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Reviews VideoGame / Assassins Creed Revelations

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Xilinoc Since: Feb, 2015
04/26/2020 21:39:48 •••

A BIT better than I remembered

The last time I played this was when it released in 2011. Fresh off the heels of Brotherhood, tied for my favorite entry Black Flag, I was excited for the conclusion of Ezio's story...and at the time, this did not live up to the hype. Fast-forward 9 years, however, where I'm an adult instead of a boy in high school and have just finished the PS 4 remastered version (after II and Brotherhood in the Ezio Collection), and I'm left looking on this more favorably...slightly.

Let's start off with my remaining complaints, of which there are quite a few. The world does not feel quite as "open" as those of the previous entries did, no doubt due to the super-compressed development cycle - you only visit 2 locations outside of Constantinople, one of which is for one mission only and amounts to a really big, watery basement. Ezio (and Duccio, I guess) being the only appearing carryover past character(s) from the previous two games sucks after Brotherhood felt like such a proper continuation of II with most of the main cast returning, and it really does feel like a side note in Ezio's life rather than one last big campaign against the Templars. I found the already-not-aged-well combat and platforming of II and ACB to be at its most frustrating here, especially when it came to fulfilling guild challenges. There's no central and present Big Bad for 7 out of the 9 story chapters, which is a shame after how threatening and charismatic (in a fucked up kinda way) Rodrigo and Cesare Borgia were. Oh yeah, and the present-day storyline is borderline nonexistent outside of vague conversations with Subject Sixteen and brief conversations you hear between chapters, courtesy of Desmond being in a coma.

That being said, however, it's far from all bad. Keeping killstreaks, Assassin recruits, and shop/landmark ownership from Brotherhood is a welcome touch, and Den Defense can be frantic, but is ultimately an engaging change of pace. More than a few times, the game lets you have A Taste of Power by commanding a Greek Fire cannon, getting unlimited Assassin signals, wiping out enemies with illusory subordinates courtesy of the goddamn Apple, and so on, and every time it's damn satisfying. Bomb-crafting is a little weird at first and probably overly forced, but can be very useful once you know what's going on. While Ezio's involvement in the Ottoman-Byzantine conflict doesn't feel quite as engaging as his previous two campaigns did (mainly because there he ACTUALLY ENDED THE CONFLICTS), his subplot with Sofia is very amusing and touching. Really, Ezio as a whole is the best part of this game - at age 50, he's one foot in the "so done with this shit" grave, but is still as suave and hilarious as ever, with old man-nerisms to boot. And of course, I'd be remiss to not mention the Altair flashbacks and story conclusion, which hit a lot harder after I watched a longplay of the first game in preparation for this replay (having never played 1 myself). It really does feel like the series paying homage to the man who started it all, even if his immediate successor is what made the series take off, and it's all the better for it.

All said and done, I would recommend Revelations only if you're invested in the overarching story of AC 1-3 - I figure most people are, since it's a pretty story-driven game series, but for those who aren't and want more like the peak that was Brotherhood - well, I can't recommend skipping to 3, since I'll be playing that for the first time later, but I definitely can't sell you on this one.


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