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Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#3351: Apr 6th 2020 at 3:53:44 AM

> How do you deceive a corporation as big and experienced in trade law as Nintendo into believing you hold a license you don’t?

Ever signed for something without looking at the form?Like that basically,Nintendo placed a certain amount of blind trust in them to delivor

It happens

New theme music also a box
AmethystLeslie Schezo Wegey confirmed for King from IRL Unova Since: Mar, 2015 Relationship Status: He makes me feel like I have a heart
Schezo Wegey confirmed for King
#3352: Apr 6th 2020 at 7:31:44 AM

And Sony as well, apparently, cuz it was out for PS4, too.

Edited by AmethystLeslie on Apr 6th 2020 at 10:31:54 AM

Goddammit, Schezo... || *insert incredibly thirsty copypasta about Dr. Ratio*
MrTerrorist Since: Aug, 2009
#3353: Apr 7th 2020 at 9:07:26 PM

So I just discovered this game that's now out in English for PC, Switch and PS 4.

Banner of the Maid, is a Strategy game similar to Final Fantasy Tactics set in an Alternative timeline during the French Revolution where the King and Queen of France where never executed after their failed attempt to escape to Austria but were spared due to the Queen possessing a magical power and whole thing was covered up with the Government claiming the King and Queen were kidnapped but they were able to rescue them. As a result, the French Monarchy still exists as a Constitutional Monarch with the revolutionary government in charged of the country. You play as Pauline Bonaparte, a gender bent version of Napoleon, a military officer who just graduated from a military academy for girls set up by the Queen.

tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#3354: Apr 13th 2020 at 10:18:39 AM

ESRB introducing a new description called "In-Game Purchases (Includes Random Items)" in order to call out loot boxes.

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
Fighteer Lost in Space from The Time Vortex (Time Abyss) Relationship Status: TV Tropes ruined my love life
Lost in Space
Beatman1 Since: Feb, 2014 Relationship Status: Gone fishin'
#3356: Apr 13th 2020 at 10:52:25 AM

[up][up]Does the presence bump up the rating? AN E10 or a T with the loot boxes becomes an M?

[up]I’ll be shocked if he doesn’t get at least 50 emails on the subject by the day’s end.

Edited by Beatman1 on Apr 13th 2020 at 1:56:01 PM

tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#3357: Apr 13th 2020 at 10:56:36 AM

He probably already has about 100 thousand people calling him out on Twitter about it.

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
Dhiruxide Since: Dec, 2016
#3358: Apr 13th 2020 at 11:00:23 AM

Someone already brought it up on r/jimsterling subreddit (Jim does visit there occasionally)

Edited by Dhiruxide on Apr 13th 2020 at 8:01:30 PM

Discar Since: Jun, 2009
#3359: Apr 13th 2020 at 7:07:54 PM

[up][up][up] Rating systems are obtuse at the best of times. I don't think there's any firm "if a game has this element the rating gets bumped up a level" rule.

Edited by Discar on Apr 13th 2020 at 7:08:18 AM

ShirowShirow Down with the Privileged🪓 from Land of maple syrup Since: Nov, 2009
Down with the Privileged🪓
#3360: Apr 13th 2020 at 7:25:30 PM

Wait what was that about a genderbent Napoleon Bonaparte.

Anyways, while I'm glad something is there to put a red flag on a loot-boxed game it's a bit too little... Hopefully not too late.

Bleye knows Sabers.
tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#3361: Apr 14th 2020 at 9:35:23 PM

Office Creates on the new Cooking Mama game.

We would like to thank our fans and customers for their support over the years for the Cooking Mama franchise. As many of you know, Planet Entertainment LLC (Headquarters: Connecticut, USA; "Planet") recently released "Cooking Mama: Cookstar" for sale in the U.S., Europe and Australia. This was an unauthorized release in breach of Planet’s contract with Office Create.

In August 2018, Office Create licensed Planet to develop the Cooking Mama: Cookstar game for Nintendo Switch™. Unfortunately, the quality of the game builds failed to meet the standards that our customers expect and deserve. Office Create rejected a wide range of deficiencies affecting the overall feel, quality and content of the game. Yet, despite being contractually obligated to correct the identified deficiencies and resubmit the corrected game for Office Create’s approval, Planet proceeded to release Cooking Mama: Cookstar without addressing all of the rejections and without Office Create’s approval.

We have also learned that Planet and/or its European distributor has been promoting an upcoming European release of a PS 4™ version of Cooking Mama: Cookstar. Office Create has not licensed Planet (or any other entity) to create any Cooking Mama games for PS 4™. Office Create itself has not been involved in the development of any PS 4™ Cooking Mama game.

On March 30, 2020 Office Create notified Planet of its immediate termination of the license due to Planet’s intentional material breach of the license contract. Despite such notice, Planet continues to advertise and sell the unauthorized version of Cooking Mama: Cookstar on its website in willful violation of Office Create’s rights. To date, Planet has not confirmed the status of the unauthorized PS 4™ version.

Office Create is evaluating all legal action against Planet to protect our customers, intellectual property rights and the Cooking Mama series. In the meantime, we thank our customers and loyal Cooking Mama fans for their continued support and sincerely regret any confusion and disappointment that has been caused by Planet’s conduct.

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#3362: Apr 15th 2020 at 10:30:49 AM

EDIT for important post on top: Gamescom will be hosted digitally after Germany bans all major events nationally until the end of August.

A couple of articles on development crunch:

Kotaku: 18 months after the release of Red Dead Redemption 2, Rockstar has made changes to its culture.

    Article 
Last fall, nearly a year after the release of Red Dead Redemption 2, top Rockstar executive Jennifer Kolbe sent out an email to staff with a list of bullet-pointed initiatives to improve Rockstar’s culture.

Rockstar, the game developer behind Grand Theft Auto and many other highly selling, often controversial games, had been widely criticized a year prior for cultural issues and extensive overtime.

“In these last several months we have undertaken a lot of work across every area of the company, looking at our processes to determine what works and what doesn’t, what we are great at and what we could improve,” Kolbe wrote in the email, which was reviewed by Kotaku. “We hope that the majority of you have felt some of these positive changes already and those that haven’t soon will.”

Kolbe went on to outline some of their plans for 2020: flexible schedules for developers at Rockstar’s studios, from California to the United Kingdom; management and leadership training; anonymous surveys to collect feedback from employees; regular updates on the company’s future games and updates; and better communication all around. The tenor of the email was straightforward: after the controversies of 2018, Rockstar wanted to do better. They also wanted to cut back on crunch, the ubiquitous practice of working nights and weekends to finish video games.

“We have taken conscious steps to improve our approach to developing games in order to reduce the need for overtime,” Kolbe wrote. “We realise we still have plenty to do in this area and will continue to take steps so we can more accurately predict and schedule games and DLC in a way that is more sustainable but still allows us the creative flexibility to iterate on the incredibly ambitious and complex games we make.”

Kolbe’s email was another in a long line of big changes—or promises to change—that Rockstar has made in the 18 months since the company faced a public reckoning of its extensive overtime and other cultural issues. In October of 2018, while promoting Red Dead Redemption 2, Rockstar co-founder Dan Houser told an interviewer that he and his writing team were working “100-hour weeks” to finish the game. The claim set off an internet firestorm and led to investigations into crunch culture at the developer of some of the world’s most popular video games, including the Grand Theft Auto series, where employees regularly worked months worth of 55-to-60-hour weeks to finish new games.

Crunch wasn’t the only endemic issue at Rockstar, which employs roughly 2,000 people in studios across the globe. A subsequent investigation by Kotaku revealed a sexual harassment allegation against one of the company’s top executives, Jeronimo Barrera. (Barrera has denied the allegation.) For years, led by Houser, his brother Sam, and an inner circle of other veterans including Barrera, many of Rockstar’s offices embraced a frat-house-like culture that often included heavy drinking, parties, and excursions to strip clubs.

Now, however, the climate appears to be shifting at the longrunning game studio. Interviews with 15 people who either work at Rockstar or left within the last year paint the picture of a company that’s changing in significant ways. As one Rockstar staffer described it to Kotaku, management seems to now be set on “running the company like a company.” (Rockstar declined to provide an interview or comment for this story.)

“It does seem like a healthier culture overall,” said a second Rockstar developer. “We’ll see in a year or two if I’m pulling my hair out, but it does seem like we’re moving in the right direction for being a company the size we are.”

Even today, with production slowed down and staff working from home due to the coronavirus pandemic, the company’s management seems to be saying the right things. “They keep emphasizing that it’s normal to not be productive and our focus should be on our health and taking care of our families,” said a third Rockstar employee.

Illustration for article titled 18 Months After iRed Dead Redemption 2/i, Rockstar Has Made Big Cultural Changes

Since the release of Red Dead Redemption 2, Rockstar has made several major management changes. Last spring, Dan Houser went on a sabbatical that later turned into his departure from the company. Throughout the year, Rockstar replaced studio heads at its San Diego, California and Lincoln, UK offices. The company also booted directors and managers who were said to contribute to cultural issues. Rockstar held meetings about conduct and sexual harassment, and made plans to bring in a coaching organization called Mindful Talent for management training.

It’s been a slow process, Rockstar developers say, but it’s led to improvements to some people’s lives. “It’s like there’s an operation to get rid of bad eggs,” said one Rockstar employee. “There are still bad eggs around, don’t get me wrong, but it feels like their days are numbered.”

Rockstar’s leaders have told employees that they hope to mitigate crunch on the next big project by improving their technology pipelines and planning out more of the game’s beats in advance. One belief shared by Rockstar employees is that Dan Houser’s departure will lead to fewer last-minute rewrites and overhauls—the type that led to a great deal of overtime on Red Dead Redemption 2. Rockstar has also implemented “flexitime” scheduling for many employees, allowing them to work variable hours based on their preferences and needs.

One plan that management has laid out for the next game, a new entry in the Grand Theft Auto series, is to start out with a moderately sized release (which, by Rockstar’s standards, would still be a large game) that is then expanded with regular updates over time, which may help mitigate stress and crunch.

But there’s a catch: Rockstar’s next big project is still early in development. When production ramps up and the game gets closer to launching, will overtime come with it? Will Rockstar’s employees then face the pressure of months of crunch in order to finish all of the ambitious work it takes to make a Rockstar game? “The changes have been good enough for me to stay and give them a chance but let’s see what happens down the road when the pressures of delivering a final product become reality,” said one developer.

Even with some disliked managers gone, there’s concern at some Rockstar offices that the long-rooted culture of workaholism may rear up again when it comes time to get a new game out the door. “The issue with Red Dead Redemption 2 wasn’t just scope,” said a former employee. “The culture was very much centered on the idea that if you aren’t doing overtime you aren’t working hard.”

Still, staff at various Rockstar offices say they feel like the company has taken big strides over the past year and a half in ways that will improve people’s lives even if there is crunch on the next game.

One of the Rockstar studios whose employees felt the most pain during the development of Red Dead Redemption 2 was Rockstar Lincoln, based in the United Kingdom, which handles quality assurance testing. Testers at Lincoln painted a bleak picture, telling stories of an atmosphere in which crunch was mandatory, staff were expected to put phones in a locker while at work, and the blinds had to be closed to prevent fans from snooping.

Since 2018, Rockstar has increased salaries for Lincoln testers and converted all of the contractors to full-time staff. Lincoln now tells testers that overtime is optional, and that it will be paid at a 1.5x rate. Some of those previous policies have been revoked, to the point where one employee said the “company culture has become more fun.” Testers are now allowed to use phones at their desks.

“I wish you were there [in 2018] to hear the global sigh of relief when people learned that overtime became optional,” one Lincoln tester told me in an email last year. A second said that “Rockstar have been a lot better” since Kotaku’s reporting on work conditions at the studio.

Staff at Rockstar North in Scotland, at Rockstar San Diego in California, and in Rockstar New York in Manhattan also shared optimistic outlooks on the company’s cultural changes, praising the new quality-of-life improvements and communication from management, although some were careful to temper their comments with skepticism. Some complained of low salaries (expected to be augmented by overtime) or managers who still maintained much of the frat house culture that characterized the Rockstar of years ago.

Even those who spoke the most optimistically of Rockstar’s cultural changes were quick to mention that it has been and will continue to be a slow, sweeping process, one that may take years to fully come to fruition. But some who were making exit plans two years ago now say they can see themselves staying at Rockstar for the long haul, as long as this trajectory continues.

Cautious optimism is the common theme.

“We’re talking tangentially about something that feels like it’s just starting up,” said one developer. “Of course it’s going to feel really good right now.”

In a Bloomberg article on Animal Crossing: New Horizons, an anonymous developer says Nintendo allows as much time as they need for development.

Edited by tclittle on Apr 15th 2020 at 1:23:13 PM

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
Pichu-kun ... Since: Jan, 2001
...
#3363: Apr 16th 2020 at 6:23:34 AM

Codename Steam is frustrating. I'm only 3 or 4 missions in and I keep dying. It's a good game but challenging.

Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#3364: Apr 21st 2020 at 9:48:15 AM

Stare Wars:Fallen order is like £55 on steam

yeah,no thank you

New theme music also a box
Fighteer Lost in Space from The Time Vortex (Time Abyss) Relationship Status: TV Tropes ruined my love life
Lost in Space
#3365: Apr 21st 2020 at 9:53:08 AM

"Stare Wars"... I feel like that would be a fundamentally different concept than Star Wars, and is probably a shovelware game trying to rip off its title. Consumers should be wary of things like that.

Edited by Fighteer on Apr 21st 2020 at 12:56:17 PM

"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#3366: Apr 21st 2020 at 9:56:07 AM

-sweat drop-

Ahem

Charging £55 for a Star wars title is ridiculous,probably worth up in the future when it goes on sale,if ever

Edited by Ultimatum on Apr 21st 2020 at 4:56:53 PM

New theme music also a box
AceofSpades Since: Apr, 2009 Relationship Status: Showing feelings of an almost human nature
#3367: Apr 21st 2020 at 3:31:15 PM

Uhm, sixty dollars US is actually a pretty normal price for big budget games like this. So while expensive, not surprisingly so. In any case, things go on sale pretty regularly on Steam, so it's mostly a matter of patience.

tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#3368: Apr 21st 2020 at 9:05:29 PM

Gamestop earnings report.

The tl;dr:

  • 23% decrease in Yo Y sales.
  • 50% pay cut for the executive leadership
  • 50% compensation cut for Board of Directors
  • Beginning April 26th, reduce in pay of workers by 10 - 30%
  • Asking some of the cooperate support staff to either furlough or reduced workweek/reduced pay
  • Reduced inventory receipts to match demand with a focus on key hardware, software and accessories products.
  • Lowered capital spending to focus on mandatory maintenance or near-term high value strategic projects.
  • Due to the impact of governmental regulations and certain landlord decisions to close properties, the Company did not make a portion of certain lease payments and remains in discussions with its landlords regarding ongoing rent payments, including potential abatement, deferral and or restructuring of future rents during this period of COVID-19 related closure.
  • In the fiscal March period ended March 21, 2020, the date when the Company closed its stores to customer access, comparable U.S. store sales grew approximately 3% as the Company experienced a surge in demand across products that people need to work, learn or play from home.

Edited by tclittle on Apr 21st 2020 at 11:05:41 AM

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
Fighteer Lost in Space from The Time Vortex (Time Abyss) Relationship Status: TV Tropes ruined my love life
Lost in Space
#3369: Apr 22nd 2020 at 4:11:16 AM

the Company experienced a surge in demand across products that people need to work, learn or play from home.

Still trying to get yourself classified as "essential", eh Gamestop? Just go out of business already.

"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
Pichu-kun ... Since: Jan, 2001
...
#3370: Apr 22nd 2020 at 7:14:50 AM

I swear, no Gamestops sell Style Savvy games. It's hard to find them. I'm also surprised that the 3DS games are still $30-$40. I wish they were Nintendo Selects. Selects aren't very good for Nintendo (they're selling $60 at $20), but it's very convenient for consumers.

Has Nintendo changed how they released Nintendo Selects? In the Gamecube games, it seemed like every other game was Player's Choice. Afterwards, only a few games get the Nintendo Selects label.

Edited by Pichu-kun on Apr 22nd 2020 at 8:15:11 AM

32ndfreeze from Australia Since: Mar, 2012
#3371: Apr 22nd 2020 at 7:48:32 AM

I figured they reduced how many they did because now people can buy digital if they can't get a copy in store.

"But if that happened, Melia might actually be happy. We can't have that." - Handsome Rob
AceofSpades Since: Apr, 2009 Relationship Status: Showing feelings of an almost human nature
#3372: Apr 22nd 2020 at 6:59:14 PM

Covid has definitely been an unexpected blow. Although I am glad to see that they're doing a kind of smart thing and reducing pay at the top; usually those are the guys who give themselves huge bonuses and then leave the company to burn instead of using that money to keep things going.

And Reggie didn't even get to do anything yet!

Edited by AceofSpades on Apr 22nd 2020 at 9:00:40 AM

Nouct insert commentary here from an east coast Since: Sep, 2014 Relationship Status: Tell me lies, tell me sweet little lies
insert commentary here
#3373: Apr 23rd 2020 at 2:50:21 AM

TIL that Sega got the son of Hiroshi Fujioka to play the son of Segata Sanshiro, Sega Shiro as the mascot for their 60th anniversary with a tragic backstory but oh no Segata Came Back Wrong as the nefarious Segahatan Shiro!!

It's incredible tbh [lol]

Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#3374: Apr 23rd 2020 at 3:36:14 AM

Saga outdoes Nintendo for best running joke!

New theme music also a box
HandsomeRob Leader of the Holey Brotherhood from The land of broken records Since: Jan, 2015
Leader of the Holey Brotherhood
#3375: Apr 23rd 2020 at 6:22:55 AM

So this guy is the son of the original Kamen Rider and the greatest mascot in Sega history?

That's pretty nuts.

One Strip! One Strip!

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