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* ThatOneLevel: Level 4 is tricky as all hell. Not only are the platforms now floating around and rotating, making it hard to keep track of where you'll be spatially, but there's not drill enemies trying to destroy the platforms themselves. Fortunately, this level lets you unlock the ability to fully charge your meter by jumping repeatedly and [[SmartBomb perform a grab attack during said jumping,]] but even that has to be done with care since your initial jump has to be to the next platform, where you could be hit by one of the drill or buzzsaw enemies.

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* ThatOneLevel: Level 4 is tricky as all hell. Not only are the platforms now floating around and rotating, making it hard to keep track of where you'll be spatially, but there's not now drill enemies trying to destroy the platforms themselves. Fortunately, this level lets you unlock the ability to fully charge your meter by jumping repeatedly and [[SmartBomb perform a grab attack during said jumping,]] but even that has to be done with care since your initial jump has to be to the next platform, where you could be hit by one of the drill or buzzsaw enemies.
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* ItsShortSoItSucks: The main game can be beaten in around 10-15 minutes including retries, though Endless Mode and the Void update alleviates this a little.

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* ItsShortSoItSucks: The main game can be beaten in around 10-15 minutes including retries, though Endless Mode and the Void update alleviates this a little.little.
* ThatOneLevel: Level 4 is tricky as all hell. Not only are the platforms now floating around and rotating, making it hard to keep track of where you'll be spatially, but there's not drill enemies trying to destroy the platforms themselves. Fortunately, this level lets you unlock the ability to fully charge your meter by jumping repeatedly and [[SmartBomb perform a grab attack during said jumping,]] but even that has to be done with care since your initial jump has to be to the next platform, where you could be hit by one of the drill or buzzsaw enemies.
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* ItsShortSoItSucks: The main game can be beaten in around 10-15 minutes including retries, though Endless Mode and the Void update alleviates this a little.

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