The lion represents England, and the unicorn represents Scotland. Interestingly, the Scots chose the unicorn because it's a mythological enemy of the lion, and one of the few animals that can kill it. Poor Wales gets completely left out despite their animal being a dragon.
That's what I would suggest for a game set in Morfis or Albinea. One of the playable characters could even be a refugee from Fódlan to provide continuity; maybe the other characters ask if it's true their country is ruled by a dragon.
Ukrainian Red CrossBring back England actors like in the Ike games.
Mileena MadnessRegarding Animals and their symbolism, what could the Golden Deer symbolize? The Saxons or maybe the Skythians?
Ok when everyone in this threat is either dead or gone, I make this statement:
God-Shattering Star is the FE Equivalent of One Winged Angel from FF 7( I am talking about the remix).
Nah, it's more like the OG version of One-Winged Angel.
It's been 3000 years…So this very old retro style or how it was originally designed?
Edited by Tropetalker on Nov 20th 2020 at 8:56:45 PM
I never could figure out why people were hyping up One Winged Angel so much, so I guess it tracks.
It's the power of nostalgia. Final Fantasy VII was released on the PS1 at a time when everything in it was new an innovative. It was also the first game in the series to be released internationally. As such, it had a huge audience, most of whom hadn't experienced anything like it before. Naturally, it made an impact.
Ukrainian Red CrossSo kinda like FE 7?
I completed Marianne's Paralogue. It was pretty tough, especially since I make sure to always get the materials from every Beast i come across.
I accidentally signed up Claude in his flying class for a bow tournament but the madlad somehow managed to actually win the entire thing, and he only had to dodge a single attack to do it.
Judith gets ridiculously shilled by the rest of the cast, but I do find her pretty fun, the story picks up from its slump and Claude in general is more interesting when she's around.
That Paralouge was cool as heck. I do however remember how Marianne died to an Demonic beast, still my DP fixed that.
Claude can easily dodge anything, so it's given that he should survive.
Judith gives a lot of funny remarks and is good with banners, Personally I wish Nader was playable, I bet his Personal skill is a 100% Miracle activation that can only be used once per battle. How OP would that be?
Claude is at a significant disadvantage in terms of Avoid during tournament fights, though, since the flier dodge build revolves around having a +Avoid battalion and Alert Stance+ active.
Nader getting a personal that is guaranteed Miracle wouldn't be particularly overpowered. It might be a little annoying, but the player can already acquire battalions with a skill that gives AoE 100% Miracle. Also, I might actually advocate that something(s) in a mandatory chapter before the end of Silver Snow. Strategically, it's important to treat any enemy with Miracle as if it has an 100% activation rate, so maybe a chapter with stuff like that would teach people to actually think that way.
FE: Genealogy Story Run 7PM PT Sun, Mon, Fri; Expert Unicorn Overlord 7PM PT Wed, Thurs: http://www.twitch.tv/kuroitsubasatenshiIt sucks that the final rank skill has the weakness of fliers being nullified.
It would allow you to take more risks with Nader this way and he would not need the Blessing Battalion this way.
SS's last chapter is sort of hard because of Miracle. Imagine CF with these Cardinals, it would be horrifying, though Raging Storm could fix that. Imagine VW with the final Chapter having all Generic enemies except for the Agarthans the Crest of Flames because Nemesis wanted to power up his undead, but mind controlled soldiers to be powered up.
Eh, the type-null skills are pretty unnecessary. The game's already fairly liberal about handing out the shields that do the same thing after the time skip. Nader could also just do the Alert Stance+ build if he wants to do deep-territory risky dodge-tanking strats.
The Blessing battalion is a tool the player should always keep around, anyway. It helps mitigate things like STRs and the freak crits that most people fail to plan for.
Eh, I'd say Silver Snow's final mission is more just a slog for it when played correctly. All Miracle does is add another layer of RNG that can be played around (budgeting extra actions in case of failure or kill, or using Brave weapons/Combat Arts). The problem is the majority of players are content to just roll the dice without planning ahead, and Miracle really screws with that.
Crimson Flower probably wouldn't change much having Miracle on the Church units. The main annoyance with that chapter is the terrain making moving anywhere with non-fliers a gigantic slog. Like, as if IS needed to make another map that makes fliers more overpowered.
Verdant Wind I also can't see being that much different. It's a map that encourages fairly heavy Player Phase tactics. Giving the enemies the Crest of Flames would only further push things in that direction. I guess IS could be a huge dick, and give them all Counterattack to go with that, but eh (even then, the player still potentially has up to two units with Windsweep).
FE: Genealogy Story Run 7PM PT Sun, Mon, Fri; Expert Unicorn Overlord 7PM PT Wed, Thurs: http://www.twitch.tv/kuroitsubasatenshiI didn't have too much trouble with Miracle when I played SS, though it was annoying. I just had to, like you said, "budget" it into my actions.
Finished my Blue Lions run-Byleth ended up with Mercedes, Ingrid with Sylvain, and that was pretty much it, no one else really had super high supports with each other. I think it might be my favorite storyline, actually. Though it is close.
Gonna do Crimson Flower now-given that the Black Eagles were the first house I played and all the Renown I've accumulated, I imagine they're going to be a bit OP. Especially with the DLC items.
Nah we ain't there yet. We still need the song to get ton of views in YT (assuming it remains there for quite a while), have the song remixed in spinoffs and have lots of mondegreens written about its faux-latin.
Also enemies with Miracle are super tedious to face but mostly at first. Brave weapons help a ton getting around them easily, and any sort of gauntlet attacks and maybe even Astra(???) can do wonders.
—
In unrelated news, we have more datamined info! It's very minor stuff this time tho (that's kinda my gimmick now that I think about it).
1. The fandom wikia lists the Ashen Wolves having English death screams recorded for part 2 which go unused as an oversight makes them always use the Japanese screams instead. I compared the voiceclips provided with in-game footage and...it seems they're indeed right.
2. Fedatamine.com just got an update, mostly to fix some bugs and mention what activates some triggers. It also added the beginning logs for every important story mission -which one can normally see by checking the mission in the game's calendar-, including Chapter 13 of SS/AM/VW and the Cindered Shadows chapters, which can't be seen without hacking as those have the feature disabled.
3. Also related to fedatamine: the madmans want to add every voice clip related to dialogue in the near future to the site, meaning we'll finally know if some specific voice clips were indeed recorded for some unused stuff we still don't have footage of.
Edited by Blackress on Nov 25th 2020 at 4:54:10 AM
Edge of Dawn is the OWA song anyways. Its everywhere.
Every accusation by the GOP is ALWAYS a confession.It's an main theme, not an Boss fight theme. GSS is the OWA because of it's epicness.
Apex of the World is a remix of it. Just as Lost In Thoughts was the games and Anankos boss theme.
Edited by OmegaRadiance on Nov 25th 2020 at 1:15:19 AM
Every accusation by the GOP is ALWAYS a confession.Apex of the world is boring and the two stories in it are very questionable in terms of writing.
Apex of the World is fitting for where it happens in AM, because its Edelgards theme, because thats what Edelgard believes she has become by sacrificing thinngs to become the Apex.
Instead of "No you can't dodge all of ym attacks and reveal my army is the real power in this battle".
"Ha ha Twin Crest Flames go MISS".
Every accusation by the GOP is ALWAYS a confession.Something something symbolism over how Nemesis and Edelgard rely on their troops.
I'll teach you a lesson about just how cruel the world can be. That's my job, as an adult.Nemesis army is also an extension of him as a zombie, since they live and die with him. So in that regards his entire army is a part of him.
Which ends up happening to Rhea because she never thought ripping apart her own heart and shoving it in a bunch of people and robots could turn them into a horde of Dragons or madmen.
Edited by OmegaRadiance on Nov 25th 2020 at 1:28:40 AM
Every accusation by the GOP is ALWAYS a confession.Doesn't everyone rely on their troops in own way. According to Kaga, FE 4 was fought with large scale Armies, but he had not the technology to show that. In a FE 4 remake, we might get Troops or just Battalions as an gameplay feature, because it fits with how big the game is.
Nemesis has the most loyal army an Conqueror can wish for...Puppets.
Edited by Tropetalker on Nov 25th 2020 at 10:31:13 AM
If they set the next game in another country outside Fodlan and don't want a prequel or a sequel to avoid referencing events from specific routes, how about just setting it during the timeskip? "Oh, yeah, there's this massive war on our neighboring continent that's been going on for a few years already..." Then they can mention the 3H cast in some context. Since there's only one route that has a different post-timeskip setup, and even then it's only specific details.
Would still be Part I spoilers, but that's okay.
Edited by YnK on Nov 18th 2020 at 10:52:47 AM
Koi seji to / mitarashigawa ni / seshi misogi / kami wa ukezu zo / nari ni kerashi mo (KKS #501)