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RAlexa21th Brenner's Wolves Fight Again from California Since: Oct, 2016 Relationship Status: I <3 love!
Brenner's Wolves Fight Again
#186826: Oct 21st 2021 at 7:24:28 AM

Porygon-Z is the only reason Porygon-2 is useful.

Edited by RAlexa21th on Oct 21st 2021 at 7:24:37 AM

Where there's life, there's hope.
Eriorguez Since: Jun, 2009
#186827: Oct 21st 2021 at 7:28:35 AM

Eviolite was not designed to make defensive Pokemon that started out as fully evolved become superior to their evolutions, that's for sure. It was designed so little Timmy wasn't utterly trounced in-game if he decided to emulate Ash and not evolve his Oshawott.

No really, an evolution justifying the usefulness of a previous form is a bad argument, as it makes both that evolution AND Eviolite stink.

Edited by Eriorguez on Oct 21st 2021 at 4:29:15 PM

Shad0wSmoke Since: Nov, 2013
#186828: Oct 21st 2021 at 7:38:02 AM

Play XY, ORAS or SM without the minigame. The level curve works if you aren't getting bonus experience right off the bat.

Sw Sh has happiness itself give you the bonus, so the entire game is build expecting you to be getting extra experience.

Oh, and anything is better than going back to the horrible Johto level curve. And the Elite 4 being 10 levels beyond you is not good design.

It's actually quite a bit harder in Sw Sh to get the bonus than the 3DS games. Happiness is merged with affection now... but all affection bonuses only happen AFTER "max happiness" could be gotten from regular means. Happiness now caps at 160 through non-camp means (180 if they're your walking Pokemon in DLC areas). Pokemon that evolve through happiness evolve at 160 (compared to 220 of previous games) but 160/max happiness is just "2 hearts" in affection terms. 2 hearts is normally where EXP bonus comes in with the 3DS games (and can usually be obtained through 1, at most 2, session) but Sw Sh requires 4 hearts for the bonus, which is 220, 60 more than max happiness from regular non-camp). Since a camp session (playing with a feather/balls until they get bored and then a curry) is usually around 20 that means you need 3 full sessions after max happiness to get the bonus, which ironically, is something I think most casuals don't do. Things like Soothe Bell and camping where you first met the Pokemon doubles the happiness gained but you'd still have to be intentionally doing that compared to doing a single session in Pokemon amie/refresh, which are also usually faster. Also, the wild Pokemon "default Happiness" which used to be 70 is now changed to 50.

Sw Sh's main source of fast experience come from raid candies, which are not affected by the bonus.

Edited by Shad0wSmoke on Oct 21st 2021 at 7:42:44 AM

PippingFool Eclipse the Moon from A Floridian Prison Since: Oct, 2009 Relationship Status: I get a feeling so complicated...
Eclipse the Moon
#186829: Oct 21st 2021 at 8:11:55 AM

It is an evolution of something with a stat total close to that of Gardevoir, Lucario, Venusaur or the Eeveelutions.

By this logic Scizor is an unnecessary evolution to something that has already high enough base stats to rival other fully evolved Pokemon despite the fact its stat spread is way differently from its preevo in a way that makes its playstyle completely different.

Which is everything that applies to Porygon-Z. Which is played entirely differently from Porygon2 as it trades Porygon2's bulk for Speed and pure firepower.

I mean you could split hairs and argue that Scizor is completely different by virtue of its Steel Typing and in that doesn't add any bonus points anywhere wheras Porygon-Z remains normal and adds a (piddly) 25 extra points over Porygon2. But both Porygon-Z and Porygon2 are completely different beasts in playstyle

Edited by PippingFool on Oct 22nd 2021 at 2:14:20 AM

I'm having to learn to pay the price
Eriorguez Since: Jun, 2009
#186830: Oct 21st 2021 at 8:38:13 AM

Scizor is for all intents and purposes a side evolution. Porygon-Z is a 20 point increase that doesn't really ammount to much.

Megas work better with that kind of Pokemon.

Sterok Since: Apr, 2012
#186831: Oct 21st 2021 at 9:20:35 AM

Cowards. Call N by his full name onscreen already.

Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#186832: Oct 21st 2021 at 1:21:13 PM

The thing that actually annoys me about this, is that I've seen people out there complaining about Pokémon difficulty, saying it's too easy and how Gamefreak definitely and absolutely should add a hard difficulty mode... Then the same people, when other people ask for an easy difficulty mode in games like Sekiro or Dark Souls, tell those people to just accept it, that players should never ask for an extra difficulty mode that the creator didn't want to include, and the creator's vision is above players' wants.

I'm generally in favor of difficulty settings, but I can see the merit of a game like Sekiro or Dark Souls always being hard as part of the game's identity, or conversely, a historically-easy franchise only having easy modes because it's not meant to be a challenge in the first place. People who aren't into hard games or easy games just won't become interested in the franchise in the first place if that's the primary thing it offers, and there's nothing wrong with that.

Pokemon is not a franchise whose identity is built around being impossibly hard or being piss-easy, and it's meant to have broad appeal and many different aspects people might enjoy about it, so it doesn't really have the same excuse not to cater to a broad demographic of difficulty-seekers. On top of that, it wasn't always this easy, so making it easier and easier while removing any semblance of challenge feels like the franchise pushing away existing fans by narrowing its demographic, which kinda sucks.

Edited by Anomalocaris20 on Oct 21st 2021 at 4:27:04 AM

You cannot firmly grasp the true form of Squidward's technique!
wanderlustwarrior Role Model from Where Gods Belong Since: Jun, 2009 Relationship Status: What's love got to do with it?
Role Model
#186833: Oct 21st 2021 at 1:26:09 PM

Ranking all the Pokemon Red trainers, redone:

This time all Pokemon are set to level 50, and some bugs from the first go around were fixed. The top 16 is also revealed differently. We inadvertently get to see just how strong the Psychic type was this generation.

Edited by wanderlustwarrior on Oct 21st 2021 at 3:28:42 AM

The sad, REAL American dichotomy
Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#186834: Oct 21st 2021 at 1:28:20 PM

Wow Ghestis dub in this weeks' Evolution episode is perfect. That performance is why I want at least SOME voice acting in the actual games.

wanderlustwarrior Role Model from Where Gods Belong Since: Jun, 2009 Relationship Status: What's love got to do with it?
Role Model
#186835: Oct 21st 2021 at 1:29:43 PM

Ghetsis did have voice acting in Gen 5.

Deeeeeeeeeeee-nnis. Deeeeeeeeeeee-nnis.

The sad, REAL American dichotomy
ChloeJessica Since: Jun, 2020 Relationship Status: Awaiting my mail-order bride
#186836: Oct 21st 2021 at 3:47:48 PM

bringing back the status effect discussion, poison was designed to be a field hazard to test how well the player prepared, which is why it sucks in multiplayer and is redundant with Burn. that's not what it was intended for... and now that it doesn't damage you on the field anymore, it's truly redundant with Burn.

ultimatepheer Since: Mar, 2011
#186837: Oct 21st 2021 at 3:47:54 PM

Correct me if I'm wrong, but won't Hisuan Zoroark only have a dark weakness? Combined with the absurd coverage normal types get, and Stab return, and spooky ghost fox might be way, way better than it's edgy original.

Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#186838: Oct 21st 2021 at 3:50:46 PM

hence why I chuckled in dark type

New theme music also a box
MisterZygarde64 Crazy Crossover Creator - A Man with Many Hypoth from New Mobotropolis, Mushroom Kingdom Since: Dec, 2015 Relationship Status: YOU'RE TEARING ME APART LISA
Crazy Crossover Creator - A Man with Many Hypoth
#186839: Oct 21st 2021 at 4:48:37 PM

So since Brilliant Diamond and Shining Pearl look to be mostly the same as the originals to a fault. I decided to try out Pokemon Uranium. Current team is Orchlynx, Birbie, Grozard, and Dunsparce. I was thinking of having either Pajay or Chimiconda as the fire type later on. Which should I go with?

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ShinyCottonCandy Industrious Incisors from Sinnoh (4 Score & 7 Years Ago) Relationship Status: Who needs love when you have waffles?
Industrious Incisors
#186840: Oct 21st 2021 at 4:52:31 PM

We really need to get Pokémon fangames their own thread...

SoundCloud
Blueace Surrounded by weirdoes from The End Of the World Since: Dec, 2010 Relationship Status: Chocolate!
Surrounded by weirdoes
#186841: Oct 21st 2021 at 5:02:23 PM

So, do you think Hisui Zoroark is gonna have its own wacky ability or a signature move?

Wake me up at your own risk.
miraculous Goku Black (Apprentice)
Goku Black
#186842: Oct 21st 2021 at 5:05:56 PM

They'll probably keep Illusion. Due to being its signature. And even the trailer kinda implies it still has it.

But due to the new typing. We could see a new move pool.

"That's right mortal. By channeling my divine rage into power, I have forged a new instrument in which to destroy you."
Eriorguez Since: Jun, 2009
#186843: Oct 21st 2021 at 5:08:21 PM

Legends doesn't seem to have abilities. There has been no mention of them anywhere, unlike what we have seen of BDSP.

Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#186844: Oct 21st 2021 at 8:09:04 PM

Pajay's quite good, I used him on my playthrough all the way until endgame. I didn't use chimiconda cause I thought it looked a bit goofy but supposedly it's good from what I heard.

Beat Leon on my ground monotype run. Him and Nessa in the league fight were the toughest ones so far. I actually lost against Leon the first time(he had Intelleon who creamed much of my team) and only won with just excadrill left because fire blast missed lol. Sucks cause I had a good strat to have Runegrigus disable haxorus' outrage, then switch in flygon to set up dragon dances and go to town on the rest of the team. Except even at +3 dragon claw didn't even bring his Gmax Charizard to yellow who promptly OHKO'd Flygon <_<. No one else could really hurt Charizard enough since he outspeeds everybody and when Musdale brought him down to red Leon used a full restore. That missed fireblast was just good luck and thankfully rock slide from excadrill didn't miss which would've been tragic.

Edited by Vertigo_High on Oct 21st 2021 at 8:16:15 AM

PippingFool Eclipse the Moon from A Floridian Prison Since: Oct, 2009 Relationship Status: I get a feeling so complicated...
Eclipse the Moon
#186845: Oct 21st 2021 at 9:00:46 PM

Legends doesn't seem to have abilities. There has been no mention of them anywhere, unlike what we have seen of BDSP.

It'd probably be revealed when they can be transferred to Home if they don't have abilities in Legends ala LGPE

I'm having to learn to pay the price
KarkatTheDalek Not as angry as the name would suggest. from Somwhere in Time/Space Since: Mar, 2012 Relationship Status: You're a beautiful woman, probably
Not as angry as the name would suggest.
#186846: Oct 21st 2021 at 10:26:03 PM

So, while I’ve been rewatching the anime, it does occur to me that while there are many ways to be a Pokémon trainer, the games themselves really only offer substantial rewards for the usual Pokémon League challenge - everything else is a side thing.

So that got me thinking - what if there was a game that allowed for multiple paths to victory? There would still be the Gym Badges and stuff, but perhaps there could also options for fleshed out quests best on Contests, filling out the Pokédex, exploring the world, etc., and all of these would be considered a “main” quest that would cause the credits to roll upon completion. Of course, a player could choose to devote their time to all of these if they do wished, in which case the credits might roll multiple times.

There could still be a main plot based around the local evil team and what-not, but you could perhaps structure the different quests in a way that you’re inevitably funneled towards all of the central story events, like how Ruby and Sapphire had different Contest ranks in four different cities.

What do you guys think? I feel like Legends will be offering a different method plot progression than the norm, but do you think that there could be multiple ways to complete the game?

Oh God! Natural light!
alekos23 𐀀𐀩𐀯𐀂𐀰𐀅𐀡𐀄 from Apparently a locked thread of my choice Since: Mar, 2013 Relationship Status: [TOP SECRET]
𐀀𐀩𐀯𐀂𐀰𐀅𐀡𐀄
#186847: Oct 22nd 2021 at 12:26:56 AM

I think it'd need a little rework to the contest system.

Secret Signature
PushoverMediaCritic I'm sorry Tien, but I must go all out. from the Italy of America (4 Score & 7 Years Ago) Relationship Status: watch?v=dQw4w9WgXcQ
I'm sorry Tien, but I must go all out.
#186848: Oct 22nd 2021 at 3:11:49 AM

I like that idea, though I think it's been posited a few times already. Though, maybe just have the villain team be a substantial enough story that simply defeating them could be one of the goals to roll the credits. If we're already going as far as to make multiple story modes, why not have the villain team be one of the optional routes? Though, that raises the question of what happens to them if you don't stop them.

MisterZygarde64 Crazy Crossover Creator - A Man with Many Hypoth from New Mobotropolis, Mushroom Kingdom Since: Dec, 2015 Relationship Status: YOU'RE TEARING ME APART LISA
Crazy Crossover Creator - A Man with Many Hypoth
#186849: Oct 22nd 2021 at 3:15:49 AM

Regarding the what happens when you don’t stop the villain team, I could imagine someone else stepping in to stop them like in JelloApocalypse’s Pokemon game idea video where one rival could deal with the villain team in one town should you ignore them.

Edited by MisterZygarde64 on Oct 22nd 2021 at 12:17:13 AM

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PushoverMediaCritic I'm sorry Tien, but I must go all out. from the Italy of America (4 Score & 7 Years Ago) Relationship Status: watch?v=dQw4w9WgXcQ
I'm sorry Tien, but I must go all out.
#186850: Oct 22nd 2021 at 3:20:13 AM

Then again, that messes with the idea that you CAN do everything. Unless they implement multiple save files and some incentive to do multiple different story playthroughs with each of the different routes, I don't think people would enjoy knowing that the big villain plot is Lost Forever.

Maybe it would actually be best to just go with the most suspension-breaking option, which is that nothing happens or progresses in the world unless you're involved.


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