It's every parent's worst nightmare taken to a cartoonish extreme. That your infant child will die by putting something poisonous in its mouth, or playing with an electrical socket, or drowning in the bathtub.
Except now, that parental fear has been turned into a hilarious, ridiculous multiplayer competitive game. One player is the dad, the other is the baby. Their goals? The baby's goal is to kill itself by any means. The dad's goal is to stop that from happening before time runs out.
Their abilities are quite different. The dad can move at a good speed, jump, pick up and lift things way out of reach of the baby, and can reach places the baby can't. The baby can only crawl more slowly than the dad can walk, but can eat or drink anything small enough, crawl into places where the dad can't fit, and is such a slippery little bastard that he can sometimes slip out of view while you're busy trying to stop him from offing himself.
This turns this game into a comedy of errors. Baby starts out in a crib near a closet with bleach, Windex and soap. If dad doesn't put those things out of reach, the baby can easilyy drink them and lower his health. But the dad can get pills and make the baby take them to restore his health! If only the position of the pills weren't randomized each playthrough... While dad is looking for the pills, the baby opened the oven door, turned on the oven, and climbed inside. Dad, you should have locked the oven!
Next playthrough, dad locks the oven and puts the dangerous cleaning fluids away, but while he was busy doing that, the baby found a hammer, smashed a glass table, and ate the shards of broken glass. Baby wins again.
The dad is unable to pick up the baby, which is to prevent a Game Breaker. If he could pick up the baby and hold the baby until time runs out, he'd win easily.
The game sounds like it should be disturbing in a Dude, Not Funny! way, but the presentation is a big part of the comedy. The graphics are awful. The dad looks like a mannequin, and the baby looks like a doll. The chipper music makes the mood even more surreal. The cheap, simple animations make the action look like a total farce, and it's just impossible to take seriously.
While lacking in variety in its early state, this game's comedic premise shows a lot of potential.
VideoGame Hilariously wrong and dumb, and a clever idea in its current unfinished state
It's every parent's worst nightmare taken to a cartoonish extreme. That your infant child will die by putting something poisonous in its mouth, or playing with an electrical socket, or drowning in the bathtub.
Except now, that parental fear has been turned into a hilarious, ridiculous multiplayer competitive game. One player is the dad, the other is the baby. Their goals? The baby's goal is to kill itself by any means. The dad's goal is to stop that from happening before time runs out.
Their abilities are quite different. The dad can move at a good speed, jump, pick up and lift things way out of reach of the baby, and can reach places the baby can't. The baby can only crawl more slowly than the dad can walk, but can eat or drink anything small enough, crawl into places where the dad can't fit, and is such a slippery little bastard that he can sometimes slip out of view while you're busy trying to stop him from offing himself.
This turns this game into a comedy of errors. Baby starts out in a crib near a closet with bleach, Windex and soap. If dad doesn't put those things out of reach, the baby can easilyy drink them and lower his health. But the dad can get pills and make the baby take them to restore his health! If only the position of the pills weren't randomized each playthrough... While dad is looking for the pills, the baby opened the oven door, turned on the oven, and climbed inside. Dad, you should have locked the oven!
Next playthrough, dad locks the oven and puts the dangerous cleaning fluids away, but while he was busy doing that, the baby found a hammer, smashed a glass table, and ate the shards of broken glass. Baby wins again.
The dad is unable to pick up the baby, which is to prevent a Game Breaker. If he could pick up the baby and hold the baby until time runs out, he'd win easily.
The game sounds like it should be disturbing in a Dude, Not Funny! way, but the presentation is a big part of the comedy. The graphics are awful. The dad looks like a mannequin, and the baby looks like a doll. The chipper music makes the mood even more surreal. The cheap, simple animations make the action look like a total farce, and it's just impossible to take seriously.
While lacking in variety in its early state, this game's comedic premise shows a lot of potential.