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Wild Ronin: Destroy All Kaiju

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ShirowShirow Since: Nov, 2009
#1: Aug 1st 2013 at 12:58:32 PM

It all happened so fast. Before a resistance movement could be organized, something hit us. An unidentifiable energy pulse knocked out communications. Worldwide. Suddenly every city, town and hamlet in the world was as isolated as they were in the middle ages. And then the Kaiju burst forth from new breaches all over the Pacific. Stomping towards population centers, they unleashed hell on earth.

Luckily one Jaeger is still operational. A thousand-ton titan of iron armor and hydraulic muscle. WILD RONIN stands at the PPDC headquarters in Tokyo bay, ready to defend the people who are left from the onslaught of alien monsters.

You are one of the commanders of the hastily scrabbled together defense force. You must decide how Tokyo will act, as for all you know you’re all that’s left of humanity. You must make the Kaiju pay. You must build your Arsenal. You must hold the line.

-

This is a co-operative wargame based on Pacific Rim ripped off of inspired by Cherno Alpha Versus The World from another forum. The setup is the same: We are defending an Isolated coastal city from weekly Kaiju sieges. And you need to hold out as long as you can. Every week is divided into preparation and combat; first the players come to a conclusion on which actions such as building more weapons or researching new technologies to take before a red alert is sounded and you need to deploy your forces into combat against giant alien monsters. Once an action is decided, it is taken and then combat continues until all threats are dealt with.

The game will be "Rules lite" but will have enough crunch and dice rolls to make sure everyone's on the same page. This is not a roleplay, but if anyone wants to add some extra flavor they are more than welcome.

Please note that Hollywood Science is in effect. Math is not your friend.

Anyone is free to join in at any time!

edited 9th Sep '13 12:45:00 PM by ShirowShirow

ShirowShirow Since: Nov, 2009
#2: Aug 1st 2013 at 12:58:51 PM

Character Sheet: Updated every in-game week.

  • Stockpile: 4200 Resources, 2 UFO salvages, 2 Jaeger part sets, Shizuku Crystal, Hiryu Plasma Mortar, 2 Alien Walker Wrecks, 2 Alien Drone Squads

Jaegers

Wild Ronin

  • Leftside pilot-Jenny Jacobs
  • Rightside pilot-Anna Fiammetta

  • Drift abilities
    • Mutual Hatred: One Kaiju who both took damage from and dealt damage to the Jaeger last turn will take +2 damage if struck on the current turn.
    • Towering Inferno: Getting a fire critical hit on a target that has already been set aflame will add an extra crit effect.
    • To The Bitter End: For every weapon that has run out of ammunition, Jaeger gets +1 Damage resistance.

  • Melee skill: 3
  • Ranged skill: 6
  • Power: 5
  • Resilience: 7
  • Evasion: 5
  • Frame level: 3

  • Combat Speed: 3
  • Damage Resistance: 14
  • Damage Avoidance: 25
  • Frame HP: 15
  • Augmentation Hardpoints: 3
  • Total Stat Level: 29
  • Upgrade cost: 1500

Current Durability:

  • Chest: 12/20
  • Right arm: 10/10
  • Left arm: 1/10
  • Legs: 12/15
  • Frame: 15/15

Damaged reactor (-1 Power)

Seared Mag Clips (-1 Resilience)

Left Arm

  • Wild Tekko
Right Arm
  • Wild Tekko
Chest
  • Bushi Guard
Legs
  • Ronin Kogake

Ronin Fist x2 (Built In)

  • Melee, blunt damage
  • +0 to hit,
  • 4d6 damage

Wild Boot x2 (Built in)

  • Melee, blunt damage
  • -4 to hit standing targets
  • 4d6+3 damage

Revolver Cannonx2 (Mounted on both arms)

  • Takes 1 power
  • 5 range, piercing damage
  • +0 to hit,
  • 1d10 damage,
  • Can fire 3 times, 6 ammo.
  • Can be loaded with Incendiary or Acidic ammo.
  • Can be loaded with underwater ammo.

"Hiryu" class Plasma Mortar

  • Shoulder Mounted, 1 power
  • 7-10 range, multitarget
  • -2 to hit
  • 2d10+5 explosive damage
  • 2 ammo
  • Overheats on a critical hit or critical fail

Coyote Tango's Ballistic Mortar Cannon (Mounted on Left Shoulder)

  • 7-10 range
  • +1 to hit die
  • 3d10+5 explosive damage
  • 5 ammo
  • Can be used outside the minimum range by sacrificing hit bonus.

"The Ugly Stick" (Handheld weapon)

  • Takes 1 power
  • Melee, blunt damage
  • +4 to hit roll
  • 6d6+2 damage
  • Requires a double action to swing.
  • Extra crit effects.

Revolver Holsterx3

  • Holds 12 Revolver Cannon ammunition.

  • Height: 80 meters
  • Weight: 2,260 tons

Military forces:

  • 3 AKV 1 Tank squadrons/HE Cannons
  • 7 Rocket Jeep Squadrons/Rocket Launchers
  • 2 Patrol Boat Squadrons/Torpedo Rockets
  • 4 Transport Chopper Squad
  • 2 MARC vehicles/Nearby squads roll twice on attack
  • 7 Ninja Drone squadrons/Vulcan Cannons
  • 25/30 slots taken

City Stats:

  • 2500 Resources per week
  • 6 Preparation actions
  • Level 3 Shatterdome
  • Level 3 Hangars
  • Level 6 Scanners
  • Level 5 Laboratory
  • Railgun Bunkers stationed at Kamakura and HQ

edited 28th Oct '13 6:19:09 PM by ShirowShirow

ShirowShirow Since: Nov, 2009
#3: Aug 1st 2013 at 1:01:16 PM

Choose your actions! They will be taken when Consensus is made. And then... Kaiju time.

Basic actions are:

Repair a Jaeger

Research new equipment. A roll will be taken to determine level of success. You might not get exactly what you want, especially if you try and research more esoteric weaponry with a level 1 lab, but a high roll will always get you SOMETHING.

Build stuff! You currently have blueprints for:

  • AKV-1 Tanks: 300 per squad
  • Rocket Jeeps: 150 per squad
  • Attack choppers: 350 per squad
  • Ninja attack drones: 250 per squad
  • Transport choppers: 300 per squad
  • MARC: 100
  • AKPT Boats: 200 per squad
  • Railgun Bunker: 500
  • Railgun Bunker Enhanced Powercell: 250
  • Jaeger frame: 20000
  • Revolver Cannon: 500
  • Revolver Holster: 200
  • Cryo Bayonet 300
  • Sturdy Cryo Bayonet 500
  • Cryo Katar 800
  • Dragon's Wrath Plasma Cannon: 1250
  • Hiryu Plasma Mortar: 1500
  • Wild Tekko: 500
  • Bushi Guard: 750
  • Ronin Kogake: 1000
  • Project Eraser Rigging 2000

Upgrade Stuff! Upgrading a Jaeger is more expensive the stronger it gets. Upgrading a city stat takes 1000 until the stat reaches 5, at which point upgrades are 2500 thereafter.

“Other” is ALWAYS an option if you can think of something clever.

Basic map until I make something better.

edited 8th Sep '13 11:14:59 AM by ShirowShirow

Kosjurake The Wildest of Ronins from Tokyo LOCCENT Since: May, 2010 Relationship Status: I like big bots and I can not lie
The Wildest of Ronins
#4: Aug 1st 2013 at 1:07:41 PM

  • Upgrade Labs
  • Upgrade Scanners
  • Research Railguns

edited 1st Aug '13 1:07:58 PM by Kosjurake

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Badwolfwho She is a brutal war machine from Stardust Road Since: Aug, 2009
She is a brutal war machine
#5: Aug 1st 2013 at 1:07:58 PM

I'd vote first for a priority on researching a way that cannon to fire cauterising ammo to reduce Kaiju Blue spread.

You've missed out resource cost for upgrading the city, but if we can afford it I'd get upgrades to scanners and research asap so we can get more details on incoming Kaiju and we're more likely to get useful stuff.

Tealove is best pony.Pony Fanon Index
trip Since: Mar, 2012
#6: Aug 1st 2013 at 1:08:31 PM

This really belongs in Forum RP's.

And then there was silence
ShirowShirow Since: Nov, 2009
#7: Aug 1st 2013 at 1:10:56 PM

[up][up] Fix'd XD

Yeah I'll probably miss things here and there. I'm trying not to write a whole rulebook into the forum.

[up] -shrug- It wasn't planned as a roleplay exactly, but it can go wherever.

Kosjurake The Wildest of Ronins from Tokyo LOCCENT Since: May, 2010 Relationship Status: I like big bots and I can not lie
The Wildest of Ronins
#8: Aug 1st 2013 at 1:13:48 PM

Hmmm so we can only upgrade scanners OR labs at the moment.

I'd say upgrade labs first. Then upgrade scanners next turn.

So...

Plan: Let's get this party started

  • Upgrade Labs
  • Research Cauterizing ammunition for revolver cannon
  • Research railguns

Click Click Boom Boom
Zarek Rollin' rollin' rollin' from Jakku Since: Sep, 2012 Relationship Status: Shipping fictional characters
Rollin' rollin' rollin'
#9: Aug 1st 2013 at 1:14:18 PM

I'm definitely in favor of the cauterizing ammo research idea, and of upgrading the lab.

EDIT: And yeah, railguns, why the heck not?

edited 1st Aug '13 1:14:56 PM by Zarek

"We're home, Chewie."
Badwolfwho She is a brutal war machine from Stardust Road Since: Aug, 2009
She is a brutal war machine
#10: Aug 1st 2013 at 1:16:24 PM

Then I'd.

  • Upgrade Labs, we'd be out of resources but it's better to get it sooner than later.
  • Research cauterising ammo.
  • Do we want stationary Railguns or ones that could be mounted on a Jaeger?

Tealove is best pony.Pony Fanon Index
Kosjurake The Wildest of Ronins from Tokyo LOCCENT Since: May, 2010 Relationship Status: I like big bots and I can not lie
The Wildest of Ronins
#11: Aug 1st 2013 at 1:17:25 PM

Railguns in general. If you get the basic stuff down, you can upsize or downsize or what have you without too much of an issue. Well, at least that's what I would say. Shirow has the final word on the matter.

edited 1st Aug '13 1:18:00 PM by Kosjurake

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Zarek Rollin' rollin' rollin' from Jakku Since: Sep, 2012 Relationship Status: Shipping fictional characters
Rollin' rollin' rollin'
#12: Aug 1st 2013 at 1:18:22 PM

Do we want stationary Railguns or ones that could be mounted on a Jaeger?

I'm good with either, but mounting them on the Jaeger sounds better for taking the fight directly to the Kaiju.

"We're home, Chewie."
ShirowShirow Since: Nov, 2009
#13: Aug 1st 2013 at 1:20:55 PM

[up][up] You could try researching "Railgun technology" but something that general would give pretty random results at the whims of the dice.

Kosjurake The Wildest of Ronins from Tokyo LOCCENT Since: May, 2010 Relationship Status: I like big bots and I can not lie
The Wildest of Ronins
#14: Aug 1st 2013 at 1:21:03 PM

[up][up]Actually, railguns as defensive emplacements make the most sense given the fact that railguns would have pretty extreme range.

So, railguns as defense first then maybe attaching them to a Jaeger.

[up]Ok, so we should narrow it down to stationary railgun emplacements. Would that make the results less random?

edited 1st Aug '13 1:23:00 PM by Kosjurake

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Zarek Rollin' rollin' rollin' from Jakku Since: Sep, 2012 Relationship Status: Shipping fictional characters
Rollin' rollin' rollin'
#15: Aug 1st 2013 at 1:22:25 PM

Yeah, didn't really take range into account. Gonna go with Kosjurake on mounted defense railguns.

"We're home, Chewie."
Badwolfwho She is a brutal war machine from Stardust Road Since: Aug, 2009
She is a brutal war machine
#16: Aug 1st 2013 at 1:23:29 PM

We'll probably have a weight limit on a Jaeger and a railgun would probably be heavy. On the other hand we'd have to build a lot more stationary ones to be able to fire in any direction, or build them high up I guess, and we'd probably go through a fair few and need to replace them when multiple Kaiju show up.

On another note, will there be a way to get more actions per turn in this variant?

edited 1st Aug '13 1:25:09 PM by Badwolfwho

Tealove is best pony.Pony Fanon Index
lordnyx Since: Aug, 2009
#17: Aug 1st 2013 at 1:23:47 PM

If its stationary though we can't take them with us if we decide to go monster hunting later on.

Kosjurake The Wildest of Ronins from Tokyo LOCCENT Since: May, 2010 Relationship Status: I like big bots and I can not lie
The Wildest of Ronins
#18: Aug 1st 2013 at 1:24:51 PM

We can make them non-stationary later. And going hunting has the potential to backfire big time if we only have one Jaeger.

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ShirowShirow Since: Nov, 2009
#19: Aug 1st 2013 at 1:25:17 PM

[up][up][up] There is a weight limit. The Revolver Cannon takes up 1, and your power level gives you 3.

And yes. Currently tokyo is half deserted. Once more people begin coming into the city, the population will get you more turns and resources per week.

[down] Sure, although they're currently mostly for show.

edited 1st Aug '13 1:28:39 PM by ShirowShirow

Kosjurake The Wildest of Ronins from Tokyo LOCCENT Since: May, 2010 Relationship Status: I like big bots and I can not lie
The Wildest of Ronins
#20: Aug 1st 2013 at 1:26:57 PM

Oh yeah, do we have the bayonets on the cannon like we do in the picture for the Jaeger or not?

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lordnyx Since: Aug, 2009
#21: Aug 1st 2013 at 1:33:14 PM

As for my votes

  • Upgrade Sensors
  • Research Cauterizing Ammo for Revolver
  • Search for survivors/stuff in surrounding areas

edited 1st Aug '13 1:37:56 PM by lordnyx

Badwolfwho She is a brutal war machine from Stardust Road Since: Aug, 2009
She is a brutal war machine
#22: Aug 1st 2013 at 1:35:01 PM

We can't afford to upgrade both the sensors and labs in the same turn.

Ooh maybe we should try and research better blades. Electrified to get another element with the cauterising bullets?

Tealove is best pony.Pony Fanon Index
Kosjurake The Wildest of Ronins from Tokyo LOCCENT Since: May, 2010 Relationship Status: I like big bots and I can not lie
The Wildest of Ronins
#23: Aug 1st 2013 at 1:35:19 PM

[up][up]We only have enough resources to upgrade one thing at the moment. If I read right.

[up]Maybe. But I say railguns for now. Maybe electrical upgrades later for the blades. Stands to reason with railgun tech we'd be better at electrical tech in general.

edited 1st Aug '13 1:36:05 PM by Kosjurake

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thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#24: Aug 1st 2013 at 1:35:19 PM

Yeah, I'm just gonna vote

  • Research cauterizing ammo
  • Research stationary railguns
  • Upgrade labs

UN JOUR JE SERAI DE RETOUR PRÈS DE TOI
ShirowShirow Since: Nov, 2009
#25: Aug 1st 2013 at 1:36:09 PM

So is it...

  • Upgrade Labs
  • Research Cauterizing Cannon ammo
  • Research stationary railguns

Then? Do we have consensus?


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