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* GoodBadBugs: The Agathians' second objective of "Raid on Aberfell" is to light explosives and destroy a garrison tower while the Masons defend. For some reason, if the explosives are currently lit when time runs out, all players will be treated to the tower instantly exploding at the same time the Mason team is awarded with victory. In other words, the game is mechanically doing the right thing, but visually doing it very, ''very'' wrong.

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* GoodBadBugs: GoodBadBugs:
**
The Agathians' second objective of "Raid on Aberfell" is to light explosives and destroy a garrison tower while the Masons defend. For some reason, if the explosives are currently lit when time runs out, all players will be treated to the tower instantly exploding at the same time the Mason team is awarded with victory. In other words, the game is mechanically doing the right thing, but visually doing it very, ''very'' wrong.wrong.
** At the beginning of certain maps, an NPC bot will give a rousing speech before leading the charge into battle. If, during the speech, the number of players on the team ticks over to its maximum -- say, 19 to 20 on a 40-player server -- the bot will despawn (die) to make room for that player... and still continue with the speech. This is a pretty rare occurrence given that at least a few players will leave after the conclusion of the last map.

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Moving to trivia


* AuthorsSavingThrow:
** The Mason Order is not so comically StupidEvil this time around. Based on promotional videos and the pre-battle speeches they give, they have much more legitimate grievances against the Agatha Knights' rule by hereditary monarchy and abuse of power.
** The infamous backward overhead attacks are completely gone.
** The addition of counter attacks makes it much easier to counter some of the sillier cheese tactics, such as someone sprinting in circles while swinging a long-reach weapon. Rather than trying to find a vulnerable millisecond within someone helicoptering around, it's not too hard to step in and counter attack someone being so predictable.
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** The addition of counter attacks makes it much easier to counter some of the sillier cheese tactics, such as someone sprinting in circles while swinging a long-reach weapon. Rather than trying to find a vulnerable millisecond within someone helicoptering around, it's not too hard to step in and counter attack someone being so predictable.

to:

** The addition of counter attacks makes it much easier to counter some of the sillier cheese tactics, such as someone sprinting in circles while swinging a long-reach weapon. Rather than trying to find a vulnerable millisecond within someone helicoptering around, it's not too hard to step in and counter attack someone being so predictable.predictable.
* GoodBadBugs: The Agathians' second objective of "Raid on Aberfell" is to light explosives and destroy a garrison tower while the Masons defend. For some reason, if the explosives are currently lit when time runs out, all players will be treated to the tower instantly exploding at the same time the Mason team is awarded with victory. In other words, the game is mechanically doing the right thing, but visually doing it very, ''very'' wrong.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AuthorsSavingThrow:
** The Mason Order is not so comically StupidEvil this time around. Based on promotional videos and the pre-battle speeches they give, they have much more legitimate grievances against the Agatha Knights' rule by hereditary monarchy and abuse of power.
** The infamous backward overhead attacks are completely gone.
** The addition of counter attacks makes it much easier to counter some of the sillier cheese tactics, such as someone sprinting in circles while swinging a long-reach weapon. Rather than trying to find a vulnerable millisecond within someone helicoptering around, it's not too hard to step in and counter attack someone being so predictable.

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