In a Bloomberg article on Animal Crossing: New Horizons, an anonymous developer says Nintendo allows as much time as they need for development.
Oh yeah, Nintendo is famous for that. Japan is terrible about overwork, and the video game industry has been getting more attention for their horrible crunch time and "Bioware magic," but Nintendo has always been great about not being insane about overwork.
Unless you're Sakurai.
Yeah, but nobody forces Sakurai to overwork himself with a deadline. He's just a workaholic (which, of course, may be due to being raised in Japan's rather unhealthy work culture, but Nintendo itself doesn't encourage working until you pass out, at least).
The last time I can remember Nintendo holding to a strict deadline on games were Metroid Prime, Super Mario Sunshine, and The Legend of Zelda: The Wind Waker, where Iwata wanted his first year as president to start out with a bang.
I know a number of people consider the latter two to have some major flaws because of the lack of delays, and the Miyamoto quote about delaying a game is from Wind Waker.
"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."I thought it was about Ocarina of Time?
Based on what I'm reading, it's both Ocarina of Time and Mario 64. This The Guardian interview mentions a delaying of the N64 by three months due to Miyamoto.
My bad. I always assumed it was Wind Waker.
"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."I'm surprised those games ended up being as good as they are with their rushed schedules.
Edited by Rinsankajugin on Apr 16th 2020 at 6:31:04 AM
I have briefly returned from my absence to comment on this, because it's such a HSQ that it'd suck for me not to share my feelings with you guys. A massive update for Super Mario Maker 2 is on the way, and it's glorious. Here it is.
Among the many things included, you can now submit your own worlds, having within the levels you've created and submitted. Luckily, I already have a "game" submitted, so all it's needed now is locate the levels in those worlds.
135 - 169 - 273 - 191 - 188 - 230 - 300Super Maker Worlds is actually a deal maker for me. I have SMM but I never got around to playing it or doing anything with it, but I'd love to try my hand at making a whole progression of Mario levels.
Well, I'm sad it's getting a final update so soon, but at least it's one hell of an update to end on. And coming out tommorow is just what I needed... Something to tide me over until Terraria updates on May 16th!
Edited by FGHIK on Apr 21st 2020 at 2:13:49 PM
I missed the part where that's my problem.Activist investor ValueAct eyes 1.1 billion stake in Nintendo in order to influence the company.
Value Act, which first began buying the stock in April 2019, grew the position in Nintendo, known for its gaming consoles and for having turned characters like Mario and Donkey Kong into international hits, during the stock market sell-off in February and March, according to the letter sent to its investors.
Nintendo's future is bright, Value Act wrote in its letter, adding there is potential for growth both in the software business and room for the company to transform itself into a broader entertainment company.
Nintendo's shares, traded in the United States, rose as much as 5.7% but gave up some gains to close at $55.12, up 4.2%.
"We are aware that Value Act is holding a stake and we've been engaged in dialogue with them. We don't disclose content of our dialogue with our investors," Nintendo said in a statement.
A spokesman for Value Act declined to comment.
San Francisco-based Value Act said it has had several meetings with members of Nintendo management and that it believes in the vision the company's chief executive, Shuntaro Furukawa, has shared with Value Act and with others.
Unlike other investment firms that push for change publicly and often ask for board seats at target companies, Value Act prefers to work with management behind the scenes.
Its partners could offer relevant guidance and experience to help Nintendo after having served on boards at Adobe and Microsoft, the firm's letter said, stopping short of asking for board representation.
U.S. activist investors are increasingly looking to target Japan's cash rich companies and this marks the third investment Value Act has made in Japan in the last four years.
Only a few weeks ago Value Act, which has $12.3 billion in regulatory assets under management according to a recent filing, took a 7% stake in chip and display materials maker JSR Corp (4185.T) and last year Value Act partner Rob Hale joined the board of Olympus, marking a milestone in corporate governance.
Value Act said Nintendo had not prospered as much as video game software companies like EA and Activision as the industry's fortunes improved over the last decade. But it said the company was now going through a digital transition that was sure to pay off.
Additionally Value Act said the company has a chance to become an entertainment company. "We believe Nintendo will be one of the largest digital media services in the world, in a category with the likes of Netflix, Disney+, Tencent Interactive Entertainment and Apple Music," the letter said.
The investment in Nintendo ranks among the biggest bets Value Act has made since announcing a $1.2 billion investment in U.S. bank Citigroup in 2018. While there is much communication between the bank and the hedge fund at the highest levels, Value Act does not have a board seat.
As U.S. investors turned their attention to targets in Japan, Value Act has been among the most successful, helped by its more low key tactics, industry analysts said.
While top management in Japan has been historically wary of brash U.S. investors, Value Act said its experience at Nintendo has been different. Management has been "welcoming to those who take the time to understand the unique Nintendo way," it said in its letter.
Activist campaigns in Japan have remained steady with 14 being waged this year, the same as last year, data from Activist Insight shows. Elsewhere the novel coronavirus has dampened activity, with investors saying calls for mergers or different capital allocation would not be welcome now.
Value Act's investment in Nintendo may invite some comparisons with Third Point, another U.S. activist, which last year launched a campaign at Sony, urging the company to spin off its semiconductor business and sell off stakes in Sony Financial and other units.
Nintendo and Sony compete in the gaming areas.
The new investment is also the first blockbuster investment announced since long-term partner Mason Morfit took over as Value Act's chief executive officer from founder Jeffrey Ubben earlier this year.
The pair first told clients about the succession planning three years ago when Morfit was made chief investment officer. Ubben remains with the firm and is concentrating on its impact investing fund, the Value Act Spring Fund.
This does not bode well.
I don't want microtransactions in my Kirby game!
Jawbreakers on sale for 99¢Additionally Value Act said the company has a chance to become an entertainment company. "We believe Nintendo will be one of the largest digital media services in the world, in a category with the likes of Netflix, Disney+, Tencent Interactive Entertainment and Apple Music," the letter said.
Red flags all around, nope nope nope nope nope
I seriously hope Nintendo won't budge and let their stocks be bought.
Why is anyone worried about an under 3% stake? That's an advisory at best position if Nintendo feels like listening.
Edited by Sterok on Apr 21st 2020 at 11:54:30 AM
I don't want microtransactions in my mainline Kirby game!
Jawbreakers on sale for 99¢Oh shit. 0_o
One Strip! One Strip!For those who don't speak Japanese
Eating a Vanilluxe will give you frostbite.So I haven't received an e-mail, but I decided to play it safe and quickly purchased the DLC for Breath of the Wild that I'd been holding off on.
It's downloading as we speak. Next up, I'm gonna get back on Marvel Ultimate Alliance 3 and finish it, and then download the DLC for that as well.
One Strip! One Strip!I set up the two-factor authentication.
You know, I have to wonder why Pit is obsessed with this site. It’s gonna ruin his life!
(Edit: @MyFinalEdits) Opinion can be mixed on Bravely Default. The criticisms usually are one part in-universe communication issues (though ones I can kinda understand, upon reviewing how the prologue chapter went in detail), and one part how the second half of the game goes (which can get very repetitive, though if you can get over that, you can find some character interactions of note in amongst the repetitions).
Bravely Second, I find is pretty good for the most part, but there is some wonkiness to the sidequests system due to some modifications made in response to Japanese players' criticisms that cause some tonal breaks, and a bit of thematic connection being lost. Still, I have to give it some points for the execution of how the party resolves the mid-game twist.
Edited by Tsuzurao on Apr 3rd 2020 at 5:57:41 AM