Follow TV Tropes

Following

YMMV / Savant: Ascent

Go To

  • It's Short, So It Sucks!: The main game can be beaten in around 10-15 minutes including retries, though Endless Mode and the Void update alleviates this a little.
  • That One Level: Level 4 is tricky as all hell. Not only are the platforms now floating around and rotating, making it hard to keep track of where you'll be spatially, but there's now drill enemies trying to destroy the platforms themselves. Fortunately, this level lets you unlock the ability to fully charge your meter by jumping repeatedly and perform a grab attack during said jumping, but even that has to be done with care since your initial jump has to be to the next platform, where you could be hit by one of the drill or buzzsaw enemies.

Top