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IniquitusTheThird2011-01-08 19:31:24

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The featured bunch of crazies.

And we are back on air!

The Almovarid Empire

The Year of Their Lord 1080

Sultan Tahar of the Almovarid Empire, henceforth referred to as the Moorish Caliphate because it's easier to spell, is a strong, if aging man, a clever tactician, and a proud Muslim.

Age 60

  • Command: 3
  • Chivalry/Dread: 0
  • Authority: 2
  • Piety: 3

Traits:

  • Aspiring Commander: +2 Command
  • Eager: +10% Movement distance
  • Bastion of Health: +6 HP and increases the chance of having children

Tahar: "Whoo! It's four in the morning! Who wants to play another round of Whack-An-Infidel?"

Bodyguard: (sleepily) "How in the hell is he still concious?"

He resides in the capital of Cordoba, a Minor City with a Masjid, a Town Guard, a Grain Exchange, and a Town Hall, serviced by Dirt Roads.

Garrison:

  • 40 Bodyguards (1 bronze experience)
  • 120 Desert Archers
  • 120 Desert Archers
  • 150 Spear Militia

His first son, Crown Prince Miswar, has been named as his successor. While not quite as immune to common illness as his father, he's a sharper cookie than daddy-o, which will serve the Empire well in coming years.

Age 35

  • Command: 4
  • Chivalry/Dread: 0
  • Loyalty: 5
  • Piety: 3

Traits:

  • Aspiring Commander: +2 Command
  • Eager: +10% Movement distance
  • Smart: +1 Command, +2% to trade and tax income

Miswar: "If My Calculations Are Correct, then this small catapult will generate enough force to propel me right into the Holy City!"

Bodyguard: "Um, sir? I'm not really sure that this is the right thing to-"

Miswar: "Shuddap and cut the red-painted wire! Erm, rope!"

Bodyguard: "Well, if you're sure...<chop>"

Miswar: "WHAAAAAAAOOOOOOOOOOOH-"

Bodyguard: "...How the hell did he manage to go straight up?"

The population of the Large Town of Marrakesh lives in terror of his next zany scheme, which however do mean that the local Town Guard is constantly being updated as it is rebuilt.

Garrison:

  • 40 Bodyguards (1 bronze experience)
  • 120 Desert Archers
  • 150 Spear Militia
  • 150 Spear Militia

His second son Qasim will inherit the right to inherit the throne should Miswar's constant disregard for personal safety go horribly wrong one day, though Tahar personally thinks his son will be far too busy praying to actually rule so much as a CamelBurger outlet.

Age 30

  • Command: 2
  • Chivalry/Dread: 0
  • Loyalty: 5
  • Piety: 6

Traits:

  • Talent for Command: +1 Command
  • Smart: +1 Command, +2% to trade and tax income
  • Religously Devout: +3 Piety

Qasim: "And Iiiiiiii-eeeiiiii/Will allwaaays/Jihaaad yoooooouuuuu-oooouuu/Will allllwaaays-"

His constant prayers for a Masjid to appear in his current home of the Wooden Castle of Algiers have so far proven fruitless, so he alleviates his frustration by practicing bowmanship with the javelineers that the local Bowyer equips.

...Wait, what?

Garrison:

  • 40 Bodyguards (1 bronze experience)
  • 80 Desert Cavalry
  • 120 Town Militia
  • 120 Desert Archers
  • 120 Desert Archers

An army is stationed a turn's march from Marrakesh. No one's really sure why.

Army:

  • 80 Desert Cavalry
  • 80 Desert Cavalry
  • 120 Desert Archers
  • 120 Desert Archers

The Wooden Castle of Granada (with Stables) is astonishingly lightly guarded for apparently being the origin point of most of the Moors' late-game units.

Garrison:

  • 80 Desert Cavalry
  • 120 Desert Archers

The person in charge of the international intelligence system of the Almoravid empire, Hassan Saidi-Sief, apparently didn't get the memo, and is now pissing around half a turn's move east of the previously mentioned "Army of Pointlessness", deep in Moorish territory.

Age 20

Subterfuge: 2

Traits:

  • Adept Agent: +2 Subterfuge, +Line of Sight

Tahar: "Hey, what the hell is this? I ask for information on our chief and only spy, and all you can tell me is that he is as 'Adept Agent'?"

Aide: "Well, that's all we could find out about him."

Tahar: "What's that supposed to m- Oh."

Hassan: "..."

The current chief of religion, and Allah's premiere homeboy amongst the Moors is Imam Fahkir, who's been exchanging a number of letters with the second son of the Sultan...

Age 40

Piety: 4

Traits:

  • Divine Connection (+2 Piety)
  • Enemy of Heretics (+2 Piety)

(Taken from letters exchanged between the Prophet's Man and the second son of Sultan Tahar)

Qasim: "Booyah! I have more Piety than you!"

Fahkir: "That's because you actually start out with three Piety as a base! I have more bonuses to it, and thus I'm more pious!"

Qasim: "Pffft. You're just jealous of my Piety SIX, bitch!"

Fahkir: "As if I could be jealous of a little pipsqueak like you!"

Regrettably, the remainder of the letters were simply one-sentence insults, and as such hardly of interest to the plot.

The only other man of importance to the world at large in these times is the Moorish Diplomat, a young yet skilled Diplomat by the name of Shakir Al-Fayyoumi.

Age 20

Influence: 3

Traits:

  • Very Diplomatic (+3 Influence)

Shakir: "Look, can't we all just get along?"

And that's the last of them!

The Moorish Empire, for it's part, is currently in a very good situation. Though both Portugal and Spain are opposed to it diplomatically and religously, the significant positive that the treasury runs at (almost 2000 florins in the black) will be more than sufficient for the early stages of the wars. And then? Well, that's what the comment button is for: drop me a line with recommendations/challenges and we can go from there!

Qasim: "Can we get this show on the road now? I wanna jihad me some infidels!"

Tahar: "Now, now, son, we have to wait for your brother to come along."

Qasim: "Then where the hell is he?"

Tahar: "Hang on- force of gravity... angle of vertical... multiply by the law of humour... carry the brick... You may want to take a step to the side in about 3.682 seconds."

Qasim: "If you say so..."

Miswar: "-Aaaaaaaaaaaaaaaaaah- *SPLOT*"

Tahar: "Ah, good. Come on then, son, peel your armour from the ground and let's get a move on."

Miswar: (groggily) "Urrgh... Is this Heaven?"

Qasim: "Eh, he's about as sane as the rest of us n- WHERE THE HELL DID YOU SPRING FROM?"

Hassan: "..."

Fahkir: "Less of that sweary-mouth, Qasim. You know that'll get us in trouble with the FCC."

Qasim: "Ah, shut yer mouth, you lousy four-Piety Imam wannabe."

Fahkir: "Lousy? You make-a me look like a wuss. Smite him!"

Sky & Hassan: "..."

Qasim: "..."

Fahkir: "...He's cooking something up. Just give it a moment, and then BAM!"

Shakir: "Can we not all put our weapons down and come together in blissful harmony?"

Miswar: "Are you my mommy?"

Tahar: "Are we done here? I gotta take a crap."

Our protagonists, Ladies and Gentlemen!

Comments

GameChainsaw Since: Dec, 1969
Jan 9th 2011 at 8:56:42 AM
Yay! We're off!

Well here are a few of my saner strategies for this campaign:

1: Jihad on Spain for lightning strike; Your most obvious opportunity and always valid. Spain hates you. You, presumably, don't like Spain very much either. So take out Castille and you're left with the weaker Portugal and a rump state to deal with.
  • 1.1: Expanding on this idea, you can then drive up to Leon, and then take the Portuguese castle, denying them decent soldiers. If you're lucky you might even make it before they take Zaragoza. You then dash back down south to take their capital. I would strongly recommend you have a second army back around Castille and Cordoba though, as while you're smashing a gaping hole through the centre of the Reconquista, the Portuguese may take you in the flank. I would recommend guarding Cordoba well whatever your strategy.
  • 1.2: Same as before, only instead of taking the castle, you consolidate by darting south towards Leon instead. You take their capital, dismantling their economy at the same time, and then surge back up north to finish them off. However, I'd only do this if I was certain the Portuguese were too cowed to attack Leon while I was away; economic problems for your enemies dont' mean much when you have a massive Portuguese army bearing down on your recently claimed city, and if they take Leon they have consolidated their northern position and you are right back where you started.
  • 1.3: Ideal strategy; follow one, but build up a second army with the intention of taking Portugals capital at the same time. This is the first strategy which explicitly requires you to fork out for two armies. By the time your army has taken Leon and dismantled the Spanish, you have a second army ready to come at Portugal from the south... while the army that has taken Leon goes up north to take the Portuguese castle at the foot of the mountains. Once Portugal is taken, you then take France by surprise, taking Bordeaux, while sending your southern army up by sea to take Frances northern territories and Caen off the English. If it works, you will have crushed three European factions and sent another one (the English) well on the way to destruction! You will need two armies of sufficient strength to pull it off though. If you can get your first army to declare a jihad on a French province that would be best, but call a Jihad anyway.

2: An attack on Portugal instead. I'm not as enthusiastic about this one, I have to admit. Portugal seems like a bit of a sideshow compared to Castille. The strategy involves sending your first army off to take the Portuguese capital, before then hitting the now vulnerable Leon, all while building up your second army to go after Castille. Having taken both cities, you then take out the Portuguese castle with your 1st army and Castille with your second army. The advantages of going after Portugal are that you can grab two cities quick time, Portugals capital and then Leon shortly afterwards, and cripple Portugal and Spains finances simultaneously. The problem with this strategy is that your first army has to first smash its way through two cities and then overcome a Portuguese last stand conducted behind the walls of a stone castle! While your rookie 2nd army faces the full might of Castille as it also fights for its life. Disabling your enemies economy is super, but again, it doesn't mean a thing if at the end of the day Spain and Portugals armies are strong enough to beat you over the head and knock you back into recovery. If you do triumph however, you can send your 1st army (up in northern Spain) by boat to take Caen and northern France, while 2nd army drives up to take Bordeaux by land... a familiar strategy by now?

My suggestion is to ignore any nearby rebel settlements. They aren't producing soldiers to fight you and there are bigger sharks to fry. Once Spain, Portugal, France, England and ultimately Scotland are gone, and Charles Martels efforts undone forever more, then you can consider consolidation... but personally, I'd be eying up the remaining factions... Denmark and the still establishing Holy Roman Empire will be easy prey, and with so much land taken, you will probably be able to establish a third army to threaten Milan with to forestall any Italian attempts to halt your relentless march over Europe. This is a blitzkrieg strategy; you want to destroy the factions surrounding you and their ability to fight as quickly as possible.

Looking in other directions;

3: Should wrapping up Spain and Portugal not prove enough for your armies to do, or if you decide you don't want to challenge for dominion of Iberia just yet, you may want to forestall the Sicilians movements into North Africa. Now the first thing you'll think of is "Tunis is their first target, make it my first target." However, consider; the Sicilians will still want to take Tunis, and they'll be expecting to fight you once you take it. If you really want to forestall any Sicilian aggression, take Sicily instead. You'll want two armies and their respective fleets to do this; one to take Sicily and Naples themselves, and the other to secure bases on Corsica and Sardinia to forestall Milanese aggression. and give you a base from which to launch the inevitable second step of your campaign; an attack on Italy proper.

This is a balancing act; if you don't forestall the Sicilians, they'll creep up North Africa and eventually be in a position to threaten you. If you do go after them and crush them utterly, then you will have two physical borders with Catholic Europe and a Papacy with a very good reason to go knocking at your door... and you may still have the Spanish and Portuguese to deal with if this was your first choice! You may want to launch this strategy after you have pulled off 1.3's first phase of smashing Iberia into the ground as a third approach to stop Sicily with a third army, and then a fourth force to forestall Milanese aggression while you grind up Northern Italy. This, however, assumes you will have sufficient finances to do all of this!

Less aggressive maneuvers.

4: Securing Rebel Provinces in Spain and outside it.

Ok, so maybe blitzkrieging your way over half the map sounds a bit ambitious. That said, you still want to expand, and the only way to do that is through rebel provinces. Thing to bear in mind with rebel provinces is that the AI will want them too, and they aren't smart enough to go after provinces that aren't nearby them. So, contrary to what the enemy of any good scientist, common sense, will tell you, you want to go after the rebel provinces closest to the AI first. A list of rebel provinces, by urgency.

1: Zaragoza, Tunis, Corsica and Aquitane; these are literally the first provinces the Portuguese, Sicilians, Milanese and French go after, and thus are a limited time offer, but if you go by ship and hurry, you might just manage to snatch one or even two of them. The Milanese tend to be a bit slower, but if you don't hurry they will overcome their conquest shyness and go after Corsica. You may also want to consider Florence as well, but it is right on the edge of what is possible, as the Papacy will prioritize this.

2: Sardinia, Rennes, Caernarvon and Dublin: Sardinia is what the Sicilians will go after right after they've snatched Tunis; get there first! With luck, you will have foiled the Sicilians initial goals of expansion, either forcing them eastwards or making them commit to fighting your by now far more formidable empire. Rennes, Caernarvon and Dublin are lesser priorities only because they are further away. If you take Aquitane you actually have a decent shot at Caernarvon; England tends to dither about taking Wales for some reason. Dublin is a 50/50 split, it depends on whether or not the Scots got their boots on. The English will probably seize Rennes before you can get to it.

3: Valencia, Bruges, Antwerp. Tertiary in priority. You can go after these if you've been diplomatic enough to win a few allies and are convinced your colonies are robust enough to survive without your interference for a few years. Valencia is fairly safe from Spain mainly because of its huge garrison, so if you've already tried to take Zaragoza, Corsica, Sardinia and Tunis, you may as well, regardless of success, regroup and try to snatch it. Bruges is an excellent choice for someone who has attempted to take Rennes and either succeeded or been beaten to the punch, being very well developed for a city at this point in the game, and Antwerp is just beside it. Only catch is it is also very well defended with feudal knights, crossbows and pikemen, so its only for those with sufficient power. If you take Belgium though, be prepared to defend it, though it is also a superb location from which to launch an invasion into France, the HRE and the British Isles. The AI tends to go for these cities last.

4: Your sphere of influence. There are two Saharan cities far to your south, through a single path of passable land through the impassable wilderness of the Sahara. They're not worth much and can be taken later, but hey, free stuff is free.

Of course, the AI could attack you at any time while you do this, so be prepared to defend whatever you take!

Finally, the crazy idea.

???: Jihad to Rome. They'd never expect it. Despite the craziness of the idea, it does have the potential to be devastating; carve through Castille and Bordeaux with your Jihad mercenary army while a second army made up of your regulars goes and takes out the rest of Spain. You get to take southern France, Milan and Genoa, Florence and, of course, Rome itself. Just be ready for the hordes of angry catholics coming to take it back afterwards...

EDIT: Oooh, forgot to mention, the armies I'm talking about don't have to be fully stacked; sending enough to achieve your goals may be best if you can't afford it. Send full armies when possible, but I wouldn't shy away from sending smaller armies as long as they are sufficient for your goals.
IniquitusTheThird Since: Dec, 1969
Jan 9th 2011 at 5:55:47 PM
(replying)

Wow, I missed having such awesome strategies to choose from. Most likely, out of sheer preference, I'd have to say I was planning something very much like a cross between 1.3 and 2. First build up my economy (Money Dear Boy) and armies big enough to join the jihad, and then declare a jihad on Lisbon-hear me out here- then both of my armies to join it, but only one of them actually goes for it. The 2nd army joins it one turn after the first, and then makes a beeline for Castille, while I take down Lisbonn with the actual jihadists pronto so no mass desertions occur.

Also, something I find is that a jihadist army built with archers, a smattering of cavalry, and a buttload of mercenaries is mor than capable of rampaging up to Lisbon, engaging the field army, and then drawing out the garrison of Lisbon (and crushing them) into the bargain. Result? Faction Heir dead/captured, faction Leader dead/captured, and there is no way in hell the AI can cough up 15000+ florins for the ransom. And they have no other family members left. Bye-bye, Portugal, and no worrying about whether they take Zaragoza. Then, I only have Leon to worry about, and then it's off to club down the rebels...

I don't tend to worry about Sicily or Milan much - they all focus on beating the crap out of each other and Venice quite nicely. I've never actually had the Sicilians attack Algiers, so that'll likely be reduced to a skeleton garrison.

And once I've crushed the penisula, I'm going to build up and go for Italy...
Tadeous Since: Dec, 1969
Jan 10th 2011 at 1:30:07 AM
That all sounds excellent, and sound technical strategy, but I think you may be losing sight of the prime objective, which is as we are all aware, the building of a gigantic mosque in Pontypridd!

I'm happy to go with consolidating our empire if it works as a step to the conquest of the welsh valleys. :-)
IniquitusTheThird Since: Dec, 1969
Jan 10th 2011 at 2:12:44 AM
(replying)

Oh yeah, I'm sure that by the time I've sorted out to basics of the empire, I'll get at least one irredeemable character ('Sadly ignorant' or something like that). Give him command of a few rookie units, plonk him on a boat, and send him up to Wales. Oh no, woe is me, we lost our retarded cousin to Welsh Rebels. :)
ReDead Since: Dec, 1969
Jan 25th 2011 at 5:17:56 PM
What happened to this Liveblog? Was it put on Hiatus?
IniquitusTheThird Since: Dec, 1969
Jan 29th 2011 at 2:59:35 PM
(replying)

Nope, just lost my notes for the first few turns. Sigh. Ah well, nothing really important happened in the meantime.

I'll see if I can get something up fairly soon - bear with me, please.
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