Paper Mario 5 (working title) is a Paper Mario fangame mostly inspired by Paper Mario: The Thousand-Year Door, albeit with the art style of the first game.
This game provides examples of:
- Action Bomb: Several enemies. Besides the usual Bob-ombs, there are also Bomb Boos◊ and Flame Chomps◊.
- Action Commands: As is typical of the series. Even Seamus◊ can use them!
- Airborne Mook: Several enemies can fly, which protects them from low-hitting attacks.
- Amusement Park of Doom: One of these is set up south of Toad Town after Chapter 3.
- Angrish: Seamus, when defeated.
- Anthropomorphic Food: Tenderlings◊.
- Back from the Dead: In Chapter 6, you're led to believe Seamus has returned. However, this is actually a Duplighost disguised as him.
- Bait-and-Switch: At the end of Chapter 2, you find what appears to be a display case containing one of the crystals. However, it's actually a Humongous Mecha in disguise.
- Bedsheet Ghost: Lantern Ghosts◊ and Spookies◊ (though the latter are actually Bandits in disguise).
- Beef Gate: Don Blocco blocks one of the paths leading out of Toad Town near the beginning of the game. While you can pay the toll of 10 coins to pass, it goes up by 10 coins after each chapter, making fighting him a worthwhile option.
- Bilingual Bonus: "Blocco" is Italian for "blockade".
- Bonus Dungeon: The Pit of 100 Trials.
- Books That Bite: The Swordling◊ enemy.
- But Thou Must!: When Wally◊ asks to join you, you have three options ("Yes", "No", and "Why doesn't your mouth move when you talk?"), all of which lead to him joining your party.
- Calling Your Attacks: Seamus always announces his Star Storm attack before using it, giving the player time to guard against it.
- Carrying the Weakness: Lanterns, which heavily damage undead enemies, are dropped by Lantern Ghosts.
- Cartoon Bomb: Bob-ombs.
- Color-Coded Stones: The seven crystals that must be collected throughout the game. Though one of them ends up discolored after the Chapter 2 boss uses it to power his giant robot.
- Continuity Nod:
- A lot of obscure items and enemies return from previous games, as does Yoshi's Island.
- The Spike Helmet item is a reference to an item from Paper Mario: Sticker Star.
- Don Blocco is clearly inspired by the mafia-esque Piantas in Paper Mario: The Thousand-Year Door.
- The entire arc with Seamus impersonating Wally to frame him is a reference to Super Mario Sunshine.
- Seamus's design is based on Tubba Blubba's Heart from the first game and the Twilight Town villagers from the second game. Tubba Blubba's theme even plays when you fight him!
- The Lantern item damaging undead enemies is a reference to Big Lantern Ghost's hatred of light in the first game.
- The airship in Chapter 4 is a reference to Super Mario Bros. 3.
- Continuity Porn: The game is full of subtle references to the first two Paper Mario games.
- Convection, Schmonvection: Lava only damages Mario if he touches it directly.
- Cool Airship: The primary setting of Chapter 4.
- Deadpan Snarker: Wally.
- Dem Bones: Dry Bones and their variants.
- Additionally, there are Bone Goombas◊, though those are just Goombas wearing masks, and not actually undead.
- Developer's Foresight: If you level up Wally/Seamus, he'll use his newly learned attacks when you fight him later.
- Discontinuity Nod: The game heavily implies that Paper Mario: Sticker Star was a fictional story In-Universe.
- Egomaniac Hunter: Rick.Rick: I hunt Bloopers for sport.
- Enemy Scan: The Tattle ability, which is used by the first party member and Wally. Wally's version is more cynical in tone, however, and resembles the commentary in a Let's Play. And when you fight him, he'll use it on Mario and his partners.
- Eyeless Face: Shy Guy Ghosts◊ have eyeless masks.
- Eyes Are Mental: The only thing Seamus can't change is his eyes. Which is why he disguises himself as a species that normally has eyes like his.
- Faceless Eye: Mr. I◊.
- Fingerless Hands: Seamus, since he's meant to look like a doll or puppet.
- First Town: Toad Town, just like in the first game.
- Floating Mask: Phantos◊.
- Food Porn: The optional recipe sidequest returns.
- Gangplank Galleon: The airship in Chapter 4.
- Gas Mask Mooks: Snifits◊ and Scorchits◊.
- "Get Back Here!" Boss: The midboss of Chapter 5, who rides down a river on a Torpedo Ted, occasionally shooting at Mario with the cannon on his back.
- Great Big Book of Everything: Wally has one, which he uses for his Tattles. You can even get it as an item after you defeat him.
- Guest-Star Party Member: Wally/Seamus.
- Hearts Are Health
- Humongous Mecha: A Shy Guy-operated one is the boss of Chapter 2.
- Imposter Forgot One Detail: In Chapter 6, a Duplighost disguises himself as Seamus. Besides the obvious question of how he returned after his defeat in Chapter 3, other issues include him being a lot nicer than normal, and his use of the Wally disguise again when there'd be no reason for it, seeing as how Mario already knows his true form. There's also the fact that his mouth moves when he talks.
- Also, you can damage him with the Lantern item, something you can't do to the real Seamus.
- Joke Item: The EBOF Badge, which you can get from Rick after defeating the Mega Blooper. It uses up 5 BP, and does absolutely nothing when equipped (despite the description claiming it increases your max FP).
- Jungle Japes: Yoshi's Island.
- Kill It with Fire: The Fire Flower, which does extra damage to ice-based enemies.
- Kill It with Ice: The Ice Flower, which does extra damage to fire-based enemies.
- Leaning on the Fourth Wall: Wally does this frequently.
- Levels Take Flight: The airship in Chapter 4.
- Mirror Boss: Duplighosts can copy Mario or his party members, allowing them to use any attacks the player is capable of.
- The Mole: Wally/Seamus, though he betrays Bowser too.
- Monster Compendium: The Tattle Log. Wally has his own version, though.
- Mythology Gag:
- The unused Trade Off item from Paper Mario: The Thousand-Year Door appears.
- Seamus's berserker mode is a reference to an unused badge in the first game.
- NPC Roadblock: Wally/Seamus prevents you from leaving when you get close to the room where he's fought. Thankfully, there's a Save Point before this.
- Optional Boss: Don Blocco, who demands an ever-increasing amount of coins to let you take one of the paths out of Toad Town. You can either pay the toll, fight him, or take a hidden shortcut. While he's fairly strong, he gives enough Experience Points to justify fighting him.
- Plant Hair: Piantas have palm trees on their heads.
- Poison Mushroom: An actual Poison Mushroom item appears, and poisons the player when used. Additionally, there are several badges that have negative effects when equipped.
- Power Glows: Seamus glows when he uses his Special Attack.
- Power-Up Food: Several items qualify as this.
- Power Up Full Color Change: Seamus turns red when berserk, and glows white when using his Star Storm attack.
- Random Drop: Enemies usually drop items, and, more rarely, badges.
- Recurring Boss: Kamek◊.
- Removable Shell: Certain attacks can remove Koopas' shells.
- Retraux: Looks like a Nintendo 64 game for the most part.
- Shout-Out:
- The Chapter 2 boss's hat is a reference to Indiana Jones.
- The many forms of the Chapter 2 boss are a reference to the final boss of Sonic 3 & Knuckles.
- Wally is heavily inspired by the Let's Play genre, complete with having his own version of the Tattle ability. Which he continues to use as Seamus.
- The Spiny: Several enemies. Thankfully, there are several badges that allow you to jump on these enemies regardless.
- The Spike Helmet item lets Mario and his partners be this trope.
- Spotting the Thread: Your first clue that your encounter with Seamus in Chapter 6 may not be legitimate is that his mouth moves when he talks.
- On a broader note, Duplighosts keep their weakness to Lanterns when disguised.
- Suddenly Shouting: Wally, when you get close to the room where he's fought.
- Tactical Suicide Boss: When Seamus goes berserk, he only uses physical attacks, regardless of whether he'd be harmed in the process.
- Take That!:
- Unique Enemy: Several enemies only appear in the Pit of 100 Trials.
- Unstoppable Rage: Seamus can go berserk, which makes him turn red and only use physical attacks.
- Voluntary Shapeshifting: Seamus can do this, which is how he framed Wally. Or not.
- Waddling Head: Several enemies.
- Weapon of X-Slaying: The Lantern item, which does a large amount of damage to undead enemies, but is otherwise useless.
- Wrong Genre Savvy: Seamus believes himself to be The Hero, and sees Mario and co. as the Quirky Miniboss Squad.