he's a good commentator based on the fact that he's good at keeping things exciting and what he says is very often in line with what his audience is thinking.
if you want good analysis, you can always watch Day[9].
Haven't heard a Husky commentary since beta, but back then he didn't even seem to know basic game mechanics that anyone who plays at all would know. Like unit stats and abilities and the tech tree and such. Frankly, watching him was just frustrating.
I watch most of his casts when they come to Youtube. They're pretty entertaining.
I haven't really compared him to any other commentator because honestly, SC2 replays aren't high enough priority for my to have quality control.
edited 24th Apr '11 2:34:43 PM by Kerrah
He seems to have a much better grasp now. He also posts his own games. He does still mix up words though. Phear his Fleet Bacon!
Fight smart, not fair.Finally, some Heart of the Swarm news - demonstration in May.
Jonah FalconOh good. It seemed earlier like they had no real plans for it whatsoever.
The ending has been leaked already, and its probably real since Activision had it pulled form YouTube.
It comes out 2012. We're still first half of 2011. Doubt the thing's real and if it is, it's going to change.
Not that I care.
The story mode better be phenomenally, ball-bustingly, insanity-inducingly good.
I haven't played SC2 in a while. May be that I'll only pick it up again after the expansion pack is released.
edited 26th Apr '11 3:33:51 PM by Kerrah
If anyone cares, now's as good a time to get into the Starcraft 2 community (or Brood War community) as ever, with NASL, IGN Proleague, MLG, and TSL all going on, not to mention the GSL.
edited 26th Apr '11 4:33:05 PM by neobowman
nuclear: Actually, that was confirmed to be a scrapped ending for Wo L.
This is a signature. There are many like it, but this one is mine.Really? I just remember it being leaked, and getting pulled. I ignored it after wards.
Still, I wonder how the story of the expansion will go. To save the universe, Kerrgian will somehow get voluntarily get re infested with Jim's help, and fight the Dark Voice or something like that. If so, there will probally be a lot of missions where you can play as Jim's forces with a possible Old Save Bonus.
The company that made the cinematic listed Blizzard Entertainment on their client list, but listed the project they worked on for them as Wings of Liberty.
This is a signature. There are many like it, but this one is mine.Thats, odd to say the least.
Say, does anyone else like to replay the campaign and do easy levels late game so you can have more units? I just beat Outbreak on hard with Diamondbacks and Siege Tanks.
I tried that on Great Train Robbery one time. Built up a big fleet of Battlecruisers to kill the Marauder strike team with. The cruisers were too slow to catch them.
Do not fear power... fear those who wield it.Wait, it it possible to beat Maw Of The Void before The Great Train Robbery? Anyway, I killed then by using a lot of merc marines and firebats and a few medics, with level 1 weapons and all the armory upgrades for those units.
^ I did sort of the same thing: I ended up using marines, medics and a few medics to take out the strike teams and defense outposts and punch an initial whole in the trains' hps, and then left my diamondbacks to actually chase down and destroy them.
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.I hate that mission. It's too chaotic and stressful. I prefer ones where I can take my time.
It's the same reason I still haven't beaten All In on Hard: I could do it if I tried it a few times in a row, improving my tactics every time, but I get stressed out and it stops being fun.
edited 10th May '11 1:30:43 AM by Kerrah
^ I wasn't aware there were any missions in SF 2's story mode where you can take your time... the whole game on Hard is one long line of "if you don't build, expand, and destroy/find/whatever the objective is as quickly and efficiently as possible, you will suffer and most likely lose down the line."
Even the missions that aren't explicitly timed are actually timed.
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.Good point, actually. Though I think that Warfield can hold out forever on the third-to-last mission, despite the game telling you you've got to hurry.
edited 10th May '11 2:13:39 AM by Kerrah
I killed the Marauder strike team by having Siege tanks parked on all the cliffs that are around the place. I do love me some siege tanks on cliffs.
XP granted for befriending a giant magical spider!The third to last mission becomes amazingly easy if you get the Orbital Drop upgrade. Drop a Ghost over to Warfield, build a few nukes, win.
Do not fear power... fear those who wield it.
Husky's a pretty terrible commentator really. Based on game knowledge anyway. His voice isn't that bad.