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Divinity: Original Sin and Dragon Commander

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Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#451: Mar 28th 2019 at 2:02:47 PM

someone has played the game,here's their impression

Liking it more and more,was a little uninterested at first but its sounding like a game i want to play

New theme music also a box
Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#452: Apr 26th 2019 at 5:29:58 AM

Man this thread has been quiet..

Anyway,out of interest does anyone else steal Radeka's source wand instead actually fighting her?I've only ever fought her once and it was during my first ever playthrough and she wiped out my entire party,ever since then I've always avoided fighting her

New theme music also a box
ITNW1989 a from Big Meat, USA Since: Nov, 2012 Relationship Status: GAR for Archer
a
#453: Apr 26th 2019 at 5:35:42 AM

Radeka's the one you fight in the cave full of blood roses, right? I think I won by using Teleport on her and just stomping her ass to the ground, especially since she's got shite physical armor. Focus on her and you should be able to mop up the rest of the cave no problem.

Hitokiri in the streets, daishouri in the sheets.
RedSavant Since: Jan, 2001
#454: Apr 26th 2019 at 5:45:39 AM

Yeah, it took a bit of finagling but I wasn't going to let her just walk away.

It's been fun.
Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#455: Apr 26th 2019 at 6:32:03 AM

> Radeka's the one you fight in the cave full of blood roses, right?

Not just her,all the monsters in the cave with her,that's why I typically avoid that fight,even if you kill her you still have to deal with them

New theme music also a box
Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#456: May 30th 2019 at 12:32:22 PM

Teaser for Divinity 3?

I bloody hope so

edit: Baldur's gate 3 maybe

Edited by Ultimatum on May 30th 2019 at 7:53:12 PM

New theme music also a box
VutherA Thank you, Monty Oum. from Canada Since: Jul, 2009 Relationship Status: watch?v=dQw4w9WgXcQ
Thank you, Monty Oum.
Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#458: Jun 5th 2019 at 4:47:04 AM

this now plays on the homepage,hmmmmmmm

New theme music also a box
Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#459: Sep 4th 2019 at 4:00:39 PM

Bumping because this game will now be on the Nintendo Switch and also

A new patch has added a respec mirror to Fort joy,also Hero characters don't need the Pet pal talent anymore,also they increased the base action points of hero characters to 8

New theme music also a box
Hashil Since: Aug, 2010
#460: Sep 4th 2019 at 11:20:27 PM

All of these gift bag bonuses are counted as mods and disable achievements if you care about that, so be mindful of that.

Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#461: Sep 5th 2019 at 4:05:53 AM

Not having petpall locks you out of lot interesting content,kinda a little late to have it as a default option but I'm glad they took the idea from the community and made it an official mod

Talents in general need a serious overhaul,their descriptions especially

New theme music also a box
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#462: Sep 9th 2019 at 4:27:36 PM

So somebody recommended this game to me (II), and it recently released on the Switch. How much am I missing by not playing the first game?

RedSavant Since: Jan, 2001
#463: Sep 9th 2019 at 5:22:23 PM

There are some events discussed that I assume are from the first game, but they're treated as historical events that most people already know a fair amount about. So you'll suffer from a bit of As You Know aversion where people won't explain common knowledge to you, but you'll also be able to figure out the gist of what happened pretty fast.

It's been fun.
M84 Oh, bother. from Our little blue planet Since: Jun, 2010 Relationship Status: Chocolate!
Oh, bother.
#464: Sep 9th 2019 at 6:46:16 PM

That said, the impact of one big Reveal in the endgame will be kind of lessened if you haven't played the first game.

Edited by M84 on Sep 9th 2019 at 9:47:27 PM

Disgusted, but not surprised
Hashil Since: Aug, 2010
#465: Sep 9th 2019 at 8:42:19 PM

Not even considering how much impact said reveal's center point gets hammered home again and again throughout the first full act of the game.

Ookamikun This is going to be so much fun. from the lupine den Since: Jan, 2001
This is going to be so much fun.
#466: Sep 9th 2019 at 11:57:57 PM

So uh to those who got the switch version, do you need NSO to do the cross save?

Death is a companion. We should cherish Death as we cherish Life.
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#467: Sep 21st 2019 at 7:31:30 PM

So I'm going through the tutorial stages. After a bit, a window about the Hotbar keeps popping up whenever a different tutorial window pops up, blocking the text. How do I get rid of it?

VutherA Thank you, Monty Oum. from Canada Since: Jul, 2009 Relationship Status: watch?v=dQw4w9WgXcQ
Thank you, Monty Oum.
#468: Oct 15th 2019 at 10:15:49 AM

Fallen Heroes has been put on hold. They basically said they've realized they've bit off more than they can chew and have put the game on hold while, logically, they focus on Baldur's Gate 3. Hopefully, they don't mean Fallen Heroes is on hold indefinitely the way Starcraft: Ghost was.

Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#469: Oct 15th 2019 at 10:18:15 AM

A sad turn of events,I'm not too surprised,for a long while I was iffy on Fallen Heros,I felt like it was going to be a glorified mobile title

New theme music also a box
ITNW1989 a from Big Meat, USA Since: Nov, 2012 Relationship Status: GAR for Archer
a
#470: Oct 15th 2019 at 11:25:35 AM

Shame. From what I've seen from demos and articles Fallen Heroes was shaping up to be one heck of a tactical game, an "XCOM meets Fantasy" sort of thing. Well, I'm glad that Larian is more than willing to shelf it for now and focus on BG3 than force production on Fallen Heroes and subsequently cause both titles to suffer for it. Larian has always been, in my opinion, fairly consistent with their games' quality, so them putting Fallen Heroes on hold for now makes sense for them.

Hitokiri in the streets, daishouri in the sheets.
Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#471: Oct 18th 2019 at 5:31:56 AM

Oh hey,something useful I discovered after I killed all the lone wolves,those cursed barrels of Oil/Ooze don't weigh anything compared to actual barrels of non cursed oil/ooze,makes me want to try using them in the next battle I have

New theme music also a box
ArsThaumaturgis Since: Nov, 2011 Relationship Status: I've been dreaming of True Love's Kiss
#472: Feb 15th 2020 at 11:08:34 AM

Ah, I see that we have a thread for Divinity!

I've been playing Original Sin (Enhanced Edition), and am quite some way through the plot thus far, I believe.

As it stands, I've very much enjoying the game!

On the positive side:

  • The exploration and combat is a ton of fun.
  • There's a nice selection of spells—and even archers get some neat abilities.
  • The plot is overall enjoyable, with some good ideas, I think.
  • The writing can be nicely goofy sometimes, without feeling over-the-top.
  • I rather like some of the characters, in particular Bairdotr and Arhu.
  • The homestead is beautiful, and wonderful—I love it!
  • There are a number of touches that suggest inspiration from games like Ultima (e.g. lots of moveable objects), Baldur's Gate ("You must gather your party..."), and other classics. ^_^

That said, on the negative side...
  • The binary "role-playing choices", and the "traits" system—and especially those places where they overlap—are awful. (Thankfully it doesn't seem to be an issue often.)
  • I've reached the point (alas common in this sort of RPG, I feel) at which looting just isn't all that interesting any more: I have a ridiculous amount of money, decent weaponry, and upgrades are both rare and incremental.

And on the muddled side:
  • I'm not sure of how I feel about the crafting:
    • On the one hand, the discovery of a new recipe can be a nice moment
    • In addition, crafting seems to be a good way of making money quickly.
    • On the other hand, as is I think common in such systems, there are a lot of "null combinations"—combinations that seem reasonable, but that just don't have a result included.
    • Furthermore, not a lot of what's crafted seems worth the bother; this is especially a pity in the conceptually-neat "enchanted animal part" items.
    • And on top of all that, it does lead to an inventory absolutely stuffed with junk.
  • I really liked the various trick arrows towards the start of the game, but I'm finding myself using them less and less: my two elemental mages cover much of what the arrows might do—sometimes better—while my archer (Bairdotr) has abilities that generally feel more worthwhile.
  • The "adventurer's kit" weapons are a really nice idea—but somewhat underwhelming as actual weapons, and not upgradeable in the manner of normal weapons.

Still, the good really is far more salient than the bad, I feel, and I'm having a lot of fun with it. Indeed, I'm quite enthused to get Original Sin 2, should I be in a position to do so at some point! ^_^

(And also interested to see what the devs do with Baldur's Gate III...)

(PS: I've been tweeting my thoughts about the game as I've been playing; if you're interested, you can find those starting here: https://twitter.com/EbornIan/status/1202020103887507456 )

Also, I happen to be a fan of both Divinity: OS and She-Ra and the Princesses of Power, which led to the following piece of fan-art...

https://twitter.com/EbornIan/status/1228513070068240387

Edited by ArsThaumaturgis on Feb 15th 2020 at 9:11:53 PM

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Ghilz Perpetually Confused from Yeeted at Relativistic Velocities Since: Jan, 2001 Relationship Status: Barbecuing
Perpetually Confused
#473: Feb 15th 2020 at 12:12:49 PM

I can confirm that the crafting is by far and wide, pretty useless in both games, outside of specific stuff like the Glowing Idol Of Rebirth. For equipment it'll always yield worst items than you can loot or buy.

This is true for both games.

ITNW1989 a from Big Meat, USA Since: Nov, 2012 Relationship Status: GAR for Archer
a
#474: Feb 15th 2020 at 1:20:10 PM

The only times I use crafting is to enhance whatever equipment I already have, such as combining boots with nails, making my characters immune to slipping, or boosting weapons with elemental attacks or extra stat bonuses.

Hitokiri in the streets, daishouri in the sheets.
ArsThaumaturgis Since: Nov, 2011 Relationship Status: I've been dreaming of True Love's Kiss
#475: Feb 17th 2020 at 7:53:30 AM

I will say that I've found crafting to be a good way to make money (in the first game, at least; I haven't yet played the second): load up the crafting character with metal scraps, leather scraps, and iron ore; smith up a bunch of cuirasses and axes (why are axes steel and swords iron? >_<); and then go and flog them off to the nearest vendor.

It won't make one rich, but it seems to give enough money to be useful. And as one's level rises, so does the quality of one's goods, and thus the money gained from them.

[up] I don't think that I knew about the "nails in boots" recipe—that's an interesting one, thank you! ^_^

(I did discover the "nail bomb" recipe, and have been using any nails that I've taken to that end thus far.)

One frustration that I have is that the upgrading of weapons seems so limited: just a single additional damage-type (occasionally circumventable with specific weapons that seem to keep their default additional damage), replaced entirely when one attempts to upgrade further. :/

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