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This is a list of the various civilizations and their leaders appearing in the Civ Battle Royale Mark X Season 1. Some of the civs are vanilla ones from the main game, but most are modded ones created by fans.

No real life examples related to these civilizations, please.


    open/close all folders 

    Antarctica 
Brazil

Leader: Pedro II

A vanilla civ and the winner of Mark 2, used by Blue Cassette to observe the game in progress. Exists as a single submarine hidden in Antarctica, which other civs cannot interact with.

    North America 
Yup'ik

Leader: Apanuugpak
Capital: Niugtaq

A mod created by Gedemo.

Haida

Leader: Koyah
Capital: Ninstints

A mod created by LastSword.

  • Let's Get Dangerous!: After a lackluster start they started an aggressive and successful campaign of expansion.

The Apache

Leader: Geronimo
Capital: Haisndayin

A mod created by Uighur_Caesar.

Canada

Leader: William Lyon Mackenzie King
Capital: Ottawa

A mod created by LunarNeedle.

  • Butt-Monkey: The subject of multiple invasions, which them with a smaller and more barren stretch of land each time before the Metis finally eliminated them.

Metis

Leader: Louis Riel
Capital: Batoche

A mod created by Vivala.

  • The Big Guy: One of the largest civilisations by area.

The Iroqouis

Leader: Hiawatha
Capital: Onondaga

A vanilla civ with some modifications by Chrisy 15.

Poverty Point

Leader: Tahera
Capital: Poverty Point

A mod created by Tomatekh.

Haiti

Leader: Toussaint Louvertoure
Capital: Port-Au-Prince

A mod by Leugi, with contributions from JFD, Janbourta, Viregel, and regalman.

  • General Failure: Haiti botched multiple sieges of Caracas and was reduced to a minor power in the Caribbean.

The Aztecs

Leader: Montezuma
Capital: Tenochtlitan

A vanilla civ created by Firaxis.

  • Villain Decay: After being hyped up months before the game started, the Aztecs turned out to be one of the least dangerous civs in the Western Hemisphere.

    South America 
Nazca

Leaders: Cahuachi
Capital: Cahuachi

A mod created by More Civilizations, with contributions from Leugi, Janbourta, and Chris Sifniotis.

  • The Generic Guy: So unremarkable that the power ranking slide is usually filled with references to NASCAR rather than the actual civ.

Venezuela

Leader: Hugo Chavez
Capital: Caracas

A mod made as a collaboration between DMS[ and Hoop Thrower, with contributions from Uighur_Caesar and Darth_Starkiller.

  • Historical In-Joke: Ironically, was the only surviving South American civilisation to not choose the game's equivalent of communism.

Uruguay

Leader: Juan Antonio Lavalleja
Capital: Montevideo

A mod created by Sukritact and Technostar.

  • The Dreaded: Was by far the most powerful civilisation in the early game.
  • Villain Decay: Eclipsed by other powers such as the Kazakhs and the Moors in the late-game.

The Kuikuro

Leader: Anetu
Capital: Kuhikugu

A mod created by Tomatekh.

  • Stone Wall: Kuikuro has resisted Uruguayan attempts to conquer it for many turns, even thought Uruguayan military is the biggest and most advanced in the cylinder while Kuikuro's is one of the smallest.

Selk'nam

Leader: Xo'on Uhan-Te
Capital: Kauwes

A mod created by Tenetisk.

    Europe 
Sami

Leader: Eadni
Capital: Karasjohka

A mod created Sukritact.

The Vikings

Leader: Ragnar
Capital: Nidaros

A mod created LastSword.

The Manx

Leader: Iliam Dhone
Capital: Castletown

A mod created by ryanjames.

  • Guile Hero: Took Scotland's best city in a peace treaty and then survived longer than they had any right to.

Scotland

Leader: Robert I Bruce
Capital: Stirling

A mod created by More Civilizations.

  • Never Learned to Read: One of the last Civs to research Writing and often called illiterate.
  • Read the Fine Print: Many joke that its giving up of Glasgow in a peace treaty to the Manx is because of being illiterate and not being able to read the treaty.

The Holy Roman Empire

Leader: Elected Emperor
Capital: Aachen

A mod created by LastSword.

  • Elective Monarchy: Unlike the other civilisations, the HRE electd a new leader for each era.

Prussia

Leader: Frederick
Capital: Konigsberg

A mod created by JFD and Janboruta.

The Czech Republic

Leader: Vaclav Havel
Capital: Prague

A mod created by SabyZ.

  • Too Dumb to Live: When your empire is three cities in a line, it is probably unwise to give away the middle one in a peace deal.

The Moors

Leader: Abd ar-Rahman III
Capital: Cordoba

A mod created by Sukritact.

  • Stock Shōnen Hero: Were not even one of the major players early on. Used a combination of wits and willpower to become one of the three surviving civilisations, and the winner by statistics.

Muscovy

Leader: Ivan IV
Capital: Moscow

A mod created by JFD and Janboruta.

The Turks

Leader: Mehmed II
Capital: Konstantiniyye

A mod created by JFD and Janboruta

Venice

Leader: Enrico Dandolo
Capital: Venice

A vanilla civ tweaked by Chrisy15.

Minoa

Leader: Minos
Capital: Knossos

A mod created by More Civilizations.

The Goths

Leader: Alaric
Capital: Arheimar

A mod created by Tomatekh.

The Golden Horde

Leader: Tokhtamysh
Capital: Sarai Batu

A mod created by Chaingunfighter1.

    Mideast 
Parthia

Leader: Mirthridates I
Capital: Nisa

A mod created by TarcisioCM.

Palmyra

Leader: Zenobia
Capital: Palmyra

A mod created by Firebug.

  • Lady of War: Against all expectations, Zenobia was able to unify the Middle East and make Palymra a regional power.

Seljugs

Leader: Alp Arslan
Capital: Isfahan

A mod created by DJSHenninger.

Oman

Leader: Saif bin Sultan
Capital: Muscat

A mod created by More Civilizations.

    Asia 
Xia (Shang)

Leader: Yu
Capital: Yangcheng

A mod created by Tomatekh.

  • Butt-Monkey: For Asia, with it being the first civ eliminated and doing so within three parts after all its neighbors took pieces of it.
  • Magikarp Power: Subverted, The Xia's unique ability allows them access to a new dynasties with cumulative bonuses, if they lose their capital or finish a Social Policy tree. In an AI domination focus game to lose your capital is usually a death sentence and to finish a full Social Policy tree takes too long to be of use. Guess what they did in Part 2?
  • Meaningful Rename: Due to their unique ability their dynasty changed from Xia to Shang, not that it lasted long.
  • Sacrificial Lamb: First Civ to be fully eliminated in CBRX and did so within three parts.

Qin

Leader: Ying Zheng
Capital: Xianyang

A mod created by Captain.

  • The Worf Effect: A fairly competent leader, Ying Zheng had led his civilisation to the second spot in the stats table. He then made the surprisingly smart move of taking on the Kazakhs - then the number one power - along with the Sami. As expected, the Kazakhs were forced to split their forces. What was not expected was that the Kazakhs would still win, on both fronts, without even breaking much of a sweat.

Great Qing

Leader: Cixi
Capital: Beijing

  • Geek Physique: One of the most advanced and cultured civs. Also one of the weaker ones.

A mod created by JFD and Janboruta.

The Canton Pirates

Leader: Ching Shih
Capital: Canton

A mod created by Scissor_Fingers.

  • Action Survivor: Never became very powerful, but managed to survive almost till the end and even outlived the Qin.
  • Pirates: Obvious Reasons.

Taungoo

Leader: Bayinnaung
Capital: Bago

A mod created by EmeraldRange.

Korea

Leader: Seonjo
Capital: Hanseong

A mod created by Senshidenshi.

India

Leader: Indira Gandhi
Capital: Delhi

A mod created by Scissor_Fingers.

  • Foe Romance Subtext: On the part of the narrators, with the not so subtle implication that Indira and Prithvi's wars are excuses to see each other.

Nepal

Leader: Prithvi Narayan
Capital: Kathmandu

A mod created by Last Sword.

  • Foe Romance Subtext: On the part of the narrators, with the not so subtle implication that Indira and Prithvi's wars are excuses to see each other.

Maratha

Leader: Shivaji
Capital: Raigad

A mod created by More Civilizations.

Shikoku

Leader: Sakamoto Ryoma
Capital: Kochi

A mod created by Iaroque.

  • Academic Athlete: Was always one of the most advanced civilisations, and also one of the stronger and more advanced ones.
  • Guile Hero: Took pretty much every oppurtunity to grow and expand, including some impressive thinking outside the box.

Sulu

Leader: Jamalul Kiram II
Capital: Bauang

A mod created by Cardboardmech.

Khamug Khanate

Leader: Jamukha
Capital: Jadaran

A mod created by Lungora.

  • Gentle Giant: One of the largest, most powerful civilisations. A declaration of war from them could be instant death for most of their neighbours. They rarely went to war, and usually accepted peace after taking a city or two.

The Evenks

Leader: Bombogor
Capital: Tura

A mod created by Senshidenshi.

The Nenets

Leader: Vavlyo Piettomin
Capital: Nadym

A mod created by Senshidenshi.

  • Eskimos Aren't Real: Most observes and narrators often declare they don't exist.
  • The Ghost: For the first few parts they barely had any screen time.

The Kazakhs

Leader: Ablai Khan
Capital: Astana

A mod created by DJSHenninger.

    Africa 
Nubia

Leader: Piye
Capital: Napata

A mod created by More Civilizations.

Beta Israel

Leader: Gudit
Capital: Gondar

A mod created by DMS.

Benin

Leader: Ewuare
Capital: Edo

A mod created by Tomatekh.

  • Stone Wall: A very defensive civilisation, Benin made it to the final round of the battle royale.

Songhai

Leader: Askia
Capital: Gao

A vanilla civ created by Firaxis.

  • Glass Cannon: Crushed Algeria and Libya. Was then crushed by the Moors and Benin.

Algeria

Leader: Abdelkader
Capital: Algiers

A mod created by DJSHenninger.

Libya

Leader: Omar Mukhtar
Capital: Tripoli

A mod created by JMan.

Ndongo

Leader: Nzinga
Capital: Kabasa

A mod created by LastSword.

Zimbabwe

Leader: Nyatsimba Mutota
Capital: Zimbabwe

A mod created by LastSword.

Madagascar

Leader: Ranavalona I
Capital: Antananarivo

A mod created by DMS and Colonialist Legacies.

  • Action Survivor: One of the smallest civilisations, they made it almost to the end.
  • Badass Pacifist: Largely kept to themselves, and also stopped wars between other civilisations. And then they destroyed Oman.
  • Curb-Stomp Battle: The Uruguayan invasion of Madagascar.

    Oceania 
Australia

Leader: Bob Hawke
Capital: Canberra

A mod created by Senshidenshi.

New Zealand

Leader: Richard Seddon
Capital: Wellington

A mod created by JFD and Janboruta.

Murri

Leader: Gambu Ganuurru
Capital: Cavanbah

A mod created by Colonialist Legacies.

Papua

Leader: Rajapapua
Capital: Hanuabada

A mod created by Gedemo.

  • From Nobody to Nightmare: Due to spending the first few parts doing nothing and being ranked as one of the worst civs. This changed when they suddenly went to war with Australia, who was ranked within the top 10 and coming out on top with two city captures.
  • Lazy Bum: Was written off as this early on, until they invade Australia.

Tonga

Leader: Saiosi I
Capital: Nuku' Alofa

A mod created by ExplosiveWatermelon.

Next is the list of civilizations appearing in the Civ Battle Royale Mark X Season 2.


    open/close all folders 

    Antarctica 
Moors

Leader: Abd ar-Rahman III

The winner of CBRX Season 1, used by Blue Cassette to observe the game in progress. Exists as a single submarine hidden in Antarctica, which other civs cannot interact with.

    North America 
Chinook

Leader: Comcomly
Capital: Chinook
Died to: Northern Yuan

  • Curb-Stomp Battle: Was a major North American power. Then the Chukchi arrived and casually took over the Alaskan half of their empire. The Chinook then tried to attack their southern neighbour, the Tongva, with Malaccan help, and got curb-stomped again.
  • Outside-Context Problem: An invasion by the Mongols, of all people.
  • Trademark Favorite Food: Fish

Dene

Leader: Thanadelthur
Capital: Somba K'e

  • Action Girl: Portrayed as 'some sort of eco-feminists'. Well-armed, bloody angry eco-feminists.
  • Ax-Crazy: Invades TAT, captures their cities, burns them down, leaves. Maybe they hate urban sprawl?
  • Blood Knight: Once indirectly returned a Mississippian city they captured back to the Mississippi, so they could capture it again. And then burned it down. Returned Mississippi to life so she could kill him again.
  • Godzilla Threshold: The first civilisation to use nukes (on Rio Grande).
  • Nuke 'em: Rio Grande's cities were too strong to take down with conventional weapons. The Dene love fireworks. See where this is going?
  • Our Elves Are Different: Forest-dwelling nature supremacists, but otherwise human.
  • Pyromaniac: Had a habit of burning down just about every city they captured.

Three Affiliated Tribes

Leader: Four Bears
Capital: Like A Fishhook
Died to: Dene

Neutral Nation

Leader: Tsouharissen
Capital: Kandoucho
Died to: Vandals
Resurrected by: Dene

New Netherlands

Leader: Peter Stuyvesant
Capital: Nieuw Amsterdam (New York)
Died to: Vandals

  • Artificial Brilliance: Not all that powerful, but had a great early game by avoiding the powerful Mississippi, boxing in the inept Neutrals and expanding along the Atlantic Coast of the United States.
  • Outside-Context Problem: One fine day, the Vandals came over from West Africa and took over their coastal core.

Mississippi

Leader: Tuskaloosa
Capital: Cahokia
Died to: Dene, then Dene
Resurrected by: Dene

  • The Dreaded: Was once the largest, most powerful and second most aggressive civ in North America. Now gets bulied by the Dene and Rio Grande.
  • Too Dumb to Live: The Dene brought them back to life, under the condition that they do not attack any of the Dene's other protectorates. Mississippi promptly declared war on the Neutrals.

Rio Grande

Leader: Antonio Canalles Rosillo
Capital: Laredo

Tongva

Leader: Toypurina
Capital: Juyubit
Died to: Dene

  • Action Survivor: Withstood an attack by Rio Grande, losing only one isolated city.
  • Defiant to the End: Resisted a combined Dene-Chukchi invasion for quite a long time, using the Rockies and the Pacific to their advantage.
  • Underdogs Always Win: Defeated a combined Chinook-Malacca invasion. To be fair, Malacca only sent a part of their fleet.

The Olmecs

Leader: U Kix Chan
Capital: Coatzacoalcos
Died to: Marajoara

  • Cosmic Plaything: The Olmecs spend their days fighting off invasions from Jamaica, Rio Grande and New Netherlands.

    South America 
Gran Colombia

Leaders: Simon Bolivar
Capital: Bogota
Died to: Marajoara

  • Back from the Dead: Infamously crashed the original Civ Battle Royale. Returned for CBRX Season 2. Started the game bullied by Jamaica. Then came back to consolidate Central America.
  • Curb-Stomp Battle: Suffered one from the technologically advanced Marajoara.

Jamaica

Leader: Marcus Garvey
Capital: Kingston
Died to: Gran Colombia

  • Leeroy Jenkins: Forward-settled and attacked Colombia and the Olmecs. Lost both wars despite impressive initial gains.
  • Taking You with Me: Their destruction at the hands of Gran Colombia inspired all the other South American civilisations to gang up on the aggressor.

Marajoara

Leader: P'kuee
Capital: Camutins

  • The Strategist: Divided the larger Vandal navy into two, crushing one in detail and conquering most of Vandal Carribean.
  • The Trickster: Convinced the Dene to hand over a city that they (Marajoara) had no chance of capturing by force ...
  • Too Clever by Half: ... only to realise that the city was in the middle of enemy (Mississippi) territory.

Palmares

Leader: Zumbi
Capital: Macaco
Died to: Marajoara

Paraguay

Leader: Solano Lopez
Capital: Asuncion
Died to: Marajoara

Peru-Bolivia

Leader: Andre de Santa-Cruz
Capital: Tacna
Died to: Gran Colombia

Mapuche

Leader: Lautaro
Capital: Puren
Died to: Kulin

    Europe 
Iceland

Leader: Kristjan Eldjarn
Capital: Reykjavik
Died to: Germany

Wales

Leader: Llywelyn
Capital: Caerdydd
Died to: Gaul

  • Cosmic Plaything: Oh, you survived the Icelandic invasion and the Gaulish conquest? Say Hello to the Spanish Armada.

Sweden

Leader: Karl XII
Capital: Stockholm
Died to: Germany

Finland

Leader: Mannerheim
Capital: Helsinki

  • Stone Wall: Not particularly aggressive, but has a solid military and good science. In the first cycle they neither lost nor conquered a city until total war.

Soviet Union

Leader: Lenin
Capital: Moscow

Teutonic Order

Leader: Hermann von Salza
Capital: Marienburg
Died to: Kosovo

  • Butt-Monkey: Provoking Germany and the USSR was probably not such a good idea in hindsight.

Kosovo

Leader: Ibrahim Rugova
Capital: Pristina

Germany

Leader: Wilhelm II
Capital: Berlin

Two Sicilies

Leader: Ferdinand I
Capital: Naples
Died to: Germany

Gauls

Leader: Vercingetorix
Capital: Bibracte

Spain

Leader: Carlos III
Capital: Madrid
Died to: Gauls

  • Curb-Stomp Battle: Suffered a humiliation at the hands of the Vandals. And then another.
  • Curb Stomp Cushion: But somehow managed to hold off the Gauls, by using a more advanced navy.

    Africa 
Vandals

Leader: Genseric
Capital: Hippo Regius

Tuareg

Leader: Tin Hinan
Capital: Abalessa
Died to: Burkino Faso

  • Curb Stomp Cushion: Played well despite their horrible starting location (in the middle of the Sahara). Survived as a single city against a more advanced major power for centuries.
  • Land of One City: Reduced to this by repeated Burkinabe invasions. The one city was located in a highly defensible spot in the middle of the Atlas mountains.

Burkino Faso

Leader: Thomas Sankara
Capital: Ouagadougou
Died to: Nigeria

  • Glass Cannon: Was a large, but poorly defended empire until the Vandals and Nigeria divided up most of their empire.
  • Land of One City: Their final city is defended by (neutral) Zairian peacekeepers, meaning Nigeria cannot invade without risking war with Zaire.

Nigeria

Leader: Awolowo
Capital: Lagos

Zaire

Leader: Mobutu Sese Seko
Capital: Kinshasha

Namibia

Leader: Jacob Morenga
Capital: Windhoek
Died to: Lesotho

  • Cosmic Plaything: Namibia has two choices: get squashed by Zaire, or get squashed by Lesotho.
  • Curb Stomp Cushion: Despite being under attack by two civilisations that were stronger in every way, Namibia used their terrain to defend their core.
  • Meaningful Name: Namibia is called the 'Land God Made in Anger'. That more or less summarises their record in the game - an underdog who started out with a horrible location, but stubbornly managed for centuries to hold on to their (rather terrible) piece of the cylinder from larger and more advanced neighbours.

Lesotho

Leader: Moshoeshoe I
Capital: Thaba Bosiu

  • Dude, Where's My Respect?: Chola and Zanzibar fought a life-and-death war in Lesotho's coastal waters. And let's not talk about that time they almost got invaded by a Vandal Antarctican settlement. In a war they (Lesotho) started.

Zanzibar

Leader: Barghash bin Said
Capital: Zanzibar
Died to:

  • Too Dumb to Live: Declared war on the Chola, a powerful naval civ, while being a mostly coastal civilisation. Lost all of their cities and only managed to survive because they took a Hejazi city from Chola.

Somalia

Leader: Mohammed Siad Barre
Capital: Mogadishu
Died to: Nigeria

  • Too Dumb to Live: Spent their time and resources ineffectively harassing Zanzibar and Hejaz before signing unfavourable peace deals and imploding.
  • Epic Fail: Gave away their last city in a peace deal, to end a war they could have survived.

Egypt

Leader: Cleopatra
Capital: Alexandria
Died to:

    Mideast 
Hejaz

Leader: Hussein bin Ali
Capital: Mecca
Died to: Zaire

  • Cosmic Plaything: Was invaded by Egypt and the Chola at the same time. Lost to both.

Jerusalem

Leader: Baldwin III
Capital: Jerusalem
Died to: Kosovo

Kurdistan

Leader: Mustafa Barzani
Capital: Hewler

Georgia

Leader: Tamar
Capital: Tbilisi
Died to: USSR

  • Curb-Stomp Battle: There was no battle, the USSR just walked in and occupied Tbilisi.
    "The aid rushed back in. 'My queen! Lenin just declared war!' Tamar paused. 'Well, we’re dead.'"
  • Protectorate: To the Soviet Union. Until they chose Freedom.

    Asia 
Uzbekistan

Leader: Islam Karimov
Capital: Tashkent

  • Artificial Brilliance: Like the Soviet Union, they built a core of large, prosperous cities before spreading wide. This helped them maximise science and production. Unlike the Soviet Union, they chose Order, which suits such a gameplay.

Great Perm

Leader: St Stephen
Capital: Cherdyn
Died to: USSR

  • Home Field Advantage: Held off PARG using a token army, due to the chokepoints provided by the Urals separating them.
  • Too Dumb to Live: Chose Freedom while having two scary neighbours, who had chosen Order and Autocracy. As if that was not enough, they invaded Georgia. Poster boys for Bears Are Bad News.

PARG

Leader: Kolchak
Capital: Omsk

  • Epic Fail: Lost a war to Northern Yuan. Then went and declared war on an isolated Punjabi city, and lost five cities to it.

Northern Yuan

Leader: Mandukhai
Capital: Karakorum

  • Gentle Giant: What is it with Mongolia and peace-loving civs?
  • Jerkass to One: (Southern) Yuan. Maybe they want to be seen as the 'true' Yuan?

Yuan

Leader: Kublai Khan
Capital: Khanbaliq (Beijing)
Died to: Kulin

Manchu

Leader: Nurhaci
Capital: Mukden
Died to: Yuan

Chukchi

Leader: Lawtiliwadlin
Capital: Kagyrgyn

Japan

Leader: Tanaka Kakuei
Capital: Tokyo
Died to: Chukchi

  • Curb-Stomp Battle: By the time the Chukchi declared war on them, Japan had been reduced to four cities on Honshu. The Chukchi surrounded them in every direction.
  • Genius Ditz: Japan is either a genius or a ditz, possibly both. As one exasperated observer noted, "Japan defies all common logic, sense, or structure. They are a civ that truly lies beyond our understanding, one which makes its home in dimensions far removed from ours ... To attempt to predict their next move is an exercise marked by desperation and futility. Japan doesn’t act, want, or think. Japan simply is."

Taiping

Leader: Hong Xiuquan
Capital: Tianjing

  • Curb-Stomp Battle: Dealt one to Vietnam. Then suffered one at the hands of Malacca. Then stomped Yuan.

Vietnam

Leader: Ho Chi Minh
Capital: Ha Noi
Died to: Laos

  • Land of One City: Reduced to one city by Laos, Taiping and Malacca. That city (Sai Gon) lasted a long time before eventually falling to Laos.

Laos

Leader: Fa Ngum
Capital: Viang Chan
Died to: Laos

  • Better to Die than Be Killed: Killed themselves by burning down their last city. This is the first time in the CBR a civ has eliminated itself.
  • Dying Moment of Awesome: Laos had utterly failed to make an impression, right up until their peacekeeper squadron somehow eliminated the last Kurdish city and then started burning it down. Then they lost their final homeland city, meaning that when their Kurdish city finished being razed, they'd be eliminated. This meant that Laos was the first civ in CBR history, possibly in Civ V AI games history, to eliminate itself. The fans interpreted it as Fa Ngum choosing to go out on his own terms, and Laos entered the annals of CBR legend.
  • Too Dumb to Live: Let's see - (1) Declare war on Chola, a stronger neighbour, while you are a land power and they have no land-locked border cities. (2) Avoid losing only because the Chola are a primarily naval civ and have no big land army. (3) Hand over half your inland empire in a peace deal.

Bhutan

Leader: Jigme Singhye Wangchuk
Capital: Thimphu
Died to: Chola

  • Home Field Advantage: Held off Punjab's very scary army, using the chokepoints provided by the Himalayas.

Punjab

Leader: Ranjit Singh
Capital: Lahore

Chola

Leader: Raja Raja
Capital: Cholapuram

  • Always Someone Better: Actually a decent civ, but they have the misfortune of bordering Punjab.
  • Born Under the Sail: Rivals Malacca in the Indian Ocean.
  • Guile Hero: Managed to avoid conflict with Punjab while taking advantage of weakened neighbours, geography and coalitions. Oh, and their really advanced navy. When Punjab finally came for them, they used the hilly terrain, timely diplomacy and BOATS to prevent being steamrolled.

Malacca

Leader: Mansur Shah
Capital: Malacca

  • Born Under the Sail: Faced Taiping and the Kulin in a naval war. Beat both of them. Decisively.
  • The Dreaded: The most powerful civilisation in South-east Asia and one of the strongest on the cylinder. Their navy is feared across the Pacific and Indian oceans.

VOC

Leader: Jan Coen
Capital: Batavia
Died to: Hawaii

  • Epic Fail: Died to Hawaii, then a Land of One City.
  • Too Dumb to Live: Declared war on the Chola, a powerful naval civ, while being an archipelago. The only reason one of their cities survived was because the Chola couldn't find it.

    Oceania 
Anangu

Leader: Tjilpi
Capital: Mutit Julu
Died to: Kulin

Kulin

Leader: William Barak
Capital: Coranderrk

  • Expy: Of Mk2 Australia. They conquered their continent and a few nearby islands, becoming a major power early on, but ended up stuck there, thus getting screwed out of a shot at victory by geography and their own incompetence.

Tahiti

Leader: Purea
Capital: Papeete
Died to: Kulin

  • Curb-Stomp Battle: Tahiti had a couple of islands in the Pacific, and no army to speak of. The Kulin were a continent-sized superpower with one of the scariest fleets in the Pacific. Kulin decided that Tahiti had to be taken over, and Tahiti was taken over.
  • The Gadfly: Settle a colony in Hawaii right on Hawaii's doortep? Check. Try to conquer Hawaii with canoes? Check. Settle colonies across the Pacific in New Zealand? Check. Declare war on a continental superpower? Check!

Hawaii

Leader: Lili'uokalani
Capital: Honolulu
Died to: Malacca

  • Outside-Context Problem: Spent their days chilling in the Pacific and trying to evict Tahiti from Hawaii. Then the Chukchi took over their homeland.
  • Teach Her Anger: Hawaii used to be a largely pacific civ, only engaging in the occassional inconclusive slapfight with Tahiti to evict them from the big island. Once they lost their homeland to the Chukchi, they became much more warlike, even eliminating the VOC by conquering their last city.

Next is the list of civilizations appearing in the Endgame of Civ Battle Royale Mark X Season 2.


    open/close all folders 

    Antarctica 
Moors

Leader: Abd ar-Rahman III

The winner of CBRX Season 1, used by Blue Cassette to observe the game in progress. Exists as a single submarine hidden in Antarctica, which other civs cannot interact with.

    North America 

Dene

Leader: Thanadelthur
Capital: Somba K'e

Neutral Nation

Leader: Tsouharissen
Capital: Kandoucho
Died to: [[Rio Grande]]

Rio Grande

Leader: Antonio Canalles Rosillo
Capital: Laredo

  • Cheaters Never Prosper: Got into endgame by exploiting a bug in the CBR code. It didn't help them against Marajoara.

    South America 

Marajoara

Leader: P'kuee
Capital: Camutins

  • Proud Scholar Race: The most advanced civilisation. Not having to worry about war sure helped.

    Europe 
Finland

Leader: Mannerheim
Capital: Helsinki

Soviet Union

Leader: Lenin
Capital: Moscow

Germany

Leader: Wilhelm II
Capital: Berlin

Gauls

Leader: Vercingetorix
Capital: Bibracte

    Africa 
Vandals

Leader: Genseric
Capital: Hippo Regius

Nigeria

Leader: Awolowo
Capital: Lagos

  • Proud Scholar Race: Once the most advanced civilisation in the cylinder, before being invaded by the Vandals.

Zaire

Leader: Mobutu Sese Seko
Capital: Kinshasha
Died to:

Lesotho

Leader: Moshoeshoe I
Capital: Thaba Bosiu

    Asia 
Uzbekistan

Leader: Islam Karimov
Capital: Tashkent
Died to:

PARG

Leader: Kolchak
Capital: Omsk

Northern Yuan

Leader: Mandukhai
Capital: Karakorum
Died to: Chukchi

Chukchi

Leader: Lawtiliwadlin
Capital: Kagyrgyn

  • Outside-Context Problem: To Dene. They never thought their alliance with Germany would drag them into a war against a world superpower.

Taiping

Leader: Hong Xiuquan
Capital: Tianjing
Died to:

Punjab

Leader: Ranjit Singh
Capital: Lahore

Chola

Leader: Raja Raja
Capital: Cholapuram
Died to:

Malacca

Leader: Mansur Shah
Capital: Malacca

  • Born Under the Sail: Faced Taiping and the Kulin in a naval war. Beat both of them. Decisively.
  • The Dreaded: The most powerful civilisation in South-east Asia and one of the strongest on the cylinder. Their navy is feared across the Pacific and Indian oceans.

    Oceania 
Kulin

Leader: William Barak
Capital: Coranderrk

  • Expy: Of Mk2 Australia. They conquered their continent and a few nearby islands, becoming a major power early on, but ended up stuck there, thus getting screwed out of a shot at victory by geography and their own incompetence.

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