History Main / InAndOutOfCharacter

12th Jan '18 7:52:23 PM AubreyTheBard
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* ''TheWhatIffersInFinalFancy'' stars a group of roleplayers acting out a story, and they speak to one another out-of-character, signified by an <OOC> tag, almost as much as they speak in-character.
24th Dec '17 6:38:09 PM Willbyr
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* Many RealLife Role Playing Game sessions. Also seen in casual chat where a player may express the opinions of their character and not themselves.
* ''Webcomic/DarthsAndDroids'' is in part an AffectionateParody of InAndOutOfCharacter. The strip visuals are the in-world personas and settings, but their speech is that of the players. This produces comical, jarring, juxtapositions that gets to the heart of InAndOutOfCharacter. See [[http://www.darthsanddroids.net/episodes/0006.html this strip]] and [[http://www.darthsanddroids.net/episodes/0167.html This one.]]
** [[{{Munchkin}} Pete]], who's playing R2-D2, uses this to get around the fact that he took the Mute disadvantage as part of his MinMaxing. The [=GM=] take this in stride, arbitrarily enforcing the rule that he use sound effects to communicate in character just for amusement. This eventually escalates into [[spoiler:Pete creating an entire consistent language out of beeps which R2 speeks, which some of the other players eventually work out how to understand.]]
* ''[[Manga/TheTruthAboutBleach The Truth About Bleach]]'' lives and breathes this trope, what with the characters being genre savvy actors playing one-dimensional manga characters in a series where the script already is a muddled mess of in-and-out-of-characterisms.
-->'''Ichigo''': I know you insulted Chad as well. You said something about him being [[DepartmentOfRedundancyDepartment Mexican when he's clearly Hispanic]]!! You Racisto Son-of-a-bitcho!!
-->'''Shinji''': Listen to you talking. You need to embrace your true self. You're a Vizard.
-->'''Ichigo''': Damn straight I'm a wizard!! I'm *eff*ing Dumbledore!!! Why are you still coming to my school, yo!?
-->'''Shinji''': What the *eff* is wrong with your character...? Are you sure you read the script for today?
-->'''Ichigo''': For the first time ever, yes I did!!
* In the JournalComic ''Webcomic/TodayNothingHappened'', GM Brittany kept player discussion to a minimum [[http://www.todaynothinghappened.com/index.php?c=20 in this strip]] by making things happen faster and faster the longer the players discussed their plans. To the players' horror.

to:

* Many RealLife Role Playing Game sessions. Also seen in casual chat where a player may express the opinions of their character [[AC:{{Anime}} and not themselves.
{{Manga}}]]
* ''Webcomic/DarthsAndDroids'' is in part an AffectionateParody of InAndOutOfCharacter. The strip visuals are the in-world personas and settings, but their speech is that of the players. This produces comical, jarring, juxtapositions that gets to the heart of InAndOutOfCharacter. See [[http://www.darthsanddroids.net/episodes/0006.html this strip]] and [[http://www.darthsanddroids.net/episodes/0167.html This one.]]
** [[{{Munchkin}} Pete]], who's playing R2-D2, uses this to get around the fact that he took the Mute disadvantage as part of his MinMaxing. The [=GM=] take this in stride, arbitrarily enforcing the rule that he use sound effects to communicate in character just for amusement. This eventually escalates into [[spoiler:Pete creating an entire consistent language out of beeps which R2 speeks, which some of the other players eventually work out how to understand.]]
* ''[[Manga/TheTruthAboutBleach The Truth About Bleach]]''
''Manga/TheTruthAboutBleach'' lives and breathes this trope, what with the characters being genre savvy actors playing one-dimensional manga characters in a series where the script already is a muddled mess of in-and-out-of-characterisms.
-->'''Ichigo''': I know you insulted Chad as well. You said something about him being [[DepartmentOfRedundancyDepartment Mexican when he's clearly Hispanic]]!! You Racisto Son-of-a-bitcho!!
-->'''Shinji''':
Son-of-a-bitcho!!\\
'''Shinji''':
Listen to you talking. You need to embrace your true self. You're a Vizard.
-->'''Ichigo''':
Vizard.\\
'''Ichigo''':
Damn straight I'm a wizard!! I'm *eff*ing Dumbledore!!! Why are you still coming to my school, yo!?
-->'''Shinji''':
yo!?\\
'''Shinji''':
What the *eff* is wrong with your character...? Are you sure you read the script for today?
-->'''Ichigo''':
today?\\
'''Ichigo''':
For the first time ever, yes I did!!
did!!

[[AC:{{Film}}]]
* In Battles in ''Film/TheGamers'' are shown entirely in character with no pauses while the JournalComic ''Webcomic/TodayNothingHappened'', GM Brittany kept player discussion to a minimum [[http://www.todaynothinghappened.com/index.php?c=20 in characters strategize. In ''Film/TheGamers: Dorkness Rising'', however, this strip]] by making things happen faster trope is played straight in the battle with the goblins, with both the characters and faster the longer goblins pausing as the players discussed characters describe their plans. To the players' horror.actions. Later battles are done more seriously, although at one point Cass takes advantage of a distraction to rearrange everyone's miniatures.

[[AC:TabletopGames]]



* Battles in ''Film/TheGamers'' are shown entirely in character with no pauses while the characters strategize. In ''Film/TheGamers: Dorkness Rising'', however, this trope is played straight in the battle with the goblins, with both the characters and the goblins pausing as the characters describe their actions. Later battles are done more seriously, although at one point Cass takes advantage of a distraction to rearrange everyone's miniatures.



* ''Podcast/CriticalHit'' has this in spades, as it's a recording of an actual ''TabletopGame/DungeonsAndDragons'' campaign.

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* ''Podcast/CriticalHit'' has ''[[TabletopGame/ProseDescriptiveQualities Vox]]'', a game where each of the characters is HearingVoices, suggests the "table talk" representative of this in spades, as it's trope is really chatter from the voices to the [=PCs=]. If another player is trying to suggest a recording of an actual ''TabletopGame/DungeonsAndDragons'' campaign.combat action to you even when their character is not around, then you can assume the advice is coming from the voice you hear.

[[AC:VideoGames]]



--> '''Troper:''' Messages like this--especially when sent to global or local chat channels--are assumed to be said in-character.
--> '''Troper:''' [OOC] Players often indicate that they're speaking out-of-character with an "OOC" tag.
--> '''Troper:''' [Putting the message within brackets or parentheses is also a common method.]

to:

--> '''Troper:''' Messages like this--especially when sent to global or local chat channels--are assumed to be said in-character.
-->
in-character.\\
'''Troper:''' [OOC] Players often indicate that they're speaking out-of-character with an "OOC" tag.
-->
tag.\\
'''Troper:''' [Putting the message within brackets or parentheses is also a common method.]]

[[AC:{{Webcomics}}]]
* ''Webcomic/DarthsAndDroids'' is in part an AffectionateParody of InAndOutOfCharacter. The strip visuals are the in-world personas and settings, but their speech is that of the players. This produces comical, jarring, juxtapositions that gets to the heart of InAndOutOfCharacter. See [[http://www.darthsanddroids.net/episodes/0006.html this strip]] and [[http://www.darthsanddroids.net/episodes/0167.html This one.]]
** [[{{Munchkin}} Pete]], who's playing R2-D2, uses this to get around the fact that he took the Mute disadvantage as part of his MinMaxing. The [=GM=] take this in stride, arbitrarily enforcing the rule that he use sound effects to communicate in character just for amusement. This eventually escalates into [[spoiler:Pete creating an entire consistent language out of beeps which R2 speeks, which some of the other players eventually work out how to understand.]]
* In the JournalComic ''Webcomic/TodayNothingHappened'', GM Brittany kept player discussion to a minimum [[http://www.todaynothinghappened.com/index.php?c=20 in this strip]] by making things happen faster and faster the longer the players discussed their plans. To the players' horror.

[[AC:Other]]
* Many RealLife Role Playing Game sessions. Also seen in casual chat where a player may express the opinions of their character and not themselves.
* ''Podcast/CriticalHit'' has this in spades, as it's a recording of an actual ''TabletopGame/DungeonsAndDragons'' campaign.



* ''[[TabletopGame/ProseDescriptiveQualities Vox]]'', a game where each of the characters is HearingVoices, suggests the "table talk" representative of this trope is really chatter from the voices to the [=PCs=]. If another player is trying to suggest a combat action to you even when their character is not around, then you can assume the advice is coming from the voice you hear.

to:

* ''[[TabletopGame/ProseDescriptiveQualities Vox]]'', a game where each of the characters is HearingVoices, suggests the "table talk" representative of this trope is really chatter from the voices to the [=PCs=]. If another player is trying to suggest a combat action to you even when their character is not around, then you can assume the advice is coming from the voice you hear.
7th Nov '17 6:01:27 AM wingedcatgirl
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* Speaking InAndOutOfCharacter is a bit more difficult in many [=MMORPGs=], because the primary means of communication in these games is through text-based chat. Players have found ways to manage it, though. Assuming they even care, which most don't, as there generally isn't any actual penalty for OOC chatter; your medieval knight is perfectly free to exult that despite the TotalPartyKill he just caused, [[LeeroyJenkins at least he has chicken]].

to:

* Speaking InAndOutOfCharacter is a bit more difficult in many [=MMORPGs=], because the primary means of communication in these games is through text-based chat. Players have found ways to manage it, though. Assuming they even care, which most don't, as there generally isn't any actual penalty for OOC chatter; your medieval knight is perfectly free to exult that despite the TotalPartyKill he just caused, [[LeeroyJenkins [[Machinima/LeeroyJenkinsVideo at least he has chicken]].
2nd Nov '17 10:40:37 PM Actua11y
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** [[{{Munchkin}} Pete]], who's playing R2-D2, uses this to get around the fact that he took the Mute disadvantage as part of his MinMaxing. The [=GM=] take this in stride, arbitrarily enforcing the rule that he use sound effects to communicate in character just for amusement. This eventually escalates into [[spoiler: Pete creating an entire consistent language out of beeps which R2 speeks, which some of the other players eventually work out how to understand.]]

to:

** [[{{Munchkin}} Pete]], who's playing R2-D2, uses this to get around the fact that he took the Mute disadvantage as part of his MinMaxing. The [=GM=] take this in stride, arbitrarily enforcing the rule that he use sound effects to communicate in character just for amusement. This eventually escalates into [[spoiler: Pete [[spoiler:Pete creating an entire consistent language out of beeps which R2 speeks, which some of the other players eventually work out how to understand.]]



* ''TabletopGame/TheWorldOfDarkness'' has a Derangement (mild psychological trauma caused by evil actions) based on this: Vocalisation. Any OOC chatter that isn't about game mechanics is actually spoken aloud by the character. They have to make a save to realise it (if they aren't told) and another one to stop doing it for ten-ish minutes, at which point it starts happening again.

to:

* ''TabletopGame/TheWorldOfDarkness'' has a Derangement (mild psychological trauma caused by evil actions) based on this: Vocalisation. Any OOC chatter that isn't about game mechanics is actually spoken aloud by the character. They have to make a save to realise realize it (if they aren't told) and another one to stop doing it for ten-ish minutes, at which point it starts happening again.
2nd May '17 7:01:30 PM ImpudentInfidel
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** [[{{Munchkin}} Pete]], who's playing R2-D2, uses this to get around the fact that he took the Mute disadvantage as part of his MinMaxing. The [=GM=] take this in stride, arbitrarily enforcing the rule that he use sound effects to communicate in character just for amusement.

to:

** [[{{Munchkin}} Pete]], who's playing R2-D2, uses this to get around the fact that he took the Mute disadvantage as part of his MinMaxing. The [=GM=] take this in stride, arbitrarily enforcing the rule that he use sound effects to communicate in character just for amusement. This eventually escalates into [[spoiler: Pete creating an entire consistent language out of beeps which R2 speeks, which some of the other players eventually work out how to understand.]]
16th Feb '17 3:25:11 AM Tightwire
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* Many RealLife Role Playing Game sessions.

to:

* Many RealLife Role Playing Game sessions. Also seen in casual chat where a player may express the opinions of their character and not themselves.
3rd Nov '16 4:34:12 PM mogryo
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* ''TabletopGame/TheWorldOfDarkness'' has a Derangement (mild psychological trauma caused by evil actions) based on this: Vocalisation. Any OOC chatter that isn't about game mechanics is actually spoken aloud by the character. They have to make a save to realise it (if they aren't told) and another one to stop doing it for ten-ish minutes, at which point it starts happening again. It is beautiful.

to:

* ''TabletopGame/TheWorldOfDarkness'' has a Derangement (mild psychological trauma caused by evil actions) based on this: Vocalisation. Any OOC chatter that isn't about game mechanics is actually spoken aloud by the character. They have to make a save to realise it (if they aren't told) and another one to stop doing it for ten-ish minutes, at which point it starts happening again. It is beautiful.
19th Aug '16 6:45:41 AM Morgenthaler
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* In the JournalComic ''TodayNothingHappened'', GM Brittany kept player discussion to a minimum [[http://www.todaynothinghappened.com/index.php?c=20 in this strip]] by making things happen faster and faster the longer the players discussed their plans. To the players' horror.

to:

* In the JournalComic ''TodayNothingHappened'', ''Webcomic/TodayNothingHappened'', GM Brittany kept player discussion to a minimum [[http://www.todaynothinghappened.com/index.php?c=20 in this strip]] by making things happen faster and faster the longer the players discussed their plans. To the players' horror.
18th Aug '16 3:24:09 PM Nerrin
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Added DiffLines:

* ''[[TabletopGame/ProseDescriptiveQualities Vox]]'', a game where each of the characters is HearingVoices, suggests the "table talk" representative of this trope is really chatter from the voices to the [=PCs=]. If another player is trying to suggest a combat action to you even when their character is not around, then you can assume the advice is coming from the voice you hear.
8th Feb '15 11:56:49 AM TheUnsquished
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* ''DarthsAndDroids'' is in part an AffectionateParody of InAndOutOfCharacter. The strip visuals are the in-world personas and settings, but their speech is that of the players. This produces comical, jarring, juxtapositions that gets to the heart of InAndOutOfCharacter. See [[http://www.darthsanddroids.net/episodes/0006.html this strip]] and [[http://www.darthsanddroids.net/episodes/0167.html This one.]]

to:

* ''DarthsAndDroids'' ''Webcomic/DarthsAndDroids'' is in part an AffectionateParody of InAndOutOfCharacter. The strip visuals are the in-world personas and settings, but their speech is that of the players. This produces comical, jarring, juxtapositions that gets to the heart of InAndOutOfCharacter. See [[http://www.darthsanddroids.net/episodes/0006.html this strip]] and [[http://www.darthsanddroids.net/episodes/0167.html This one.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.InAndOutOfCharacter