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Death Stranding (A Hideo Kojima Game)

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TheHandle United Earth from Stockholm Since: Jan, 2012 Relationship Status: YOU'RE TEARING ME APART LISA
United Earth
#351: Dec 11th 2017 at 10:08:55 AM

Fourth Explosion sounds vaguely like Third Impact...

Darkness cannot drive out darkness; only light can do that. Hate cannot drive out hate; only love can do that.
Gault Laugh and grow dank! from beyond the kingdom Since: Feb, 2010 Relationship Status: P.S. I love you
Laugh and grow dank!
#352: Dec 11th 2017 at 11:53:08 AM

Gameplay details with some interesting implications...

Look at that smug smile. He knows you're dying to learn more.

Also apparently all three trailers for Death Stranding have been actual scenes/cutscenes from the game itself. That would certainly explain why nothing makes sense, if we're being given random scenes from the game out of order, as opposed to videos intended to be trailers.

edited 11th Dec '17 4:02:31 PM by Gault

yey
EchoingSilence Since: Jun, 2013
#353: Dec 11th 2017 at 12:21:59 PM

Kojima doesn't believe in spoiling if he has the chance.

As for the rest... the theme of the game is connections. He's talked about multiplayer as a interesting idea, since the whole connection bits. This also means that we've been playing into it as well, since we're all connecting over the game and discussing ideas and theories.

We've been played like a damned fiddle!

Hylarn (Don’t ask)
#354: Dec 11th 2017 at 3:16:03 PM

Gameplay details with some interesting implications...

Pretty much the only thing they could confirm is that the underwater scene is a minigame you get when you die, which doesn't result in loss of progress

Not sure this is a good idea, but I guess we'll see

Also apparently all three trailers for Death Stranding have been actual scenes/cutscenes from the game itself.

I'm pretty skeptical of this— The game was in pre-production when the first trailer was released

Soble Since: Dec, 2013
#355: Dec 11th 2017 at 3:55:33 PM

Kojima always has something he wants to express, and, luckily, most of the time what he has to say is pretty interesting.

the theme of the game is connections

this also means that we've been playing into it as well, since we're all connecting over the game and discussing ideas and theories.

We've been played like a damned fiddle!

We've been played

Kojima

People have been... doing that for... since the dawn of ti... Kojima's not... saying anything n...

-continues grumbling incessantly-

edited 11th Dec '17 8:10:32 PM by Soble

I'M MR. MEESEEKS, LOOK AT ME!
LoutishHelminthic Since: May, 2017
#356: Dec 11th 2017 at 4:13:41 PM

I understand Kojima's comment about Ropes and Stick,is never something that hard,Stick is clearly Guns and letal gameplay, and Ropes is something that we will use to bind enemies and another players to our side,basically fulton recovery from Peace Walker and Phanton Pain,the game will encorage non letal progress .

edited 12th Dec '17 9:40:01 AM by LoutishHelminthic

Soble Since: Dec, 2013
#357: Dec 11th 2017 at 4:20:45 PM

Ropes. You meant "ropes?"

Good god I hope you meant ropes and I'm not mis-remembering the actual quote.

edited 11th Dec '17 8:11:19 PM by Soble

I'M MR. MEESEEKS, LOOK AT ME!
TheAirman Brightness from The vicinity of an area adjacent to a location Since: Feb, 2011 Relationship Status: Historians will say we were good friends.
Brightness
#358: Dec 11th 2017 at 6:01:28 PM

Also apparently all three trailers for Death Stranding have been actual scenes/cutscenes from the game itself. That would certainly explain why nothing makes sense, if we're being given random scenes from the game out of order, as opposed to videos intended to be trailers.

Inb4 literally every cutscene in the game (and some that aren't) is shown, at least in part, in the trailers leading up to release.

edited 11th Dec '17 6:01:56 PM by TheAirman

PSN ID: FateSeraph | Switch friendcode: SW-0145-8835-0610 Congratulations! She/They
EchoingSilence Since: Jun, 2013
#359: Dec 11th 2017 at 6:50:19 PM

I was mostly joking with the Fiddle thing. I found it amusing and wanted to share it.

Anyway, I'm hopeful for the game.

I'm also hopeful for Star Wars Episode 8.

I'm hopeful for a lot of things.

Edit: Dumb thing

edited 11th Dec '17 7:00:21 PM by EchoingSilence

Dirtyblue929 Since: Dec, 2012 Relationship Status: [TOP SECRET]
#360: Dec 11th 2017 at 7:20:49 PM

[up] That works way too well. evil grin

Gault Laugh and grow dank! from beyond the kingdom Since: Feb, 2010 Relationship Status: P.S. I love you
Laugh and grow dank!
#361: Dec 12th 2017 at 4:18:32 AM

More Yong. Summary of recent news and some theorizing.

His conclusions are quite plausible, I think. If Sam gets a new handprint every time he dies, that tells us something about the first Trailer.

edited 12th Dec '17 4:22:39 AM by Gault

yey
LoutishHelminthic Since: May, 2017
#362: Dec 12th 2017 at 9:39:27 AM

Soble : I wrote wrong sorry, English is not my first language,But I Hope people understand what I want to say .

edited 12th Dec '17 9:40:35 AM by LoutishHelminthic

Soble Since: Dec, 2013
#363: Dec 12th 2017 at 10:48:02 AM

Nope.

Sorry, I couldn't resist. Nah, you're good.

I'M MR. MEESEEKS, LOOK AT ME!
Gault Laugh and grow dank! from beyond the kingdom Since: Feb, 2010 Relationship Status: P.S. I love you
Laugh and grow dank!
#364: Dec 15th 2017 at 7:35:16 AM

New analysis video, lots of interesting connections here

I like the theory that the camera only sees what Norman sees, and that the Baby lets Norman see the creatures. Getting the baby is when Norman's scanner activates, so it stands to reason it lets people detect things of a paranormal nature.

yey
SpookyMask Since: Jan, 2011
#365: Feb 7th 2018 at 1:22:46 AM

Is it weird to me that if this game turns out to be flop, I kind of think Kojima deserves it for his Hollywood fanboyism? [lol] I mean whole David Hayter replacing(and attempting it twice before) is just kind of dick move to me, plus it shows to me lack of understanding about how voice acting works because he wants essentially amateur voice actors instead of professional ones tongue

TerminusEst from the Land of Winter and Stars Since: Feb, 2010
#366: Feb 7th 2018 at 5:37:54 AM

Since what people have said about him over the years, I don't think he'd care. He's more than a bit out there with his ideas, the only grounding thing being his team and what is practically possible (be it technologically or business wise).

Si Vis Pacem, Para Perkele
SpookyMask Since: Jan, 2011
#367: Feb 7th 2018 at 8:48:23 AM

I'm just starting to feel like Death Stranding is mostly an excuse to meet a lot of hollywood people tongue

Beatman1 Since: Feb, 2014 Relationship Status: Gone fishin'
#368: Feb 7th 2018 at 8:57:36 AM

[up]Is it any weirder than when the Goosebumps FMV game somehow cast Jeff Goldblum?

TerminusEst from the Land of Winter and Stars Since: Feb, 2010
#369: Feb 7th 2018 at 9:01:46 AM

I do think the game is an excuse for him to just experiment, for good or ill. And being as opportunistic as possible.

Si Vis Pacem, Para Perkele
LordVatek Not really a lord of anything Since: Sep, 2014
Not really a lord of anything
#370: Feb 7th 2018 at 10:28:38 AM

If nothing else, this has shown me that Kojima sucks at advertising.

This song needs more love.
SpookyMask Since: Jan, 2011
#371: Feb 7th 2018 at 10:31:03 AM

Isn't that what everyone already knew from the MGS 2 bait and switch thing? [lol]

I mean, its one thing to be surprising and another thing to be misleading tongue

UltraWanker Since: Apr, 2016
#372: Feb 8th 2018 at 2:46:48 AM

As far as I'm concerned, Death Stranding is a Kojima thing that would be ignored had it been directed by anyone else. This could be a good game, but Kojima's vague way of talking about it and videos that over-analyse the trailers (no offence meant to those who enjoyed them, althogh I found YongYea's to be blatantly padded) mean I will bring my expectations down.

edited 8th Feb '18 2:48:36 AM by UltraWanker

TerminusEst from the Land of Winter and Stars Since: Feb, 2010
#373: Feb 8th 2018 at 2:58:27 AM

As you said, it's a "Kojima thing". If it isn't at least an entertaining trainwreck all hope is lost.

Si Vis Pacem, Para Perkele
TargetmasterJoe Since: May, 2013
#374: Feb 22nd 2018 at 6:09:36 AM

Troy Baker and Emily O'Brien are getting fultoned into the game.

(To me, this kind of feels heartwarming in a meta sense when you realize the last time Troy Baker appeared in a Kojima game, it was as Revolver Ocelot, who was established as being fiercely loyal to Big Boss. In other words, Troy is being the Ocelot to Kojima's Big Boss.)

Soble Since: Dec, 2013
#375: Feb 22nd 2018 at 7:39:40 AM

...or Hideo Kojima's cinephilia is putting in overtime.

I'M MR. MEESEEKS, LOOK AT ME!

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