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YMMV / Sniper: Path of Vengeance

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  • So Bad, It's Good: Graphics-wise, it's a thoroughly glitchy and ugly game that you could hardly call playable, but the nature of these bugs gives it its charm. You have a school bus that bleeds when you shoot at it, and eventually disappears into thin air, being able to fly by pressing jump+duck, some truly idiotic AI, weirdly deformed characters, and the climactic "shootout" in the final cutscene, where the guns the characters are supposed to be shooting with don't show up (yeah, they fire by pointing with their fingers). Became a Cult Classic comparable to Big Rigs in Hungary when a game reviewer trashed it to bits, and later made several follow-ups as the glitches just kept coming. Reportedly, the developing company was nearing bankruptcy at the time, so the game had to be released before its engine could even be finalized.
  • Special Effects Failure: Due to budgetary problems mentioned above, besides recurring clipping issues (where mooks will magically phase through walls and doors) and "floating" blood, there's also an area in the Chinatown stage where you gun down some triads on a stairwell - one of the triads' model isn't properly rendered to the stairs' surface, resulting in the mook floating a few meters above the ground when killed. And then there's the disappearing guns in the final cutscene...

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