Follow TV Tropes

Following

YMMV / Chivalry 2

Go To

  • Good Bad Bugs:
    • The Agathians' second objective of "Raid on Aberfell" is to light explosives and destroy a garrison tower while the Masons defend. For some reason, if the explosives are currently lit when time runs out, all players will be treated to the tower instantly exploding at the same time the Mason team is awarded with victory. In other words, the game is mechanically doing the right thing, but visually doing it very, very wrong.
    • At the beginning of certain maps, an NPC bot will give a rousing speech before leading the charge into battle. If, during the speech, the number of players on the team ticks over to its maximum — say, 19 to 20 on a 40-player server — the bot will despawn (die) to make room for that player... and still continue with the speech. This is a pretty rare occurrence given that at least a few players will leave after the conclusion of the last map.

Top