> Don't tell me you're doing it too!
"Me?" the wizard bursts into a small fit of laughter. "I'm way to old to be skeddadlin' across the country and runnin' up monster filled towers like you yung'ins can."
>"No, I'm a travelling actor. So, where is the nearest theatre?"
Due to your rather terrible attempts at lying, y'know because of the samurai armor, and there being no theater within about a thousand miles, the wizard gives you a rather comical squint. "And I'm the Dragon Queen. You're a knight, plain as day."
>"Yeah, what of it?"
You see the wizard grin at you through his thick facial hair and he taps on the caravan next to him. "Thought you'd like to make a deal! I'll sell it to you on the cheap. 300 gold! You'll need a place to sleep, carry extra supplies, and keep all your rescued damsels afterall!"
It's true that it's a good price, and you do need something of that description for this long journey, the only downside is that you only have 300 gold. Buying this caravan will break your bank, but the upsides might be enough to make it worth it. Do you deny his offer, haggle, or accept outright?
>By the way, where do we fall on the Sliding Scale of Anthropomorphism? Are we a Little Bit Beastly, or are we a Petting Zoo Person?
You are, like other cat people of the Torrential Bloom Kingdom, a Little Bit Beastly.
Dead for the foreseeable future. Towergirls will return when I do.>Attempt haggling. Make like Joseph Joestar and set an extremely low price. One even you think is outrageous.
edited 6th Nov '16 8:34:50 AM by BaconZorp
Long live the New Bev.>Check if there is anything you can trade for the caravan.
Now known as Cyber Controller> How much gold do we have on us?
"YOU SHALL FEEL THE FLOWER'S WRATH"We have only 300.
Long live the New Bev.>Attempt haggling. Make like Joseph Joestar and set an extremely low price. One even you think is outrageous.
You try to reason with the wizard that, actually, he should be paying YOU to take this thing off of his hands!
...
However you're not nearly a good enough smooth talker for that to work, and all you get out of him is an unamused stare.
>Check if there is anything you can trade for the caravan.
You have your armor, weapon, and a few consumables, but nothing that would match the amount he offered to trade for it.
edited 6th Nov '16 8:38:00 AM by Tranquilis
Dead for the foreseeable future. Towergirls will return when I do.> Because I want to save our money, let's deny the deal.
"YOU SHALL FEEL THE FLOWER'S WRATH">... How about 200?
Long live the New Bev.>Buy it anyway. Thank the dude for the purchase, and then ask about the area.
Now known as Cyber ControllerWe have three conflicting answers and Bacon meets the middle ground
>... How about 200?
The wizard appears lost in thought for a second before abruptly exclaiming "Fuck it," and tossing you a... key? Before you can respond or ask any further questions he walks past you commenting "Have fun storming the towers!" You turn around to say something, but the old man appears to have vanished. Additionally, though you could swear he never touched you, your coinpouch is feeling 200 gold lighter!
Dead for the foreseeable future. Towergirls will return when I do.> I knew that wizard was suspicious. Anyways, let's check out the Caravan.
"YOU SHALL FEEL THE FLOWER'S WRATH">Check out the caravan.
> I knew that wizard was suspicious. Anyways, let's check out the Caravan.
You cautiously check the caravan. Peering inside the caravan is fairly spacy, but completely barren at the moment. In the front there is a sturdy looking work-horse ready to pull it. The only thing of note in it is a small blue book with "Achievements" written on the cover.
edited 6th Nov '16 8:46:42 AM by Tranquilis
Dead for the foreseeable future. Towergirls will return when I do.> What could be in this book? Exactly as it says? Let's hope it isn't cursed. Let's approach it carefully.
"YOU SHALL FEEL THE FLOWER'S WRATH">Open book.
> What could be in this book? Exactly as it says? Let's hope it isn't cursed. Let's approach it carefully.
You open the book and flip through it's contents. Every single page is filled with squares containing a question mark, with more lines of question marks underneath them.
edited 6th Nov '16 8:49:18 AM by Tranquilis
Dead for the foreseeable future. Towergirls will return when I do.> Aw, that's disappointing. Let's get out of this dumb Caravan.
"YOU SHALL FEEL THE FLOWER'S WRATH">Bollocks to it. Anything else of note in the caravan?
Long live the New Bev.>Bollocks to it. Anything else of note in the caravan?
Negative commander.
> Aw, that's disappointing. Let's get out of this dumb Caravan.
You step out of the caravan. The book has been left in the caravan.
As mentioned the caravan is shelter, storage, and a vehicle for travel. Take good care of it during your journey!
Dead for the foreseeable future. Towergirls will return when I do.> Let's head onward!
"YOU SHALL FEEL THE FLOWER'S WRATH"> Let's head onward!
>Tally-ho!
You saddle on up on the front of the caravan, flick the reigns, and begin the rest of the journey to Brill.
You for just a little under two hours until you reached the town of Brill, a small human village on the very tip of the Grand Tower Kingdom’s border. The small community has plenty of hustle-and-or-bustle with villagers and shopkeepers going about their day.
This is a good place to do any shopping (If you can) or information gathering before heading off on your journey.
edited 6th Nov '16 9:00:42 AM by Tranquilis
Dead for the foreseeable future. Towergirls will return when I do.>Ask around about the princesses in question.
Long live the New Bev.> Let's also browse some of the possible items we could take along for the journey.
"YOU SHALL FEEL THE FLOWER'S WRATH"
>"Yeah, what of it?"
>By the way, where do we fall on the Sliding Scale of Anthropomorphism? Are we a Little Bit Beastly, or are we a Petting Zoo Person?
edited 6th Nov '16 8:27:25 AM by BaconZorp
Long live the New Bev.