Atelier Fall Festival live stream set for November 26
The storm has now resided, the wolf now rests.Atelier Ryza x Romance of the Three Kingdoms XIV collaboration announced
The storm has now resided, the wolf now rests.So something I just realized; Atelier Marie: The Alchemist of Salburg, Atelier Elie: The Alchemist Of Salburg 2, Atelier Lilie: The Alchemist of Salburg 3, Atelier Judie: The Alchemist of Gramnad and Atelier Viorate The Alchemist Of Gramnad 2 don't have any Work pages even though they all have Character sub-pages. Why? Also, videos on those five games on YouTube are hard to find as well. Can't find any of their Final Bosses.
The storm has now resided, the wolf now rests.They have sheets hanging off the main franchise page.
They don't have work pages because you haven't made them yet. :)
I despise hypocrisy, unless of course it is my own."They don't have work pages because you haven't made them yet."?
The fuck does that mean? I didn't make any of the Atelier pages.
The storm has now resided, the wolf now rests.It means that the pages haven't been made yet, but if you want to make one, go for it. Works' Pages Are a Free Launch.
I despise hypocrisy, unless of course it is my own.Sorry, I was in a bad mental place when I made that response. And I was talking more in general terms about how those games don't seem to have as much info on them compared to the rest of the series, rather than a desire to start some new pages up.
The storm has now resided, the wolf now rests.Most of the series is on sale on Steam right now. Which is a good introduction to the series? The Alchemist of the Mysterious Book seems to be the earliest available on Steam, but since it's clearly not actually the first in the series, I figured I'd ask here.
I haven't played any Atelier games, although I was thinking about picking up Ryza eventually.
This video has some suggestions of where to start.
It's about a year old, so it doesn't have anything about the newest games.
"But if that happened, Melia might actually be happy. We can't have that." - Handsome RobI would say start with the first modern game, Atelier Rorona which is part of the Arland Trilogy.
I think I asked the same question in this thread back when and eventually ended up starting with Atelier Totori and feeling really good about that. I played Rorona and Meruru afterwards and felt that while Rorona was good, it had a bunch of problems they fixed in Totori that are better not dealt with when learning how the series' alchemy works and the references in Totori to Rorona were mostly minor and not needed for the experience. The stuff you don't get you get later when you play Rorona and none of it is important. For the record, I'm normally profoundly uncomfortable with experiencing anything out of order.
Meruru is the best game of the three, mechanics and character wise, but it's much heavier on referencing the earlier two, so I wouldn't start with it.
Disliked the first game in Dusk and eventually dropped it, so haven't touched the rest in that series. Recently played through Ryza, which was good but really underlined how much the series needs the limited time mechanic. Without it, alchemy just felt empty as I could make whatever whenever. Nothing I ever made felt like an investment.
Edited by GabrieltheThird on Jan 15th 2020 at 4:43:39 PM
I started with Sophie, and I think she's probably a better starting point because she doesn't have the Timed Mission issue that the earlier Ateliers have. You can go for more complex and difficult games later.
Edited by Ramidel on Jan 19th 2020 at 10:12:03 AM
I despise hypocrisy, unless of course it is my own.Atelier Ryza Sales Figures Pass 350,000, Bringing It Closer to Being the Best Selling Atelier Game
The storm has now resided, the wolf now rests.Atelier Ryza’s Producer Talks About Giving Characters Attention and Capturing ‘Summer’ Feelings
The storm has now resided, the wolf now rests.Dead or Alive 6 Atelier Ryza & Gust Costumes & Hair Color Change Get Release Date & First Image
The storm has now resided, the wolf now rests.A quick question about Atelier Totori, but is there any reason not to do a characters final event? I’m on a NG+ run, trying to get every ending, and I’m trying to figure out if getting Gino’s (and other characters) final event but not ever fulfilling a request of his will allow me to manipulate the endings by only upgrading the friendship of whomever I want the ending of past 60. So I would get all characters who have endings (so not Cordelia and Iksel, for example) up to 60, complete all of events, and then just fulfill a friend request and focus on that character until the end once I’ve done everything else. Or would completing a characters final event cause their capped friendship to uncap?
http://tvtropes.org/pmwiki/lb_i.php?lb_id=13239183440B34964700 Alfric's Fire Emblem Liveblog Encyclopedia!Atelier Ryza Survey Asks What Features People Want in Atelier Games
The storm has now resided, the wolf now rests.Ryza 2 was announced on the Japanese Direct Mini.
3 years older, They made her Thiccer, if you can believe it◊.
Bless the artist.
Watch SymphogearSo, I'm interested in getting into this particular series. Anyone know what game would be a good entry point?
Oh God! Natural light!Probably either Ryza (the latest entry and also currently standalone with its sequel coming out this year) or Rorona (the first game that was the revival of the primary gameplay loop that Atelier games are mainly built on after the PS2 games did their own thing and really made Atelier popular again).
Ryza 2 is fun. The Bag of Spilling is a lot less severe/pronounced than the original entry suggested on the work page, Ryza just needed to get used to using someone else's cauldron and the very different ingredients available at the capital (A minor mark of alchemic inexperience, someone like Firis who travels a LOT would not be inconvenienced by a strange cauldron and subtly different ingredients), also she doesn't synth as much or as intensely during the downtime between games and needed to shake off the ring rust. Noted signs of her skill improving: Quality doesn't nosedive if you use filler ingredients any more, some recipe morphs are more tightly compressed than in the previous game, and learned far earlier than before. Also she only forgot the big and bulky tools, she still has a +1 knapsack and a basic Mirage Loupe/Compass set active. Also the shops are OP in this game, Romy becomes a crazy good supplier of ingredients once you start selling your surplus (TODO: deliberately break the economy by making Expensive+++ trait Zettels and using them to make all sorts of maximum price items).
Also her synthed instant tree-bridge is on the same level as Firis's portable Atelier and some of Sophie's hilariously strange and OP creations, or Lydie and Sue's dad's gold-transmuting tree. And Patty has the temerity to doubt the courage potion (I reckon you could make a REAL functional one with a slight alcoholic content and some kind of drug that reduces inhibitions, although that's more of a Brave/No Tact Potion), shame on her.
Other Ryza feats this game: Reinventing the Dremel, the aforementioned Placebo of Courage, discovering the power of WD-40, and recreating the ideal soil and fertilizer for crops with picky nutrition regimes.
Personal musing: A good knowledge of modern chemistry would make Alchemy even more flexible since you can figure out the real reactions and processes and condense them into a synthesis formulae for the cauldron. Fancy synthing rubber/plastic gloves into grape juice? Some of the more extreme chemistry shenanigans outright break Alchemy rules of thumb (like making Edibles out of inorganic stuff with a little acid/base reaction, a little bit of heat, and perhaps a pinch of peroxide or salts). Also, Green Supplements being a separate thing from the (raw) Plant Essence gives me a good chuckle. Better label the tubes of green goo
The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!Atelier Sophie 2: Alchemist of the Mysterious Dream announced
Dunno why Gust suddenly feels the need to revive previous continuities but I guess I'll hope for a new Dusk game in the future.
So guys, I wanted to ask about Nelke and the Legendary Alchemists: Ateliers of the New World. Or rather, its Guest Fighters. Does anyone know who the characters from Story of King Ares, Welcome House, Noir Yeux Noire, and Surge Concerto: Ciel nosurge are? Are there any videos on them?
The storm has now resided, the wolf now rests.