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FGHIK from right behind you Since: Aug, 2013 Relationship Status: Gonna take a lot to drag me away from you
#13251: May 13th 2019 at 11:18:09 AM

There could be a gap sure, but I wouldn't expect one, certainly not a long one. Because with the "New" styles, they can make the games pretty easily. I imagine they have tools akin to a 3D Mario Maker (More fully featured of course, and too complex to easily translate into a game of its own). So they can make new games with relatively little development time and effort, just like they have with the 2D games since NSMB.

3D games like Odyssey in comparison take more time and work to make, since they need a ton of unique assets and game mechanics. Even a direct sequel with the same engine and some reused assets would take a good deal of work.

Edited by FGHIK on May 13th 2019 at 1:18:33 PM

I missed the part where that's my problem.
tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#13252: May 13th 2019 at 1:04:41 PM

Captain Toad Switch has alot of unused stages, about the same number of levels in the main game, including stages from the 3D World chapter, levels from 3D World, and then beta and demo levels.

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#13253: May 14th 2019 at 7:07:17 AM

15 minute Mario Maker 2 Direct tomorrow May 15th at 3 pm PDT.

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#13254: May 15th 2019 at 2:39:47 PM

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#13255: May 15th 2019 at 3:18:14 PM

Watched it. I still wish there were All-Star skins of SMB 1 and 3.

Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#13256: May 15th 2019 at 3:18:16 PM

Hah, I knew we'd get vertical sub-levels. I've wanted that since the first game, and that ghost house stage in the reveal trailer made me suspect we got it.

Interesting how the Super Mario 3D World theme is in a separate section with a unique header, suggesting there's either more themes that change the core gameplay (such as SMB 2) or they'll be adding more to it later as updates. If 3D World were the only one it would have probably been arranged differently.

Edited by Anomalocaris20 on May 15th 2019 at 6:19:32 AM

You cannot firmly grasp the true form of Squidward's technique!
WillKeaton from Alberta, Canada Since: Jun, 2010
#13257: May 15th 2019 at 3:30:22 PM

But the 3D World selection is still 2D.

Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#13258: May 15th 2019 at 3:39:49 PM

Super Mario 2.5D World.

Edited by Anomalocaris20 on May 15th 2019 at 6:40:26 AM

You cannot firmly grasp the true form of Squidward's technique!
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#13259: May 15th 2019 at 3:41:23 PM

Here's to All-Stars skins as DLC.

ThriceCharming Red Spade, Black Heart from Maryland Since: Nov, 2013 Relationship Status: Maxing my social links
Red Spade, Black Heart
#13260: May 15th 2019 at 6:55:54 PM

I've been thinking about how stars are usually plot coupons these days, which means it's a little incongruous when an old-school invincibility star appears. Especially in games like Galaxy that feature both types of stars.

I think one solution is to bring back Metal Mario as the invincibility power-up. Especially if you get it from a metal mushroom or metal flower (the metal box/cap always looked a little ugly to me). I'd especially love to see Metal Mario in 2D, since he would walk underwater as if he were on land, like Sonic, instead of swimming.

Just some thoughts.

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VampireBuddha Calendar enthusiast from Ireland (Wise, aged troper) Relationship Status: Complex: I'm real, they are imaginary
Calendar enthusiast
#13261: May 15th 2019 at 7:11:37 PM

As soon as they mentioned that SM3DW style would be incompatible with the others due to being drastically different, I spent the rest of the Direct thinking "So does this mean we'll also get a SMB2 theme?" Not apparently at present, but hopefully in a future update.

Ukrainian Red Cross
Memers Since: Aug, 2013
#13262: May 15th 2019 at 7:20:07 PM

Sunshine would be an interesting theme, various versions of Flood could be the power ups . Potentially Galaxy/Galaxy 2 as well with Spring and Cloud Mario.

Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#13263: May 15th 2019 at 8:35:18 PM

[up][up][up] In Galaxy, the invincibility star was called the Rainbow Star. I can't remember in the New games also had it be that or went back to using the Power Star, though.

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Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#13264: May 15th 2019 at 8:36:22 PM

Power Star.

Though it did retain Galaxy's effect of making Mario run faster on top of invincibility, which Super Mario Maker retroactively ported back into the older styles as well.

You cannot firmly grasp the true form of Squidward's technique!
randomness4 Snow Ghost from The Land of Inconvenience Since: Sep, 2011
Snow Ghost
#13265: May 15th 2019 at 8:51:35 PM

Star Man.

It's made Mario run faster since NSMB (2006)

YO. Rules of the Internet 45. Rule 45 is a lie.
ThriceCharming Red Spade, Black Heart from Maryland Since: Nov, 2013 Relationship Status: Maxing my social links
Red Spade, Black Heart
#13266: May 15th 2019 at 9:12:48 PM

The rainbow star is cool, but I think I still prefer Metal Mario because of the gameplay change-up. Then again, there are certainly situations where you need to swim and be invincible at the same time. Hmm.

As for the "radically different Mario Maker 2 game style that's incompatible with the main four" conversation, here's a crazy pitch: Yoshi's Island.

Is that a Wocket in your pocket, or are you just happy to see me?
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#13267: May 15th 2019 at 9:20:29 PM

My favorite game of all time~

But I don't think so. Gameplay is a little too departed even for a special style, I think, and its stages tend to be more... organic and lumpy rather than the rigid, block-based styles used in regular Mario games.

You cannot firmly grasp the true form of Squidward's technique!
ThriceCharming Red Spade, Black Heart from Maryland Since: Nov, 2013 Relationship Status: Maxing my social links
Red Spade, Black Heart
#13268: May 15th 2019 at 9:24:44 PM

I mean, we do already have slopes, but I doubt they'd put in a game where Mario isn't the main playable character.

I've also seen Super Mario Land 2 pitched around, especially at GameXplain.

Is that a Wocket in your pocket, or are you just happy to see me?
randomness4 Snow Ghost from The Land of Inconvenience Since: Sep, 2011
Snow Ghost
#13269: May 15th 2019 at 9:44:41 PM

You'd be 4 yoshis.

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FGHIK from right behind you Since: Aug, 2013 Relationship Status: Gonna take a lot to drag me away from you
#13270: May 16th 2019 at 2:11:48 AM

It seems like there can be arguments made for most main Mario games to be a style. I still think SMB 2 is the best candidate though, followed by an Odyssey style with a capture mechanic.

Edited by FGHIK on May 16th 2019 at 4:12:07 AM

I missed the part where that's my problem.
MightyMatilda Mr. Clueless from New Jersey, USA Since: Jan, 2015
Mr. Clueless
#13271: May 16th 2019 at 5:19:40 AM

When I got Super Mario Maker, I was disappointed that there was no 64 mode.

De Romanīs, lingua Latina gloriosa non fuī.
FGHIK from right behind you Since: Aug, 2013 Relationship Status: Gonna take a lot to drag me away from you
#13272: May 16th 2019 at 9:13:33 AM

64 is one of the ones I'm not sure would add much actually. Bar Nintendo making a full 3D Mario Maker somehow and having that as the basic theme, what unique features could it bring to the table?

I missed the part where that's my problem.
MightyMatilda Mr. Clueless from New Jersey, USA Since: Jan, 2015
Mr. Clueless
#13273: May 16th 2019 at 9:15:16 AM

[up]I was thinking Metal Mario and Wing Mario, mostly.

De Romanīs, lingua Latina gloriosa non fuī.
Sterok Since: Apr, 2012 Relationship Status: Showing feelings of an almost human nature
#13274: May 16th 2019 at 10:00:27 AM

Terrible polygon models.

Your preferences are not everyone else's preferences.
tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#13275: May 16th 2019 at 10:10:13 AM

Speaking of 64, its soundtrack is on Spotify.

Edited by tclittle on May 16th 2019 at 12:12:29 PM

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."

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