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Characters / Five Nights at Freddy's: Animatronics

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Games

  • First Generationnote  (Five Nights at Freddy's)
  • Second Generationnote  (Five Nights at Freddy's 2)
  • Third Generationnote  (Five Nights at Freddy's 3)
  • Fourth Generationnote  (Five Nights at Freddy's 4)
  • Fifth Generationnote  (Five Nights at Freddy's: Sister Location)
  • Sixth Generationnote  (Freddy Fazbear's Pizzeria Simulator and Ultimate Custom Night)
  • VR Generationnote  (Five Nights at Freddy's VR: Help Wanted)
  • Seventh Generationnote  (Five Nights at Freddy's: Security Breach)
  • Second VR Generationnote  (Five Nights at Freddy's: Help Wanted 2)
  • Adventure Characters note  (Five Nights at Freddy's World)

Novels

  • Silver Eyes Continuity (Five Nights at Freddy's: The Silver Eyes, Five Nights at Freddy's: The Twisted Ones and Five Nights at Freddy's: The Fourth Closet)
  • Fright Generationnote  (Five Nights at Freddy's: Fazbear Frights and Five Nights at Freddy's: Tales from the Pizzaplex)


    Animatronics In General 
https://mediaproxy.tvtropes.org/width/1000/https://static.tvtropes.org/pmwiki/pub/images/thankyou12.jpg
Meet your new co-workers... before they meet you.note 
"Uhh, the animatronic characters here do get a bit quirky at night, but do I blame them? No! If I were forced to sing those same stupid songs for 20 years and I never got a bath? I'd probably be a bit irritable at night too."
Phone Guy

The main attractions of Fazbear Entertainment's establishments and your primary foes.


  • Accessory-Wearing Cartoon Animal: Nearly all of them qualify.
  • A.I. Is a Crapshoot: The supposed justification for their murderousness. The truth is much darker... Averted with the Nightmares and Glamrocks.
  • Ambiguous Gender: While the characters have oriented genders the robots are "male or female". This makes sense when you consider most of the endoskeletons can be given any costume, thus their personas probably don't stick all the time.
  • Artistic License – Engineering: Actual animatronics aren't able to move from their show stages to anywhere else.
  • Bears Are Bad News: The Freddy animatronics which are murderous bears except for Glamrock Freddy.
  • Beware the Nice Ones: They're friendly and lovable during the day. After night falls however, they become murderous monsters that sneak up on, so it'd seem at least anyone unfortunate enough to be on the premises. Averted in the cases of a select few.
  • Beware the Silly Ones: Their personalities may be larger than life but they're not to be underestimated; when not trying to harm you they also look pretty goofy. Averted in a couple cases.
  • Big Bad: The Afton family cause all of the conflict, but the animatronics themselves are the characters who personally confront the player characters, and everything in the franchise revolves around them just as much to some degree.
  • Brown Note: If one subscribes to the theory that their screams kill or at least incapacitate victims before they're iron maiden'd in an animatronic suit or offed by other means.
  • Demonic Possession: Many, if not all of the original animatronics were controlled by the restless spirits of children seeking vengeance for their deaths.
  • Dropped a Bridge on Him: By the time of Security Breach all the original animatronics have been destroyed. Or so it seems...
  • Fluffy the Terrible: As expected from robots built to entertain children they don't have very threatening names. Averted in only a few cases.
  • Foul Fox: The Foxy animatronics full stop.
  • Four-Fingered Hands: Averted in a few instances: Balloon Boy with his Fingerless Hands, the Puppet with its three-fingered claws, Springtrap and the Nightmares with their five fingers. The rest are Played Straight.
  • Four Is Death: The original four members of the Fazbear Gang: Freddy, Bonnie, Chica and Foxy. To date they've appeared in every single game in one counterpart or another (with the notable exception of Bonnie in 3 and Security Breach, Chica in Sister Location and Foxy in Security Breach).
  • Friend to All Children: While adults tend to be disturbed by them kids still enjoy the characters. Not so much for Springtrap and the Nightmares. The former is a mechanical zombie possessed by the killer whose actions set off a chain of events that practically destroyed Fazbear Entertainment and the others are simply hallucinated as nigh-relentless stalkers.
  • Glowing Eyes of Doom / Glowing Mechanical Eyes: If you glimpse them it means you could end up dead. Most of them have these; they're usually white but we've seen other colors including yellow and red at some points.
  • Hair-Raising Hare: These are the Bonnie animatronics.
  • Haunted Technology: The pre-Pizzaplex animatronics are largely haunted but Fazbear Entertainment and Afton Robotics cover it up as technical problems.
  • He Who Fights Monsters: Most of the animatronics are a victim of William Afton with their angry spirit possessing an animatronic vessel, but in their desire to take vengeance upon him, they become a ruthless, extremely misguided killer to the same extent that he does by thinking the guard (the player) is the killer in question. Downplayed in that they actually have a reason for what they do, and they don't kill children like he does, unlike William who Would Hurt a Child For the Evulz.
  • Homicide Machines: Most of the animatronics are this through improvisation; the Funtimes play it straight and the Nightmares subvert it.
  • Hostile Animatronics: Pretty much the whole point of them.
  • Insistent Terminology: In Real Life animatronics are essentially giant puppets with the computers controlling them usually resting in the floor. If anything these are semi-sentient and fully mobile robots, but outside of the Night 6 ending screen in 2 they're always referred to as animatronics. Phone Guy briefly calls them robots during a call in 1 though.
  • It Can Think: The fact that the animatronics of 1 ignore the naked endoskeleton in Parts and Service should clue you in to something else going on besides terrible programming.
  • Jumpscare: Their speciality that makes 'em truly scary. When one of them finally enters the player's personal space they pop up from offscreen and shriek.
  • Killed Off for Real: As of Pizzeria Simulator they're most certainly dead. Well, except Springtrap. He always comes back. In this case, Springtrap returns in the form of The Mimic following his real self's death, which makes The Mimic the replacement for the iconic earlier animatronics in the series.
  • Large Ham: They have the tendency to stare wide-eyed at cameras with mocking expressions. When they finally catch you they scream at a high pitch while showing deranged and maniacal faces. Many of them further this trope upon getting actual voices.
  • Lighter and Softer: In World they're cuter and Mangle isn't a complete mess.
  • The Man Behind the Man: Marionette/The Puppet and Springtrap indirectly; Shadow Freddy and Shadow Bonnie may be this to them too.
  • Mascot Horror: Simultaneously used for entertainment and capable of scaring the crap outta people.
  • Maybe Magic, Maybe Mundane: Zigzagged; though it seems the "magic" part comes out on top the "mundane" aspect still appears to play a significant role.
  • Mechanical Monster: This especially applies to the pre-Pizzaplex animatronics which certainly give off a creepy vibe even when they're in top condition and/or not trying to kill anyone.
  • Murderous Malfunctioning Machine: Played With; it's true for the most part.
  • Nested Mouths: All of the animatronics have these but every Chica's inner mandibles are the most visible and that's not even counting how much of it can be seen since the original's deterioration, making Chica look like something out of Alien.
  • Nice Character, Mean Actor: Friendly cartoon characters and murderous robots at the same time.
  • Non-Malicious Monster: While frightening and aggressive they're never portrayed as truly evil. They think you're the murderer who caused their deaths when they were living children or perhaps responsible for neglect. Averted in a few cases.
  • Non P.O.V. Protagonist: The night guards are barely characters to begin with. It's really the animatronics who are the stars of the show but since they're also antagonists you never get to see anything from their perspective. Averted in the second game where you briefly get cutscenes from Freddy's view. Interestingly, prior to Sister Location one of the only ways we learned anything about the story were minigames in which you could control a few of them.
  • Powered by a Forsaken Child: This was possibly an unintended side effect of someone going on a child killing spree at a restaurant and hiding the bodies inside the signature mascots. Played Straight with the Funtimes and averted with Springtrap, the Nightmares and the Glamrocks however.
  • Promoted to Playable: The minigames of 2 star Freddy, Foxy and the Puppet while almost all the animatronics are playable in the minigames of 3, the original four in the night-end games and one of the dead kids after night five. Springtrap is the only main animatronic not a protagonist of any minigame with good reason. World promotes every single animatronic to playable as you can set up a party consisting of almost any character in the series. This not only includes all of the animatronics seen in the "Thank You!" image but more obscure characters (such as the Shadows, the Phantoms and JJ). The game even includes never-before-seen animatronics such as Spring Bonnie — that is, Springtrap before everything went to hell — and an undamaged version of Mangle. Glamrock Freddy is also playable in Security Breach.
  • Punch-Clock Villain: From 12 a.m. to 6 a.m. on the dot.
  • Robotic Undead: Played With. The original animatronics (excluding the Nightmares) emphasize the "robotic" part, Springtrap plays it straight and the Glamrocks avert it.
  • Silent Antagonist: The only animatronic to get a voice is Balloon Boy (who occasionally says "Hello?" and "Hi!"). The others either laugh, make noises or scream when they kill you. Averted from Sister Location onwards. Tropes Are Not Bad though as it gives us character development in the process.
  • Species Surname: All of them except Freddy although he's named Freddy Fazbear.
  • Super-Powered Robot Meter Maids: For being a gaggle of animatronics built solely to entertain children, given real animatronics are not built to exert themselves in such ways these things are far stronger and quicker than they have any right to ever be. Justified since the original designs were made by two masters of robotics and mechatronic engineering, one of whom became a Serial Killer.
  • Sympathy for the Devil: Why yes, they are murderous animatronics out for your blood... but it's only because the children haunting them may truly think you're the murderer that killed them. Springtrap and the Nightmares don't have this since Springtrap is possessed by said murderer and the Nightmares are nothing more than dreams.
  • The Mind Is a Plaything of the Body: Or rather the soul; it's subtle but it appears souls inside a suit are constricted by the A.I. of the robot. For example, adjusting the difficulty in the Custom Nights makes them aggressive or pacifistic, flashing Withered Foxy with a light resets him, playing a sound clip of Balloon Boy near Springtrap makes him walk towards it, etc.
  • Toothy Bird: This is for the Chica animatronics.
  • Tragic Monster: If the suggestions that they're possessed by murdered children are indeed what the creator meant about them being haunted. And it is, with even the Puppet itself having been a suffering child. All this time the children had been trying for decades to stop their murderer, only succeeding after the restaurant closed and still being unable to move on for a long time afterwards. However, no such distinction can be given for Springtrap, who is their murderer.
  • Undercrank: When they close in on you later their heads might start twitching and jerking spasmodically in true J-horror style.
  • Unnecessarily Creepy Robot: While this is common concerning a Suck E. Cheese's these robots take it one step further.
  • Unwilling Roboticization: There were children stuffed into suits used as costumes for mechanical entertainers that ended up haunting them; Played Straight with the Funtimes. On a morbidly comedic note the kids' murderer accomplished this feat on himself without anyone's help at all.
  • Well-Intentioned Extremist: The minigames show the animatronics' malice against adults, in particular the night guards may have been born from their desire to protect children, especially after the murders.
  • Woobie, Destroyer of Worlds: Once their origins are revealed they become this. Children were simply visiting their favorite restaurant only to fall victim to an Ax-Crazy Serial Killer. The problem is they go too far trying to stop him from beyond the grave.
  • Wouldn't Hurt a Child: Children mean everything to them and they will resort to any means to protect them from potential threats. And if they do end up hurting a child it was against their will (unless said animatronic is one of the Nightmares, William Afton, Molten Freddy or Scrap Baby).
  • The Voiceless: Until the fifth game that is.

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