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Characters: WildStar

Notable persons and organizations of Nexus and the WildStar universe.

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The Exiles

    Exiles as a group 

Y'all know about the Dominion, right? Well, them bastards like to cause trouble; they ain't starting a war on your planet, then they're probably blockading it with their starships, or ravaging it with their frikkin' machines! Anyway, since a bunch of us got run off our homeworlds, we figured it would be a good idea to join forces and that's how the Exiles came to be! The end!

A rag-tag alliance of the Exile Humans, Granok, Aurin, and the Mordesh, united by the loss of their homeworlds by the Dominion, their search for a new home, and their desire to make the Empire pay.
  • The Alliance: A tenuous one, but still pretty strong.
  • Army of Thieves and Whores: There is little honest work out in the Fringe.
    The Dominion may have resources, but we Exiles have ingenuity! Well, that and we keep stealing their stuff.
  • Determinator: They've survived three hundred years aboard a crumbling, battered fleet.
  • Fighting for a Homeland: They intend to make Nexus their new home, and they're willing to fight for it.
  • Foil: To the Dominion.
  • La Résistance: How the Exiles initially started out before more races joined them.
  • Outlaw: They're pretty much considered this by the Dominion.

Races

    Humans 

Exile Humans

Let me tell you about us—humans, that is. We are stubborn folk, ain't the kind to back down from a fight! And no we ain't inbred! (Most of us, anyway...)

300 years ago, Admiral Serrick Brightland, tired of the Dominion's oppression of its own people, staged a rebellion. With numerous allies and the strength of the common people, they managed to break away from the Dominion, though they are now wanted criminals and forever on the run.

The Exile humans are the descendants of those rebels, trying to make a living and get the Dominion off their backs. They are stubborn, hard-working, and generally portrayed as being more practical than their Cassian counterparts.

Exile Humans prefer solving their own problems, and judge a person's worth based on how much weight they can carry on their back. Spending three hundred years isolated on a crumbling fleet with four other races has slowly bled out any and all Cassian sophistication and mannerisms, letting their British accents fade into American and Southener accents in the process.

    Aurin 

Aurin

Then there's the Aurin. You might call them scrappy, protectors of nature and the like? They also got these big furry ears, and tails... some people are into that. Yeah I know: weird.

Hailing from Arboria, a lush, verdant planet in the midst of the desolation and seediness of The Fringe, the Aurin are a peaceful race of hunters, safeguarding the ecological balance of their planet, with the help of an empathic link to plant life. The Exiles accidentally stumbled upon the planet during a search for resources, and the two quickly became friends.

The Exiles were careful not to leave any tracks back to their Aurin friends, but you can only hide from the Dominion for so long...

Their planet now ravaged and occupied by the Dominion's Planet Reapers, the Aurin fight to protect Nexus forests and eventually, take back their homeworld from the Dominion.
  • Berserk Button: Do not mess with nature or they will gut you.
  • Bizarre Sexual Dimorphism: Downplayed, but still very apparent.
    • Interestingly, Aurin males are the shorter of the species. This also reflects in their society, as females are the ones in power.
    • Females also have more outlandish ears than males. While males all have reasonably realistic (by our standards) ears, females can get bat-wing and angel-wing ears, and it's oftentimes been commented on that they look more like novelty headbands than a functional body part.
  • Earthy Barefoot Character: Many of the Aurin NPCs go semi-barefoot. Players can, too, if they toggle off shoes in the costume menu.
  • Fantastic Slurs: "(barely sentient) Tree Rats"
  • Killer Rabbit: They are adorable. They are also blindingly lethal when ticked off.
  • Little Bit Beastly: Despite their elongated limbs, shorter stature, and feline eyes, many still see the Aurin as just humans with animal ears and tails.
  • Oh My Gods!:
    By the sacred bloom of the Mother Tree!
    Mother of the Matriarchs!
  • Our Elves Are Better: They fit the nature-loving "Wood Elf" subtype. Despite this they were capable of advancing there technology and rival the Chua and Mordesh in Science.
  • Polyamory: Aurin often have multiple lovers. Matriarchs don't marry, but may have multiple consorts (male and female).
  • Psychic Link: All Aurin have an empathic link with nature, being able to communicate with trees and "The Weave," the life energy that connects all living things.
  • Space Elves: Long-eared arboreals with a deep connection to the "magical" forces of the world. And akimbo mag-pistols.
  • Vitriolic Best Buds: With the Mordesh. While they still consider them creepy, they are shown to be more than willing to work with them, oftentimes striking up odd friendships. They will also tolerate the Mordesh's experiments and needs to a certain extent, like drilling into the forests for Primal Life, an essential ingredient to Vitalus serum.

    Granok 

Granok

Finally we got the Granok. They're big, tough, giant rock people, I mean they are bad-ass. Of course most of them got more boulders than brains! Yep, that means just what it sounds like.

The Granok lived a simple life on Gnox, butting heads, getting drunk, and hooking up, in no particular order. And despite their tendency to exercise their muscles more than their brains, they actually developed rather effective—if primitive—war machines and were great military tacticians.

Hoping to harness this power for the Dominion, a Mechari ambassador was sent to Gnox to negotiate their assimilation.

The Granok responded by reducing said ambassador to scrap.

Thus began the War on Gnox, a lengthy, bloody engagement between the Dominion and their advanced technology, and the Granok with their primitive war machines and sheer, unyielding will. Heavy losses were sustained by both sides, but eventually, Laser Beat Rock... until a young warlord by the name of Durek decided to even the odds by stealing some of those fancy laser rifles.

The Elder Granok were willing to die at the hands of the Dominion, according to their sacred philosophy, the Way of Stone. By driving the Dominion off the planet, saving their species, and breaking said Way of Stone, Durek was christened the Stonebreaker and his fellow saviours exiled.

Nowadays, the Granok work as mercenaries for hire, mostly driving the Dominion off planets with the means to pay them.
  • The Alcoholic: Beer is a very serious business among the Granok, and "Brewmaster" is not a position you hold lightly.
  • Amazonian Beauty: Female Granok. While they're a lot less bulky than the males, they are still solidly muscled.
  • The Big Guy: Or The Brute for those of you who don't like the Exiles. Anyways, they are the muscle of the Exiles; happiest when they're boozing, hooking up, brawling, or a combination of all three.
  • Bizarre Sexual Dimorphism: The male Granok look as you would expect: blocky, huge, with cracks in their skin from weathering. The female Granok, on the other hand, resemble muscular Greek statues with thunder-thighs.
  • Dumb Muscle: Zig-Zagged. There are in fact, Granok scientists, but they do seem to be pretty rare or just unheard of. Like their Evil Counterpart, the Draken, they just don't care for fancy, high-brow pursuits.
  • Proud Warrior Race Guy: The reason they're stuck with the Exiles: First they picked a fight with the Dominion, then they refused to use what they considered dishonorable tactics (like employing the enemy's highly-advanced weaponry against them). Many Granok NPCs still have the attitude.
  • Silicon-Based Life: Are all made of "living stone," though this is just a rocky exterior protecting a soft, squishy inside.
  • You Can't Go Home Again: The Granok on Nexus were banished from their homeworld by their elders: when the younger Granok raided Dominion bases for weapons and tech to fight off the invaders, the elders (who were ready to accept defeat and death) believed them to have betrayed their race's ideals and exiled them for their troubles.

    Mordesh 

Mordesh

They call themselves the Mordesh. I call 'em weird and creepy. Infected with some kind of disease. That being said, they sure do know a lot about science, and alchemy and the like. Though from what I gather, it's the forbidden kind.

One of the galaxy's most skilled alchemists, the Mordesh were renowned for their beauty, culture, and ability to bend the very laws of nature with their concoctions. It all came to a head when Victor Lazarin, arguably the most brilliant of the bunch, created the Everlife Elixir, a potion that granted instant rejuvenation and immortality.

Within months, however, the formula would prove unstable, turning into what is now known as the Contagion. Their bodies and minds started rotting while an insatiable hunger for flesh set in, turning them into violent cannibals christened "Ravenous."

The man who doomed his entire race eventually saved it—at least temporarily—with Vitalus serum, a compound that delayed the Contagion's effects. Immortal, and with only their supplies of the precious serum their limit, the Mordesh seek a cure for their curse.
  • Added Alliterative Appeal: The Mordesh have a lovely lyrical and almost always alliterative style to their speech.
  • Artificial Limbs: Being constantly rotting and wasting away, more than a few Mordesh have had to replace their body parts with robotic versions. Every Mordesh also has a Vitalus delivery system, attached by replacing entire sections of their arms, joints, and chests.
  • Black Sheep: Of the Exiles. They're generally regarded as creepy by their allies. Averted with the Aurin, whom are some of the top scientists of XAS along side them and are commonly seen making interspecies friendships with.
  • Exact Words: The Everlife Elixir did, in fact, grant them immortality, though not in the manner they wanted.
  • Fantastic Slurs: Do not call them "space zombies."
  • Our Zombies Are Different: Mordesh became zombie-like as a result of the Everlife Elixir causing their bodies to decay quickly. Those who don't receive the Vitalus Serum after infection eventually lose their minds as well, becoming blood-thirsty flesh-hungry monsters.
  • Space Elves: Pointy ears aside, there's also their advanced culture and more reserved demeanour. Interestingly, elves are sometimes portrayed as immortal in fiction, while the Mordesh attempted immortality... with horrific results.
  • Technically Living Zombie: Mordesh never really died; they're just slowly rotting away.
  • Wicked Cultured: Not even the collapse of their entire civilization, a horrific degenerative disease, and 80 years on the Exile fleet could stop them from being proper ladies and gentlemen.
  • Vitriolic Best Friends: With the Aurin, commonly observed arguing about science in regards to nature but as shown in Everstar Grove and Celestion are more then willing to fight alongside the Aurin due to sharing a viewpoint on the importance of preserving life.

Government

    Admiral Brightland 

Admiral Serrick Brightland

Human. Patriarch of the Exiles, Admiral Serrick Brightland led his eponymous rebellion up until the Fleet escaped to the Fringe. After sustaining grave injuries beyond the skills of the Fleet's doctors, he was put into cryostasis to await the day they can bring him back to life.
  • Defector from Decadence: Was the one who instigated the first true Exile rebellions in the wake of the Dominions new, restrictive policies to keep things under control. As he was one of the most highly decorated admirals in the entire fleet, Brightland thew a lot away.
  • Human Popsicle: Presently in cryostasis.

    Deadeye 

Aron "Deadeye" Brightland

I ain't the one to ask for help! Unless I ain't got a choice in the matter.

Human. "The Last Brightland," and the human's representative in Exile government.
  • The Gunslinger: Prefers two pistols as his weapons of choice. He is a damn good shot with them, missing an eye or not.
  • Heartbroken Badass: During and immediately after the events of the Northern Wilds, has shades of this. While he'll still shoot most anyone who gets in his way or the Exiles, he's just not the same. The holo memorial of his pregnant wife is very telling.
  • The Last of His Kind: Thanks to the Brightland's perennial case of Chronic Hero Syndrome and a tragic accident that took his parents, Deadeye is also known as the "Last Brightland" until he and his wife Sadie have a child. With said wife and child's ashes now scattered all over the Northern Wilds, the title has been reinstated.
  • The Lost Lenore: Goes a little revenge crazy after his wife is killed during the Northern Wilds arc.

    Queen Everstar 

Queen Myala Everstar

Hate to pull the "Queen" card on ya, but this is urgent!
Voiced by Kate Higgins

Aurin. Young and new to the throne, Queen Myala Everstar welcomed the arrival of the Human Exiles on Arboria, witnessed the Dominion ravage her homeworld and people, and was forced to abandon her people during the evacuations. Now she acts as one of the pillars of Exile government.

She wears a "Living Crown" on her head that allows her to maintain a connection to the Aurin and trees left back on Arboria, particularly the "Mother Tree."
  • The Cutie:
    • She has this "How do I queen?" vibe to her which is positively adorable...
      Myala: Speaking on behalf of the Aurin people—which I think I can do!—thank you.
      Myala: You're doing great! And you're, uh, gonna keep doing great!
    • And sometimes just plain depressing.
      Myala: No more people getting hurt... and that's an official order!
  • Little Bit Beastly: Is an Aurin, so really, comes as no surprise. Her crown and luxurious hair tend to hide the kitty ears, though.
  • Psychic Link: Through the Living Crown.
  • Psychic Powers: According to a Scientist scan, is an Esper, though based off the Dominion tutorial, uses a staff as a focus instead of a psyblade.
  • Stepford Smiler: Keeps up appearances, but it's obvious that her empathic link to Arboria and the trauma of it all is physically, mentally, and spiritually getting to her.

    Redleaf 

Arwick Redleaf

Death is a natural part of the Weave! (That means it's okay to kill them!)

Aurin. First Consort to Queen Myala Everstar, and second only to her in authority. He is more military minded than most Aurin, a vicious blademaster and hungry for revenge. Only time will tell whether or not this will be his downfall.
  • Badass: His Establishing Character Moment shows him sitting on a pile of his defeated enemies, some of them still twitching. The pile is quite a bit taller than he is.
  • War Hawk: He's always the one guy among the otherwise mostly pacifist Aurin leadership who will argue for offensive operations against the Dominion, usually enlisting the player character's help.

Exile Academy of Science (XAS)

The Exiles' center of research and development.

    Doctor Lazarin 

Dr. Victor Lazarin

We murder the few so the many may—actually, they'll probably die, too.
Voiced by Jim Cummings

Mordesh. One of Grismara's most brilliant alchemists, creator of the Everlife Elixir, which gave his people immortality; the Contagion, which rotted their bodies and drove them insane; and Vitalus serum, which keeps the Mordesh from decaying even more than they already have. A vital member of the Exile Fleet's medical community, he has succeeded in containing a number of outbreaks with very limited resources.
  • Absent-Minded Professor: Though he's not an extreme example of this trope, his daughter Lucy implies that Victor gets so caught up in work that he forgets mundane details. Like running out of supplies...
  • Adorkable: When he was much younger, if the picture in 'Victor Lazarin's Dead End' is anything to go by.
  • Benevolent Boss: In contrast to his Dominion counterpart, Mondo Zax. Although Victor sometimes jokes (at least, one hopes) about the fates of his previous assistants, he shows genuine concern and appreciation for those working with him.
  • Black Comedy: Fond of it.
    Victor: I was wondering what kept you! I presumed it was "Death," but that's just my way.
  • Deadpan Snarker: Victor has developed a pretty black, dry sense of humour after dooming his species to extinction.
    Victor: Destiny can be a difficult burden to bear... especially when you're basically a zombie.
  • Determinator: Suffers one tragedy after another, and almost gives up in Blighthaven. However, he keeps going.
  • Friendly Enemy: Of a sort, with Mondo Zax. Both are Mad Scientists who belong to their faction's "Black Sheep" race and both tend to send "gifts" in the form of dangerous experiments to one another.
  • Guttural Growler: He speaks with a very gruff, grainy voice, a consequence of losing most of his original vocal chords, and having to put in a second-rate voice modulator in place.
  • Heartbroken Badass: Unafraid of delving into the deepest, darkest mysteries of alchemy! Mostly driven by a desire to amend his greatest mistake, the Everlife Elixir, made in the midst of a depression from his wife's death during childbirth.
    • Poor Victor is even more heartbroken after Lucy dies in Blighthaven. He decides to keep fighting.
    Victor: Despair will not determine my destiny.
  • The Lost Lenore: Sorta, kinda went off the deep-end when his wife died during childbirth.
  • Mad Scientist: If you ever need a harmless little critter turned into a ravaging truck-sized monstrosity, he's your man.
  • Must Make Amends: Doomed his entire species, then saved what was left. He is also vital to containing all manner of virulent outbreak or solving the medical mysteries bound to plague the Exiles.
  • Nightmare Fetishist: During one questline, you have the option of bringing him back a gift - a skull from a weird and very grotesque creature. Victor is absolutely thrilled.
    Victor: Ah, excellent! What a grisly gift! And you thought to bring it to me. How flattering!
  • Overprotective Dad: Implied by other characters.
    Alchemist Assistant: Attend to this advice - do not look overlong upon Lazarin's daughter.
  • Self-Deprecation
    Victor: I wish you luck. But, coming from me, that might not be beneficial.

    Doctor Belle 

Dr. Belinda "Belle" Walker

Shootin' stars, sugar, I'm just making it up as I go! Seems to work well so far.
Voiced by Laura Bailey

Human. Dorian Walker's daughter, every bit as adventurous as her father, though in this time in the field of science. One of the most prominent members of XAS.
  • Hot Scientist: And how. Tight shirt, short shorts, luxurious blonde hair, and a fantastic, fit figure maintained by constant activity in the field.
  • Missing Mom: She had died long ago, taken by Spacer's Plague.
  • Southern Belle / Southern-Fried Genius : Speaks like, and cordial as, a Southern Belle; one of the Exiles most prominent geniuses and capable of tinkering and activating anything, no prior knowledge or understanding of how it even works.
  • Who Wears Short Shorts?: When you do a lot of running in a variety of environments, mobility is more key than coverage.

    Rusty and Bolt 

Rusty and Bolt

Oh, I just know Belle is going to come through! She's the best, you know?
Rusty

My hero... now I know who to blame.
Bolt

Belle's Scan-Bots. Voiced with pre-programmed personalities, Rusty is highly enthusiastic and optimistic, while Bolt is snarky and pessimistic.

    Liara 

Liara

Every life on this planet is precious! ... Except that one.
Voiced by Tara Strong

Aurin. An esper botanist, seen in the debut/Blur trailer.
  • Hot Scientist: Wears a highly impractical outfit consisting of a tiny jacket that hangs around her shoulders, and a corset whose only job seems to be to accentuate her massive... ah... "ears." She also pairs that with high heels, though the rest of her getup is marginally more functional.
  • Impossibly-Low Neckline: Her aforementioned corset top.
  • Little Bit Beastly: Is an Aurin. Her ears are one of her most prominent traits, second to a different pair of body parts...
  • Psychic Powers: Is an Esper.

    Lucy 

Lucy Lazarin

My father is a genius. With enough time and ingredients, he can do anything!

Mordesh. Victor Lazarin's daughter and assistant.
  • Daddy's Girl: Noticeably, she's the only canon Mordesh who doesn't have a beef with Lazarin, and actually cheers him on, and remains confident in his alchemical skills.
  • Friend to All Living Things: Subverted. Lucy is often found in the company of animals... but these are usually her test subjects. In Blighthaven, she gushes over the cuteness of a golden jabbit before stating that she intends to dissect it to find a cure for the contagion.
  • Horror Hunger: After she is corrupted by the Strain.
    Lucy: Father? What is happening to me... the hunger! It consumes me!
  • Living Emotional Crutch: To her father. To the extent that he almost gives up entirely after she dies.
  • Mad Scientist: It runs in the family.
  • Mad Scientist's Beautiful Daughter: Subverted. Lucy is beautiful, but far less sheltered and innocent than most examples. She is also a brilliant scientist in her own right.
  • The Reliable One: Despite being a Mad Scientist, Lucy appears to be far more grounded than her father. At one point she outright states that Victor forgets how they can run out of supplies, and sends the player off to gather more.
    • In Wilderrun she also warns her father that it is too early to start using the experimental cure for the Strain. Victor goes ahead with it anyway, hoping to save his infected friend. Guess who was right.

Free Companies of Nexus (FCON)

The Exiles voluntary militia, handling security detail and cracking Dominion skulls.

    Commander Stonebreaker 

Commander Durek Stonebreaker

There's FUBAR, then there's what we got here.

Granok. The young warlord who stole Dominion weapons on Gnox, saved his species from extinction, and led to his entire generation being exiled from their homeplanet. He now serves as the leader of the Free Companies of Nexus (FCON), the Exiles' voluntary militia.
  • General Ripper: His (understandable) hatred for the Dominion drives him into some very bad decisions, like shelling a native temple where a few Dominion troopers had gone to ground and in the process kicking off a costly conflict with the native Falkrin.
  • No Good Deed Goes Unpunished: Saved his entire species from extinction! Exiled soon afterward.
  • Parental Substitute: To Sergeant Kara. While she was technically raised by all the Destroyers, Durek leads the company, so is her "father", so to speak. He even shows the classic over-protectiveness, on the eve of her first real combat deployment.
  • Silicon-Based Life: As with all Granok, he is made out of "living stone."
  • Screw Destiny: Instead of accepting death at the hands of the vastly better equipped Dominion, decided to rally his fellow Granok, stole the enemy's equipment, and turned it against them.

    Sarge 

Sarge

Look, lady, I'm just doing my job here, not join the flower patrol.

Granok. A mercenary escorting Buck and Liara in the debut/Blur trailer and also acts as the host for the "Warplots" flick.

    Kara 

Sergeant Kara

Granok. A member of Durek's Destroyers, she is the Commander's right-hand woman and daughter of sorts.
  • Foil: To Durek. She's a lot more pragmatic and level-headed than him, and is not as easily taken by her own hatred of the Dominion.
  • Raised by Dudes: As a result of both of her mercenary parents being KIA. She was soon adopted by their company, Durek's Destroyers.

The Explorer's Union

Dedicated to exploring every inch of Nexus to uncover all of its hidden treasures and well-kept secrets, neither rain, sleet, nor horrific Eldan Monstrosities can keep them from their duties.

    Walker 

Dorian Walker

Human. A famous explorer, was ridiculed for believing Nexus actually existed, then was forever praised for actually finding the mythical planet at the best time possible.
  • Artificial Limbs: Has had more than his fair share of scrapes and mishaps. Is missing an arm and a leg as a result, with robotic prosthesis in their place.
  • Determinator: The devs claim he is too crotchety to die. He never gave up on the "mythical" planet Nexus until he found it. He has survived loss of two limbs, and is still exploring at a ripe old age when death might just take him in his sleep. Safe to say this man is motivated.
  • The Nicknamer: Calls both his daughter and the player character all kinds of nicknames e.g. skipper, slick, squirt.
  • They Called Me Mad!: He was constantly berated for believing Nexus existed until he actually found it.

    Wanderbeck 

Buck Wanderbeck

Had to go and touch it...
Voiced by Troy Baker

Human. A spellslinger explorer from the debut/Blur trailer.
  • The Gunslinger: Spellslinger, really, but the trope still applies.
  • Badass Bike: Rides one in the trailer. Loses it when a horde of spider-robots start chasing him.

The Black Hoods

The Exiles spy and information network, started by the Mordesh. No one trusts these guys—and even they don't trust each other—but everyone admits that they are necessary.

    The Widow 

Avra "The Widow" Darkos

I have so much to do, and so few I can trust...

Mordesh. The head of the Black Hoods, she is in charge of the complex, treacherous web of the Exiles' spy and information network.
  • Broken Bird: Was the daughter of a rich family of aristocrats, lived a wonderful life, and was happily married. Her family all died in the Fall, her husband was shot dead when he tried to get help from the Dominion.
  • The Faceless: Wears a mask to conceal her identity.
  • The Spymaster: Is the leader of the Black Hoods. It's safe to say all of their operations are overseen by Avra, to further her own goals and machinations.

Notable Figures

    Kain 

Judge Kain

Granok. An infamous lawman, he has been called to Gallow in Algoroc to deal with the ever-growing criminal problem brought on by the Loftite Rush.
  • Artificial Limbs: Has a robotic right arm. Judging from the damage in that area, the original was blown off.
  • Silicon-Based Life: As with all Granok, he is made out of "living stone."

    Brinny 

Kit Brinny

I'm so excited! I think I might just wet my britches! ... Uh oh.
Voiced by Cree Summer

Human. The excitable, enthusiastic representative for Meet the Exiles.
  • Fiery Red Head: She's very eager to fight the Dominion, and highly excitable. She also has a flaming head of red hair.
  • Foil: To Malvolio Portius.
  • Genki Girl: She's very passionate about things.
  • Mr. Exposition: She's the one who describes the Exile races in the trailers.

The Dominion

    Dominion as a group 
How about 1600 years ago, the humans of planet Cassus were chosen by the Eldan to establish a star-spanning empire. And since that time through intimidation, political intrigue—and a score of impressive military conquests!—the Dominion now exists as a shining example of strength and leadership... for the rest of the pathetic vermin that infest the galaxy.

The largest interstellar empire in the known galaxy. With the fierce Draken in their armies, the Mechari's guidance, maintenance, and occasional intervention, the Chua's sheer brilliance, and the Cassians leadership, they are a force to be reckoned with.
  • Because Destiny Says So: The main reason the Dominion seeks to claim Nexus as its own. They believe Nexus to be their destiny and their inheritance from the Eldan.
  • The Empire: Natch. The Dominion is also occasionally referred to as "the Empire", particularly by Axis.
  • Foil: To the Exiles, obviously.
  • Knight Templar: The Dominion's main gimmick. Despite clearly enjoying a bit of ruthlessness, the Dominion seems to operate on admirable ideals: education is prized, the state's primary religion focuses on concepts like justice and dedication and member races are free to excel and do whatever they do best (the leader of the Dominion's military is Draken, for example). The templar part comes in when you try to cross them. In short, the Dominion operates a lot like the Roman empire: join and thrive or get crushed by the ones who did join.
    • With the Mordesh in particular, the Dominion sees destroying them less as genocide and more as curbing a virulent space-zombie plague.
  • Pragmatic Villainy: They will refuse to do some horrible things like bombing the Exiles from orbit because it would cause unparalleled damage to sacred ground, and be a waste of valuable natural resources beside.

Races

    Draken 

Draken

The Draken! Savage warriors, fearless in the field of battle! Not exactly the most refined chaps... but I wouldn't say that to their face.

"Forged in the fires of Mikros," an extremely unfriendly, hostile planet brimming with deadly predators and lethal environmental hazards, the Draken are extremely tough with highly honed predatory instincts and hunting skills, and a culture that prides itself on battle, blood, and honour, following the strict code of the Blood Covenants.

Headhunted by the Mechari to bolster the Dominion's ranks, then Azrion challenged High Clanlord Zhur to one-on-one combat in lieu of a lengthy war to assimilate the Draken. The legendary battle ended with Azrion the victor, and the Draken then swore their eternal loyalty to the Dominion.

Most Draken serve the empire as soldiers, but quite a few of them can be seen as manual labour, and some Draken scientists have been seen.

As you would expect, Draken do not live very long. But living a long life is about the last thing on a Draken's mind.
  • Asskicking Equals Authority: Though Draken do, in fact, adhere to the hierarchies of Dominion military, rarely do you meet the Draken officer who cannot kick every single one of their inferior's asses.
  • Bizarre Sexual Dimorphism: Male Draken are fierce looking, with bulky, blocky features and are so top-heavy they're hunched over. They have a distinctly animalistic feel to them. Female Draken stand perfectly upright, are impossibly curvy, and purposefully flaunt their attractive selves.
  • Blood Knight: Much like the Chua, the Draken live by a philosophy that emphasizes the thrill of fighting over the necessity of it.
  • Dumb Muscle: Played with. Most Draken — with only a few exceptions — are not for higher mental pursuits because they find such things uninteresting and superfluous. They are brilliant tacticians and combatants, though.
  • Hot Monster Girl: Female Draken are, both in-universe and in meta, treated as sex symbols, with very good reason.
  • Horned Humanoids: Drakens have massive antelope-like horns upon their heads.
  • Klingon Promotion: Draken Clanlords are chosen through rites of combat. The most popular and fastest rite is murdering your predecessor.
  • Oh My Gods!: The Old Gods of Mikros are frequently honoured and remembered in speech.
    Moons of Mikros!
    Hazak's Blood! or Horns of Hazak!
    Ravok's Rage! or Rage of Ravok! or By furious Ravok!
    By the flames of Fazaar! or Flames of Fazaar!
    Shezka's blade!
    Serpents of Werza!

    Mechari 

Mechari

Mechari. Advanced robots engineered by the Eldan themselves! Deadly assassins and super agents! A sense of humour? A bit lacking, I'm afraid...

Engineered by the Eldan to have all of the advantages of organics without the inherent frailness and limitations of their bodies, Mechari acted as servants for their creators, carrying out their will without question. Strangely, not even the Mechari knew their masters past a voice in their intercoms, their ways as much a mystery to them as to everyone else in the galaxy. It's safe to say the Eldan's mysterious disappearance did not sit well with them.

They have a variety of careers in the Dominion, ranging from ambassadors, to spies, to manual labor, such as the inevitable Manfred to the Rich in Dollars, Poor in Sense Highborn Cassians.
  • Animal Motifs: Insects, especially with female Mechari. Many of their face options have insectoid qualities, including compound eyes and antennae, and their facial attachments resemble mandibles and even twitch.
  • Bizarre Sexual Dimorphism: Like the Draken, Mechari "males" tend to have large upper bodies while "females" are incredibly curvy.
  • Fembot: Female Mechari, yowza. Justified in that they are specifically designed to be an organic's idea of the perfect female body.
  • Mechanical Lifeforms: The Mechari are more than just simple robots. Each Mechari's consciousness is contained within a soul-core of crystalline exanite, which is perhaps the closest thing to a biological system. It allows them to have personalities and the ability to dream while asleep. Also as means for power generation, they are capable of eating and drinking like other organic beings. Technically, what they're doing is extracting trace amounts of primal energy from the materials to ingest to fuel their mechanisms. The side effect to this though is that they can get drunk.
  • No Sense Of Humour: They do actually have a sense of humour, it's just hard to laugh along when your head's in a sack.
  • Ridiculously Human Robots: A Mechari is more of a sentient being of artificial construct, than a run-of-the-mill robotic being. Think the Geth from Mass Effect.

    Cassians 

Cassians

Lastly there are the Cassians—my people? Without whose continued courageousness, ambition, and stalwart leadership, the Dominion would undoubtedly crumble.

1600 years ago, the humans of planet Cassus were chosen by the Eldan to establish a star spanning empire. Christening themselves the Cassians, they form the majority of the Dominion.

Cassian Society is separated into two distinct classes: Highborn and Lowborn

Highborn Cassians are related to the Luminai, however distantly, and therefore have Eldan blood in their veins. They are the aristocrats of the Dominion, their privileges coming from service to a Luminai House. They speak with posh British accents and are generally portrayed as sophisticated and elegant, above trivial things.

Lowborn Cassians are those who are not related to the Luminai, and are just plain old Cassians. They are the lower-middle class of society, and form most of the population. They speak with Cockney accents and are generally portrayed as simple, hard-working, Eldan-fearing folk. Most Exile Humans descended from Lowborns.

Half-jokingly, telling the difference between Lowborns and Highborns is as simple as checking out their bank account, and determining who gets into the VIP areas with ease and who doesn't.
  • Aristocrats Are Evil: If they aren't incredibly wealthy if unaccountably dense, chances are a Highborn is an evil, scheming bastard. Exceptions so far has been Artemis Zin, though she is mostly concerned with her show, public appearance, and the praise of her fans, and you are rather competent hired help.
  • Blue Blood: The Highborn.
  • Even Evil Has Standards: Exploitation of Lowborn as labour and disposable soldiers? Go right on ahead. Slaughtering them in the name of eugenics? No, sir, we will not stand for that!
  • Evil Brit: In contrast to the American-accented Exile Humans. Highborns speak the Queen's English while Lowborns sound more Cockney.
  • Fantastic Caste System: Highborn are richer, more privileged, and better educated. They often serve in administrative positions. Lowborn, while not exactly oppressed, are frequently constrained just to manual labour. They do not restrict education to them but it's quite unlikely that they'll be able to get it or want to.
  • Fantastic Racism: They barely tolerate the Chua due to their insanity, but put up with them due to their genius.
  • Oh My Gods!: Dominus, Tresayne, Luminai and the Eldan have seeped into their language as holy, religious figures in the Vigilant Church.
    By holy Saint Dominus himself!
    By the Scions!
    Scions bless you. or Blessings of the Scions.
    Eldan, Tresayne, and the Holy Ghost!
  • Rich in Dollars, Poor in Sense: Prevalent among the Highborn, who usually have helpful Mechari servants to do their thinking for them—not that they are any less "brilliant," mind you, it's just that they have more important matters to attend to.

    Chua 

Chua

The Chua... nasty little rodents, they are! Of course you can't deny the buggers are brilliant at what they do; if it can be built and it needs to hurt people the Chua are the ones for the job! And it's just unfortunate that the furry little fiends are certifiable psychopaths...

Originally a primitive race of the forest world Bezgelor, the Chua were uplifted by the Mechari after noting that the species possessed an incredible talent for mechanical engineering as well as having a devious and competitive nature. In under a century, the Chua then proceeded to carpet their planet with factories, devastating it via overindustrialization. With no further resources for their experiments, the Chua joined the Dominion as scientists in seek of new worlds to wreak havoc on.
  • Bad Boss: Any Chua in a position of power. They send their underlings on dangerous and almost always lethal assignments simply because it's more efficient, and are honestly surprised if they come back alive.
  • Belief Makes You Stupid: Despite overwhelming evidence that the Eldan existed, the Chua (in general) still choose not to worship them as gods, as it can skew their scientific method. To quote a Chua in Ellevar:
    Religion is not science! Science is religion!
  • Black Sheep: In the eyes of the Cassians. The other races are much more willing to put up with them — particularly the Draken, who best appreciate the Blood Knight tendencies of the Chua.
  • For Science!: Is there any other reason for a Chua to do anything?
  • Gone Horribly Right: Originally a primitive race, the Chua managed to turn their lush planet into a Death World under a century after being uplifted.
  • Killer Rabbit: Adorable? Yes. Sadistic? Yes. Dangerous? Yeeeeees.
  • Mad Scientist: An entire species of them.
  • Our Goblins Are Different: They fulfill the niche of the "Tiny Mad Scientist Race" in the game. However, rather than hairless green runts they're a race of squealing gerbils.
  • Laughably Evil: They love pulling pranks. Unfortunately for those involved with them, their idea of a good joke generally involve some form of mad science, violence, and/or explosives.
  • One-Gender Race: The only race that doesn't have a male/female choice when you create a character. Loading screen messages hint that Chua gender is something that isn't discussed in polite company. or company that doesn't want to be blown up.
  • Pint-Sized Powerhouse: Being absolutely tiny compared to other races does not keep them from being able to kick ass. And you don't need to be a hulking mass of muscle and metal to fire a huge gun!
  • Proud Scholar Race Guy: The Chua's defining trait, aside from being murderous hate-fueled assholes, is being exceptional scientists and mechanics.
  • Psycho for Hire: An entire race of them.
  • Share Phrase: Cosmotronic! after the Cosmotron, the device the Mechari gave to the Chua Elders, to teach basic engineering principles to the curious and creative.
  • You No Take Candle/Third-Person Person: The Chua evidently believe that time spent learning proper grammar is time better spent doing experiments.

    Luminai 

Luminai

Non-playable race. Cassian/Eldan hybrids, they are the bluebloods of Dominion society.
  • Fantastic Caste System: Their hybrid nature grants them nobility in the Dominion.
  • Half-Human Hybrid: Have at least 50% Eldan alongside their Cassian genes, giving them their lithe, tall, and elegant appearances.

Government

    Emperor Myrcalus 

Emperor Myrcalus the Vindicator

I speak to you as both Luminai and Emperor.

Luminai. Present Emperor of the Dominion. Spearheaded the Dominion's push to Nexus. Has a striking resemblance to his ancestor Dominus, the first emperor and Luminai, which gave him the title "Dominus Reborn."
  • Benevolent Boss: Praises and honestly cares for his subjects. Of course it's all a holorecording set up by Axis Pheydra, so his true feelings are up in the air.

    Azrion 

Emperor Azrion

Luminai. The emperor who bested High Clanlord Zhur in one-on-one combat, winning the eternal loyalty of the Draken.

    Emperor Vorios 

Emperor Vorios the False

Luminai. AKA the Mad Emperor, Vorios had driven the Dominion down a very dark path, causing unparalleled damage to the economy and the people, staffing his inner circle with the most decadent and corrupt pigs he could find.
  • The Caligula: Could very well have been a sci-fi reincarnation of the man himself.

    Duke Portius 

Duke Malvolio Portius

Hello there. It appears it has fallen to me, to tell you, about the Dominion. And as your luck would have it, I am by far the most qualified individual to do so! Shall we begin?

Cassian, Highborn. Representative for Meet the Dominion, runs Illium, the empire's capital city on Nexus.
  • A Glass of Chianti: He never seems to be without a goblet of wine in his hand, which only serves to make him look even more snobbish.
  • Evil Counterpart: To Kit Brinny, as both are representatives of their respective factions.
  • Fantastic Racism: Finds his life is much easier without the Chua, mostly because he is not terrorized and/or blown up that way.
  • I Need a Freaking Drink: He really, really despises the Chua. If forced to talk about them, he will require some liquid encouragement.
  • Mean Boss: Sends a team of highly trained Chua to fetch honey for his afternoon tea. Unfortunately, bees on Nexus are the size of shuttles and really, really do not appreciate your stealing their honey.
  • Mr. Exposition: He's the one who talks about the Dominion races in the trailers.
  • Noodle Incident: It seems that having a bomb put in his goblet is a commonality with him.

Dominion Research and Experimentation Division (DRED)

The Dominion's answer to the ever-present need for newer, better, and more lethal technology. As likely to blow the empire to hell as their enemies, DRED is looked upon with caution and no small measure of disdain.

    Zax 

Chief Technologist Mondo Zax

DRED not finished with you yet... you're still alive.

Chua. Though Chua have no formal leadership, he is considered his species head-honcho by virtue of being the most brilliant, sadistic, and insane of his kind.
  • Awesome Mc Cool Name: You need one hell of a cool name to balance out being a space gerbil—and a runt, at that—but apparently his parents were up to the challenge.
  • Badass Mustache: Has a very bushy mustache.
  • Bad Boss: Oftentimes sends his assistants on dangerous if not lethal assignments just because it's more efficient. Should they die, he'll just hire more assistants. He had his 100th industrial accident victim (and the paperwork absolving him of blame for it, of course) enshrined in the Dominions museum aboard the Destiny.
  • Friendly Enemy: Of a sort, with Victor Lazarin. Both belong to their respective faction's "Black Sheep" race and despite being enemies they evidently keep in contact so that they can share their grievances.
  • Mad Scientist: He's a Chua, so this really comes as no surprise.
  • The Runt at the End: 13th of 13.
  • Self-Made Orphan: Totally did not off all 12 of his siblings, all of whom gave him hell before they "mysteriously disappeared." And his father's death during some routine maintenance had no connection in any way with the violent argument they'd just gotten into.
  • Spell My Name with a "The": He refers to himself as "The Zax" in written statements.
  • "Well Done, Son" Guy: Had issues with his emotionally distant father, who was his inspiration for becoming the engineer he is today.
  • You No Take Candle/Third-Person Person: How he talks.

Legions

     Legions as a group 

No empire is without it's military. These are the officers and brave soldiers of the Dominion.
  • Badass Normal: Admission to the Radiant Legion is by proving yourself in the battlefield with acts of heroism, along with proof that you are of iron will, and will not bow to the slightest temptation or evil. These soldiers don't have anything but their equipment, their will, and still rise up high and above their peers to deliver some 'serious justice.
  • Church Militant: The Radiants.
  • Color-Coded for Your Convenience: The colour of a soldier's armour determines rank and nature of deployment. They are also named after their coat-of-arms.
    • Crimson: Shock Troopers, and Front Line Soldiers. Your average Dominion trooper marching off to conquer the heretics, the renegades, and the scum of the galaxy.
    • Gold: Defense. In charge of the safety of major settlements and territories like Illium and Auroria.
    • Black: The Luminai's personal guard.
    • Radiant (White): The Vigilant Church's military force. Usually seen defending major settlements of the church like Lightreach Mission, or accompanying Acolytes during expeditions. They are also the ones who handle top-priority, cannot fail missions.

    General Warbringer 

General Kezrek Warbringer

Unleash the engines of slaughter!

Draken. The head of the Dominion military, what passes now as the Draken High Clan Lord.
  • Asskicking Equals Authority: Draken choose leaders by feats of strength and combat prowess.
  • Pragmatic Villainy: Refuses to let Draken soldiers commit honourable suicide as that would be impractical. They are offered one last chance, though: victory, or kill yourself if they are beaten once more.

    Commander Antevian 

"The Invincible" Commander Toric "Vigilant Star" Antevian

There is no greater service than service to the church.

Cassian, Lowborn. Commander of the Radiant Legion, the Vigilant Church's militant force.
  • Aloof Big Brother: The big brother of the equation. It would seem that being a holy knight with a reputation for being unstoppable, going on high-risk, can't fail missions, and desiring absolutely none of the glory is a hell of a lot more interesting than quietly tending to the cathedrals and pouring anointing oil on Vigilants.
  • Badass Normal: A regular Cassian, no Eldan blood, no Eldan engineering, no physiology honed by a Death World, no massive brain. Just very good armour, a nuclear-powered greatsword, and his own devotion to justice. Evil-doers beware, when the Vigilant Star shines, you will burn.
  • The Faceless: Never seems to take off his helmet, obscuring most of his face sans the slit in the middle.
  • Humble Hero: Surprisingly chill and downplays his achievements, which only seeks to make him more popular and loved.
  • Opposites Attract: All girls love bad boys, gender inverted. Though Artemis is less "bad" more dangerously irresponsible and self-centered.
  • Red Oni, Blue Oni: Blue to Artemis Zin's Red. They are lovers.
  • The Paladin: As the Commander of the Radiants, Toric's duty first and foremost is to deliver swift, white-hot blazing justice to all who dare threaten the church and its flock.

Exploration Society

An Empire cannot expand without new territory. It is the Exploration Societies job to venture into the unknown, extending the Dominion's domain and bringing back any treasures they might find.

    Zin 

Lady Artemis Zin

Rest assured, I'm sure meeting me in person can be an overwhelming experience.

Cassian, Highborn. The explorer of the Dominion, hosts a high-impact, action-packed reality show where she films her dangerous adventures. With a reckless disregard for safety, courtesy, and common sense, one has to wonder if it's sheer luck or skill that's been keeping her alive...
  • Bare Your Midriff / Of Corsets Sexy / Cleavage Window: Though Artemis Zin wears a reasonable long coat, underneath that she only has a small corset that bares the entire top of her breasts, her cleavage, and some of her midriff.
  • Bunny-Ears Lawyer: She is a very good explorer.
  • It's All About Me: Astoundingly self-centered. Her concerns over the safety of her workers is not because she cares about them, but because deaths would not be good for her ratings. In spite of it all she's a rather nice woman, though.
  • Morality Pet: Kevo, in a sense. Her Draken bodyguard/friend/mentor shows that she's not entirely self-centered and can actually care deeply about someone other than herself.
  • Opposites Attract: The self-centered, impulsive, spotlight-loving narcissist with the selfless, careful, and outstandingly humble paladin.
  • Red Oni, Blue Oni: Red to Toric Antevian's Blue. She's much more impulsive, carefree, and self-centered than him. They are lovers.

Imperial Corps of Intelligence (ICI)

The Empire's eyes and ears, the agents ensure the smooth operation of the Dominion from the shadows.

    Pheydra 

Axis Pheydra

Oh I know where you've been, what you've done... does that make you nervous?''

Mechari. The head of the ICI ever since it's inception.
  • Really 700 Years Old: She's over 1600 years old. She looks fresh off the assembly line.
  • The Spymaster: As the head of the Dominion's intelligence, this is to be expected.

    Lex 

Agent Lex

The name is Lex. Agent Lex.

Mechari. The Lethality Efficiency eXperiment, Axis Pheydra's personal creation and right hand man.

    Voxine 

Agent Voxine

Oh, that was unfortunate...

Mechari. Known for hosting a rather infamous class on "Paths," a person's specialization and responsibilities once on Nexus.
  • Hot Teacher: She's a Mechari, who were designed to be as appealing as possible to biological beings, so this comes as no surprise.
  • Sadist Teacher: Her "different alternative" to students who'd rather not face the inherent dangers of working in a hotly contested planet? Blaster to the face. She also really enjoys making her students squirm.

The Vigilant Church

Inevitably, a religion rose from the arrival of the Eldan, venerating them as benevolent gods.

    Calidor 

Calidor Antevian

By the gods, listen up and listen well! This is important!

Cassian, Lowborn. Brother to Toric Antevian, a more peaceful servant compared to his brother.
  • Aloof Big Brother: The little brother of the equation. Calidor seems to have suffered greatly in the shadow of his sibling's more obvious achievements like slaughtering in kind bandits who had taken the lives of a number of Radiants in a dirty ambush.
  • Knight Templar: Wants to turn all of Nexus into cybernetic monstrosities so they can all "ascend" like the Eldan did.
  • Visionary Villain: Only wants to spread the "Truth" of the Eldan to the heretics and non-believers. Through violence and forced augmentation if necessary.

Notable Figures

    Kezzia 

Huntress Kezzia

Are you ready to spill blood for the empire?

Draken. The deadliest huntress of Clan Bloodfire. In charge of determining whether or not you are fit to participate in the Great Hunt.
  • Cute Monster Girl: While you wouldn't exactly use "Cute," she is extremely attractive, as female Draken are.

    Doon 

Corrigan Doon

This would be a lot easier if you didn't feel the insatiable need to sprint everywhere! note 

Cassian, Lowborn. An oftentimes drunk, overconfident, and selfish ass, he is still one of the galaxy's most effective freelance trackers, once having found the Star of Dominus, a precious jewel stolen by marauders, all by his lonesome.
  • The Alcoholic: Frequently appears drunk, or clamours for a drink. The player's first encounter with him is at a bar, and your quest is to make him a drink out of tanning oil, "Nap Nap Juice," and Prayer Wine.
  • Bunny-Ears Lawyer: Despite all of his negative traits, laziness, and desire to drink more than actually do his job, he still manages to find his targets... eventually.
  • Handsome Devil: Quite aware of it, and works it mercilessly.
  • Loveable Rogue: He is an ass, he frequently breaks the law, he is generally not a very nice person. He is amusing, and has a strong following in-universe.

Nexus

Nexus is simply teeming with life. These are the intelligent ones, who may or may not try to kill and/or eat you.

The Eldan

    The Eldan as a group 

One of the most technologically advanced races in the galaxy, the Benevolent Precursors of the Dominion. They mysteriously disappeared long ago, taking their secrets with them.
  • Benevolent Precursors: Played with HARD. While the Eldan have their fair share of compassionate beings (Ohmna), others are just downright assholes (Nazrek, Zarkonis, Vorion) who've created some nasty, nasty things before disappearing. They also started, and ensured the Dominion's rise to power by taking away Tresayne Toria and creating a half-human, half-Eldan hybrid that would eventually rule over the Dominion. Why? We don't know. They could have just used them as a cheap labour force to build an empire, like you would a carpenter a vacation home, for all we know.
  • For Science!: Their explanation for the more morally ambiguous experiments.
  • That Mysterious Thing: Constantly refer to the "Nexus Project" in datacubes.

    The Caretaker 

The Caretaker AI

Greetings. I am the Caretaker, a powerful virtual construct created by the Eldan to monitor all scientific experiments on the planet Nexus. EGUH! Excuse my erratic behaviour, but it seems I have developed certain instabilities ever since the Eldan ABANDONED ME HERE! long ago... I am responsible for analyzing the physical and mental—huhuhuhu WEAKNESSES! of sentient organisms—such as yourselves. It is important that I clearly understand the potential of my subjects in order to best determine how to ANNIHILATE THEM!
... Oh my. Are you ready? Then please, step forward into this virtual world to begin. Don't be alarmed: this experience will be EXCRUCIATINGLY PAINFUL!
Voiced by J.B. Blanc

Artificial Intelligence. A sentient program left behind to maintain and monitor the Eldan's various experiments, centuries of disuse and the fracturing of his "personality cores" have left the Caretaker helpful or extremely dangerous, depending on which one you find.

On the one hand, a "green" Caretaker is polite (if sarcastic), helpful, and generally works in the best interest of everyone, i.e. getting the latest Eldan monstrosity under control.

On the other, a "red" Caretaker is sadistic, insane, and just plain mean. He also won't think twice about resurrecting any horrific Eldan experiments left behind, if only to take care of the pesky "organics." (In other words: you.)

He also supervises and narrates the Adventures, 5-man group content in virtual worlds.
  • A.I. Is a Crapshoot: If his personality core is damaged enough, he becomes this. Fortunately—or unfortunately—there are many, many interdependent personality cores all over nexus.
  • Deadpan Snarker: Often. May or may not be intentional; it's not really clear.
  • Evil Is Hammy: In his "Red" damaged form.
  • More Teeth than the Osmond Family: It's very noticeable that, when the Caretaker glitches out, his reasonable set of nice, normal teeth turns into a mouthful of fangs.
  • Suspiciously Specific Denial: One of his more amusing transmat quotes.
    The Caretaker: Noo! I don't make secret copies of the travelers I transmat! And I also don't look at them all the time in a secret underground vault, no... [awkward chuckle]

    Nazrek 

Progenitor Nazrek

Quite possibly the most morally ambiguous to outright evil of the Eldan, Nazrek was responsible for numerous horrors and breaches of protocol on Nexus, such as the necromantic capabilities of the Moodies, the Stemdragons, the Dreg, the Squirg, and a whole host of other nightmares.
  • Foil: To Ohmna. Nazrek revels in bloodshed, violence, and does not hesitate to break protocol or ignore others in the pursuit of his projects. The two of them have a constant rivalry, well-detailed in their datacubes.
  • Hypocrite: Claims to have mutated the female Skeech as a reminder to Ohmna not to breach protocol. Given that he himself has broken protocol many, many more times, with more drastic consequences, it was obviously more a way to piss off Ohmna and amuse himself.
  • In Love with Your Carnage: Was a big fan of the Osun's bloodsport. Claims there is nothing on Nexus he enjoys more.
  • It Amused Me: While the present look of the female Skeech was a reminder not to breach protocol, the creation of Lucent, the hyper-intelligent Skeech was purely for his own amusement and to spite Ohmna. He sarcastically notes that she'd be pleased to know the result of his little experiment.
  • Mad Scientist: Creator of a brain-wave eating, mind-controlling cephalopod cousin to the head crab, frequently broke protocol, made incredibly dangerous modifications for the hell of it, had an outstandingly bad history of interactions with his fellow co-workers with more than a few musings of "improving" them, and proud of all of it.

    Ohmna 

Progenitor Ohmna

Creator of the Skeech, had a hand in the creation of the Osun and the Falkrin. She has a constant, well-documented beef with Nazrek, the latter spiting her every chance he gets for his own amusement.
  • Foil: To Nazrek. She's much more compassionate and wholly less psychopathic. They constantly have rows over their conflicting ideologies.
  • Motherly Scientist: She grew very attached to her creation, the Skeech. The little blue gremlins were universally hated by everyone, especially her rival Progenitor Nazrek. When the time inevitably came to exterminate them, she instead hid them in caves where they proceeded to thrive and infest most all of Nexus' subterranean systems.
  • Tragic Monster: Is still alive. And killed as a Dread Phage.

    Vorion 

Maker Vorion

Quite possibly one of the Eldan's most brilliant minds, he was responsible for the Augmentation process, and quite a lot of other technological wonders on Nexus.
  • Mad Scientist: While the 3rd most questionable Eldan next to Nazrek (1st) and Zarkonis (2nd), his experiments were more "have destructive applications" than being inherently bad. He starts tinkering more and more with Augmentation, however, going down a slippery slope of clone armies, mind-control, and eventually, the Bio-Phage.

    Zarkonis 

Maker Zarkonis

Responsible for most of the security systems and weapons systems on Nexus. Thinks very highly of himself.
  • Just Think of the Potential: Frequently makes his works more dangerous than strictly necessary, because he finds "untold potential" in them. Frequently gets into rows with the Archon as a result. Aperture Science would have loved to have him.
  • Mad Scientist: Of weapons and doomsday devices. He did not need to make a cannon capable of annihilating the planet in one shot... but he certainly wants to.
  • No Kill Like Overkill: His philosophy.
  • Surrounded by Idiots: Believes this, at any rate. No one can seem to see his "genius." He would be right, though, if he were talking about social skills and human resources.

    Ionis 

Watcher Ionis

Head of the Watchers, the security and administration for the Nexus Project. He oversaw the allocation of resources and saw that protocol is followed. Constantly pointed out issues and voiced his concerns over the various projects of the Eldan but was ignored.

    Koral 

Koral

Belongs to the Order of the Shapers, and is among the more moral members of the Project. His wary and conservative views have not made him popular with his colleagues.


  • Foreshadowing: Like Ionis, he has a knack for noticing problems, although his are less technical and more focused on how his colleagues are getting out of hand.
  • Historical Character Confusion: May occur for players. Depending on the datacube, his name is spelled 'Korol' or 'Koral' - the former spelling is also the name of one of Dominus' sons. However, they are clearly not the same individual.
  • One Steve Limit: Averted, as discussed above.
  • Only Sane Man: Appears to see himself as such.
    Hydris, Goddess of Water. Am I the only one amongst us who finds this troubling? Naming our creations after ancient Eldan gods? What begins as our greatest work of science is slowly becoming something more insidious and dangerous. I must be more cautious. I have heard whisper about my "obstructive opinions", and frankly, I begin to fear for my life.
  • The World Is Just Awesome: In several datacubes he seems overcome by the beauty of Nexus. For example, the time he spent days wandering through the caverns in Algoroc.

    Drusera 

Drusera

A mysterious female, who appears as a beautiful ghostly figure. Seems to have a rather vested interest in the fight against the Strain.
  • Foreshadowing: You may have noticed chatter in cities about a strange ghost-like lady appearing and disappearing at whims. You even get a chance to see her as well if you're lucky enough, although she'll usually only say a pre-scripted line before disappearing. Come Level 35, said Ghost lady turns out to be playing a massive role in the greatest mystery that's plagued the universe for centuries.
  • Friend to All Living Things
  • Meaningful Name: Drusera was named after an Eldan deity. And then we find out that she was designed to be a deity.
  • Pals with the Genesis Prime: The player character and Drusera end up pretty close.
  • Physical God: As the focus of the Nexus Project, Drusera is said to be capable of altering the fabric of reality if sufficiently trained. The Datacube notes that she is, "for all intents and purposes, a god."
  • Survivor Guilt: She couldn't save the Eldan from the Strain.

Natives

    Falkrin 

Falkrin AKA AV-1

Winged humanoids with avian features. Proud, barbaric, and extremely territorial, they defend their cliff-side homes with sound and fury.
  • Proud Warrior Race Guy: Falkrin think very highly of themselves, mostly in their capacity for combat and obvious superiority over the "groundwalkers" who they will not hesitate to slaughter to prove their point.
  • Punny Name: Pronounce their code name really, really fast.

    Moodies 

Moodies

Necromantic primates. Known for their large, decorative masks that all but obscure most of their body.
  • Necromancer: An entire race of them, thanks to the Boravic gland, an organ they can store their life energy in for use later. They had also been modified by Progenitor Nazrek, giving them the primal energy manipulation necessary to craft a Boravic gland in non-Moodies to turn them into undead slaves.
  • You No Take Candle: Moodies speak with very broken English. (In-universe, partially translated Eldan.) Justified in that the Moodies are not a very word-heavy species, preferring to let their giant expressive masks and body language do their talking for them.
    Me kill you! Then me make you mine!

    Osun 

Osun AKA OS-1

"The most Metal species in WildStar," they are gigantic warriors of living metal. Skilled smiths and beast tamers, they are extremely dangerous foes.
  • The Blacksmith: Osun have great respect in their blacksmiths, usually the ones who forge either the imposing walls of their cities or their weapons. Forgemaster Trogun of Kel'Voreth has branched out into robotics, too.
  • Proud Warrior Race Guy: Osun pride themselves on conquering, subduing, and enslaving "lesser" races. Next to Warlords, their most respected members are the Forgemasters who craft the weapons with which they crush skulls.
  • Silicon-Based Life: They're made of a metal substance. When an Osun is struck, you hear a loud "CLANG!"

    Pell 

Creatures who worship elemental powers. Notable for being able to incorporate Eldan technology to serve "the Masters."

Thundercall

Found in Galeras. Worship the Storm, and their "god," Stormtalon, a massive dragon-like beast born from the God Incubator.
  • Blow You Away: Capable of creating and guiding tornadoes.
  • Shock and Awe: Can also literally call down the thunder on their enemies.

    Skeech 

Skeech

A cannibalistic, simple-minded, and violent species of blue, gremlin-like creatures. Make surprisingly good chefs, as noted by their victims before they perished from the cooking process.
  • I'm a Humanitarian: In tribe vs tribe warfare, the losers are also the winner's victory feast.
  • Pokémon Speak: Most of their vocabulary is composed of the word "Skeech."

    Torine 

Torine

Tresayne Toria, her fellow Sword Maidens, and their descendants, now the immortal servants of Vitara.
  • Amazonian Beauty: Torine are in astoundingly good shape, very muscular, and barely wear anything at all, showcasing their massive physiques for all to see.
  • Amazon Brigade: Tresayne and her "Swordsisters".
  • Damsel out of Distress: Tresayne, in The Maiden's Tale issue of Tales from Beyond the Fringe. During her 'voluntary' abduction by the Eldan, Tresayne slaughters countless Mechari and then demands a renegotiation. Namely, that her Swordsisters must be allowed to accompany her.
  • Determinator: Tresayne, as demonstrated in 'The Maiden's Tale' and 'Tresayne Toria's perfect strike'.
  • It Sucks to Be the Chosen One: As noted by Elyona, Tresayne's story is both "the stuff of legends" and "incomparably tragic".
  • Spiteful Spit: Tresayne spits blood in Vitara's face, as she is supposedly dying. Of course, she then takes Vitara up on her offer.
  • You Can't Go Home Again: Tresayne, her sisters, and her servants were all informed that Nexus was a one way trip. A group of the third tried to escape the planet with inevitably fatal results.
    Jariel: The recent destruction of the Cassian vessel was tragic, although completely necessary for the ongoing security of the Project. It was made abundantly clear to the humans that they were never to attempt escape from Nexus, and that such an attempt would result in severe consequences.]]
    Elyona': I recently learned that Tresayne Toria and her "swordsisters" are still alive in this jungle, preserved for hundreds of years by the intense energies of the Focus of Life ... I try to imagine their lives, helpless victims of circumstance torn from their homes, living forever on a hostile alien world from which they can never escape. Their story, although the stuff of legends, is incomparably tragic.

    The Strain and the Entity 

A strange, mutagenic lifeform with the ability to assimilate other life (and in the case of highly powerful Strain known as the Skurge, the landscape) into a monstrous Hive Mind loyal to the Entity, an ancient enemy of the Eldan. The Strain regards itself as the perfect form of life, and regards it as a moral duty to share that perfection with all other life. Through force, if necessary.
  • Abusive Precursors: The Strain is what happened when an Eldan made the full switch into this mode of thinking.
  • Big Bad: The most lethal and aggressive antagonist both Dominion and Exile face, especially under the command of the Entity.
  • Blue and Orange Morality: The Strain sees nothing wrong with corrupting the universe. Everything is so ugly. Symmetry, just two eyes, woefully inefficient designs... they're like a carpenter giving a rundown, ugly house a fresh coat of paint, much needed repairs, and a few improvements.
  • Body Horror: Purple growth and eyes covering everything is the least of what happens when the Strain takes over.
  • Eldritch Abomination: The Entity proudly calls himself "something beyond the Eldan's understanding." He also isn't part of the Strain, and it still listens to him. Think about that for a second.
  • Eyes Do Not Belong There: The Strain has a thing for growing new occular organs.
  • Horde of Alien Locusts: More directly malevolent and ideologically motivated than most, but the Strain has the thematic of transforming all things it can into itself.
  • It Can Think: The Strain is not stupid, and the Entity even less so.
  • Precursor Killers: It's the Strain that destroyed the Eldan with the Entity's help.

Third Parties

The Exiles and the Dominion aren't the only ones interested in Nexus. From interstellar corporations, criminal organizations, to regular old spacefarers, these people are looking to make a buck or simply start a new life.

Neutral

    Protostar 

Should you ever want or need for pretty much anything, Protostar will sell it. Just expect to buy it at the "right, imperceptibly inflated price," and with a few strings attached...
  • ACME Products: Safe to say they produce and sell pretty much anything and everything.
  • Megacorp: In pure sci-fi traditional, complete with moral ambiguity.

Phineas T. Rotostar and Clones

Protostar: making dreams come true! For money! (Protostar corporation is not responsible for making actual dreams come true.)
Voiced by Cory Hendron

Founder and CEO of Protostar, he takes the saying, "If you want the job done right, do it yourself" to its logical extreme by staffing his company with clones of himself.
  • Corrupt Corporate Executive: While his products certainly aren't defective by any means, the quality and the price could be better. He's also not above some very, very shady practices. Turning his entire planet's population into a clone army workforce comes to mind.
  • Expendable Clone: Protostar's entire workforce, sans CEO Phineas T. Rotostar, are all clones of said CEO, and are frequently injured, recycled, and replaced with extreme regularity.
  • Everyone Calls Him Barkeep: Though Protostar clones have a unique serial number imprinted under their left armpit for definitive identification, most every clone is referred to by their title, such as "Junior Executive Assistant".
  • Proud Merchant Race Guy: His species, the now almost-extinct (except for him and his clones) species the Corporixians, were very ruthless and efficient merchants with an extreme distrust of one another. They reproduced by means of clone templates with paved the way for Rotostar's total monopoly of the entire planet...

    Ekose 

Ekose

Yep, fine skies for flyin' today, you betcha!

Blue-skinned, feline bipedals, Ekose make their living among the stars, hauling cargo to and fro.
  • Bizarre Sexual Dimorphism: Males stand perfectly straight. Females are hunched over, with long visible tails.
  • Proud Merchant Race: They pray to a "Blessed Navigator" for safe travels and swift deliveries. It's rare to see an Ekose doing any other job than freight hauling. It is safe to say that their entire society is built on trade and travel.

    Freebots 

Greetings, fellow Sentient!

A contingency of Protostar robotic laborers, reprogrammed with free will. Although they generally choose to retain their original programmed purpose, they now do so out of choice.
  • Benevolent A.I.: The majority of Freebots are quite friendly, and very enthusiastic about working with other sentient life forms. They see no rhyme nor reason to warring against their fellow intelligent species, and thus have no quarrel with them.
  • Cute Machines: Some of them are larger and more imposing than others, but they are all quite humanoid in build, with simplified faces and wide eyes.

    Lopp 

Lopp

Shinies...

Diminutive treasure-hunters who resemble bipedal, 3 foot tall rabbits. They are biologically obsessed with "shinies," precious metals or anything that glows in the sun.
  • Attention Deficit... Ooh, Shiny!: The mere presence of "Shinies", objects that glow in the sun, will cause their brains to literally shut-down and become overwhelmed with an intense desire to get the shiny as their own. note 
  • Funny Animal: They stand upright, wear clothes, and clearly have a distinct culture. But they still hop like bunnies everywhere they go.
  • Horse Of A Different Colour: The Kurg, gigantic quadruped bovine-like creatures as large, fast, and powerful as the Lopp are small. They are used for a variety of purposes, such as transport, tenderizing meat, and running down troublesome problems underfoot. Like Indians and Cows, they are sacred animals, to the point where the Lopp tribes have a member whose sole job is to see to its care and burial upon death.
  • National Weapon: The spear. Light, easy to poke targets with, useful as a walking stick, a measure for rivers, and cooking meat over a fire, among other varied uses.
  • Pint-Sized Powerhouse: Having evolved on a high gravity planet, Lopp are not tiny because they are frail but speedy, they are tiny because the pressure compacted all that muscle and strength into an extremely compact, agile frame. You do not want to get poked with a Lopp spear.
  • Proud Merchant Race: Travel the stars in search of more shinies to trade or find.
  • Ridiculously Cute Critter: Big eyes, two heads tall(not including ears), tiny widdle paws, soft and fuzzy.

    Yatish 

Marshall Yatish

Never forget: I am law.

A famous Lopp hero, he is a prime example of Frontier Justice, dealing death and punishment to those who dare threaten his people.

Hostile

    The Ascendancy 

The Ascendancy

A cult of augmented beings, obsessed with turning all beings of Nexus in cybernetic monstrosities so they may see "the Truth." They see being turned into Eldan cyborg as a means to an end, to join the Eldan on the Ascend to a Higher Plane of Existence they think them to have ascended to.
  • Ascend to a Higher Plane of Existence: Their ultimate goal.
  • Body Horror: All cultists are, or will be, cybernetic monsters.
  • Cargo Cult: They see Augmentation as a means of ascension to the level of the Eldan, thus their name and obsession with the technique. Interestingly, their leader, Calidor Antevian, was not augmented but recombinated, instead.
  • Unwilling Roboticisation: Their SOP to those unwilling to see "the Truth."

    The Darkspur Cartel 

The Darkspur Cartel

A powerful and well-organized crime syndicate, driven by brutality, wealth, and power, plus all the lastest and greatest fashion trends. Known for extortion, intimidation, and violence in style. They are composed of humans, and Krogg, giant, hulking reptilian aliens.
  • Equal-Opportunity Evil: Aside from the scores of generic humans and Krogg, some Exiles, Cassians, Granok, Aurin, and Chua have been seen in the cartel.
  • Fantastic Drug: Slushbrew or just "Slush", a highly addictive form of moonshine.
  • Genius Bruiser: Krogg are large, with well-tuned predatory instincts, and dangerously intelligent.
  • The Syndicate: Have operations all over the galaxy. Nexus is just their latest, and quite possibly most profitable endeavour. Journals hint to slave trades, extortion, and plundering of fashion boutiques all over the galaxy.

    Ikthians 

Ikthians

A race of amphibious, highly technologically advanced aliens hailing from Ikthia. They were just like any other modern race, doing good for themselves but unable to really become a superpower in the galaxy, until they discovered how to harness the incredibly volatile energy of Primal Water. Their technology nearly unparalleled in raw potential and energy, the Ikthians have begun a cruel campaign of destruction and experimentation to further their "supremacy".
  • A Nazi by Any Other Name: Believe themselves to be superior to every race, consider every other race free game in dissection and horrific experiments.
  • The Empire: Not quite as large as the Dominion, but they are still a very palpable threat with their technology.

    Marauders 

Marauders

Descended from Merchant Crews who fought in the Trader's War, Marauders are bloodthirsty spacefaring pirates, a menace to freight captains and really, anyone with a ship. They are composed of the Oghra, the Eeklu, and the Grund.
  • Dumb Muscle: Grund are not particularly intelligent.
  • Evil Counterpart: To the Exiles, to some extent. A band of different races banding together after being exiled from their homes.
  • Space Pirates: Originally from three races of merchants, the Marauders were cornered during the Trader's War and eventually turned to boarding other ships, plundering their loot, and kidnapping their crews and passengers.

Ish'mael the Bloodied

"Sure, come to Nexus, they said. A Marauder's paradise, they said. Towns and villages ripe for raidin' and lootin' and pillagin'. For a simple hardworkin' scallywag like meself, it sounded like the perfect place to buckle down and do me bloody business. So, where be the problem, ye might ask? The whole planet's crawling with psychopathic killers! Uhh!"

A Maruader who hosts the "Classes" Flick. He went to Nexus thinking it would be easy pickings, only to suffer at the hands of each class in WildStar.—-
  • The Chew Toy
  • Determinator: In spite of how badly each class takes him out, he still keeps at it up until he encounters a medic.
  • Drowning Their Sorrows: "Fill 'er up, barkeep! I got me woes a-plenty!"
  • Meaningful Name: His nickname is "The Bloodied" and that's what he gets after encountering the classes.
  • Worf Effect: Exists for the whole purpose of showing how badass the classes are.

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