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Contextually, it sounds like they're spiritualists.
Try doing synthetic ascension. They hate that one.
Edited by Balmung on Sep 22nd 2019 at 5:14:31 AM
Already done. Like, from when I started. This is the same game where I used a mod that lets you do that. Consequently, this also meant I had a massive head-start in tech, which is how I feel so confident in taking them head-on to begin with. :V
If they haven't attacked you by now, they probably won't without waking up. Why are you trying to provoke them?
No real reason. They just kept asking me to grovel before them every 120 months, so I guess spite. :V
How big a galaxy is this? How many other Fallen empires are there? How long until the crises start hitting? These are useful questions to ask. See, if there's at least two Fallen Empires and one awakens to fight a crisis, the other could awaken within ten years and declare a galactic level war on them, called a War in Heaven. You will then be given three options. 1 and 2 involve submitting to one of them. They're not quite the same since different A Es create different vassals. The third option is to tell them both to fuck off, and if you're the strongest person to do so, you'll be in charge of the League of Independent States and basically heading the war against both of them. That might be your best hope of fighting this guy, since rejecting either of them instantly marks you as an enemy and they will attack.
I remember the War In Heaven back in the console version, which was still ongoing by the time the Prethoryn Swarm showed up. I had planned to just let the Swarm do its thing and either destroy the Fallen Empires or get destroyed but weaken them in the process, but it quickly got out of hand. :/
In any event, I ended up bailing on that save (the one where I was trying to provoke the Fallen, that is) because to be honest I wasn't having fun with it - the mid-game had come and gone, the Great Khan turned out to be a bit of a disappointment this time around (guy barely took two planets before getting chipped to death by AI Corvettes), and I was locked into an inescapable stalemate with all my neighbours with no way to expand or declare war on any of them, and them likewise being unwilling to declare war on me because I outclassed them so much it wasn't even funny. Probably would have come in handy against the Unbidden but I didn't feel like waiting for them to show up, so. Turns out pushing up the mid-game by a few years before wasn't such a bad idea. :V
Yeah, the Great Khan is basically a crapshoot. Depending on which marauder tribe ends up becoming it, they can either steamroll everyone and build until they're too powerful to stop, or run into an obstacle that they can't surmount and just die.
I've been playing an observer game in EU 4, giving Genoa a lot of land in Italy to form the country, but I notice the AI keeps spitting out a lot of vassals and city states, even after forming Italy. Is this a bug in the new version? Why does the AI keep doing this?
If I had to guess, Genoa is a merchant republic, which means it has a limit on how many areas it can turn into states. Don't know if the AI would actually be accounting for this, and also I don't think the Italy tag formation changes the government type to something non-merchant republic.
Yeah if itís still a merchant republic thatís going to be why.
So, there's a new Imperator update out today.
The Cicero update, right? Does it make the game anywhere close to CK 2 / EU 4 / HOI 4 yet in terms of intricacy and quality? Or are we still waiting on that?
Edited by Rytex on Sep 24th 2019 at 12:49:08 PM
I'm not sure, I don't have the game myself.
I don't know if I've ever run into this, but if you have more than two F Es in a Stellaris game, and the War in Heaven hits, what happens to the other F Es? Do they get the vassalhood offers as well or do they get ignored? It'd be pretty hilarious to have some F Es in your Federation when you're running the neutral states. I seriously don't remember if that happened the one time I headed the Neutrals. I was strong enough to take on an FE, which is why I headed the Federation anyway.
So Crusader Kings was out for my blood, today.
I started a game with an Aztec ruler, made in the ruler designer, obviously. Took place of one of the counts from Britanny in 769, you know, where there's only like 5 or 6 counties with little more than a couple hundred peasants each. Immediately, I replaced half my court and conquered the surrounding counties, then settled in to gather money so I could found Britanny itself.
Well, out of nowhere, the game spawns a peasant revolt on me, 3 thousand strong, against my already battered army of 600. Fine, I start a war of attrition on the guys, running around and reconquering everything they take. Pretty simple, if a bit boring, since my armies are getting constantly bolstered from being in my territory, while the revolt is constantly losing soldiers. As long as I'm never in the same county as they are, I'll eventually win.
And then, just as I'm about to face his battered and weakened army, two more armies of inspired peasants show up, 3 thousand strong each, one of them right on top of my army.
Well screw you too, Crusader Kings 2. I'll found my Aztec Empire some other day, then. You prick.
Given that you are playing some godless pagan who practices human sacrifice, during a period when Christians were already pretty rabid about non-Christian Abrahamic religions, that is probably pretty realistic.
I mean, yeah, but I expected crusades, or maybe an attack by Karling since I bordered him, not a sudden army of 9 thousand super-peasants out of nowhere.
Edited by TheLovecraftian on Sep 25th 2019 at 7:11:36 AM
Did the game mention why the peasants revolted in the first place?
It would be mentioned in the revolt name. Either a religious revolt or just a peasant revolt. I've never noticed a message specifying further reasons for revolts. As for the nine thousand soldiers, that ALWAYS happens if you don't kill the initial revolt fast enough. Two more big ones spawn and start tearing things up. It's to incentivize dealing with the initial revolt fast. You just ran overtime on doing that. It happens.
I was playing as Sigurd Ring and a revolt sprang up right on top of my capital. First wave of attacks from me was in drips and drabs. It helped but the enemy still had 2500 soldiers. Then my armies, including vassals, rebuilt and came back together. We wiped the floor with them.
No, it was just "a peasant revolt".
Huh. Did not know there was a timer. Thanks for the info.
Also, while I really love the Sigurd Ring/Ragnar Lodbrok campaign, the best Scandinavian one is probably Sjaelland. They're always the most major pain in my ass on any Scandinavia run.
ETA: I've finally come up with a plausible source for my own peasant revolt. Slave revolt. Up to that point we were unequivocal winners. There was no reason my own people should revolt. But the former enemies who would have been dragged home in chains? With all the fighting I'd done, I could see three thousand slaves being around to revolt.
Edited by Journeyman on Sep 25th 2019 at 9:23:43 AM
Just because you - i.e. the nobility - are winning doesn't mean the peasantry is as well.
Especially since wars are usually fought on their backs.
In other news: HoI4 Dev Diary - °Viva EspaŮa! - Nationalist Spain Focus Tree
HOLY HECK, look at this tree.
Edited by DrunkenNordmann on Sep 25th 2019 at 4:39:22 PM
a wonderful specimen!
It is evergreen or deciduous?
Oh, finally. Spain is something that has a ton of potential since they never joined the war despite being fascist and Franco was more like Cincinnatus than anything.
Edited by theLibrarian on Sep 25th 2019 at 11:01:11 AM
And this is just the tree for Nationalist Spain.
You basically have three options (one of them also splitting into two):
The first two options require you to neutralise the other, otherwise it will escalate into a MÍlťe ŗ Trois (unless the Republican side can also have splits, which would make it even more ridiculous).
Meanwhile, Franco's path allows you to forcefully merge the two factions and neutralise their influence (as Franco did historically) - after the civil war you can either stick with Franco's regency for life or have him choose a new king and restore the monarchy.
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How well does it match the trope?