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So what is the point of having servers that churn out 50x the experience? Is it because people want to do stuff immediately?
Not that I'm complaining. My first MMO ever was FFXI and that put me off MM Os for a very long time.
Because there are days when you don't want to kill five thousand porings for one measly XP percent.
Yes, faster getting past whacking the same old nooby monsters to partying in higher level dungeons. It also makes switching servers much more easier. I had fun playing 90 levels of Wizard on a 1x, but I'll never enjoy repeating that.
And it's not like midrates will get you up to 99/70 in a moment. My sister plays at a 20x server. Half an hour in Thor's Volcano with not especially skilled group landed her only a couple percents of xp to level.
Admittedly, I'm a lazy fuck. Unless specifically going to a server with pals of mine to RP, I won't touch anything less than 150x.
Here's hoping that later on in 2014, iRO get's the Rebellion class.
Sorry for the bit of thread Necromancy, but now that Ragnarok Online's back in mobile form, I have to wonder if anyone will give it a try. It just opened in SEA recently.
So slight update. Spent an odd day and a half playing RO mobile and it's definitely a modernized RO. You have quest markers, map pings, auto attack skills, NP Cs who aren't impossible to find... That said the game server I was in was awfully crowded, and I've never seen Prontera West field so crowded before.
Gonna make a tank monk. Should be fun.
For those curious, I'm in server PH 21.
Hit level 31 just through quests. This qualifies me to visit Byalan, by the way, but I've STILL not completed all of the quests in the Prontera area. Not by a long shot.
By the way, job levels apparently cap out at level 40 for 1st jobs, so no Job level 50 shenanigans for extra points. As such you REALLY have to manage your build.
Then again, you can always go with the "default" auto builds as far as stats and skills go. For Acos for example, it's Support (regular Heal priests), Offense (Magnus priests), and Vio (Battlepriests).
Oddly enough there's nothing here for prospective monks. It's the reason why I had to manually distribute my Stat points between STR, VIT, INT, and DEX. :/
Edited by MyssaRei on Nov 14th 2018 at 5:44:33 PM
By the way, Kyrie Eleison is now an Aco skill, while Pneuma is simply gone — it's been replaced by Light Shield, which is a personal spell that's functionally similar.
I'm not sure how Support priests even WORK right now, as all I can do with Heal is target myself.
Looking up some guides... Looks like Heal is now automatically a whole-party spell. Same for the Bless (and Agiup is now an added effect to Bless rather than its own active cast).
Although it also says you should be able to healbomb still. Have you tried that?
I've put Heal as part of my Auto Attack slots, but even with undead enemies it doesn't auto trigger from what I've seen (I've spent some time in the Ghost Ship with its floors full of skeletons).
Oddly enough I've found that I couldn't simply walk to Alberta by land — the map beside it doesn't have an exit going east.
Managed to unlock both the "Sun" and "Moon" tag through the Solar Lovers quest. Oddly enough, Sun got auto-assigned to my character. Hmm.
Just 8 job levels to go before I can change to Monk. Gotta figure out which skills to keep before I transition. Maybe add more points into Agi up, Kyrie, and Light shield I guess.
EDIT: Rune-Midgard feels a whole lot smaller due to some of the old "empty" maps in between cities being removed. There's just Prontera West field now in between Geffen and Prontera for example.
Edited by MyssaRei on Nov 16th 2018 at 5:22:52 PM
Transitioned to monk at level 41 without much issue. Looks like the three auto builds for it are the following: pure Asura strike (STR/INT), Steel body (75 Str and Agi, 95 Vit), and Haste (75 Str and Vit, 95 Agi).
Even as a monk skills are tight. I'm finding myself forgoing Iron Fist for double attack and combos for leveling, then moving to Iron Body and Asura strike for eventual MVP partying so keeping that skill reset wand in handy, for sure.
An interesting (or annoying) practice these days due to auto targetting specific monsters on the map is is entire trains of AFK parties (named because these are composed of people who are away from their phones yet set their characters on auto attack, or partymates set to follow) ganking the same target due to the Auto attack AI usually targetting the closest monster.
By the way, your Childhood Friend is Cenia. Yeah that Cenia. Going to be quite a Player Punch for newcomers to Ragnarok once we head up north to Lighthalzen and Einbroch for sure.
I'm a little annoyed that I've been forced to create a new character just to be able to tame low-level pets like the Yoyo and Lunatic, as otherwise my Monk would just kill them in one hit.
Given how pets function as extra partmates, having the right one becomes VERY useful. I've seen many use the Lunatic, because having something that spams a level 10 Soul Strike at higher levels is always welcome.
Well that, and pets are useful for pet-related stuff, including the Pet Work and Pet Adventures (which is one of the sure-fire ways to get the coveted Racoon Leaf needed for Adventure level progression).
By the way, the progression of the story (from where I am so far) seems to be Prontera >> Culverts >> Izlude >> Sunken Ship (level 25) >> Byalan (level 30) >> Geffen >> Morroc (with Pyramids only unlocked at level 55).
Edited by MyssaRei on Nov 29th 2018 at 1:31:46 AM
So apparently Ragnarok M has an "ending" — complete with closing credits! — that I managed to just stumble blindly into just by following the regular story quests.
Long story short, Baphomet undoes the seal in the Pyramid, which causes time rifts to open up everywhere. Morroc all of a sudden is attacked by hordes of alien (read giant) versions of regular monster spawns. On your way to stop Baphomet, everytime a group of monsters waylay you, the people you've assisted in your quests show up as The Cavalry to fight them. This culminates in you going mano-el-mano with a level 71 Berserk Baphomet, while the job-change NP Cs hold off his minions.
And I went into this at level 57, without even going through Payon, Glastheim, and Aldebaran. ^^;
Oh, and Cenia is your Implied Love Interest after all (regardless of your sex), given her conversation with you at the end of the credits.
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