Decided to start my first forum game. Basically, as I was from Nationstates originally, I decided to bring a NS forum game to here. Though the whole skyscraper game first started in xkcd and was brought to NS by someone else.
Anyway, going to the main point, basically, you have to post one floor per post. You then have to write what the floor is like. You can write any stuff about the floor, whether they are generic or imaginative, or realistic or unrealistic. Whatever you want to write and have in your mind. I'll start with the first floor. The only two rules are that you should not destroy the skyscraper and you should match the floor number with post number.
Floor 1
A lobby for the Tvtropes Skyscraper. Ot is filled with many tropers visiting the skyscraper, as well as trope filled in general. It also has many advertisements for Trope Co.
Edited by Billy5545 on Jul 22nd 2023 at 8:04:42 PM
Not a big fan of the floor number rule, I like meta stuff relating to the floor number
Floor 1827: A secret SCP Foundation site disguised as a storage closet
Edited by PROPLAYEN on Mar 21st 2024 at 2:13:22 AM
Floor 1828: 1828.
It's the number 1828.
No walls.
No floor.
No ceiling.
No air.
No people.
No objects.
Not even a vacuum.
It's just the number 1828.
Remind me to kill that annoying speaker1829:
A permanent portal to HMNB Devonport as seen in Things Involving Shipgirls That Are No Longer Allowed.
Occasionally, summonfolk - shipgirls and other summoned spirits - will pass through the lobby that leads to the base, but are incapable of perceiving or interacting with the elevator.
Admirals and Commanders will occasionally appear as well, and like the summonfolk, they cannot perceive or interact with the elevator (with exception to two specific Admirals, as they exist under unique circumstances).
Heroes are remembered, but Spartans never die.1830: A slidey puzzle. The floor is made of frictionless ice, and there are columns placed to block you from reaching the stairs to the next floor, allowing you to change direction by bumping into them. The ice breaks as you slide over it so that taking an incorrect path drops you to the previous floor. This resets when you exit the room.
Edited by Idunnowhattoputhere on Mar 22nd 2024 at 7:05:14 AM
Floor 1831: A place where you can battle every Devil robot from the Mega Man series. You must beat at least one to leave the floor. You can choose which one you want to fight, or you can choose to fight all of them at once if you want to experience the same effects as Floor 4.
"Pardon me, you dropped your handkerchief!"Floor 1832: A mostly wall-less area with 4 pillars that prevent floors 1833+ from collapsing. The floor itself is a docking bay for spaceships, and a lot of very important spacey stuff goes on there.
B A G E L S (Don't ask) | Current playlist(Bump)
B A G E L S (Don't ask) | Current playlist
I think we should avoid multi-floor posts; this seems to have caused a considerable amount of confusion regarding the floor number.
Floor 1826: A vast, sparse zoo that contains exactly one individual of every animal found in the state of New York. No human works there; all the animals are taken care of automatically, and the cafes and gift shops are empty.
back lol