Would it be okay to give Aftermath its own folder since it's a Post-Script Season or should Story Mode split into letters by folder with Aftermath's story?
Edited by Kervinle2500 Hide / Show RepliesI'm okay with splitting "Main story" and "Aftermath story" into separate folders, but we should wait until the DLC comes out to find out just how long the content actually is to see if it's worth splitting. I feel it'd be a waste if all we get out of it is like 3 or 4 trope examples.
Would it be OK for me to remove all spoiler tags from the "Story Tropes" folder (and instead add a big spoiler warning on top)? I don't think that anyone who hasn't finished the story mode is going to be looking at that folder anyway.
Hide / Show RepliesI think that's a fair point. All the story tropes are self contained in a folder, so I say go ahead.
So, pretty massive leaks are hitting the internet right now, should we mention the leaked content (or at the very least, add another Content Leak entry on the trivia page), or stay away from this information until official reveals come out?
Hide / Show RepliesPut it under the trivia page and only update the main page when it becomes official.
Oops, replied to this instead of starting a new thread.
Edited by ZuxtronI don't think the second example of Gameplay and Story Segregation is actually accurate. It seems like permanent injuries or death transfer to the future person, not just any time someone get hurt. Younger Johnny had a bullet graze his face and Older Johnny got a scar, not a cut. Yeah, Younger Kano getting stomped on the chest made the older one wince, but that might have been because it resulted in a broken rib that healed wrong. That's how Cage was able to fight himself without constantly doubling over.
Hide / Show RepliesThe types of injury characters suffer during fights ought to have lasting consequences. For example, present Johnny can punch his past self in the nuts so many times that he should become infertile and cause Cassie to vanish in a time paradox. Revenant Kung Lao can shove Living Kung Lao's face into his spinning hat, slicing it up, without getting a scar himself, but one slight graze from a bullet scars both versions of Johnny.
Got something I want to add, but I'm not sure which trope it is: basically every time-travel element in the game (every possible ending being canon, continuous cosmic resets, specific characters that observe timelines from different points) is the same as Blaz Blue's first three games. It's not a Whole-Plot Reference since there's more than enough of its own flavour, I don't think it's a Shout-Out as there's both too much and it feels like it could be a coincidence, and I know other works have done similar time loops but both being fighting games makes these feel extremely similar. Any advice?
Hide / Show RepliesHmmm.. Well there is the Surprisingly-Similar Stories, but that's a Just for Fun section. You can still put them down for the similarities, but I don't know if there's a trope to list on the work page itself.
I'm not going add the chapter titles in Recap page just yet. I'll have to wait until the game releases.
Edited by pm58790Arkham city isn't an NRS game, its rocksteady, but I've no idea how to fix that. Can someone help me?
He's just this guy, you know? Hide / Show RepliesYou're talking about how Arkham City is listed under the index of Netherrealm Studios? Well this isn't related to Mortal Kombat 11, so it should be on the discussion of the NRS page itself.
If you want to remove something from an index, you need to remove it from the index page itself. In this case, removing the Arkham City links from NRS's page itself.
However, as Netherrealm's webpage shows, they did indeed handle the Tie-in mobile game Arkham City Lockdown.
For Broad Strokes and Continuity Snarl, I'm wondering if it's worth mentioning them, or how to rewrite them.
The story mentions that Kronika has attempted her plot countless times and always ended up being defeated at some point or another. These two tropes are doing a good job of pointing out exactly how this game changes the depictions of the events that we as players experienced in Mortal Kombat 9, but that just means that the events of MK 9 happened countless times and what we see in MK 11 are from an MK 9 that we didn't see.
I'm okay with the tropes being on the page, but I just think it should be mentioned that we're not seeing the events unfold in the way that we actually saw them directly from the past games, and this is Handwaved with the plot.