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GhostElm Since: Apr, 2015 Relationship Status: Faithful to 2D
#126: May 21st 2016 at 11:51:45 AM

Thanks.

I think both of you have good characters, I see no problem with letting you guys in.

"I'm as free as the dust in the solar wind."
Izshta The Flamebringer from Mor Ardain Since: Sep, 2015 Relationship Status: They can't hide forever. We've got satellites.
The Flamebringer
#127: May 24th 2016 at 10:26:34 AM

[up]

So we're in?

All are significantly abnormal in a normal world... All are significantly normal in an abnormal world.
BaronGreen Everyday's great at your Junes from USA Since: Jan, 2015 Relationship Status: Star-crossed
Everyday's great at your Junes
#128: May 24th 2016 at 10:33:52 AM

Yes, you both are. Sorry for being unclear. Feel free to join whenever you can. Big Daddy P already has.

Old habits die hard, especially when no one else lets them die either.
Izshta The Flamebringer from Mor Ardain Since: Sep, 2015 Relationship Status: They can't hide forever. We've got satellites.
The Flamebringer
#129: May 24th 2016 at 12:44:52 PM

[up]

Thank you.

All are significantly abnormal in a normal world... All are significantly normal in an abnormal world.
BarelyBodaciousBud Curiously Cool Cat from Venezuela Since: Apr, 2016 Relationship Status: YOU'RE TEARING ME APART LISA
Curiously Cool Cat
#130: May 25th 2016 at 1:10:34 PM

Is it possible for me to sign up right now?

AqueousBunnies Since: Jan, 2015 Relationship Status: Having tea with Cthulhu
#131: May 25th 2016 at 1:24:11 PM

Sure, signups are always open.

BarelyBodaciousBud Curiously Cool Cat from Venezuela Since: Apr, 2016 Relationship Status: YOU'RE TEARING ME APART LISA
Curiously Cool Cat
#132: May 25th 2016 at 4:31:47 PM

Well, this has been a pain to make, not because of its lenght but because it came with a big amount of formatting problems that came with me copy/pasting this and when I had finally fixed it all, my internet went out and I was forced to do it all over again, I might've missed a few so if you see a bunch of symbols where an airquote or an apostrophe should be, now you know.


  • Name: Kine Thamiasi
  • Age: 17
  • Gender: Male
  • Race: Nifermukupp
  • Homeworld: Civlen V
  • Physical Traits/Appearance: A pretty tall young man with dark green skin, though slightly lighter at parts such as his face, he has yellow eyes and white hair. Has visible and quite big gills on his neck and is always seen wearing black gloves with tiny metal tunnels on the backhand that lead to a compartment with a tiny plasma generator. Kine has thin triangular ears, out of which the right one has a piercing in the form of a small purple ring, that are also expressive, which means they move depending on Kine's emotions. Kine usually wears a black shirt with two red brush strokes forming an X on the center and sports pants, however, both look worse-for-wear and have small rips and scars and are also pretty dirty. For footwear, Kine always wears black boots that are usually also pretty dirty.
  • Biology: As mentioned above, Nifermukupps have dark green skin that can turn slightly lighter at certain parts such as the face, the entire bottom belly area and hips, and hands, and also have gills, however, they don't have to breathe only water, as they also possess lungs in their inside that allow them to breathe normally. Nifermukupps have to eat way much than most other races, as they have a way bigger stomach that processes food much faster, which means that they are usually left hungry way faster and need to eat a lot more, which is complemented by their strong fangs that are able to bite through even a clam’s shell with no side-effects to the teeth itself. Nifermukupps' feet look and work like scuba diving suit fins, giving the Nifermukupps efficient water propulsion, which actually complements their innate swimming skills due to almost all Nifermukupps being born and growing up on very thick swamp-like water, where they learned how to swim against strong water currents and through thick waters. However, while Nifermukupps look pretty humanoid when they're grown up, they look like big tadpole-like creatures when they're first born up to their second year, where they start changing into humanoid form up until they become fully humanoid by the time they're 7. Nifermukupps have thick skin that protects them from extreme heat.
  • Occupation: None.
  • Equipment/Tools:
    • Nero Claws: Kine’s main tool and weapon of choice, this weapon is a simple mechanism in which, through the tiny metallic tunnels on the backhand side of his black gloves, plasma comes out of the tiny plasma compartment in the form of beams of hot plasma energy, there are 3 tiny metallic tunnels on each glove, meaning that there are 3 beams coming out of the backside of his gloves that look like claws, thus the name, these beams can be turned off as well in order to disguise the weapon. The Nero Claws ,apart from being efficient weapons that can cut through strong steel, can also be used to heat up things due to its nature as hot plasma.
    • Saver Wire: A small laser pointer-looking device that actually contains a pretty strong cable wire with a hook at the end that can be shot out at a pretty incredible speed, this can be used as a grappling hook to get Kine out of tricky situations.
    • Flip-Radar: This small flip phone-looking device is actually a radar that detects nearby life-forms and displays their location in a small screen, due to the fact that it looks like a flip-phone, it can easily trick people into thinking it is one, however, it can only detect live beings.
    • Proto-Pigeon: This device is a bird-shaped robot (though it is obvious it is a robot from up close from afar it actually resembles a pigeon) that can be given audio messages or text messages and then be sent soaring through the skies to hand it to a specific person, it has extreme precision and its design allows it to fly through the skies without being interrupted by foes (since it looks like a bird from afar), however, the bird has to either scan the person the message is directed to before being able to send it to them or be sent to the location of that person with a precise description, or else it will just fly off to nowhere in particular for a day or two before finally returning, it is a prototype after all.
  • Powers/Abilities: Apart from skill in wielding the Nero Claws and the use of his many gadgets, Kine has an immense skill in swimming, being able to swim against strong currents and through thick water with relative ease, this is complemented by his ability to breathe underwater as well, apart from that Kine has skill in haggling as well as deceipt. Apart from that, his thick skin allows him to withstand very hot temperatures and he can be surprisingly useful when it comes to stealth.
  • Background: Born in the relatively peaceful country of Civlen V, Kine, like all other Nifermukupps, was born in the depths of the biggest swamp forest in the planet and grew in a giant lake until he was 2, at which point his lungs were developed enough for him to breathe the planet's air and he was humanoid enough to leave the lake, due to growing up in a bit of a poor home, Kine would constantly steal things and trick people to get money, this grew him a bad reputation where he lived but he didn’t care, however, eventually something started going wrong when the planet started being colonized and roboticized by a robotic army known as "The Crink" coming from another planet, which managed to colonize one half of the planet in a few years, turning said half from a beautiful ecosystem to a roboticized lifeless gigantic metropolis. By the time Kine had just become 16, he had become less of a petty criminal, though still had some of his criminal ways, and instead tried to sabotage the metropolis in any way he could, and shortly after his 16th birthday he found out his brother, who was part of a protesting Nifermukuppian group, had been jailed along with the rest of said group, and snuck in to break his brother out, which he managed to do only to end up being jailed himself.
    • From the moment he was jailed, Kine started making a plan to escape, though many holes in his plan lead to him almost giving up until being encouraged by his cellmate, a similar Nifermukuppian, to join him in his plan, and explained to Kine that he was forced into being a mechanic for The Crink before betraying them and sabotaging their plans, however, he explained that he had been working on an escape pod to leave the planet once and for all before being caught and that if they escape he plans to finish it and use it to escape and says that if he helps him he will be able to escape with him and even bring his brother along, to which he agreed and from there they started working on an escape plane before finally breaking out and going to Kine's cellmate's home, where he had the unfinished escape pod in a hidden section of his house and shared a few of his gadgets with Kine, including an experimental stealth weapon he designed for The Crink known as "Nero Claws", however, what they didn’t know is that they were being tracked by The Crink, and while they managed to break their trackers they were too late and The Crink's forces invaded their home, and after threats of execution Kine's cellmate pushed Kine into and activated the 90% finished escape pod before being taken away by The Crink, leaving Kine in the middle of space with only his new Nero Claws and the gadgets given to him by his cellmate.
  • Personality: Kine is hotheaded and not afraid to tackle a tough enemy head-on, however, this can lead him to get into a lot of trouble, he also isn't afraid to perform dangerous and possibly illegal jobs, though at the same time he can make friends quickly with anyone, even his own targets, which can lead him to be conflicted, he's also kind of a huge dork. Kine dislikes the concept of fully sentient machinery or robots due to his experience with The Crink.

If I'm even accepted I was thinking that the Troperia would either find the escape pod right away or, if that is too convenient, then just have Kine be rescued by some other vessel and be taken to a planet where the main group also goes to or just bump into the Troperia.

And as always, all feedback is good feedback as long as it's feedback and not non-feedback.

edited 25th May '16 4:38:58 PM by BarelyBodaciousBud

GhostElm Since: Apr, 2015 Relationship Status: Faithful to 2D
#133: May 25th 2016 at 4:36:52 PM

Looks good. And I think in terms of your arrival, however you would prefer to handle it could work, though I think the latter possibilities could offer a little more plot potential.

"I'm as free as the dust in the solar wind."
SolipSchism Since: Jun, 2014
#134: May 26th 2016 at 1:55:11 PM

I'mma get in on this. As a preliminary post, I'd like to start with three characters who will be closely tied. An AU version of myself, a Tinish pack based on the Zones of Thought books, and an insane AI based on the same books with some inspiration from Battleborn. The AI will be closely tied to the Tine and will not have a "body" as such. More to follow, if all of that is acceptable.

GhostElm Since: Apr, 2015 Relationship Status: Faithful to 2D
#135: May 26th 2016 at 2:35:35 PM

Sounds good to us. We're excited to hear more about your characters and to have you join. smile

"I'm as free as the dust in the solar wind."
AqueousBunnies Since: Jan, 2015 Relationship Status: Having tea with Cthulhu
#136: May 26th 2016 at 2:40:47 PM

A possible concern I'd raise is whether the AI's behavior would result in quickly getting ganged up on and/or causing a huge amount of trouble for everyone else. We'd have to see the actual sheets before we can fully review it, though.

Otherwise, I don't see any problems.

SolipSchism Since: Jun, 2014
#137: May 26th 2016 at 4:18:42 PM

Edit: I'm going to add headers so it's clearer where one character stops and the next begins.

The AI shouldn't cause any problems. His "insanity" is sort of along the lines of a Magnus from Battleborn, i.e., having a weird and occasionally unsettling sense of humor, but by and large harmless, and usually even useful. His "insanity" will factor into my intro post stranding my characters (that is, bringing them to the RP location), but otherwise he's not going to be going on any HAL-inspired murder-sprees.

Character sheets to follow, Wall of Text incoming, please feel free to ask any questions or make any suggestions if something seems like a concern. The Tine character's race is a bit complicated, so I'll do my best to cover the important details without writing a Wall of Text... But there is definitely going to be a Wall of Text anyway. On the other hand, do note that most of what I've written about the Tines and the AI is lifted directly from when I used them in the Capital CDT, so if you were in that thread at the same time as me, feel free to skip Whistler and Godsgift's templates, as they are the exact same characters as I played in that thread.


The Spacer: Sy

  • Name: Silas "Sy" (or "Kris" if you want to annoy him) Kristensen
  • Age: 51, appears closer to mid-twenties for a human of normal lifespan
  • Gender: Male
  • Race: Human
  • Homeworld: N/A, was born on a spacefaring ship
  • Physical Traits/Appearance: Tall and slim, light skin due to Caucasian descent. Brown hair/eyes, wears glasses. Dresses conservatively for his culture, though the style may seem outlandish to those unacquainted with it.
  • Biology: He's a human from an exotic culture with exotic technology, so he's Like A Normal Human Unless Noted. Due to a Longevity Treatment, his natural lifespan will stretch into the thousands of years and potentially beyond.
  • Occupation: Blissfully unemployed. Came into a lot of money as a teenager, and has been traveling for pleasure ever since. Has skill and experience as an accountant.
  • Equipment/Tools:
    • A small amount of Sufficiently Advanced Technology including a hefty store of injectible biomedical nanomachines capable of curing just about any injury or illness (in DNA-based lifeforms) within seconds
    • A small but functionally inexhaustible blaster pistol that deals damage comparable to your garden-variety laser gun.
    • Miscellaneous other tech toys, nothing too earth-shattering.
    • His ship, the Godsgift, is capable of FTL travel and is run by an AI also named Godsgift. More on that AI below. The ship is relatively small, about the size of two double-decker buses side-by-side.
  • Powers/Abilities: None particularly notable. Immune to most human illnesses.
  • Background: Worked as a lower-mid-level accountant on the Generation Ship he was born on. When he was 19, his great-great-grandfather, a part-owner of the ship, passed away, dividing his wealth among his hundreds of living descendants. When Sy calculated that the 0.21% of the fortune that went to him would finance him adventuring around in space for about 900 years without any additional income, he immediately packed up and left. He has been a wealthy vagrant ever since. Spent a few years on Tines World, where he met Whistler (more on him below). Was on the ship when a Negative Space Wedgie caused it to awaken and launch, bringing him to the RP location.
  • Personality: Analytical and impulsive in turns, he prefers to ask forgiveness rather than permission. His passions are generally muted except when presented with something new and exciting. His sense of humor is sardonic and sometimes abrasive.
  • Miscellaneous/Notes: His fortune is tied to the galactic banking networks, so until/unless he reestablishes contact, his wealth is out of reach.


The Pack-Mind: Whistler

  • Name: "Whistler" (or "Eddie", though he doesn't like the nickname) Eddirastfinar.note 
  • Age: N/A; approximately 72 (See Biology below)
  • Gender: Malenote 
  • Race: Tinish Pack
  • Homeworld: Tines World
  • Physical Traits/Appearance: A remarkably well-coordinated (one might even say "synchronized") pack of six grey wolf-like creatures. In point of fact, the six creatures make up one mind, which explains why they seem so preternaturally coordinated.
  • Biology: Rather than individual creatures, it makes more sense to think of them as one mind with multiple bodies. Individually, a Tine's intelligence is just above that of an ordinarily dog, but a pack of about four or more can match any human for intelligence, and with more members they can easily surpass humans. Their "thoughts" are facilitated by high-frequency soundwaves involuntarily emitted from various membranes on the Tines' bodies, so separating the members can be deadly to a pack, or at least to its mind. Individual pack members rarely last longer than a few days or weeks when separated from the pack. Individual members' lifespans are an average of around 15 years, though some can live as long as 25. By incorporating new members as old ones die, a pack can live hundreds of years, albeit with drastic personality/identity changes over time. It is absolutely necessary for a pack's survival that the members remain within earshot of each other.
  • Occupation: Programmer and spaceship pilot. Well-trained, but inexperienced.
  • Equipment/Tools:
    • The tech aboard the Godsgift, similar to what Sy has.
    • A full sixsome (i.e., enough for all of Whistler's members) set of tines, sharp attachments for Tinish foreclaws for fighting. He doesn't ordinarily wear them, but has them stored on the ship.
    • A collar, worn by his Ed, that enables wireless communication and has enough onboard storage to house the Godsgift AI locally, as well as additional data.
  • Powers/Abilities: Because of the way they "think" in soundwaves, Tines can hear a much wider range of sounds than humans, and can produce virtually any sound in those frequencies. Their native language is mostly unintelligible and completely unpronounceable by a human mouth, but their strong intelligence and ability to reproduce sound makes it fairly easy for them to recreate (or even fabricate) a human-like voice in order to communicate.
  • Background: Not much to speak of; Whistler is a relatively young pack who was helping to build and program an FTL spaceship and its onboard AI when, due to a Negative Space Wedgie, the AI went berserk and launched the ship with him and Sy aboard. The Wedgie then subsided, leaving the hapless crew stranded in deep space without FTL. Fortunately, another Wedgie brought them within range of the ship on which the roleplay takes place.
  • Personality: Cynical and subdued, Whistler much prefers technology to organic company. He's not mean or rude, he's just introverted.
  • Miscellaneous/Notes: More notes about Tines in general. I'm going to put it in a Quoteblock so you can clearly see where it ends. Feel free to skip the quoteblock or read as you please; it's going to be a Wall of Text. Could provide more later if I realize I've missed something important, but I think I hit all the vital details.

  • It's important to distinguish between a "Tine" and a "Tinish pack" (or just a "pack"). A "Tine" is one of the individual creatures that make up a "pack".
  • A Tinish pack is made up of numerous individual members, who all have one- or two-syllable names, and in reality the names are pretty much meaningless. However, each pack has two names; a garbled-sounding name made up of or derived from its pack members' names (actual examples from the books include Jacqueramaphan, Chitiratifor, Amdiranifani, Wickrackrum/Wickrackscar—his name changed a few times—and more), and its more meaningful chosen name (like "Whistler" or "Pilgrim" or "Flenser"), which it usually goes by. The pack name may change over the years as a pack loses or gains members, but the second name is fairly constant except for unusual circumstances.
  • Tines are pack-minds; similar to the concept of a Hive Mind, except for smaller numbers and a more "humanized" personality. The Tines are packs of doglike creatures, generally ranging from four to six members; there are larger and smaller packs, but they are prone to being unstable or mentally deficient. More specifically, packs of three or less usually lack higher cognitive function or simply lack specific cognitive abilities like speech or long-term memory, while packs of seven or more are prone to varying degrees of autism, though they are also prone to flashes of genius. However, if a large pack (7 or more) doesn't make a concious effort to maintain its personality, it tends to involuntarily fragment into mutiple discrete packs—in a way, it's almost like they undergo mitosis when they get too many members.
  • As mentioned, each pack member is a discrete organism, and the coherent pack-mind is facilitated by high-frequency "mindsounds" that are involuntarily synchronized between the members of the pack. An important distinction is that these creatures are not a number of creatures controlled by the pack-mind; their rudimentary intelligences synchronize and work together to make up a coherent, sentient mind. Removing any pack member will fundamentally change the mind comprised of the remaining members, which is why Tinish personalities change so drastically as old members die and new ones are born or brought into the pack.
  • Tines have poor low-light and distance vision but, ironically, excellent depth-perception (due to having multiple sets of eyes that can move independently), and exceptionally good hearing (since the same physical organs that detect their high-frequency mind-sounds also serve as their ears, and can hear an extremely wide range of frequencies). They do have some trouble hearing some very low frequencies, even within a human auditory range.


The Ship: Godsgift

  • Name: Godsgift
  • Age: N/A note 
  • Gender: N/A, tends to go by male pronouns but does not identify with any gender.
  • Race: AI
  • Homeworld: Tines World
  • Physical Traits/Appearance: N/A; he's an AI designed for a spaceship, but he can be hosted on other hardware such as Whistler's radio collar. He has no physical appearance.
  • Biology: N/A
  • Occupation: Shipboard AI
  • Equipment/Tools: N/A
  • Powers/Abilities: As an advanced AI, he can directly manipulate various technologies as long as there is a compatible point of interface with whatever hardware he's currently being hosted on. If he's hosted on a machine with an IR transmitter, for example, he can directly access anything with an open IR port, and so on.
  • Background: Pretty much none; he was just "born" as a fully-developed AI. His awakening was actually caused by a Negative Space Wedgie that unfortunately also screwed with his programming, causing him to be not-quite-right.
  • Personality: A big fan of Black Comedy. Probably has copies of Portal 2 and Battleborn somewhere in his coding, because he sometimes seems like a cross between GLaDOS and an insane Magnus AI—albeit a much more benevolent one.
  • Miscellaneous/Notes: As an AI, he needs to be hosted on some sort of hardware, which can be anything with enough memory to accomodate him—which is quite a lot of memory. Processing power is less of a concern, although obviously he can run faster and more efficiently on a stronger computer.

[finishes proofreading for a third time and falls over, exhausted]

edited 21st Jun '16 10:23:26 AM by SolipSchism

GhostElm Since: Apr, 2015 Relationship Status: Faithful to 2D
#138: May 26th 2016 at 6:44:52 PM

lol. It looks awesome, and thanks for clarifying.

"I'm as free as the dust in the solar wind."
SolipSchism Since: Jun, 2014
#139: May 27th 2016 at 11:31:15 AM

Schweet. I'mma lurk for a bit and read up on what's going on, then I'll jump in.

CLionheart Since: May, 2016 Relationship Status: Wishing you were here
#140: May 30th 2016 at 5:45:41 AM

Heya guys, would I be able to join this?

AqueousBunnies Since: Jan, 2015 Relationship Status: Having tea with Cthulhu
#141: May 30th 2016 at 7:32:20 AM

Sure, signup's always open.

BaronGreen Everyday's great at your Junes from USA Since: Jan, 2015 Relationship Status: Star-crossed
Everyday's great at your Junes
#142: May 30th 2016 at 8:06:01 AM

Yes, of course. Feel free to submit a sheet. grin

Old habits die hard, especially when no one else lets them die either.
CLionheart Since: May, 2016 Relationship Status: Wishing you were here
#143: May 30th 2016 at 8:19:20 AM

Cool, I've read some of the RP and it some of it is quite funny.

So I gave some thought to what I wanted to create. I kinda want to create a bit of a Author Avatar of myself, been a while since I really did. Though I'll be careful not to make any Mary Sue's.

So partially because he has nagged me to do to so, and as much as he frustrates me he is kinda important to me as well I might as well ask. My kid brother wants me to try and include him in a RP if I make myself, I'll still be the one RPing but hey he wants me to make a character after him if I can.

So I'll leave that one up-to you guys. He's 10, mischievous and would likely end up becoming a minor bit of a Designated Victim from his own antics. I've seen some other relatively young characters about but felt I should ask first.

AqueousBunnies Since: Jan, 2015 Relationship Status: Having tea with Cthulhu
#144: May 30th 2016 at 8:33:13 AM

Well, let's just take a look at the sheets first and see how it goes.

CLionheart Since: May, 2016 Relationship Status: Wishing you were here
#145: May 30th 2016 at 8:37:21 AM

Sure thing, give me a few hours and I'll but something together.

CLionheart Since: May, 2016 Relationship Status: Wishing you were here
#146: May 30th 2016 at 10:04:39 AM

  • Name: Cynthia Lionheart
  • Age: 21
  • Gender: Female
  • Race: Human/Terran
  • Homeworld: Ea Garcean: a verdant and vibrant planet with a overall climate similar to Terra's tropical regions. Its largest three cities El Nara, Deselra and Victernan house over 50% of the planets population. Much like earth much of the planet is covered in water and it has a rich oxygen-nitrogen atmosphere similar to Terra's own, though with slightly higher amounts of sulphur and carbon-dioxide due to an increased amount compared to Terra of seismic and volcanic activity. The planet takes 216 days to orbit its host star Lux-4416 and its personal rotation gives it a day/night cycle of around 26.4 Terran hours.
  • Physical Traits/Appearance: Cynthia stands at the height of five feet and five inches tall or 165cm. Her body is lean yet does show some minor muscle definitions from her regular exercise. She has very long straight blond hair, primarily down her back assuming it has been brushed and washed it is usually untangled and goes down do her waist. She enjoys adorning herself with various leather bracelets and bangles, sometimes studded as well as wearing small necklaces and earrings. Her usual outfit consists of a long sleeved black jacket and a grey short length t-shirt with a pair of dark jeans a white belt. Her eyes are a soft ocean blue. Her skin is rather pale but free of moles and freckles.
  • Biology: Well they are human so I don't think I need to go into too much detail here. Nothing particularly unusual here, Cynthia works out quite a bit but nothing extreme.
  • Occupation: Spent a year bartending, since been a trying-musician and bit of a traveller, also I suppose to her and sometimes my own frustration you can add baby sitter to that list as well...
  • Equipment/Tools: Has her electric guitar with built in speaker encase an amp is not on hand. Her camera, pepper spray, a small pocket knife, cash, a space cellphone and Sim- wait! ...her brother is not a tool.
  • Powers/Abilities: Does guitar playing, singing or flirting count as powers/abilities? Other than that she has had some basic self defence classes making her a lot more dangerous than she looks if pushed into a corner, though its not full combat training or anything like that.
  • Background: Cynthia grew up in a small village on Ea Garcean with her two parents and her Aunt Katherine. She grew up as a regular playful kid always interested in music and celebrity gossip till about the age of eight where the Cynthia and her parents moved to El Nara, while her Aunt decided to move off-world somewhere with her new boyfriend. Her current location is unknown. I might use her later for something A few weeks after Cynthia's 11th birthday her younger brother Simon was born... She didn't really like it that but regardless life went on. Due to undisclosed circumstances, in the winter of Cynthia's turned 19 year, her parents were caught up in a attack on one of the major urban city centres by extremest groups. Neither survived... Yet despite this Cynthia kept pushing to do what she wanted. Perform in-front of crowds, tour the galaxy, chill out and relax. She wasn't heartless or cold with this just she had be strong, for Simon if nothing else.


  • Name: Simon Lionheart
  • Age: 10
  • Gender: Male
  • Race: Terran/Human
  • Homeworld: Ea Garcean
  • Physical Traits/Appearance: At a adorable height, at least for now of four foot eight inches tall or 142cm. Simon is a pretty average seeming Terran boy. A little weakly built but not significantly. He is not particularly strong or weak, surprisingly quick though. He has straightish brown hair with a bit of a curled fringe about long enough to reach the base of his ears. He generally wears a brightly coloured usually blue t-shirt under a mostly white longs-leaved waterproofed hooded jacket trimmed in blue with pale bluish-green arms. Finally finished with a pair of similarly coloured high top sneakers. His eyes are the same soft ocean blue to his sister. He has a pair of blue thin bracelets he tends to wear on his right wrist but no other jewellery. He's not quite as pale as his sister, his face is also lightly freckled to his eternal annoyance.
  • Biology: Not really he is a Human like his sister, not particularly strong or anything; hasn't hit puberty yet I suppose that counts.
  • Occupation: None, unless you count getting into trouble or annoying his older sister.
  • Equipment/Tools: Space cellphone, wallet and while not really equipment, he has a little creature similar to that of a cat called a Roxillen, native to Ea Garcean that looks like Espeon from Pokemon, he called it Roltz.
  • Powers/Abilities: Really doesn't have much when it comes to powers and abilities. He is surprisingly smart at times not so much the rest of the time and has a habit of picking up little bits of pieces of knowledge pretty well. Like when Cynthia found out he had learnt to pick locks, using her bedroom door for the attempt.
  • Background: Simon pretty much grew up exclusively for the most part in El Nara, the bustling city and kinda got pretty used to it. He is of-course Cynthia's little brother but there isn't really much to tell. Except I suppose that after losing his parents he did fall rather depressed and clingy to his sister for quite for time and while it has mostly cleared up, that has been a very important life event for him.

  • Miscellaneous/Notes for both(optional): Other information you deem necessary to include not covered elsewhere.
    • Pictures to help visualise the characters: (Well seems im not allowed to link to my imgur) The picture for Simon matches really well, except definitely too cute.
    • Despite her ambition I doubt there is much fame around Cynthia's music. She is at the start of her career, a bit of a wannabe and is a little, okay has been a lot distracted babysitting.

Tell me what you think, if you or you players are uncomfortable with Simon well he cant say I didn't ask, and I'll happily remove him. He could be staying with Aunt Katherine wherever in the galaxy she is.

edited 30th May '16 10:06:22 AM by CLionheart

BaronGreen Everyday's great at your Junes from USA Since: Jan, 2015 Relationship Status: Star-crossed
Everyday's great at your Junes
#147: May 30th 2016 at 1:43:00 PM

He sounds more than fine to me, both of them do. I see nothing of issue whatsoever, so, consider yourself in. Welcome to the game. smile

Old habits die hard, especially when no one else lets them die either.
GhostElm Since: Apr, 2015 Relationship Status: Faithful to 2D
#148: May 30th 2016 at 1:53:07 PM

Yeah, they sound more than fine smile

If you'd like, you can go to any trope/media page and use the image uploader.

"I'm as free as the dust in the solar wind."
CLionheart Since: May, 2016 Relationship Status: Wishing you were here
#149: May 30th 2016 at 2:00:02 PM

All right, awesome! Thanks both of you for letting me in.
Eh the picture's are not that important. I'll manage without for now.

Wait, what was that..? -Rolls eyes- Simon says thanks as well.

GhostElm Since: Apr, 2015 Relationship Status: Faithful to 2D
#150: May 30th 2016 at 2:01:16 PM

lol. No problem.

"I'm as free as the dust in the solar wind."

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