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Night The future of warfare in UC. from Jaburo Since: Jan, 2001 Relationship Status: Drift compatible
The future of warfare in UC.
#51: Aug 10th 2015 at 12:04:53 AM

Until we actually know what those ships are in project names they've revealed precisely nothing.

Nous restons ici.
TuefelHundenIV Night Clerk of the Apacalypse. from Doomsday Facility Corner Store. Since: Aug, 2009 Relationship Status: I'd need a PowerPoint presentation
Night Clerk of the Apacalypse.
#52: Aug 10th 2015 at 12:09:03 AM

Very neat. I liked the animated pictures.

Who watches the watchmen?
onyhow Too much adorableness from Land of the headpats Since: Jan, 2001 Relationship Status: Squeeeeeeeeeeeee!
Too much adorableness
#53: Aug 10th 2015 at 4:44:19 AM

...what the shit. I was in garage, it was x2 for win...then I won a game with 1.9k xp...and only got 2.9k out. Checking out...what, it turn back to x1.5 at win already? Damn!

^^ Hey, at least the WW 1 ships and the Hipper is known...

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SgtRicko Since: Jul, 2009
#54: Aug 10th 2015 at 5:05:09 AM

I'm still getting 2x exp on my side... odd.

onyhow Too much adorableness from Land of the headpats Since: Jan, 2001 Relationship Status: Squeeeeeeeeeeeee!
Too much adorableness
#55: Aug 11th 2015 at 9:58:42 PM

...anyone know when did Wargaming decide to buff US DD gun back to pre-0.3.1 level of ROF? Because it's not stated ANYWHERE.

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SgtRicko Since: Jul, 2009
#56: Aug 12th 2015 at 2:46:25 AM

No idea, I'm not too familiar with the in-depth stats of the ships yet. Could be an honest mistake on Wargaming's part though.

onyhow Too much adorableness from Land of the headpats Since: Jan, 2001 Relationship Status: Squeeeeeeeeeeeee!
Too much adorableness
#57: Aug 12th 2015 at 6:36:46 PM

0.4.1 test version patch notes, US DD now turns into super-light cruiser! Fruitcake gets a buff! Omaha and Murmansk get same gun range (at hull c)! Sims and Yubari gets buff! Ranked match! Etc, etc etc...(BTW, the Minekaze detection range was increased by .3km, NOT 1km)

edited 12th Aug '15 6:46:03 PM by onyhow

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onyhow Too much adorableness from Land of the headpats Since: Jan, 2001 Relationship Status: Squeeeeeeeeeeeee!
Too much adorableness
#58: Oct 20th 2015 at 9:17:52 AM

So, 0.5.0.3 is out and thus Russian DD and German Cruiser is out...holy shit the German CL is disappointing at T3 and HORRIBLE at T4! I wonder if I should just free xp to Konigsberg or not...I had a bit of fun with that back in the test drive (even if not too favourite due to its gun layout)...

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FlowingCotton Just flowing with it. from GMT Plus 07:00 Since: Mar, 2013 Relationship Status: Who needs love when you have waffles?
Just flowing with it.
#59: Oct 22nd 2015 at 10:06:00 AM

I heard the German cruisers has firing range long exceeding their detection range, placing them in a sniper-like role. Is this true?

Anyway, I've been loving St. Louis' 14 cannons of doom. A full broadside salvo of 7 cannons every 6 seconds reduces non-battleship tier 1-4 enemies to cinders. It's way slower than your average cruiser, though, and can be easily wrecked by a torpedo bomber run.

onyhow Too much adorableness from Land of the headpats Since: Jan, 2001 Relationship Status: Squeeeeeeeeeeeee!
Too much adorableness
#60: Oct 23rd 2015 at 10:16:31 AM

^ All cruisers from T5 got that. Hell, most ships actually have fire range > surface detection range. German cruiser (from T5 onward) does have longest range for cruisers tho.

edited 23rd Oct '15 10:17:34 AM by onyhow

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Baseplate Since: Apr, 2012
#61: Nov 25th 2015 at 6:08:07 PM

Cleveland is still overpowered tier-for-tier, but she is going to be uptiered and replaced by a new T6 light cruiser that will be coming out very soon. Stay tuned for more information.

And the Iowa-class can pack a serious punch if her build is centered around AA.

"We dream of better worlds, so that one day we may surpass them."
FlowingCotton Just flowing with it. from GMT Plus 07:00 Since: Mar, 2013 Relationship Status: Who needs love when you have waffles?
Just flowing with it.
#62: Dec 6th 2015 at 6:20:11 PM

It's only after you tried Mutsuki that you appreciate just how great Minekaze is. 10km range has nothing on 2x3 launchers and 30 seconds reload time.

SgtRicko Since: Jul, 2009
#63: Dec 6th 2015 at 8:03:57 PM

Can't be as godawful as the Furutaka though.

AnotherDuck No, the other one. from Stockholm Since: Jul, 2012 Relationship Status: Mu
No, the other one.
#64: Dec 7th 2015 at 8:52:44 PM

There was a minor edit war on the work page, so I'd like a second opinion.

A while ago, I cleaned up the trope Names to Run Away from Really Fast, since it was just a list of ships with accomplishments they'd one in real life. This is about the game, not the real life ships. One of the names I deleted was Hiei, because that's not the ship in the game. Kongo is certainly based on her, as described in the Composite Character trope (which is accurate to my knowledge), but as far as the game is concerned, the ship is called Kongo, not Hiei.

Any opinions?

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SgtRicko Since: Jul, 2009
#65: Dec 7th 2015 at 11:15:11 PM

Sounds like you did the right thing. The Kongo is the Kongo in the game, and until a proper Hiei variant gets added there's no point in using that name.

AnotherDuck No, the other one. from Stockholm Since: Jul, 2012 Relationship Status: Mu
No, the other one.
#66: Dec 8th 2015 at 12:49:53 AM

Right. It's gone, then.

I've noted a tendency for these games with real-life weapons and vehicles to gather tropes that are about the real life objects, even if those tropes don't actually come into play in the actual games.

In other news, I've started playing the game. Let's see if it's as fun as the videos make it seem like.

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SgtRicko Since: Jul, 2009
#67: Dec 8th 2015 at 4:01:33 AM

There's nothing wrong about those real life notes. In fact I'd say it's educational, and gives those seeking better understanding of the real world vs the fiction here on the wiki a better idea of how that subject truly functioned.

AnotherDuck No, the other one. from Stockholm Since: Jul, 2012 Relationship Status: Mu
No, the other one.
#68: Dec 8th 2015 at 4:36:19 AM

Sure, but real life examples are real life examples. They're not game examples.

If you actually compare what's in the game with what isn't, and that's what the trope is, then it's not what I was referring to. That's a good comparison. For instance, the Acceptable Breaks from Reality examples. They describe how things work in the game, and how things work in real life. Which is entirely fine, because that's what the trope is about.

However, adding details about what certain ships did in their real life history on tropes where those details aren't reflected in the game, nor are relevant as comparison, is just natter.

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TamH70 Since: Nov, 2011 Relationship Status: Faithful to 2D
#69: Sep 29th 2016 at 2:09:25 AM

Game's got a new trailer out. To say it makes anything Michael Bay did in his Pearl Harbor film look more shitty than it already was is an understatement.

SgtRicko Since: Jul, 2009
#70: Sep 29th 2016 at 8:18:46 AM

Damn. Since when the heck did Wargaming get such a huge budget for their live-action marketing trailers?!

onyhow Too much adorableness from Land of the headpats Since: Jan, 2001 Relationship Status: Squeeeeeeeeeeeee!
Too much adorableness
#71: Sep 30th 2016 at 9:43:00 AM

Anyone got opinions of 0.5.12 economy changes? Especially the fixed repair cost?

Give me cute or give me...something?
AnotherDuck No, the other one. from Stockholm Since: Jul, 2012 Relationship Status: Mu
No, the other one.
#72: Sep 30th 2016 at 11:41:46 AM

I haven't actually looked at it.

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Imca (Veteran)
#73: Oct 24th 2016 at 11:02:27 PM

It makes playing carrier even rougher then it was already.

ChrisX ..... from ..... Since: Jan, 2001 Relationship Status: Singularity
.....
#74: Oct 24th 2016 at 11:04:08 PM

The name ends up kinda misleading. World of War... shipcraft?

SgtRicko Since: Jul, 2009
#75: Sep 18th 2018 at 8:09:06 AM

We may finally see submarines added to the tech trees in WoWs. The big clue is how Wargaming is adding in submarines to this year's upcoming Halloween event, and how there is just WAAAY too much polish and design for this to be another fake-out.

(Also, wow, this thread hasn't seen any activity in almost two years!)


Total posts: 76
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