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Reviews VideoGame / Metroid Other M

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Aries Since: Sep, 2010
09/06/2010 21:50:06 •••

"Awesome" for a game! "Meh," for a Metroid game

As a huge Metroid Fan, I can say with the upmost confidence that this is more or less the worst Metroid I ever played (I never played Hunters or Pinball [not that that counts]). But that doesnt mean its a bad game, in fact the game is awesome and very well done. It is what you would consider the worst of the best. It opens the door for many possibilities in future Metroid games, but this particular one blatantly ignores some of the traditions that made the series what it is today.

The controls are smooth and easy to adapt to. Even the first person mode transitions without you missing a beat. Many hate this mechanic because you cannot move in first person mode, which I find the idea stupid, because if you could do that, you may as well do another Prime. The game even makes it easier on you, slowing the attacts and making the screen outline slower greener to let you know "You are about to get hit by an attack! Dodge that Mothafucker!" My only problem with this is that you cannot fire missiles blind, which DOES cause a problem in combat. Not only cant fire quickly enough, you may (will) target the wrong enemy. This is what made fights with enemies swarming everywhere frustrating.

The game really breaks the base with the storyline and Samus's personallity. I found most of the story execution very well done, but what pissed me off was Samus's voice actor. YOU ARE FUCKING BORING!!! Samus never got happy, sad, excited, mad, or anything. She spoke like your college professor. You know, the one you fall asleep on. This left a very bad impression for the first time that Samus ever had full voice acting.

The android had more personallity than Samus, which brings me to my next point, most of Adams team where very flat characters. we learn little about them, and thus, we care little for them when they are hurt. Try as the story might for Adam, I felt very little for him by the end of the game.

The game is now an action game. which I don't mind, but its still Metroid, we need balance. Prime impressed me with its mind boggaling puzzles, this game i guess promotes brawn over brain. And whille the fights are the best in the series, the fact that they overwelmed the puzzles was a turn off.

Unfortunatly I cant go much longer to talk about the music and the scenery, but but long story short this game could have been so much more.

LostHero Since: Mar, 2010
09/06/2010 00:00:00

Agreed. If it had been any other series, it would've been quite good. It hardly stacks up to Prime, Super, or Fusion though.

BonsaiForest Since: Jan, 2001
09/06/2010 00:00:00

Partly agreed, partly disagreed. I do think that if this was an original game, people would praise it for its originality in gameplay style, and maybe even the story too. But since it's part of an established series, there are certain things people expect from it.

Metroid has many elements, and this game essentially flips the importance of the elements upside down. Action becomes important. Survival becomes less important - you can recharge health if you can stand still without getting attacked for a few seconds, but you no longer earn health from defeated enemies. Exploration is still there, but as a bonus, basically in the form of "see how many extra items you can find". Being lost and not knowing where to go next is instead limited to a few puzzle-like moments. Story was limited to backstory hints in the previous games; now it's fleshed out with full dialog and a cast of characters.

It's Metroid alright, but flipped upside-down. I think it's a nice experiment and I thoroughly enjoyed it, though I certainly don't blame the many people who hate it for doing so.


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