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Awesome: RuneScape
  • Every moment in the Ancient Guthix Temple (after completing all the puzzles) during While Guthix Sleeps, up to the very end of the quest serves as a giant crowning moment of awesome for the player.
  • The gathering of the Fremennik armada is also a huge crowning moment of awesome.
  • Four words: "But we can fight."
  • Killing Bandos's avatar and throwing a wrench into his plans for a massive war.
    • Bandos gets a moment of awesome in possessing Zanik for the first time to kill Sigmund.
    • It becomes more awesome in hindsight when a tier list was made to show the power of each god. Bandos was up in the tier with Saradomin and Zamorak, two of the key gods in Gielinor's lore, before getting dropped into the next one due to the player's interference. It wasn't just screwing over Bandos' plans, but severely weakening him as well.
  • The end of the Legends Quest. For reference, the player just defeated Nezikchened, a powerful demon who put a curse on the Kharazi Jungle. Nezikchened swears that he will return, more powerful than ever. Your response?
  • The Dragonkin arriving and effortlessly thrashing Lucien, who was established to be borderline on godhood.
  • Although it happens after Guthix's death, watching Saradomin fail to teleport you, demonstrating your new anti-god ability was very awesome at the end of The World Wakes.
    • More impressive in that the teleportation spell flawlessly whisked Nex, Char, and several renewed strong Mahjarrat . Saradomin has good reason to be surprised.
    • Also, the player, should they chose to do so, manages to motivate the Guardians of Guthix to fight against what seem to be impossible odds.
  • When players first logged on after the RuneScape 3 update, they were met with a cutscene showing Zamorak and Saradomin meeting outside Lumbridge, and engaging in a Beam-O-War. It caused the area between Lumbridge and Draynor to turn into a blasted battleground, with glowing green rocks everywhere. This was the setup for the first World Event; players can choose to fight for Saradomin or Zamorak, gathering as many of the green rocks, or "Divine Tears" as possible to empower their chosen god and help them overpower the other.
  • Now we know why Tumeken, the Menaphite sun god and head of that particular pantheon, hasn't shown up in the Sixth Age. Back in the Second Age, when the Mahjarrat joined Zaros, there were about 500 of them. Tumeken reacted by suicide bombing an entire race of Humanoid Abominations and wiping most of them out. The downside to this was that the land they were in became a desert, and about half of Tumeken's people died with him.
Rule of RoseAwesome/Video GamesThe Saboteur

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