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Reviews VideoGame / Dm C Devil May Cry

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MTS3991 Since: Dec, 2013
02/25/2015 07:00:34 •••

Alright gameplay with bad writing.

I'm a traditional type who enjoys following the story of a powerful, likable protagonist. Needless to say, this reboot, including the Vergil DLC, has left me disappointed, but its gameplay is alright.

Story has never been a strong fort, yet I was attracted to the original series because of the mythos surrounding Sparda, and Dante was charming with his hilarious antics. In contrast, Dm C felt like a giant edgy political statement with largely bland characters with bad dialogue save for Bob Barbas. Couldn't stand Dante's mother's voice. I found the new!Dante to be completely unlikable, as if being a douchebag is cool. The early white-hair joke certainly didn't help because the tone implied that old!Dante wasn't cool. new!Dante eventually develops as a person, but by then my first impression has left a bitter taste.

Art-wise, the environment is beautifully designed. However, I didn't like the filter effect and the lighting is very hard on my eyes with its constant bright flashing. Didn't like the dubstep, but wished Combichrist's "Never Surrender" played more as a battle theme.

Gameplay. Ignoring the stupid color-code system and the bad Stinger control, the combat system is quite nice, it fits a Nero/Vergil style nicely(I didn't like Nero though), but its let down by bad camera and poor balance. The camera is completely free to accommodate the auto-lock-on, so I had to constantly adjust mid-fight even if I were fighting a single boss! In contrast, the original series' lock-on feature allowed me to constantly face the enemy and so focus on fighting. Balance-wise, it is too easy to keep combos going with the infinite angel/demon pulls and jump cancels are no longer as useful, the Aquila's easy stunlock is ridiculous, terrible "hit-the-weakspot" bosses.

Progression is one area that is undoubtedly well done. No longer do you constantly fumble at terrible jump puzzles, instead you use the angel/demon pull to get around easily, enjoying the scenery in the process. It is more straight-forward and well-paced, it never feels like a bore getting around.

Dm C isn't the game for me; the flashy lighting and bad writing ruined my whole experience. However, gameplay is quite solid overall despite being too easy. It isn't a terrible game on its own, but not great either, at best average, at worst mediocre.


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