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Etrian Odyssey 1/Etrian Odyssey Untold
From the original:
- A Sudden Gust of Wind Before Your Eyes is intense and catchy, the iconic FOE battle theme that would be referenced and updated as the series progressed.
- If Dyed In Blood isn't awesome, nothing is.
- The battle music for the 4th and 5th Stratum, Destruction Begets Decay. Words can't describe how good this track is.
- Among the dungeon tracks, two particularly awesome ones are The Withered Forest for the 4th Stratum, and the 5th Stratum's theme, The Fallen Capital of Shinjuku.
- The Green Green Woodlands.
- Even the event music is awesome. Ladies and gentlemen, Blue and White.
- The battle theme of the 6th stratum Ecstasy. Considering that it's the battle music that only plays in the Bonus Dungeon of an already Nintendo Hard game, the only thing matching it's awesomeness is the difficulty.
- Rising Again sums up the battle it is in perfectly.
- In general, the whole game made the music from the original game come alive and it shows.
- Try listening to A Sudden Gust of Wind Before Your Eyes and not feeling tense when you have to fight a F.O.E.
- Red and Black is back and it's sinister as ever.
- Speaking of songs being back, words still cannot describe how great Destruction Begets Decay is.
- Emerald Woodlands is one of those songs that you wouldn't mind having to listen to for the whole first section of the game.
- Initial Strike, the first battle theme, has that incredible guitar solo.
- The Roadside Trees Outside The Window is a relaxing town music fitting the city at daytime.
- The Lounge Where We Speak of Tomorrow is very funky and fitting the city at night.
- Untold doesn't disappoint when it comes to brand new music either; the final boss of the new Gladsheim dungeon gives us the absolutely rocking The End of the World.
- Furnace of War, a more unsettling, darker version of "Initial Strike".
- Towering Pair takes "Rising Again" and makes it even better.
- Originally a composition cut from the original game, Battlefield's Awakening makes its official debut as the theme for the final battle; it is also known as "The Battlefield that Never Sleeps" and "With Much at Stake" across different translations, and it lives up to all of these titles.
Etrian Odyssey 2/Etrian Odyssey 2 Untold
From II: Heroes of Lagaard:
- A very, very special mention to Cherry Tree Bridge.
- The FOE theme for this game, A Sudden Wind That Calls For Death.
- Ever-Scarlet Forest.
- Heaven's Rock Seat.
- The battle music is awesome, with The First Campaign, Scarlet Rain, and Shiver.
- Guardians of the Sorrowful Ice. Just... listen.
- The music used for the final battles against the final bosses, Overlord and Ur-Child, Final Battle.
- The remix of Blue and White, Azure and Silver.
- Woodland of Frozen Flowers. There's something in the track that makes you feel like you are trapped in the middle of winter, with all those feelings of dread, loneliness and melancholy that follow.
- The first battle music The First Campaign qualifies.
- The new take on A Sudden Wind That Calls For Death is no less intense.
- The remake's take on the second battle music, Inspecting the Resounding Weapons, might be the smoothest battle music you'll ever hear.
- Cherry Tree Bridge is as amazingly dreamy as ever. Heaven's Rock Seat, meanwhile, is just as grandiose and epic as before, if not more.
- How do you make battles in The Forbidden Forest more scary? Try Shiver with the heavy metal remix.
- Bloody Fight - Betting It All, the theme that plays when the protagonist transforms. The reprise at the end of the story is likewise amazing. Both of them are heavily based on Reaching Out For Our Future, the vocal theme song for Story Mode.
- The Wind Doesn't Draw Heroes, just about the perfect evening song before you tuck in.
- Shadows of Death Over There, the Ginnungagap boss theme, is a particularly badass theme. A shame it only plays a total of three times per playthrough.
Etrian Odyssey 3
- Is that blood thine or the enemy's? Well, given how difficult FOEs are, probably yours...
- Even the basic battle music is all sorts of awesome.
- Those that Slay and Fall's drums are metaphorically intoxicating...
- Waterfall Woodlands, the theme of the first stratum.
- The Blue Sea Temple of Ritual from the fourth stratum and Chalky Woods from the fifth.
- Between these Azure Skies and Seas is just the kind of music needed when going about in town.
- Hoist the Sword with Pride in the Heart, a great boss theme.
- Great Voyage, the sailing theme.
- Their Own Brand of Justice not only manages to be an awesome Final Battle theme, but it's also a symbolically fitting one, as no matter which of the three final bosses you face, its always someone who genuinely believed they were doing the right thing.
- So you're fighting the Abyssal God, whose health seems to have taken quite a hit due to your killing its tentacles throughout the final floor. You land the killing blow...and then the screen pans up to reveal the rest of the Bonus Boss as Calling That Detestable Name begins to play. That is when you realize that the real battle begins now...
- This fanmade medley is a celebration of all the seagoing soundtracks, rendered in glorious NES style.
Etrian Odyssey 4
In general, thanks to the live orchestration, it's a little tempting to link the whole thing. Yuzo Koshiro really blew it out of the park this time.
- Battlefield - Storm is the normal fight music for the early dungeons. And when that's just the normal fight music...
- The second battle music, Battlefield - Faith is my Pillar is even better, with a great mixture of moods interwoven with incredible composition that makes the piece tireless to listen to.
- The Burning Crimson Sword Dances is easily one of the best boss themes in the series.
- All of the music in the Scarlet Pillars land is great; The Red Stone Forest lets you know you aren't dinking around in kiddie land anymore, Led Astray In The Lost Woods is suitably grim-sounding for places like the poison-filled first cave where you must find the fuel to make the skyship go higher, and The Misty Ravine balances the mystery, wonder and danger of the second dungeon perfectly.
- On that note, of course, Windy Plains is also fantastic as music for the first overworld area; you've got an AIRSHIP! And you're going on ADVENTURES! And then you get punched by a kangaroo.
- The fourth dungeon theme, Library of Puppets, is an extraordinary piece that opens with a synth line before introducing a hard rocking guitar melody as the synth fades into the background, then the guitar is replaced by a saxophone before the synth comes back into prominence. It's fitting accompaniment to the raised stakes of the story's penultimate dungeon.
- The Legend's Successor, the theme for The Heavenbringer.
- What better way to introduce players to the Difficulty Spike that is the Hall of Darkness than With Eyes Blazing as the normal battle music?
- The frantic pace of The Fall of The Final Enemy, especially in the opening, perfectly sums up what it feels like to run afoul of a FOE.
Etrian Odyssey 5
If you missed the FM synth soundtracks of the DS games, fret not; in addition to the live-instrument soundtrack, there's DLC that allows you to switch it out with FM arranges.
- The daytime town theme is incredibly relaxing. FM version.
- The first battle theme sets a high-energy and optimistic tone for going on an adventure. FM version.
- The second battle theme evokes an atmosphere similar "Faith Is My Pillar" from the fourth game.
- Critical Situation (FM Version) is the current-generation FOE theme, and it is wonderfully frantic.
- The third stratum theme is a soft rock piece that reminds you that the Fetid Necropolis was once the site of a massive war. The FM version is noticably different in tone with less echo and is more evocative of the graves that line the place.
- The fifth stratum theme opens with an ambient intro that is reminiscent of "Corridors of Time" from Chrono Trigger.
- The sixth stratum theme uses minimal instrumentation to evoke the emptiness of outer space and the sense of dread associated with it. Its FM version doubles down on the minimalism to make it sound more alien.
- Unrest - Empty Ringing, The Earth Splits (FM version) is suitably dramatic and fits the Stratum Boss Battles perfectly.
- Ordeal of Stars is used for the game's Final Boss, overflowing with Ominous Latin Chanting befitting a Sealed Evil in a Can, with a long buildup that finishes in triumphant guitar to keep you motivated as you approach the end of the fight.
- Shining Dagger, Shadow Blade, the battle theme of the 6th stratum. It's a bizarre, Uncommon Time rocking piece that tells you you've come to a wrong place.
- Lord of the Beyond, used for the ultimate Bonus Boss, starts ominous and grandiose like the final boss theme above, but never lets up while you fight an incredibly powerul extraterrestrial abomination that eats stars.
Etrian Mystery Dungeon
This game takes several of the best tracks of the previous games, and gives them awesome rearranges. Special mention to The Drowned City, which didn't even have an Untold remake announced.
- A Sudden Gust of Wind Before Your Eyes is normally a pumping FOE theme song, but here they rework it into an ominous, intense, and legitimately spooky BGM track for the lategame dungeons.
- Hoist the Sword and Pride in the Heart just rocks.
- That Fresh Blood is Thine or the Enemy's? Probably thine again.
- Chalky Woods is just beautiful, yet never loses steam.
- Faith Is My Pillar is more subdued that the original, but since it's not a battle theme anymore, it's perfect for exploring dangerous dungeons.
- What better theme for the Bonus Boss than Calling That Detestable Name?
- "Scatter About", the game's Bonus Boss theme, that really captures the mood (in particular, sheer panic; there's a reason for that title). Roughly speaking, there are three versions:
- Before EO3: The original fast-paced, blood-pumping version.
- Around EO3: A slight remix from the original, and no less awesome.
- From EO4 onwards: Guitars join in the fun- er, fright.
- End of the Raging Waves, originally the sea battle theme in the third game, is later brought back as End of the Raging Winds in the 4th game (Warning: your ears are probably not ready for this one), Etrian Mystery Dungeon's take on it makes it into a complex, layered piece more suited to exploration than dramatic battle, with a flute thrown in to boot. Then the 5th game's version not only pumps up the instrumentation with violins, but adds chanting; the FM arrange version retains the gorgeous tunes and hearkens back to the original.
- Combine IV and V like this and the guitar plus ominous chanting combined for the intro section gets intense.
- Combining the FM version of V with III like this layers the delicious square waves in a way that would actually be impossible on a single synth, but it works.
- Ayahuasca's take is based on the original Waves version, and it rocks hard.
- Stardust from Horoscopic Combat is another arrangement of Waves and goes in a different direction that is just as enthralling.
- L&S have their own take on "Waves" which is wonderfully layered with some sweet instrumentation.
- A Super arrange version of IV's Winds version puts its own spin on things.
- Taken from the 'Live Music by Piano and Strings: Sekaiju no Meikyu I & II Super Arrange Version' album, we have excellent remixes of Cherry Tree Bridge and Blue and White.
- 5th Stratum Music, Super Arrange Version.
- Battlefield - The First Campaign from the Super Arrange Version of the third game.
- The arranged version of The Legend's Successor takes an already powerful final battle theme and injects it with a liberal dose of Dies Irae.
- Would you go to a bar that plays "The Wind Doesn't Draw Heroes" in the background?
- Did you recover from the previous end of raging winds back in EO4? Good. Because now, here's the arranged version.
- Heroes of Lagaard's Super Arrange version of Scarlet Rain, especially that intro before the Orchestral Bombing sets in.