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2023

    Thalita Lyra 

Thalita Lyra - A skilled and competitive kite fighter

Voiced by: Sylvia Salustti
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"You good? Then keep up!"

As a Survivor, Thalita's unique perks Friendly Competition, Teamwork: Power of Two and Cut Loose give herself and her allies a boost in repair speeds after working together, move quickly after healing and stealthily vault during a chase. Friendly Competition activates when a generator is completed by multiple people, giving everyone who worked on the generator a 5% increase to their repair speed for up to 75 seconds. Teamwork: Power of Two grants you and another Survivor 5% haste after you heal them, provided you stay within 12 meters of each other. Cut Loose muffles the sound and loud noise notification of any fast vaults, with the timer on the perk resetting if you perform multiple fast vaults in quick succession.

Thalita Lyra is the thirty-first new Survivor, added to the game with the release of the Tools of Torment chapter on March 7, 2023.


  • Ambiguously Brown: While she and Renato have their nationality confirmed (they are both Brazilian), and clearly have brown skin, it is unclear what their ethnicity is supposed to be. This is Truth in Television, because due to miscegenation, many Brazilians can be seen as ethnically ambiguous and how they find themselves on the ethnic scale depends on the social context of where they are.
  • Big Sister Instinct:
    • She cares immensely about her little brother Renato, and always throws herself in the face of danger to save him.
    • Her perk "Teamwork: Power of Two" acts as a form of this, as, whenever she heals a fellow Survivor, they and she both get a speed boost as long as they stay close to each other.
  • Escape Artist: Her "Cut Loose" perk can make her and anyone else using it into one, as it not only hides loud noise notifications from fast vaults, which allows her to leave loops with killers more easily, but also works best when chaining vaults together by resetting the timer for every subsequent one, potentially allowing players to vault numerous times in quick succession to put more distance between them and the killers.
  • Friendly Rivalry: Her "Friendly Competition" perk basically forms one of these with fellow Survivors who complete generators together with her, as both she and they increase their repair speeds of subsequent generators for up to 75 seconds afterwards.
    You revel in the community spirit of a competition, and inspire others to follow suit.
  • Leg Focus: Her default outfit has Thalita wearing cutoff shorts that display her long legs.
  • Sibling Yin-Yang: Thalita is quite extroverted to the point of being The Social Expert, and revels in community and bonding with others. Her younger brother Renato is introverted, with No Social Skills, and grew up not being able to make friends easily due to being The Gadfly and having No Sense of Personal Space.
  • The Social Expert: Is very outgoing and well-liked, and her greatest joy is bringing people together and forming bonds of community between them.
  • Team Spirit: Two of her three perks reward both the player and their allies for working together. "Friendly Competition" gives you and anyone who finished a generator with you a temporary speed boost in repairing gens, which encourages working on gens with others, and after healing a teammate, "Teamwork: Power of Two" lets you both run faster as long as you stay close by each other, likewise encouraging sticking together.

    Renato Lyra 

Renato Lyra - A skilled and competitive kite fighter

Voiced by: Felipe Grinnan, Emmett Preciado (Tubarão)
https://static.tvtropes.org/pmwiki/pub/images/s36_storebackground.png
"I'm good, I'm good... but keep it down."

As a Survivor, Renato's unique perks Blood Rush, Teamwork: Collective Stealth and Background Player allow him to recharge any Exhaustion perks when on the verge of death, give him and any Survivor that heals him an additional edge in stealth and quickly relocate himself when the Killer picks up a downed ally. Blood Rush activates when you are one hook away from dying, and allows you to instantly recover from Exhaustion in exchange for losing a health state. Teamwork: Collective Stealth activates when a Survivor heals you, hiding both of your scratch marks as long as you stay within 12 meters of each other. Background Player activates when another Survivor is picked up, granting you 200% haste for five seconds and letting you make a quick escape or position yourself to rescue your teammate with a flashlight or pallet stun.

Renato Lyra is the thirty-second new Survivor, added to the game with the release of the Tools of Torment chapter on March 7, 2023.


  • Ambiguously Brown: While he and Thalita have their nationality confirmed (they are both Brazilian), and clearly have brown skin, it is unclear what their ethnicity is supposed to be. This is Truth in Television, because due to miscegenation, many Brazilians can be seen as ethnically ambiguous and how they find themselves on the ethnic scale depends on the social context of where they are.
  • Back Stab: The primary purpose of his "Background Player" speed ability is to quickly run into range of the Killer to stun them with a flashlight, flashbang, or pallet when they lean down to pick up a downed survivor.
  • Because You Were Nice to Me: One of his perks, "Teamwork: Collective Stealth", rewards teammates for healing him by hiding both his and their scratch marks as long as they stay close by each other afterwards.
    When someone helps you out, you respond in kind.
  • The Gadfly: Him having No Sense of Personal Space when he was a kid was largely because he treated social interaction as an experiment and wanted to see how people would respond to it.
  • Heroic Willpower: His "Blood Rush" perk is one of the best examples in the game. When he's on his final hook state and healthy but Exhausted, he can put himself in the injured state in exchange for recovering from exhaustion and allowing him to use an Exhaustion-based perk again in a short time, leaving him Broken (unable to be manually healed) for a set amount of time but allowing him to return to the healthy state once that time is up. He's essentially pushing himself so hard to keep going that he hurts himself, but powers through the injury anyway and soon recovers from it.
  • Jerk with a Heart of Gold: Would piss other kids off when he was younger by getting up in their personal space just to observe how they'd react, and one of his perks, "Background Player", benefits from the misfortune of his allies by giving him a speed boost if they're picked up by the Killer. However, this speed boost can also potentially be used to save said teammate by allowing him to get there faster to help, and another perk, "Teamwork: Collective Stealth", returns the favor to players who heal him and encourages them to stay near him by concealing both of their scratch marks as long as they're within 12 meters of each other.
  • No Sense of Personal Space: As a kid, one reason he was difficult to get along with was due to standing too close to others and sometimes even poking them in the face, mainly to gauge their reactions to it.
  • No Social Skills: When he was younger, he would purposely make other kids uncomfortable, sometimes by getting to close to them or even poking their face, just so he could observe their responses, due to seeing social interactions as an experiment. Though he's remained introverted as he got older, this trait seems to have lessened.
  • Palette Swap: His Legendary set turns him into Tubarão from Rainbow Six Siege.
  • Sibling Yin-Yang: Renato is a fairly socially awkward introvert and has always had a hard time making friends, tending to put people off with his behavior, whereas his older sister Thalita is a socially-adept extrovert who gets along well with others and cherishes forming bonds between people.
  • The Sneaky Guy: Anyone using his "Teamwork: Collective Stealth" perk not only becomes this themselves, but also grants it to others who've healed them, by hiding both of their scratch marks (provided they continue to stick together).
  • Sprint Meter: Like with Meg, his "Background Player" perk briefly gives him an enormous speed boost, at the cost of leaving him Exhausted afterwards; in his case, it activates if he starts running within 10 seconds of another Survivor being picked up by the Killer.
  • Teen Genius: He skipped several grades in school due to his high performance, although it had stunted his social skill growth.

    Gabriel Soma 

Gabriel Soma - A resourceful engineer

Voiced by: Steve Boiser

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"Nothing gets done around here if I don't do it."

As a Survivor, Gabriel's unique perks Troubleshooter, Made For This and Scavenger give him information in a chase, allow him to move faster while injured and replenish depleted Toolboxes while repairing. Troubleshooter activates while you're in a chase, showing you the aura of the generator with the most progress and revealing the Killer's aura whenever you drop a pallet. Made For This grants you endurance for a limited time if you heal another Survivor while injured, and gives you a speed boost if you're currently suffering from a deep wound. Scavenger allows you to fully replenish your toolbox's charges after passing five great Skill Checks, at the cost of slowing down your repair speed after the toolbox is recharged.

Gabriel Soma is the thirty-third new Survivor, added to the game with the release of the End Transmission chapter on June 13, 2023.


  • Artificial Human: Gabriel was created in a vat in a cloning facility on Proxima Centauri C.
  • Fake Memories: Like many other facility-produced humans, he is given a false memory of having a family, even possessing an AI-generated family photo.
  • Fragile Speedster: His second unique perk, Made For This, gives him a boost to your sprinting movement speed while injured. This can allow you to extend chases and waste more of the Killer's time, but since it only works while injured, it means you can still be knocked down in one hit if the Killer catches up or you mess up.
  • Gadgeteer Genius: His prowess as an engineer shines in his Scavenger perk, which gives him a chance to restore his Toolbox's charges if he does well enough at repairing generators.
  • Master of All: Gabriel's perks are some of the strongest in the game, allowing him to slam generators more quickly with a toolbox and making him faster at loops with no caveats. He can absolutely dunk on Killers who have no chase power and relying solely on basic attacks, such as Legion, Pig, Sadako, Knight, Skull Merchant, Plague if no one cleanses, his own Arch-Enemy the Singularity if survivors use EMPs intelligently, etc.
  • Meaningful Name: As a human clone with artificial memories, the name Soma is both appropriate for him in itself, and also potentially a Shout-Out to the video game Soma which had an identical theme.

    Nicolas Cage 

Nicolas Cage - A superstar

Voiced by: Nicolas Cage

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"Take the part. It's a good movie, he says. What's the worst that can happen?"

With countless awards thrown his way over the course of a long acting career spanning hundreds of films and billions earned, Nicolas Cage thought he had seen and done everything the world had to offer... until a script for a movie called "Descend Beyond" found itself on his desk. Nicolas was entranced by its writing, describing dark scenes of a temple, blood-inked symbols and glowing walls.

Before the night could turn to day, he was already jet-bound to the rocky island the film was using as it's set. Despite warnings from his agent of the film's questionable financers, he was enthusiastic, even offering to star for free before the agent managed to talk him out of it. After landing, he saw research tents surrounding the dirt runway bearing a logo he did not recognize, but he did not have much time to dwell on it before he was greeted by the film's director, a white-haired woman named Pauline Stamper.

She drove Cage out to set, followed closely by two black jeeps to their destination: a cave entrance, leading to the ruins of an ancient temple. It was just as Nick imagined from reading the script, altar and all, and he was ready to film immediately. Stamper told him that filming was scheduled for tomorrow, but he refused, demanding to start right then and there.

Shortly thereafter, the crew was ready, and filming commenced. He performed his dialogue right down to the letter, dipping his fingers in red ink and painting symbols onto the stone alter that laid in the middle of the chamber... and then watched as the walls began to glow, revealing more symbols. That was supposed to just be special effects added in post.... something was wrong. But he carried on the scene, reaching out and touching the walls before watching in disbelief as black fog poured out and wrapped around his arm. He turned to where Stamper and the crew had been, expecting them to be laughing at this "prank", but they were all gone. The fog soon enveloped him, and as he protested that this couldn't be real, this was just a movie! ...he was whisked away, taken to a dark realm of endless torture.

As a Survivor, Nicolas' unique perks Dramaturgy, Scene Partner and Plot Twist allow him to gain a speed boost with an additional random effect, reveal the Killer's aura at the cost of revealing his own location and silently let himself enter the dying state in order to heal. Dramaturgy grants you 25% haste while running when activated, and applies a random secondary effect (ranging from extending the haste effect to applying the Exposed status effect) once the haste expires. Scene Partner causes you to scream and reveal the Killer's aura to all Survivors whenever you look at the Killer inside their terror radius, with a chance to scream a second time and extend the duration of the aura reveal. Plot Twist lets you silently enter the dying state to recover from an injury, after which time you are fully healed and gain 50% haste for a limited time.

Nicolas Cage is the thirty-fourth new Survivor added to the game with the release of the Nicolas Cage chapter on July 25, 2023.

Nicolas is the fourteenth Guest Fighter survivor to be added to the game, but rather than coming from a fictional property, he is a fictionalized version of the real-life actor Nicolas Cage.


  • Adam Westing: Nicolas Cage is poking fun at his own Large Ham persona.
  • As Himself: Rather than being one of the many characters Nicolas Cage has played over the years, his inclusion in Dead by Daylight is a fictionalized version of Cage himself.
  • Auto-Revive: "Plot Twist" allows him to not only revive himself from the downed state, but also causes him to be fully healed to full health upon doing so. He can use it twice per trial; once during the normal game phase, and once again during the endgame after the generators are all done.
  • Celebrity Survivor: Multi-award winning actor and film producer turned survivor of an unending cycle of trials.
  • Draw Aggro: Scene Partner gives him the ability to scream on command, broadcasting his location, with the trade-off that the killer's aura is revealed to him.
  • Guest Fighter: From real-life...?
  • Horrifying the Horror: Funnily enough, the scream produced by his Scene Partner ability has been known to jumpscare the Killer.
  • Large Ham: The real Nic Cage certainly had fun recording his lines, which is made very clear by how many of his lines have him relentlessly Chewing the Scenery.
  • Lethal Joke Character: Compared to other Survivors, Nic's perks are obviously designed with some humor and lightheartedness to them, rather than purely giving a competitive edge. Dramuturgy has random effects that can be actively detrimental, Scene Partner allows him to scream on command, and Plot Twist lets him put himself into the dying state, all effects that purely benefit the Killer. However, all three perks also pack powerful effects that can potentially negate their downsides.
  • Playing Possum: One of Nic Cage's perks, Plot Twist, allows him to down himself, with added bonuses if he recovers afterwards.
  • The Power of Acting: Nic's perks have to do with acting, and it's also how he summoned the Entity.
  • Random Effect Spell: One of Cage's perks is Dramaturgy, which gives him a short haste boost along with a random effect that ranges from a second longer haste boost, giving him a new item, temporarily making him Exposed, or having him scream with no added effect at all.
  • Suddenly Voiced: Downplayed. While Cage is not the first Survivor to have voicelines, that honor going to Ash, and many Survivors since then both original and licensed having pre-game lobby quotes, Cage is the first to have voicelines during the trials. He talks at various different points, whether that be starting the trial, getting chased, hooked, picked up, escaping, even going against Sadako as well as reaching Prestige 100 on him have unique responses!

    Ellen Ripley 

Ellen Louise Ripley - A warrant officer of the Nostromo

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Voiced by: Molly Daisy (Ripley & Ripley 8)

The crew of the USCSS Nostromo was awoken from stasis, still months away from Earth, to respond to a distress signal coming from an unsurveyed moon orbiting around a gas giant. While three crew members set out to touch down and investigate, warrant officer Ellen Ripley stayed behind on the Nostromo to keep an eye on repairs while also attempting to decipher the signal with the help of the ship's AI, MU/TH/UR. What was thought to be a distress signal was, in fact, a warning, but it was too late.

The executive officer, Thomas Kane, had been attacked by an unknown lifeform. It had broken through his helmet and attached itself to his face, rendering him in a comatose state. Ripley insisted that he along with Captain Dallas and the Nostromo's navigator Lambert not be let onto the ship, to follow quarantine protocol and keep them in the airlock for twenty-four hours of decontamination, but Ash, the science officer, opened the airlock and took Kane to the infirmary instead... a move that would seal their fate.

When the alien lifeform detached itself from Kane and perished, they thought they were safe. But then Kane's chest burst open with a fountain of blood, a nightmarish alien popping out and fleeing into the ship's bowels. The crew began to hunt down the alien... but, it had evolved. Grown. And one by one, the crew's numbers dwindled: Brett, Dallas, Ash, Parker, Lambert... until only Ripley was left.

Isolated and desperate, she turned on the Nostromo's self destruct sequence, securing the crew's cat Jones before heading into an escape shuttle. She watched as the Nostromo exploded into a bright flash of orange... unknowing of the alien's presence, having snuck aboard before her. With quick thinking, however, she was able to put on a pressure suit and opened the shuttle's airlock long enough for the monster to be sucked into the endless void of space.

Finally safe, Ripley recorded a final report for the Nostromo before entering her hypersleep chamber with Jones. As the chamber's door closed with her eyes, a black fog swirled around her form... and when she awoke, she found herself on the surface of a planet, the Nostromo's remains scattered across the vast field. And in the distance, she heard it. That horrific scream, followed by pained cries from another unfortunate soul.

She had closed her eyes on one nightmare, only to enter another.

As a Survivor, Ripley's unique perks Lucky Star, Chemical Trap and Light-Footed allow her to temporarily remove her pools of blood and grunts of pain, trap pallets to freeze Killers and remove the sounds of her footsteps. Lucky Star suppresses your pools of blood and grunts of pain for ten seconds after hiding in a locker, and reveals the auras of all other Survivors and the closest generator once you exit. Chemical Trap installs a trap on a dropped pallet, and any Killer who breaks the pallet is slowed down by 50% for four seconds. Light-Footed muffles the sound of your footsteps while running, but deactivates whenever you perform a fast vault.

Ellen Ripley is the thirty-fifth new Survivor added to the game with the release of the Alien chapter on August 29, 2023.

Ellen is the fifteenth Guest Fighter survivor to be added to the game, hailing from the Alien franchise.


  • Adaptational Deviation: She was taken shortly after the ending of Alien, with later movies in the franchise not being taken into account in her lore. Despite this, she has some cosmetics pertaining to her appearances in the sequels, primarily her look from Aliens and Ripley 8 from Alien: Resurrection.
  • Booby Trap: Her Chemical Trap perk lets her attach a chemical bomb to a dropped pallet, which will explode and significantly slow the Killer down for several seconds if they break the pallet, and it even works against Spirit Fury as well as Killers like Hillbilly, Nemesis, or Singularity who have alternate or even ranged methods of breaking pallets. The only Killer who can destroy the trapped pallet without being slowed is the Knight via using his guards to break the pallet; also, the Dissolution perk and the Skull Merchant's claw traps will not trigger the trap as it is technically the survivor who breaks the pallet in those cases. This perk is more aggressive than Jill Valentine's similar Blast Mine perk, since it can actually be used in the middle of a chase. She can potentially do this several times per trial.
  • Guest Fighter: From Alien.
  • Kindhearted Cat Lover: Ripley is fond of Jonesy, the ship's cat, who appears while she's idle on the main menu.
  • Palette Swap: One of her Very Rare sets changes her into her much later produced clone, Ripley 8, from Alien: Resurrection.
  • The Sneaky Gal: Her Lucky Star perk lets her hide in lockers while injured without leaving a bloodtrail or making injured sounds (and also gives her Aura Vision on nearby survivors and generators), and her Light-Footed perk causes her to make no running noise when healthy.
  • You Don't Look Like You: Ripley's face looks noticeably different from Sigourney Weaver, like several of the licensed survivors when compared to their original actors (most notable Laurie Strode and Detective Tapp, played by high-profile actors whose exact likeness would likely cost a considerable premium, and to a lesser degree Quentin Smith, who likely doesn't look like his actor due to licensing issues with the IP as a whole.)

2024

    Alan Wake 

Alan Wake - A bestselling author

https://static.tvtropes.org/pmwiki/pub/images/alanwake_dbd.png
Voiced by: Matthew Porretta (Alan Wake & Mr. Scratch), TBA (Saga Anderson), Jessica Preddy (Rose Marigold)

In 2010, bestselling author Alan Wake disappeared from the town of Bright Falls, Washington while on a trip with his wife Alice to help with his writer's block. No one knew what happened, and eventually moved on assuming it to be just another missing person's case. But in reality, Alan had been trapped in the Dark Place - a nightmarish dimension where fiction became reality, ruled by the Dark Presence.

For thirteen long years, Alan sat in front of a typewriter inside a cabin, attempting to write the story that would lead to his ultimate escape from the Dark Place and reunite with his wife. His hope gradually dwindled with each page he wrote, and he was on the verge of giving into the Dark Presence's demands... until he remembered one of the first scripts he had written for the show Night Springs.

Titled "Dead of Night", the episode revolved around a group of four people attempting to escape a twisted world while being pursued by a monster, but Alan couldn't remember its ending and thus attempted to rewrite the entire script from what memories he could dredge up until the ending came back to him. With every draft, the Dark Place thrust Alan into the story, every failed ending bringing him back to the cabin.

When he finished the final draft, Alan watched as the group of survivors rushed off into a wall of black endless fog. Before he could follow them, he froze as he finally remembered the episode ended ambiguously, never showing what happened to the characters after they went in. Did they make it back home, or just end up someplace far worse?

Before he could turn back to the typewriter and make one last conclusive draft, he saw a light flickering distantly within the fog, filling him with reinvigorated hope. He took a deep breath to steel himself and walked into the mist.

As a Survivor, Alan's unique perks, Champion of Light, Boon: Illumination and Deadline increase the power of flashlights, highlight points of interest on the map, and increase his efficiency when injured. Champion of Light grants Survivors a 50% haste status effect when shining a flashlight, and slows Killers down by 20% for six seconds after being blinded by any means. Boon: Illumination reveals the auras of all chests and generators on the map while within the totem's radius and increases the speed at which you bless or cleanse dull totems. Deadline activates when you're injured and increases the frequency of your Skill Checks while healing or repairing, reducing the penalty for missed Skill Checks by 50%.

Alan Wake is the thirty-sixth new Survivor added to the game with the release of the Alan Wake chapter on January 30, 2024.

Alan is the sixteenth Guest Fighter survivor to be added to the game, hailing from the Alan Wake franchise.


  • Aura Vision: His Boon: Illumination perk allows Survivors to see every chest and generator on the map while the survivors are in the totem's vicinity.
  • Guest Fighter: From Alan Wake.
  • Here We Go Again!: Alan's attempts to write his escape from the Dark Place and ending up in the Entity's Realm by "reliving" an episode of Night Springs is similar to how he attempted to escape in American Nightmare.
  • The Hunter Becomes the Hunted: Like Maria before him, Mr. Scratch being playable here turns an antagonist into just another plaything in the Entity's realm.
  • Ink-Suit Actor: A variation. His appearance in the game is based on Ilkka Villi, who is Alan's physical model and live-action actor in his home series.
  • Palette Swap: His Legendary sets allow you to play as Saga Anderson and Rose Marigold, while a Very Rare outfit from the Rift allows you to play as Mr. Scratch.
  • Saved by Canon: Extremely unique for any survivor, let alone a licensed one. Alan is perhaps the only playable survivor who isn't trapped in the Entity's Realm by traditional means. Instead, its heavily implied that his participation within the trials is part of one of his many attempts to escape the Dark Place through his writing, where upon death, he returns to the Writer's Room to try again. As Alan is still shown in the Dark Place trying to write his way out during the events of Alan Wake 2, his time in the Entity's Realm wasn't permanent.
  • Token Evil Teammate: Not Alan himself, but an unlockable skin from the Rift allows you to play as Mr. Scratch, which marks the first time that you can play as a survivor who is outright evil.

    Sable Ward 

Sable Ward - A embracer of darkness

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"I call upon the spirits of the night, to aid us in our desperate flight!"
Voiced by: Liz Morey

The difference between Sable Ward and her parents was like night and day, a perky mom and frat-boy dad versus their dark and gloomy daughter. She felt like an outcast in Greenville, misunderstood and seen as weird and offputting by all but her best friend Mikaela whom she met in the third grade. While the other girls were busy playing tea party and dreaming about ponies for their birthdays, Sable was getting into dirt clod fights and playing with bugs.

As she grew up, she began to lean towards a darker side. Dying her hair purple to her mother's rage, getting her ears pierced and a tattoo picked out at the mall with Mikaela. Her friend liked to flirt with the dark side, but Sable fully embraced it. Some would call her a "goth", but she never liked labels, all she knew is that this was what felt truly like her. While her parents and neighbors tried to pretend the world was a perfect and cheery place, she knew that it had a dark underbelly.

After getting a job at Moonstone and getting into the local college, she started up a radio show using a shortwave in her attic: All Things Wicked This Night, delving into topics of urban legend and horror. The most entertaining part of which being the heated debates Mikaela and her would get into over the latest horror flicks they recently seen. Her friend preferred more comedic horror, while Sable enjoyed the adrenaline and terror of merciless and gory films. She would often walk to the cemetery for inspiration for her show, and formed theories that the strange sightings and disappearances in Greenville were linked to its history.

Sable challenged Mikaela to tell a real horror story for the annual Halloween festival, about the mysterious Unknown; a creature that consumed anyone who dared to imagine it. But she simply laughed and said she was already working on a story with her roommate. The festival came, Mikaela went up on stage and as she spun her tale, a black fog formed and swallowed her whole. She vanished without a trace... and left Sable wracked with guilt. Did she do this? Did she send Mikaela and her roommate to their doom, making her think of The Unknown? But it couldn't be, the story never mentioned it. No, it was a story of another realm filled with monsters and endless death.

She investigated the various disappearances throughout Greenville, and realized several linking factors: Most disappeared near the theatre, or somewhere close by. The theatre itself built on the ruins of an old schoolhouse that burned down in the 1920s. A recent disappearance at the theatre involved three siblings, two missing and the last having ripped out her eyes and institutionalized. She tracked down her location, and under the guise of a relative, snuck into her room to interrogate her. She described a mysterious door in the basement, leading to a dark place that she begged Sable not to go to. Her story only made Sable want to investigate further, determined to find Mikaela.

Late in the night, she snuck into the theatre. She budged the door to the cellar open with a crowbar, descending down and finding herself surrounded by old movie posters and moldy walls. She noticed a bulge in the Frankenstein poster, and ripped it away to reveal a hidden door. A descending staircase, its' end covered by a layer of twirling black fog, the very same that Mikaela disappeared in. One part of her wanted to turn around and run to safety, before remembering Mikaela's story. A realm of endless horror and sadistic killers, straight out of a horror film. No, she thought as she walked into the mist. She wouldn't be letting Mikaela have all the fun.

As a Survivor, Sable's unique perks, Invocation: Weaving Spiders, Strength in Shadows and Wicked all make the basement a place of resourcefulness to her. Invocation: Weaving Spiders allows her to perform an invocation via a salt circle in the basement, permanently reducing the number of charges required to repair all generators at the cost of losing a health state for the remainder of the match. Strength in Shadows allows her to heal herself without a medkit at 70% of the normal healing speed while in the basement, as well as showing the Killer's aura after finishing a heal in the basement. Wicked grants you a guaranteed self-unhook when hooked in the basement, and reveals the Killer's aura to you whenever you're unhooked by any means.

Sable Ward is the thirty-seventh new Survivor added to the game with the release of the All Things Wicked chapter on March 12, 2024.


  • Achilles' Heel: Sable's personal perks can be activated in the basement, and only in the basement. As such, Territorial Imperative note  can make using them effectively particularly dangerous.
  • Ambiguous Situation: Her entire backstory is focused on her friendship with Mikaela, but there is little to no mention of her in Mikaela's official backstory, which opens up some possibilities. Had Mikaela underestimated how close they were? Did Sable see them both as being closer than they really were, considering she didn't seem to have any other friends? Or maybe the version of Mikaela we see in the game isn't from Sable’s universe.
  • Awesome, but Impractical: Invocation: Weaving Spiders will permanently remove 10 charges from every generator on the map, reducing how much time survivors need to spend repairing them to complete them. However, to utilise the perk, she has to spend a solid two minutes in the basement, and she receives the broken status effect for the remainder of the trial. This also prevents her from making full use of Strength in Shadows, which offers a boost to her healing speed. Additionally, a killer using the perk Territorial Imperative will know that there's someone in the basement, giving them plenty of time to interrupt the invocation.
  • Crippling Overspecialisation: All of her specialty perks require she spend up to two minutes in the basement, however this can be a particularly unsafe spot. Territorial Imperative will show the aura of any survivors in the basement, there's one exit, and four hooks. In fact, some killer builds are based entirely on securing basement hooks due to the added difficulty of rescuing survivors.
  • Dark Is Not Evil: She's a Dark Magical Girl, wears dark clothes and wants to look scary, but she's a girl with a good heart who threw herself into the entity's realm to save her friend.
  • Did Not Think This Through: Despite her Hell Seeker tendencies, some of her lobby quotes have her admit that coming to the fog was a bad idea.
  • Everyone Went to School Together: A friend of Mikaela's who ended up in the Entity's realm after investigating her disappearance.
  • Hell Seeker: Actively investigates the Entity in an effort to rescue Mikaela, and when she realizes she's in danger she opts to keep going, with her lore specifically noting she doesn't want Mikaela to have all the fun.
  • Mechanically Unusual Fighter: All of her perks involve spending extended periods of time in the basement.
  • Nightmare Fetishist: A goth and fan of horror movies who seems to think the Entity's realm would be fun.
  • Perky Goth: ZigZagged. She doesn't consider herself a goth but is perceived that way by the people around her, which doesn't really bother her. She is also surprisingly positive, keeping her good mood even when being stuck in the closest thing to the hell.

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