a Lesser one. Let's hope it isn't "lesser/greater" as in Worm That Walks...
The backstory of Mr Fingers involves a farmer making a Deal with the Devil to cure his son of nightmares. Now consider that in relation to what we learn about deals with demons in this strip. Not only did that deal unleash the kid's nightmares upon the world, but the farmer is probably undergoing the same And I Must Scream fate as the demoness' pet orc.
K'seliss brings up the fact that for lizardfolk eating, fighting, and mating are practically the same thing. So using this logic, that means that in addition to the Body Horror, that Mr. Fingers, by eating parts of K'seliss, technically raped him. Of course, if that's the case, he gave as good as he got.
Evil is winning. They are just words Kin says at first, but then you think about it and it is terrifying. On the other hand, shortly afterwards, the protagonists end up in a deathtrap, while some Obviously Evil alt versions of them are in the next room, dealing with the exact same trap. The Good party communicate (mostly) calmly, and work together to get out alive. The Evil party shout at each other, interrupting each other's train of thought, getting mad at each other instead of thinking, and their Kin only figures out how the trap works just as it's about to kill them. Evil may be winning, but Good definitely has an advantage.
Biscuit has been the only person to recognize Klik for what it is, and mentions that his tribe used to catch them and put them in magical cages. We first met Klik in one of said cages(Sold as a "bowling ball in a bird cage"). Biscuit himself is over 600 years old, and his tribe was wiped out 200 years ago. Just how long was Klik trapped? No wonder he became so friendly and loyal to Dies Horribly and Saves a Fox
When Kore catches up to the Goblin Adventuring Party, he catches them completely by surprise. Despite Big Ears being a paladin who can detect evil. Kore isn't just a Paladin who keeps his powers despite being evil, he's a Paladin who somehow remains good despite committing monstrous acts!
Yeah, Minmax's dispatching of his Psion counterpart was awesome and all, but... now his counterpart is on the loose in his own world, with an even tougher body than before. Think about it...