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Nobody_Important Since: Jan, 2015
12/01/2015 14:16:35 •••

Undertale is a game about being Superman

A while ago, I was thinking to myself about the unprecedented popularity of the Batman Arkham series. It was something that had never happened before, a superhero video game which was more than a quick Cash Cow, which became a widely acclaimed series in its own right. The solution I came to was simple: while most games based off comic books were basic platformers or beat-em-ups, the Arkham series made you actually feel like you were playing as Batman, with all the advantages and limitations which come with it. Around the same time, I figured it would be impossible to create a Superman game of similar caliber. After all, Superman's primary weakness is how good a person he is, and how unwilling he is to cause true harm. Without that, he'd be a vengeful god. What game would even give the option?

Undertale is a game about being powerful, and choosing to be weak. Everything you encounter, from beginning to end, is weaker than you by magnitudes. You have a journey to complete, and every step of the way, they'll do everything in their power to halt and hinder you. At times, it's easy to ignore your advantage. But if you keep it in mind, remember your responsibility for those more pathetic than yourself, even as they kill you time and time again, you'll stay weak. You won't assume a fraction of your true power.

In the end, it's all worth it. Watching the sunrise, you'll feel like Superman.

Undertale is a game about being Superman, but it doesn't have to be. That's the point.


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