Pull my hair Devil Trigger
This◊ pretty much sums up my mental state.
I'M MR. MEESEEKS, LOOK AT ME!So if all you're doing is air guitaring, how are you typing this out?
Taking a page out of our longcoat-clad heroes and juggling a laptop at the same time as the guitar is being air'd.
SSS rank typing.
How would you guys feel about Dante being a guest fighter in the soul series?
Man, it's hard to believe that just a half decade ago, Capcom was seen as one of the most unlikable and loathsome game publishers out there, releasing hugely disappointing titles and making extremely controversial decisions and statements that angered critics, gamers, and diehard fans. Now look at them.
Personally, I couldn't be happier. I've been rooting for them to make a comeback for a long time after all.
Supposedly, Dante was supposed to be in SC III.
Not really sure if I do want Dante to be in the game since he's a very famous gunslinger. Granted, so does Cervantes.
I'm still not going to forgive them any time soon, but I'm glad someone's faith in Capcom is being paid off.
Edited by agent-trunks on Jul 8th 2018 at 3:41:34 AM
and I'm willing to give them the chance to actually disappoint me, but I'm not actually forgiving them until I have something good in my hands. I've relearned that lesson too many times as it is, thankyouverymuch.
I will only forgive Capcom for Mega Man Legends 3 when I have Mega Man Legends 3 in my hands.
So never.
Let the joy of love give you an answer! Check out my book!Never say never.
FC: SW-1445-0294-1719/PSN: TekkenGirl4Lyfe/Currently playing: Fate/Samurai RemnantDon't praise Capcom too much. Remember MVCI.
They are a company of amazing game designers who are told to kiss the feet of very stupid execs.
Haven been watching some Jim Sterling videos recently, that's pretty much every video game company.
Edited by windleopard on Jul 8th 2018 at 10:42:20 AM
Yeah but I mean. There's different levels of talented game designers and different levels of stupid execs. Capcom is definitely blessed with particularly good game designers at the very least.
I mean, the gameplay in MvCI was fantastic.
Everything else...
Yup, MVCI's core combat is good because the people working on MVCI where talented. The reason everything else was crap was because stupid execs slashed the budget.
Nevermind.
Edited by BlackVion on Jul 8th 2018 at 2:33:44 PM
Just be glad that Capcom's execs are simply stupid. I will never forgive Konami or Electronic Arts for what they did to Metal Gear and Command & Conquer, respectively.
Fiat iustitia, et pereat mundus.I'm not sure why suddenly everyone needed to list when Capcom screw up for them (which apparently was MVC: I) but I do regret started it.
Yea, but at least MGS ended on good note. Sure Survival isn't exactly a good sign of what to come of the franchise, but I'm sure if Platinum Games ever wants to collaborate again then I'm sure Revegeance 2 can do a lot of the damage Survival has done. EA can still go suck a dick
Ok, that's just a tragedy
Edited by agent-trunks on Jul 9th 2018 at 1:33:09 AM
MGS only "ended on a good note" because Kojima (and, by proxy, the rest of his people at the then-subsidiary Kojima Productions) fought tooth and nail to secure that much before his contracted ultimately expired. And then they had the gall to erase his name from the covers (and probably the credits, too) of literally every copy of the Metal Gear games that they produced henceforth, then basically coerce him into neither attending the Game Awards 2015 nor receiving the Industry Icon Award that he had earned with his sweat, blood and tears... which, IIRC, prompted off the Game Awards to figuratively flip them the bird by giving it to him the next year, when he was finally free from the fuckers from the legal POV.
Seriously, Fuckonami.
Edited by MarqFJA on Jul 9th 2018 at 3:54:37 PM
Fiat iustitia, et pereat mundus.... Now I'm wondering who would win in a fight between Dante and Raiden.
From what I recall, Raiden is faster so that might be an advantage. Though Devil Trigger should be taken into consideration.
Raiden probably has much faster striking speed yes; when he does his zandatsu he can cut a helicopter's rotors to pieces before it makes a full turn.
But he can't do something like that at will; on top of it taking a ton of energy he's only able to pull it off successfully after he's already overpowered his opponent somewhat.
Dante (On top of just being generally tough to kill) does have instantaneous dodges and counterattacks so he won't just get sashimi'd right off the bat.
They've got a lot of similarities (Which is understandable considering who made their games.) Dante's got a wider and more versatile arsenal, but Raiden is the page quote of Awesome, but Impractical for a reason; usually I argue that Dante's crazy weaponry would catch most opponents off-guard but Raiden is well-versed in dealing with that kind of stuff. They both have a Super Mode and I'd definitely have to give the edge to Devil Trigger over Ripper Mode...
Honestly though they're pretty evenly matched. I can't say one or the other would win over the other more times than not.
I think everyone knows about that. Hell, is the whole reason why Koonami has such shitastic rep these days. All I'm saying is that at least MGS was being able to end on good note & hopefully wrap up any loose ends.
Dante wins, maybe not a landslide but Raiden has nothing to really put Dante down for good.
Sounds like you got ALL THESE THOUGHTS RUNNIN' THROUGH MY HEADDDDDDD