A Cheese Strategy is based around exploiting a poorly designed system ingame for some tangible reward. Bribing Your Way to Victory, though certainly unfair to other players, is deliberately designed and, as such, is not a cheese strategy.
"I used to long for time alone, I used to long for a place of my own..."does it have to always be an "unintentional exploit" though? Cheese Strategy's page doesn't say it.
We can never truly eradicate the coronavirus, but we can suppress its threat like influenzaCheesing a section in a video game is almost always some kind of exploit of a game system; being able to spam the same move over and over in a fighting game to beat every opponent is a cheese strategy. If you go through the examples, you'll notice that a lot of them revolve around that exact concept of the player using design oversights to their advantage.
P 2 W systems are rarely if ever an oversight, and are balanced deliberately so, as to induce a system that can be broken by coughing up dough - in this case, the exploitation of the system is encouraged rather than being an unintentional side effect.
"I used to long for time alone, I used to long for a place of my own..."
I'm thinking that Bribing Your Way to Victory is related to Cheese Strategy in that "pay to win" options in certain games may make the game significantly easier than if you use the free alternative.
I'm saying that I'm gonna add BYWTV to Cheese Strategy's description.
What do you think?
We can never truly eradicate the coronavirus, but we can suppress its threat like influenza