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Playing With / Backtracking

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Basic Trope: You return to areas you have already visited.

  • Straight: Beating the game requires visiting several areas multiple times.
  • Exaggerated: You have to go through the entire game at least five times in order to beat it.
  • Downplayed: Only few areas are requred to visit twice and it doesn't really get annoying.
  • Justified: There are no shortcuts that take you back to plot-relevant towns once you complete an objective at the end of a path, meaning you'll have to return through that same path in order to progress in the game.
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  • Inverted: You are not even able to return anywhere.
  • Subverted:
    • After some adventuring, you get a tool that you can use to get into earlier towns as much as you want.
    • Turns out the entire old area is now different, after an event that turns every inhabitant in the said area into zombies.
  • Double Subverted:
    • And then you lose that tool.
    • But then you have to revisit the same area over and over again, with nothing changed.
  • Parodied: ???
  • Zig Zagged: There are only some points in the game where you must revisit old areas. Other times, it's straightforward.
  • Averted: You get said tool in the very start.
  • Enforced:
    • The developers want to add content, but there's limited space in the game world.
    • Metroid Vania.
  • Lampshaded: "Are you sure you're not just lost?"
  • Invoked: You do have that tool, but you are playing with a Self-Imposed Challenge, which prohibits its use.
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  • Exploited: ???
  • Defied: ???
  • Discussed: ???
  • Conversed: ???

Back to Backtracking.

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