Is there magic and if so how does it work? Are the Wolves a race or the product of a disease because their ability to turn others makes it look like the latter. I would advise ditching it myself. It's not compatible with the idea of them as a people and it makes them too powerful.
Trump delenda estYou have a point. Outside of an RP, there might not be as much a problem with the wolfbites, but in a RP, that could be considered overpowered. I'll remove it for now, though if I can think a less OP substitute, I might add that in. Perhaps a blood transfusion? Also, while a wolf's bite won't actually turn others into wolves, it won't stop the superstitious settlers from believing that it can, hence the wolf-trials. (This world's version of the witch-trials, FYI.)
As for magic, I'd like it to exist, but like with the wolfbites, it was possible that this ran the risk of being OP. Native Americanians would also be the primary users of it, with such magic being limited mainly to shamans, though certain other races could also have their own specific forms. I'll leave the latter up the players, (though such magic would still need to be GM approved,) but I think that adding in magic won't be much of a problem so long as it's kept relatively low-key. For example, you want to make a ball of fire? That's A-OK. However, if you want to create, say, a giant beam of energy, that's not so OK for this sort of Low Fantasy setting, and it shouldn't be overly prominent. I'll go into a bit more detail, but yes, after some thought, magic will be included. Thanks for bringing it up.
edited 4th Sep '15 6:19:08 PM by kkhohoho
Doctor Who — Long Way Around: https://www.fanfiction.net/s/13536044/1/Doctor-Who-Long-Way-AroundSome interest on this.
Good to be backExpressing interest in this, but I'll wait to see how many others there will be before making my character sheet. Already got an idea for a character, but it might be a bit wonky.
Essentially, I'm thinking of playing a warlock-like character that's basically a backwater hooligan who whacks people with a banjo/banjo-like instrument. I can elaborate on why he would have such a thing if necessary.
Also, around what equivalent year is this RP taking place? I'm assuming sometime within the 17th century but I just want clarification.
@Year: Yup, early-mid 17th century. I thought it was pretty evident given the American Colonialism scenario, but I'll make it more clear in the first post just to be safe.
@Banjo-whacking character: Not sure about this character, as I'm not sure 'backwater hooligans' even existed yet in the time and place this RP is based off of. Then again, this is still a separate universe which just happens to be similar in some ways to our own, so who knows? Why don't you type up a character sheet? That way, we can see how he might look in the actual RP, and then we can tweak him as need be.
Doctor Who — Long Way Around: https://www.fanfiction.net/s/13536044/1/Doctor-Who-Long-Way-AroundJust a bit of world building on the magic front, feel free to reject it or modify it as you will:
Settlers: I'm thinking that maybe some priest, maybe a specific order do have magic but other than perhaps healing and blessing they mainly use it to counter "unholy" (aka not their) magic like exorcism.
Maybe some of the Wolves also have magic granted by their god. Basically I'm looking at a Religion is Magic system with only a relative handful of shamans/priests/whatevers wielding it although shamans might take theirs from nature rather than a specific deity.
Anyway, I offer these thoughts from my head to you, do with them what you will.
Trump delenda estHm...
{Gives the matter deep and serious thought}
Seems legit. But seriously, I like it. I'll get to work on adding that into the first post soon enough. Thanks for mentioning it.
EDIT: And done. Thanks again.
edited 5th Sep '15 4:27:20 PM by kkhohoho
Doctor Who — Long Way Around: https://www.fanfiction.net/s/13536044/1/Doctor-Who-Long-Way-AroundInterest. I'm thinking of making a new tribe based on the Shoshone natives, called the Sosoni or something similar. They'd be similar to the Wolves, in that they can shapeshift, but rather than wolves, it's snakes of all different varieties. If more fleshing out is necessary, I'd be happy to oblige.
“Not a promise, not an oath, or a malediction or a curse. Inevitable." - Taylor HebertRight now am torn between making one of those magic wielding priests or a tribe of Bears loosely based on and much less powerful than the Gurahl of World of Darkness
edited 5th Sep '15 7:23:24 PM by tricksterson
Trump delenda estInteresting idea, and yes, some more fleshing out would be nice. You don't have to write an essay's worth on them, but you should at least give a general idea of what their culture's like; their beliefs, their traits, their usage of magic, (if any,) where they currently stand in terms of the looming conflict and culture-clash, etc. Once you've done that, I can put it up in the opening post so that others can look it up and use it if they so choose. Once that's done, you can just go ahead with your character sheet. (Although alternatively, you can wait until you type up your character sheet to flesh out your tribe. Your choice.)
That'll be up you, though a bear-tribe certainly wouldn't hurt.
edited 5th Sep '15 7:39:55 PM by kkhohoho
Doctor Who — Long Way Around: https://www.fanfiction.net/s/13536044/1/Doctor-Who-Long-Way-AroundDeclaring my interest (Especially if my RP doesn't get off the ground).
My main idea I have is to either make this campaign set in Roanoke, Jamestown or Plymouth. The first three colonies of the English empire. I think was a given though.
I have one question about it though: If the Native Americans either have magical powers or live with magical beings, what of the Aztecs, Incas and other Central and Southern American Peoples? Surely they'd have Magic and Magical Creatures, too?
In fact, a Campaign involving Cortez battling Huitzilopochtli and various other Aztec Gods could be a fun idea! The Aztec Religion could also be a parallel to the Lovecraftian Universe, with Tenochtitlan being Ry'leh, for example. That might be something you could do in a later campaign?
@Jamestown: For all intents and purposes, that's where the campaign is based around, (or at least it's AU equivalent,) though there will have been a few more settlements built in North American in this universe, as the Empire continues to expand it's reach on the continent. They'll all still be within several miles of each other, however.
@Magic in other lands: Quite possibly, yes. However, this RP isn't really concerned with South America(na), so that's not really going to factor into this RP either way. Maybe for a later RP though...
edited 5th Sep '15 9:29:19 PM by kkhohoho
Doctor Who — Long Way Around: https://www.fanfiction.net/s/13536044/1/Doctor-Who-Long-Way-AroundQuick question: How much ground is this rp going to cover? Like, what's the scope? Just Jamestown?
Here's a nother idea: If we're making them Puritan folks real against magic, why not give them a bunch of Solomon Kane badass "Witchhunter S?"
edited 5th Sep '15 10:47:21 PM by TroyandHawk
Good to be backActually they're Catholics and the GM agreed, I think, to have an order of priests who use magic, mainly for healing and anti-sorcery purposes so that would fit (is that official Koko?). Of course if you want to create a Solomon Kane type feel free to make him.
Trump delenda est... Why would the British be Catholic? By this point, most of England and Wales was Anglican, and Scotland was mostly Presbyterian.
Was the Pope's magic more powerful then King Henry the VIII's? (Actually, that could be a neat idea...)
As I said, in this universe, there have already been several settlements built other than Jamestown, though it usually doesn't take much more than a few days by horseback to get to another settlement either. Just now, they're mainly holed up in the north-east, but they are ever expanding their reach in all directions, which is partly what is causing the native peoples of this land to be so concerned.
Regarding Catholicism/Puritanism, I was going to use Puritanism before I realized that I knew jack-diddly-squat about how Puritanism actually worked, and I don't think a simple Wikipedia check is going to fully cover me. On occasion, I've been accused of Critical Research Failure, and if not here than elsewhere, and I don't want to make that mistake here. So Catholicism it is, though the line ' their own brand of Catholicism... ' in the opening at least alludes to the general idea of Puritanism without having to fully delve into it. I'll try to bring the key aspects of it into the RP, but we won't have to know it like the backs of our hands either.
Lastly, I actually had an idea for a group of Bad Ass hunters in my head when starting this RP. Clad in black cloaks, and wearing fiendish masks that one would see at a masquerade ball, they would basically be the 17th century equivalent of a Black Ops group, launching small-scale yet lethal strikes against the native peoples of North Americana even before any sort of full-scale war breaks out. They might even plan to try and it start it themselves. As for adding in Solomon Kane aspects, giving them some old-fashioned religious fanaticism would be a nice touch, I'll admit, and would also give them a decent motivation. All we need is a suitably kickass name for them. Perhaps 'The Inquisitors'?
I'm not a major history buff, but one of the advantages of taking place in a seperate universe is that we don't have to always follow actual history to the letter. (Plus, it's been twenty years since the first settlement, and the Puritans would migrate over soon after anyway. I think we can allow a bit of leeway here.) Besides, like with Puritainism, I'm not that familiar with the other religions you just mentioned. That doesn't mean we can't incorporate certain aspects, but for the sake of making sure I actually know what I'm talking about and keeping things simple, Catholicism it is.
edited 6th Sep '15 8:42:19 AM by kkhohoho
Doctor Who — Long Way Around: https://www.fanfiction.net/s/13536044/1/Doctor-Who-Long-Way-AroundWell, I'm kind of a History Buff, so if you want, I could help you with understanding Puritanism/Anglicanism/Catholicism.
That'd be great, thanks. Keep in mind though that we even if end up incorporating those religions, the RP may not be 100% accurate, and may not delve into the nitty-gritty concerning them. It should be an enjoyable RP first and foremost, and shouldn't be too dependent on being a historical reenactment. But again, trying to be generally accurate doesn't hurt.
Doctor Who — Long Way Around: https://www.fanfiction.net/s/13536044/1/Doctor-Who-Long-Way-AroundUpdate in Opening Post: Thanks to Dingo Wally informing me about the different churches and what-not in the early 17th century, Catholicism has promptly been replaced with Anglicism, which was one of the (if not the,) dominant practiced religion in the English Empire at the time, which is the real-world equivalent of our Britannia. It's actually pretty similar to Catholicism, but with at least two major differences: A)You can get a divorce, and B)The King is has the greatest religious authority, not the Pope. For all intents and purposes, you can still treat it as you would Catholicism, but keep said differences in mind, particularly the latter one.
Also, Puritanism may show up later in the RP depending on if the PC's go to any settlements other than Jamestown, as said settlements did practice religions other than Angelicism. (Like Puritanism.) But we'll cross that road when we get to it.
Doctor Who — Long Way Around: https://www.fanfiction.net/s/13536044/1/Doctor-Who-Long-Way-AroundGreat!
Now I'm debating with myself on whether I want to be an Anglican Priest or a Wolf-man Shaman. Which one of those two would be better?
Also, are the Wolf People going to act like the Powhatan Natives? Or do they have a distinct culture all of their own?
Keep in mind that this is an Alternate History so if you wanted to make Pastafarianism the dominant religion you could. In any case the impression I got was that the Catholics came here to be allowed to practice their religion in peace, much as the Puritans did. Keep in mind that that was the original purpose of the Maryland colony although in our world it didn't work out that way. Also a history nerd.
However the case may be is an order of mage-priests still okay?
edited 6th Sep '15 7:57:22 PM by tricksterson
Trump delenda estJamestown is Virginia, and it was founded to be a Miner's Paradise; Most of the Original settlers were Miners and Smiths. Due to them not knowing how to grow crops, combined with the Diseases of the Swampy land they settled, and the lack of any valuable metals in the region, most of them died. If it wasn't for the 2nd wave of Migrants, Jamestown would be a ghost town like Roanoke.
So, Anglicanism would be the dominant faith here. He told me himself that the RP wasn't going to be defined by the past, but it doesn't hurt to be somewhat historically accurate. I mean, Britain is still settling Jamestown, after all.
Long Answer: Again, I don't know that much about Puritanism, but I think I'll keep the 'went overseas to pratice religion' angle, though I won't specify a specific one in the opening post. After all, not everyone sent over did so to practice a specific religion. However, the dominant religion of Jamestown will still be Angelicism, as it apparently still is just Catholicism with a few differences, so we might as well have it be that, though different settlements may practice different religions. (Like Puritism. Which, as I understand it, is a tad more complicated than Anglicism, so that's another reason for it to be the dominant religion and not Puritism.)
Short answer: Yes, mage-priests are still okay.
While this may not be the case with cultures created by other players, the Wolves are not based on any specific culture, as theirs is all their own. The opening post lays down the essentials, though no doubt we'll get more into the nitty-gritty as the actual RP goes on.
edited 6th Sep '15 8:12:07 PM by kkhohoho
Doctor Who — Long Way Around: https://www.fanfiction.net/s/13536044/1/Doctor-Who-Long-Way-AroundSo, seeing as we haven't been getting that many Sign-ups or interests, I've planning on trying to promote the RP a bit. Well, sort of. Basically, this thread has really just been a world-building thread, so with that in mind, I'm going to try and contact a mod to rename it as such. Once that's done, I'll make a new thread exclusively for Sign-ups. Maybe that will help get some new players in.
edited 10th Sep '15 12:05:40 PM by kkhohoho
Doctor Who — Long Way Around: https://www.fanfiction.net/s/13536044/1/Doctor-Who-Long-Way-Around
Hey there. As the title says, this is the World-Building thread, where any major conversations about World-Building for the RP before it opens should go. Below is a list of peoples and tribes that have been created for the RP, which so far include:
Again, in addition to these three major peoples, you can introduce others if you so choose. However, the primary conflict is between the settlers (who are united, large in numbers, posses superior technology, and can call upon backups from across the sea if necessary,) and the Natives, (also large in numbers, but vastly divided; they know the lay of the land and are skilled in natural ways and medicines, but their technology is outclassed by the settlers.) So long as you keep that in mind, feel free to come up with a new tribe of Native Americanians, a new species, etc. Just make sure it's approved by me before it's used in the RP.
That should do it for now. If you have any more questions concerning the setting, please ask. Additionally, you can also read through the tread, as we have already done quite a bit of world-building, so some of the questions you may ask may already have been answered. Also, in case you came to this thread first, here's the Sign-up thread.
edited 11th Sep '15 7:00:01 AM by kkhohoho
Doctor Who — Long Way Around: https://www.fanfiction.net/s/13536044/1/Doctor-Who-Long-Way-Around