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AnoBakaDesu Since: Oct, 2013
15th Feb, 2020 03:10:28 PM

If you are talking about me, I only have deleted the Orphan of Kos on two separate occasions by virtue of being one of those intentionally hard bosses that better represent why DLC should never qualify for That One Boss. I am not responsible for ArcaneAzmadi's subsequent edits (who deleted a lot of entries after I rightfully deleted Orphan of Kos the second time around, this time for Just a Face and a Caption), which happen to be the catalyst for your belief that I have a narrow definition of That One Boss.

I have sincerely redirected you to the correct cleanup thread, without any intent to placate you. You cannot blame me for not participating in it at your request, nor anyone else for checking the thread 24/7.

On the That One Boss page's edit history, I can observe that on Jun 6th 2019, a troper named Narbon inexplicably deleted a lot of paragraphs pertaining to That One Boss's original description, which explicitly mentioned Bonus Boss as a complete no-no for the trope. If it were me, I'd restore those paragraphs, because nobody gets away with altering a trope's description without discussing it first.

Edited by AnoBakaDesu "They played us like a DAMN FIDDLE!" — Kazuhira Miller, Metal Gear Solid V The Phantom Pain
SpectralTime Since: Apr, 2009
15th Feb, 2020 03:29:42 PM

I mean, if we can have this discussion literally nowhere else...

That is not a sound argument. The DLC might be optional, but this is a genre that tends to have a great deal of technically "optional" content, with a player only really needing to complete a bare-bones fraction to complete to finish the game. That an Any % Speedrunner would ignore these bosses doesn't make them Bonus Bosses. Compare with Laurence, the First Vicar from the same, an actual Bonus Boss in that you need to go out of your way to find him and even the masochists who unironically play these games without leveling up consider him broken.

A much sounder argument could be that Orphan of Kos qualifies as a "final boss," since it's the final enemy you encounter in its mission pack. I'd have to think about that, but it's not nearly as cut-and-dry as you make it sound. And this is exactly why I wanted to have a discussion in the first place.

Edited by SpectralTime
Zuxtron (On A Trope Odyssey)
15th Feb, 2020 03:51:36 PM

I'm not very familiar with Bloodborne, but I think I'd lean towards agreeing that DLC != Bonus Boss.

Sure, the DLC bosses are optional in the context of the game as a whole. But if the DLC is more than just "here's a bunch of super-difficult bosses for those who want a bigger challenge", such as having extra levels and story content, it's valid to note when a boss might be an obstacle to many players' access to parts of that content.

EarthboundFan Since: Jul, 2019
15th Feb, 2020 04:02:04 PM

Mass-removals in pages are fine in the context that there is an issue with the page. That page looks a lot better now, so I think the deletions helped.

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