I was just about to ask if anything new was going on with Bubsy!
The Protomen enhanced my life.From the first moment I saw this it looked kinda fun, so I'm looking forward to it. I'm glad we finally know the exact release date.
edited 22nd Aug '17 7:12:18 PM by ZuTheSkunk
I mean let's be fair. Most of Bubsy's terrible reputation came from the infamous 3D game. His previous two games were considered mediocre at best, though nowadays people (generally the ones who had owned the games as kids) say the first game is pretty average, if clumsy in its execution. Out of all his games, it probably functioned the best.
This new game looks okay, though it reminds a lot of the Gianna Sisters games in style. Also, Bubsy sounds like Numbuh 2, which is almost hilariously fitting.
So the new Bubsy game has finally come out and... ho boy.
I've only tried playing the tutorial and the first level, but I can already see so many problems with this. To wit:
- Bubsy has only two abilities: glide (which also serves the function of a double jump) and pounce. And both of them are not implemented in a very good way.
- Glide for some reason requires a separate button from jumping, which can mess you up very easily.
- Pounce has Bubsy attack by jumping forward in a predetermined arc, meaning that you'll find yourself missing your intended target quite a lot of the time. Compare this to Giana Sisters (a platformer from the same company, which this game is very similar to), where attacking has your character actively home in on enemies and thus successfully hit them every time.
- The hit detection is very wonky when it comes to Goomba Stomping. Unless you hit your enemy squarely in the center of the head, Bubsy will get hit instead. Which maybe wouldn't be so bad if it wasn't for the problem below...
- The fact that this game uses a limited lives system. I'm sorry, but when was the last time this was anywhere close to acceptable? I had 11 lives when I started the first level, and due to the above issues, I still ran out of ALL of them.
- In general, the game is very generic looking, which was also kind of a problem for me with Giana Sisters as well. Nothing in the environment feels distinctly Bubsy in any way, and feels almost like the environment was made out of stock assets.
- I can't say for myself yet, but from other people's reviews, it becomes very clear that the game is ridiculously short. Like, there are people who completed the game in less than 90 minutes. Did I also mention that the game's full price is 30$?
In general, the game feels like a worse version of Giana Sisters, which I wasn't that impressed by to begin with.
So much for Bubsy's grand return, eh?
edited 31st Oct '17 6:54:56 PM by ZuTheSkunk
I'd heard Giana Sisters was pretty good, especially since they originally started as a blatant Mario clone.
Poor Bubsy. :( It is weird that they'd map the glide button to something different since in the originals it was a key part of how you got around (cause Bubsy was made of tissue paper if you didn't glide you could die from falling damage). A lives system doesn't bother me too much unless it's really easy to lose them like in the original Bubsy, which seems to be the case here too.
edited 31st Oct '17 3:54:08 PM by lalalei2001
The Protomen enhanced my life.Anyone else have/played the game? General reaction seems to be So Okay, It's Average.
The Protomen enhanced my life.Bubsy can consider this a win for him if this is being compared to Sonic Forces.
Isn't Sonic Forces highly polarizing, especially compared to Mania?
The Protomen enhanced my life.From what's been leaked about Forces, yes. I haven't exactly heard high praise for any singular thing about Forces after it was leaked.
edited 4th Nov '17 11:29:11 AM by IceAnt573
I've heard lots of praise for Forces. People saying it's about as good as Colours/Colors. Making it a very good game.
That's interesting. I've heard a lot of scorn for the Infinite fight, the final boss just being repeat of Colors, really short levels, and maybe I just frequent a place that really does not like Fist Bump as a song.
I've heard mixed things about Forces, especially the story, but nothing about Bubsy except 'the game just came out and it's really short.'
The Protomen enhanced my life.The reviews are giving Bubsy 4/10. It'll be swept under the rug next to Sonic Forces and Super Mario Odyssey anyway.
Finished the game!! 'Twas dull. Disappointed at the review scores
The collector's edition is selling for $12.99 on Amazon right now.
RIP Bubsy, I guess :(
The Protomen enhanced my life.How would you hold a funeral for a zombie?
What makes it ironically fitting is that in-universe, the suggestion is Bubsy;s an exhausted reality star. He constantly makes jabs at his audience, says a few times "he didn't write the script", and there's the occasional joke he's in need of money to get by. He makes a decent woobie, so if a game went full on deconstructive parody and played up that he has to work in these derivative platformers, then make in-between segments something else entirely, it'd make some players warm up to him I think.
"No will to break."Turns out all the Bubsy 3D quotes on the cover were real. Even PSExtreme's.
The Protomen enhanced my life.
As it turns out, this cat's not quite gotten through his nine lives yet.
If they have Arnold and Virgil from the pilot I wonder if they'll have Oblivia and Alley Cassandra. (Arnold was in the bonus stages of Bubsy II, too.)
The Protomen enhanced my life.
It's a reskinned Bit.Trip Runner by the Runner devs.
Fellas we might actually have a good Bubsy game now.
After so many duds, I have little faith.
I didn't think Bubsy was awful with the first two Megadrive games. The biggest complaint was the first game's one hit KO setup (which works completely against the frenetic gameplay and the many, many, many ways you can get hurt) which Bubsy 2 fixed but utilised much more haphazardness level design. If you could port Bubsy 2's three hit system into it, the first game would arguably be way more fun.
Even his quotes weren't unbearable, he had basic snark worked down in them. Though the later titles exacerbated the cheesiness and gave him more grating voice actors. Shame Rob Paulsen wants nothing to do with him anymore.
Edited by Psi001 on Nov 20th 2018 at 9:23:06 AM
edited 22nd Aug '17 3:52:20 PM by Grounder